Pillars of or relating to Eternity, with unmarked PoE1 spoilers abounding

PoorochondriacPoorochondriac Ah, manAh, jeezRegistered User regular
edited May 2018 in Social Entropy++
Seems like we've a fair amount of people dipping their toes into the waters of the former Black Isle, so it's time for a Pillars of Eternity thread.

A traveler stops you on the road. He asks you what Pillars of Eternity is.

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A vision overtakes you - no, a vision becomes you. You have the memory that Pillars of Eternity is an isometric RPG from a lot of the same folks that made such classic RPG series/games as Baldur's Gate, Fallout, and Planescape: TORMENT.

You are overcome with the knowledge that these motherfuckers might know their shit.

A voice floats in from the corners of your mind. Or from within you? There is a voice, and it echoes in your head; that's what matters.

"What's it play like?"

pillars4.jpg

With a mouth that isn't your own, but somehow feels like it is, you (or an other-you?) says, "It's an old-school, party-style RPG. It defaults to real-time, but you can (AND NEED TO) pause at any time. Tactics are deep, and they are flexible. Creativity is rewarded, and impertinence is punished."

Another voice bubbles up from the earth, or your ribcage, and you aren't sure which. It asks, "What's the story like?"

You, or the memory of you, responds, "Good. I don't... I can't fuckin' tell you too much about it. But it's good, alright? Just trust me on this. There were gods, and some of them got blown up, and souls are a finite resource, and... Look. I told you I can't tell you too much about it. But it's super cool."

You feel a tremor in the air, the presage to a thunderstorm. And a new voice, a voice in a harsh, thick tongue, rings out. "Let's talk about Pillars of Eternity, y'all! Mind your fuckin' spoilers!"


WARNINGS FOR NEW PLAYERS:
Never ever ever double-click an item to equip it. For some dumb fuckin' reason, this will break your game. Badly. Click and drag and nothing but.

Never read the backer-written tombstone epigraphs. They range from "immersion breaking" to "actively toxic," and it is in no way worth sifting through the chaff to find the handful of wheat.

Poorochondriac on
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Posts

  • WhippyWhippy Moderator, Admin Emeritus Admin Emeritus
    For the last two days I've been wondering why the hell people are suddenly way into that ken follet novel

  • TheStigTheStig Registered User regular
    Hey steam thread. This game is pretty good.

    bnet: TheStig#1787 Steam: TheStig
  • WiseManTobesWiseManTobes Registered User regular
    Ya I got sucked into this good, I'll stream some tonight if anyone wants, last night's attempt to check out the character creator turned into a 10 hour spree.

    Steam! Battlenet:Wisemantobes#1508
  • sarukunsarukun RIESLING OCEANRegistered User regular
    Please tell me why this game is good because I would like to buy it but am unsure.

  • TheStigTheStig Registered User regular
    edited March 2015
    sarukun wrote: »
    Please tell me why this game is good because I would like to buy it but am unsure.

    it's good

    edit, oh why

    uh... because obsidian made it and it's basically bg3, without needing to hinge on nostalgia

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • WiseManTobesWiseManTobes Registered User regular
    sarukun wrote: »
    Please tell me why this game is good because I would like to buy it but am unsure.

    It's basically a Baldur's Gate/Icewind dale , just for the new generation of systems/interfaces.

    Has yet to not get more intriguing the deeper I get into the story as well, and is doing such a slow build it's not overwhelming either. ( I think I found a side quest a touch too early, 5 floor dungeon , increasing in difficulty, got the first 4 just barely, but final floor
    is this Drake and a shitton of kobolds and they just wreck my sauce

    Steam! Battlenet:Wisemantobes#1508
  • PlatyPlaty Registered User regular
    It is to the old infinity engine games what Bravely Default is to Final Fantasy games

    Oh, and you also get great writing

  • WiseManTobesWiseManTobes Registered User regular
    Skirts soooo close to DnD mechanics I'm surprised they didn't get in trouble ( tho I guess Dnd original mechanics have been around so long they are probably public by now , at least generalities of 1st edition?)

    Steam! Battlenet:Wisemantobes#1508
  • PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    Things That I Love About PoE: Part 1 of (This Space Intentionally Left Blank)

    In your "Journal" tab, there's a section for your character's biography. It fills in text about the background you chose, about the major plots that happened to you. Pretty standard stuff.

