ObiFettUse the ForceAs You WishRegistered Userregular
Siege: None
Block: Diplomacy for +2 Influence converted to +2 Block, Shield of the Fallen Kings for +6 Block
Attack: Rage with Gold from the Source (unless @Kirindal or @Auralynx object, then use a Red Crystal) for +4 Attack
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Checking stuff, will figure that out shortly.
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AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
edited July 2015
Move: Go in with Swiftness Block: Blue from the source for Shield Bash plus unmodified Rage for 12 inefficient block, which should do it. Shield Bash has now earned its keep. Attack:Soul Harvester for 3, Swordsmen for 3, Threaten sideways for the last 1. Harvest a Red crystal due to Fire resistance.
Victory! Gain 7 fame. Level Up after @kirindal fights his guys.
That was pretty good luck on the distribution.
I think there's a Gold, a White (via Jakobagger's reroll), and whatever the Blue I used on the Portal rerolled to in the source.
Edited to not use the Heroes, as I may need that influence.
Auralynx on
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ObiFettUse the ForceAs You WishRegistered Userregular
Maybe not the gold if Kirindal needs it, since I can use a Red Crystal
Maybe not the gold if Kirindal needs it, since I can use a Red Crystal
Should be ok, my accounting was after your and my die came out. I used a blue my last turn I don't know what rolled to, is all.
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AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Also, in mostly-unrelated news, played through a Full Co-Op with my girlfriend over our "long weekend" the last few days. She took Norowas this time and hit on the Banner of Command And took Bonds of Loyalty. It was impressive to watch.
I just punched a ton of guys in the face real hard with Tovak. Did surprisingly well!
Nah, I'm good, there's still a blue in the Source which is all I need and I ready the Guardian Golem. Also using Know Your Prey to remove the Freezer's annoying Fire Resistance.
Move: Use Mana Stolen-powered Concentration-infused Swift Reflexes to get in with Move 4. Ranged: Playing Source Blue-Powered Snowstorm for Ranged Ice Attack 5, Mana Stolen-powered Concentration-infused Swift Reflexes for Ranged Attack 5, and Tome of All Spells to discard Fire Bolt to use Fireball for Ranged Fire Attack 5 to blow up the Freezer and Magic Familiars. Block: I have the Guardian Golems wave the Banner of Fear at the Crypt Worm to stop it from attacking. Attack: Crystal-Powered Chivalry for Attack 6 to kill the Crypt Worm.
That should be Victory! And 18 Fame and Level Up x2. @admanb
Kirindal on
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AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
edited July 2015
You can shoot the Familiars to death since they have that Unfortified thing, but I'm pretty sure you'd need siege hits to do the same to the Freezers, who are fortified because they're in a city.
Auralynx on
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admanbunionize your workplaceSeattle, WARegistered Userregular
Hmm in that case, a slight tinkering will be required.
I ready the Guardian Golem. Also using Know Your Prey to remove the Freezer's annoying Fire Resistance.
Move: Use Mana Stolen-powered Concentration-infused Swift Reflexes to get in with Move 4. Ranged: Playing Source Blue-Powered Snowstorm for Ranged Ice Attack 5, Mana Stolen-powered Concentration-infused Swift Reflexes for Ranged Attack 2 out of 5, to blow up the Magic Familiars. Block: I have the Guardian Golems wave the Banner of Fear at the Crypt Worm to stop it from attacking. Also discarding Fire Bolt to activate Tome of All Spells to play Burning Shield for Fire Shield 4 to block the Freezer. Attack: Crystal-Powered Chivalry for Attack 6 to kill the Crypt Worm. Burning Shield provides Fire Attack 4 which when tacked with the last of the Mana Stolen-powered Concentration-infused Swift Reflexes for the remaining Ranged Attack 3 is enough to dust the Freezer as well.
That should still be Victory! And 18 Fame and Level Up x2. @admanb
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admanbunionize your workplaceSeattle, WARegistered Userregular
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Man, I hate to keep doing this, because I'm certain you have that fight won with some combination of the above, and it's really a hell of a job, but:
- You cannot, so far as I'm aware, break a ranged attack up across phases the way you're planning to.
- Fire Block 4 is inadequate to block 3 Ice Attack w/ Swiftness.
In that case I ready the Guardian Golem. Also using Know Your Prey to remove the Freezer's annoying Fire Resistance.