    BUT

    You'll get into conversations with people. Sometimes with strangers, sometimes with party members. And they'll ask you about your past. You have a myriad of options, and whatever you choose, it's woven into your personal biography. You are defining your character, permanently, in the things you tell people about yourself.

    I chose to be a former merchant, for instance. And somebody asked, casually, why my merchantry was "former." My response was woven into my biography; something that should be a part of me was treated with the permanence it deserved.

    Dope. As. Hell.

  • WiseManTobesWiseManTobes Registered User regular
    I'm sure it'll lessen in a few levels, but oh man, this new chanter chant that reduces ranged reload, is kinda op when you're running a crossbow, 2 arbalest and a warbow, most of the enemies are dead before melee range

    Steam! Battlenet:Wisemantobes#1508
  • sarukunsarukun RIESLING OCEANRegistered User regular
    Okay, so I had this whole thing where I had said "because people have asked me to play Baldur's Gate 2 and I fucking hated it" and then I took that out because I didn't want to seem like I was being shitty just to be shitty.

    Talk to me about the interface because I mostly hated Baldur's Gate because I was like 10 years too late to the party and trying to do things in it was agonizing.

  • WiseManTobesWiseManTobes Registered User regular
    Also fun, firing the rolling fireball into a room, and closing the door behind it and listening to the carnage inside while you hang out safely outside.

    Steam! Battlenet:Wisemantobes#1508
  • sarukunsarukun RIESLING OCEANRegistered User regular
    Things That I Love About PoE: Part 1 of (This Space Intentionally Left Blank)

    In your "Journal" tab, there's a section for your character's biography. It fills in text about the background you chose, about the major plots that happened to you. Pretty standard stuff.

    BUT

    You'll get into conversations with people. Sometimes with strangers, sometimes with party members. And they'll ask you about your past. You have a myriad of options, and whatever you choose, it's woven into your personal biography. You are defining your character, permanently, in the things you tell people about yourself.

    I chose to be a former merchant, for instance. And somebody asked, casually, why my merchantry was "former." My response was woven into my biography; something that should be a part of me was treated with the permanence it deserved.

    Dope. As. Hell.

    That sounds awwwwwfully cool.

  • PlatyPlaty Registered User regular
    It always bugged me that NPCs in other games would sometimes ask you about your background, but it wouldn't matter that initial conversation (for example, in F:NV you could identify yourself as someone who grew up in the NCR, for example)

    That these choices are permanently recorded is very cool

  • WiseManTobesWiseManTobes Registered User regular
    Turn on the option to see unavailable choices for conversation options for a bit, it's NUTS, some conversations have like 15-20 options depending on your race/class/alignment/background/stats/etc

    Steam! Battlenet:Wisemantobes#1508
  • PlatyPlaty Registered User regular
    The interdace and controls are still very similar to BG but it is more streamlined and convenient

    If you feel you actively hated BG, then you might not like this game either, although I have to say it is probably (most certainly) one of the best RPGs to come out in the last years

  • sarukunsarukun RIESLING OCEANRegistered User regular
    I will watch some lets plays and see how it looks.

    But please feel free to keep dropping reasons why it is so great.

  • PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    sarukun wrote: »
    Okay, so I had this whole thing where I had said "because people have asked me to play Baldur's Gate 2 and I fucking hated it" and then I took that out because I didn't want to seem like I was being shitty just to be shitty.

    Talk to me about the interface because I mostly hated Baldur's Gate because I was like 10 years too late to the party and trying to do things in it was agonizing.

    My biggest beef with BG's interface kinda tied into its AI. Your companions were IDIOTS, and you had to micromanage them to death. Set them to a spot, get them in position, and then combat starts and they rush into the path of your wizard's fireball. Maddening.

    In this one, companions don't do SHIT until they're being actively hurt. At which point, they start attacking their aggresor. Super cut and dry.

    You can select your whole party with the stroke of the backspace key.

    You can-- get this-- speed up the animations of everything on screen with the press of one key. If you've already explored an area, fuckin' fly through it by hitting "D." So slick, so easy, so perfect.

    It's an interface reminiscent of the old shit, but slick and functional and aware of what you probably want to do.

  • PlatyPlaty Registered User regular
    edited March 2015
    sarukun wrote: »
    I will watch some lets Qplays and see how it looks.

    But please feel free to keep dropping reasons why it is so great.

    Because the combat and narrative design are hardcore as fuck

    Platy on
  • LanglyLangly Registered User regular
    Oh there isn't a permanent rogue companion, shit.

    Well mr wizard npc I guess you're learning to steal things

  • WiseManTobesWiseManTobes Registered User regular
    sarukun wrote: »
    Okay, so I had this whole thing where I had said "because people have asked me to play Baldur's Gate 2 and I fucking hated it" and then I took that out because I didn't want to seem like I was being shitty just to be shitty.

    Talk to me about the interface because I mostly hated Baldur's Gate because I was like 10 years too late to the party and trying to do things in it was agonizing.

    My biggest beef with BG's interface kinda tied into its AI. Your companions were IDIOTS, and you had to micromanage them to death. Set them to a spot, get them in position, and then combat starts and they rush into the path of your wizard's fireball. Maddening.

    In this one, companions don't do SHIT until they're being actively hurt. At which point, they start attacking their aggresor. Super cut and dry.

    You can select your whole party with the stroke of the backspace key.

    You can-- get this-- speed up the animations of everything on screen with the press of one key. If you've already explored an area, fuckin' fly through it by hitting "D." So slick, so easy, so perfect.

    It's an interface reminiscent of the old shit, but slick and functional and aware of what you probably want to do.

    You can also slow down with s, there's also Ctrl + # for quick select's of just a few party members, and your usual mouse click and drags also work, the interface is great, and I still haven't even really played with half of it

    Steam! Battlenet:Wisemantobes#1508
  • WiseManTobesWiseManTobes Registered User regular
    Langly wrote: »
    Oh there isn't a permanent rogue companion, shit.

    Well mr wizard npc I guess you're learning to steal things

    Ya my Cipher started with a fairly high lore, then I get that wizard and he's all one point higher so my cipher is all "Fine screw you and your book learning, I'mma learn to open stuff then jerk!"

    Steam! Battlenet:Wisemantobes#1508
  • sarukunsarukun RIESLING OCEANRegistered User regular
    That sounds like a lot of pretty solid quality of life changes.

    I watched a little of the PAX demo and it seems like it may take some practice to get really proficient at playing it, but that's not a big deal.

    Probably gonna get this one of these days here. Thanks guys.

  • PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    Things That I Love About PoE: Part 3 of (This Space Intentionally Left Blank)

    Reputation

    My default playstyle in RPGs is, "Take every quest, help every person, turn down every reward, steal everything that isn't nailed down, sleep with literally everybody I can." In almost every game I've played, this slots me as "Chaotic Good" and calls it a day.

    Here, you build reputations for aspects of your personality. I've got a few notches in Benevolent, a couple in Diplomatic. That they differentiate between benevolence and diplomacy is a lovely friggin' surprise.

    I'm currently hoping I get to score a few points in Promiscuity, but we'll see just how flexible the morality system is

  • LanglyLangly Registered User regular
    Promiscuity is unfortunately not a disposition attribute, but passionate is.

    I'm one of the Paladins that has passionate and clever as their focus so that has been fun so far.

  • VeldrinVeldrin Sham bam bamina Registered User regular
    I really wish there was a demo of this available to try.

    Because everything I've heard so far sounds pretty darn great, but I'm afraid in practice I might get bored pretty quickly like I did with Divinity.

  • KelorKelor Registered User regular
    Ray of Fire at Wizard level two is so much better than the spell description makes it sound.

    Takes down tough enemies and their buddies like a champ.

  • PlatyPlaty Registered User regular
    Veldrin wrote: »
    I really wish there was a demo of this available to try.

    Because everything I've heard so far sounds pretty darn great, but I'm afraid in practice I might get bored pretty quickly like I did with Divinity.

    The writing is much more engaging than in Divinity

  • A Dabble Of TheloniusA Dabble Of Thelonius It has been a doozy of a dayRegistered User regular
    edited March 2015
    Re rolled as a pally. I can't do any damage but with my defense it takes forever to die. Kinda hilarious.