Move: Use Mana Stolen-powered Concentration-infused Swift Reflexes to get in with Move 4. Ranged: None. Block: I have the Guardian Golems burn the Banner of Fear to stop all three from attacking. Fear my Golems' dedication to the destruction of priceless historical relics! Attack: Playing Source Blue-Powered Snowstorm for Ranged Ice Attack 5, Mana Stolen-powered Concentration-infused Swift Reflexes for Ranged Attack 5, and Tome of All Spells to discard Fire Bolt to use Fireball for Ranged Fire Attack 5, Crystal-Powered Chivalry for Attack 6 to kill the Crypt Worm, Freezer, and Magic Familiars.
That should be Victory! And 17 Fame and Level Up x2. @admanb
Kirindal on
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AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
edited July 2015
I'll take Krang's passed-on healing skill (Regenerate?), assuming I remember right that it's "spend a mana, throw away a wound, draw if it's a red mana" and therefore also Heroic Tale.
That's a once per turn skill, right?
Auralynx on
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admanbunionize your workplaceSeattle, WARegistered Userregular
admanbunionize your workplaceSeattle, WARegistered Userregular
Wait wait... that's right. This all popped off on ObiFett's turn, so it's actually Volkare first. He flips a wound, rolls a red, and "recruits" the fire mages to his army.
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
I can recruit the Delphana Masters and will be hella mad if someone beats me to it.
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jakobaggerLO THY DREAD EMPIRE CHAOS IS RESTOREDRegistered Userregular
Well I can't recruit anything due to war crimes, so no trouble there. Though come nightfall I hope to magic some more dudes into my army with Call to Glory.
Well I can't recruit anything due to war crimes, so no trouble there. Though come nightfall I hope to magic some more dudes into my army with Call to Glory.
Depending on what I drew I think I can maybe recruit the Masters and straight-up buy an Artifact.
Apparently regenerating time-travelling dragon wizards from the future leading armies of heroes are popular. Who knew? ;P
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ObiFettUse the ForceAs You WishRegistered Userregular
Green from the Source on March for +4 Move Stamina for +2 Move
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Oh god, the heroes are only level 3 and I drew the Circlet.
I'm gonna need scratch paper for influence generation.
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AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Green from the Source to play powered Regeneration. Toss 2 Wounds and ready the Green Heroes.
Then, Interact w/ the Red City.
-Use White Crystal Craft to make a blue crystal and a white token.
- Generate 14 Influence between the Illusionists and both Heroes.
- Generate 10 Influence by powering Heroic Tale with the white token and playing Promise powered by a white crystal. 24 so far.
- Play the Circlet of Proficiency as Glittering Fortune to generate 8 more Influence, since it's played twice due to being a per-turn skill. 32.
- Reputation and my 1 shield on the city contribute another 4, for 36.
- Play Determination sideways to get to 37.
- Hire the Delphana Masters, dismissing my Illusionists. 24 left.
- Buy 2 artifacts. 0 left.
End of Turn: Gain 1 fame and 3 reputation across all effects. Pick some artifacts. Laugh maniacally. @Admanb to give me loot and @kirindal to play.
Posts
Kirindal will take on 3
Aura will take on 1
I will take on 1
To Battle!
Kirindal will face:
Auralynx will face:
ObiFett will face:
@ObiFett to execute his assault.
Block: Diplomacy for +2 Influence converted to +2 Block, Shield of the Fallen Kings for +6 Block
Attack: Rage with Gold from the Source (unless @Kirindal or @Auralynx object, then use a Red Crystal) for +4 Attack
Victory! Gain 4 (?) Fame.
Absorb the Shadow's Soul
Block: Blue from the source for Shield Bash plus unmodified Rage for 12 inefficient block, which should do it. Shield Bash has now earned its keep.
Attack: Soul Harvester for 3, Swordsmen for 3, Threaten sideways for the last 1. Harvest a Red crystal due to Fire resistance.
Victory! Gain 7 fame. Level Up after @kirindal fights his guys.
That was pretty good luck on the distribution.
I think there's a Gold, a White (via Jakobagger's reroll), and whatever the Blue I used on the Portal rerolled to in the source.
Edited to not use the Heroes, as I may need that influence.
Should be ok, my accounting was after your and my die came out. I used a blue my last turn I don't know what rolled to, is all.
I just punched a ton of guys in the face real hard with Tovak. Did surprisingly well!
Move: Use Mana Stolen-powered Concentration-infused Swift Reflexes to get in with Move 4.