    One thing I like about pally is that I get bonuses to all defenses from faith and conviction. So if I act outside my faiths accepted behaviors, I lose those bonuses. I still have all my abilities, but I'm not protected by faith. If I adhere to them, the bonus gets better.


    Sidenote super spoiler for the intro.
    If you attack the caravan, your quest changes from "Find Berries" and becomes Kill Everyone In the Caravan.

    A Dabble Of Thelonius on
    vm8gvf5p7gqi.jpg
    Steam - Talon Valdez :Blizz - Talonious#1860 : Xbox Live & LoL - Talonious Monk @TaloniousMonk Hail Satan
  • TheStigTheStig Registered User regular
    Veldrin wrote: »
    I really wish there was a demo of this available to try.

    Because everything I've heard so far sounds pretty darn great, but I'm afraid in practice I might get bored pretty quickly like I did with Divinity.

    The writing is much more engaging than in Divinity

    I kept playing divinity for as long as I did because I enjoyed the combat, but as it went on that got old and I couldn't give a shit about the story and writing. So far the world and story of Pillars has me hooked. The combat is good too, but even if it weren't I think I'll be seeing it through until the end.

    bnet: TheStig#1787 Steam: TheStig
  • QuantumTurkQuantumTurk Registered User regular
    This looks amazing, but I will have to wait for someone to make a rundown on just what companions DO as it bugs me so much to get 4+hrs into a game like this and find out that my wizard can team up with a super wizard for the rest of the game. I like my parties to be swiss army knives, and just don't have the time to guess/play a while/ re-do.

  • gtrmpgtrmp Registered User regular
    You can-- get this-- speed up the animations of everything on screen with the press of one key. If you've already explored an area, fuckin' fly through it by hitting "D." So slick, so easy, so perfect.

    And if you've already explored an area, chances are you haven't fully explored the area. Probably half of the magic items I found in my first six hours of the game were in hidden containers that you can only see as interactable while sneaking. Being able to hit D to toggle on double-time makes searching already-expored areas in sneak mode actually worthwhile rather than tedious. (It also helps if you reassign tab from "hold down to show interactables" to "press to toggle showing interactables on/off".)

  • WiseManTobesWiseManTobes Registered User regular
    This looks amazing, but I will have to wait for someone to make a rundown on just what companions DO as it bugs me so much to get 4+hrs into a game like this and find out that my wizard can team up with a super wizard for the rest of the game. I like my parties to be swiss army knives, and just don't have the time to guess/play a while/ re-do.

    I'm not that deep in yet, but it looks like it can get to FF tactics levels of available party, but it also looks like there'll be uses for extraneous party members, via quests/tasks/errands and such.

    Steam! Battlenet:Wisemantobes#1508
  • ChincymcchillaChincymcchilla Registered User regular
    I wanna play this but it seems like its gonna take a bigger chunk of time than I have

    I have a podcast about Power Rangers:Teenagers With Attitude | TWA Facebook Group
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    this game looks exactly like Arcanum which means I purchased it immediately without reading anything about it at all

    its downloading now

  • ChincymcchillaChincymcchilla Registered User regular
    this game looks nothing like arcanum?

    I have a podcast about Power Rangers:Teenagers With Attitude | TWA Facebook Group
  • ChincymcchillaChincymcchilla Registered User regular
    except for like

    isometric view

    But its very, very clearly based on the black isle dnd games

    I have a podcast about Power Rangers:Teenagers With Attitude | TWA Facebook Group
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    it looks nothing like X! it clearly looks like Y that directly inspired X!

  • ChincymcchillaChincymcchilla Registered User regular
    TheStig wrote: »
    Veldrin wrote: »
    I really wish there was a demo of this available to try.

    Because everything I've heard so far sounds pretty darn great, but I'm afraid in practice I might get bored pretty quickly like I did with Divinity.

    The writing is much more engaging than in Divinity

    I kept playing divinity for as long as I did because I enjoyed the combat, but as it went on that got old and I couldn't give a shit about the story and writing. So far the world and story of Pillars has me hooked. The combat is good too, but even if it weren't I think I'll be seeing it through until the end.

    Yep, this is why I never finished Divinity.

    Really hopeful this one will hook me more solidly

    I have a podcast about Power Rangers:Teenagers With Attitude | TWA Facebook Group
  • JarsJars Registered User regular
    are you guys hiring people? or sticking to the npcs

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