Ranged: Playing Source Blue-Powered Snowstorm for Ranged Ice Attack 5, Mana Stolen-powered Concentration-infused Swift Reflexes for Ranged Attack 5, and Tome of All Spells to discard Fire Bolt to use Fireball for Ranged Fire Attack 5 to blow up the Freezer and Magic Familiars.
Block: I have the Guardian Golems wave the Banner of Fear at the Crypt Worm to stop it from attacking.
Attack: Crystal-Powered Chivalry for Attack 6 to kill the Crypt Worm.
That should be Victory! And 18 Fame and Level Up x2. @admanb
I ready the Guardian Golem. Also using Know Your Prey to remove the Freezer's annoying Fire Resistance.
Move: Use Mana Stolen-powered Concentration-infused Swift Reflexes to get in with Move 4.
Ranged: Playing Source Blue-Powered Snowstorm for Ranged Ice Attack 5, Mana Stolen-powered Concentration-infused Swift Reflexes for Ranged Attack 2 out of 5, to blow up the Magic Familiars.
Block: I have the Guardian Golems wave the Banner of Fear at the Crypt Worm to stop it from attacking. Also discarding Fire Bolt to activate Tome of All Spells to play Burning Shield for Fire Shield 4 to block the Freezer.
Attack: Crystal-Powered Chivalry for Attack 6 to kill the Crypt Worm. Burning Shield provides Fire Attack 4 which when tacked with the last of the Mana Stolen-powered Concentration-infused Swift Reflexes for the remaining Ranged Attack 3 is enough to dust the Freezer as well.
That should still be Victory! And 18 Fame and Level Up x2. @admanb
- You cannot, so far as I'm aware, break a ranged attack up across phases the way you're planning to.
- Fire Block 4 is inadequate to block 3 Ice Attack w/ Swiftness.
Move: Use Mana Stolen-powered Concentration-infused Swift Reflexes to get in with Move 4.
Ranged: None.
Block: I have the Guardian Golems burn the Banner of Fear to stop all three from attacking. Fear my Golems' dedication to the destruction of priceless historical relics!
Attack: Playing Source Blue-Powered Snowstorm for Ranged Ice Attack 5, Mana Stolen-powered Concentration-infused Swift Reflexes for Ranged Attack 5, and Tome of All Spells to discard Fire Bolt to use Fireball for Ranged Fire Attack 5, Crystal-Powered Chivalry for Attack 6 to kill the Crypt Worm, Freezer, and Magic Familiars.
That should be Victory! And 17 Fame and Level Up x2. @admanb
That's a once per turn skill, right?
So shouldn't the new card be whatever is now available that isn't Spell Forge or Ambush?
Appropriately, I've been hiking far away in the mountains in real life too while the epic battle went down.
Yeah I pulled a stupid.
@Kirindal to level.
If so, I'm missing a hand I think.
Now it's your turn. Hand inc.
Move SE and end turn. Slow going.
Depending on what I drew I think I can maybe recruit the Masters and straight-up buy an Artifact.
Apparently regenerating time-travelling dragon wizards from the future leading armies of heroes are popular. Who knew? ;P
Stamina for +2 Move
Move NW
Use a White Crystal on Mana Storm
Geth roll 7xM
The Board
Volkare - 11 deck, 27 discard.
Goldyx (Auralynx) - 8 hand, 8 deck.
Wolfhawk (Kirindal) - 8 hand, 4 deck.
Norowas (jakobagger) - 7 hand, 11 deck.
Krang (ObiFett) - 8 hand, 3 deck.
Offer | Fame/Reputation Track
Actions
@Auralynx to play.
I'm gonna need scratch paper for influence generation.
Then, Interact w/ the Red City.
-Use White Crystal Craft to make a blue crystal and a white token.
- Generate 14 Influence between the Illusionists and both Heroes.
- Generate 10 Influence by powering Heroic Tale with the white token and playing Promise powered by a white crystal. 24 so far.
- Play the Circlet of Proficiency as Glittering Fortune to generate 8 more Influence, since it's played twice due to being a per-turn skill. 32.
- Reputation and my 1 shield on the city contribute another 4, for 36.
- Play Determination sideways to get to 37.
- Hire the Delphana Masters, dismissing my Illusionists. 24 left.
- Buy 2 artifacts. 0 left.
End of Turn: Gain 1 fame and 3 reputation across all effects. Pick some artifacts. Laugh maniacally.
@Admanb to give me loot and @kirindal to play.