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Penny Arcade - Comic - Mulligan

DogDog Registered User, Administrator, Vanilla Staff admin
edited August 2015 in The Penny Arcade Hub

imagePenny Arcade - Comic - Mulligan

Videogaming-related online strip by Mike Krahulik and Jerry Holkins. Includes news and commentary.

Read the full story here


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  • Ryan@Ryan@ Registered User regular
    A triptych?!?!?
    Mind = Blown. o.O

  • DjiemDjiem Registered User regular
    Aww, shoulder rub.
    That's cute.

  • orthancstoneorthancstone TexasRegistered User regular
    These pretzels are making me thirsty.

    PAX South 2018 - Jan 12-14!
    Pins!
  • LinktmLinktm Registered User regular
    Not sure if I'd be able to take a game seriously with Deadpool talking to me the entire time.

  • dennisdennis aka bingley Registered User regular
    I didn't quite get this one. Anyone want to break it down into small words? Looking on Youtube seems to show he's a decent voice actor but it seems like they're making him out to be a dumbass?

  • GaslightGaslight Registered User regular
    dennis wrote: »
    I didn't quite get this one. Anyone want to break it down into small words? Looking on Youtube seems to show he's a decent voice actor but it seems like they're making him out to be a dumbass?

    The joke is that no voice actor could do a good job with these lines because the writing in Destiny is awful and there is little/no explanation or context for anything. This was probably a big part of the reason why Peter Dinklage's voicework was mediocre, too.

  • lionheartssjlionheartssj Bartertown Chief Merchant BartertownRegistered User regular
    The writing is about as enthusiastic as the drop rates.

  • dennisdennis aka bingley Registered User regular
    Gaslight wrote: »
    dennis wrote: »
    I didn't quite get this one. Anyone want to break it down into small words? Looking on Youtube seems to show he's a decent voice actor but it seems like they're making him out to be a dumbass?

    The joke is that no voice actor could do a good job with these lines because the writing in Destiny is awful and there is little/no explanation or context for anything. This was probably a big part of the reason why Peter Dinklage's voicework was mediocre, too.

    That makes sense, thanks. It was just a bit hard to tell what I was supposed to be reading into North's expression in that last panel. Especially after how the G&T dialogue focused on the DELIVERY rather than the MATERIAL.

  • LucascraftLucascraft Registered User regular
    Yeah, as a voice actor, Nolan North is top talent. There was a several year period where he was the "must have" guy. He did the voice of Desmond Miles in AC, Nathan Drake in Uncharted, and a whole bunch of other things.

    Then he was replaced by Troy Baker as the "must have" voice actor.

  • WordLustWordLust Fort Wayne, INRegistered User regular
    Djiem wrote: »
    Aww, shoulder rub.
    That's cute.

    That's not a shoulder rub. Notice that Gabe doesn't actually say anything? That's because Tycho is just thinking out loud to himself while pushing Gabe's dead body into a wood chipper. Not pictured: the watch.

  • darleysamdarleysam On my way to UKRegistered User regular
    I kind of took it to mean that North knows his job, but they're still giving him all this unnecessary, specific direction.

    forumsig.png
  • WhelmedWhelmed Registered User regular
    Dinklage's delivery wasn't just mediocre, it was actively hostile, but to be honest I'm with Tycho. His work was one of the few things about Destiny I enjoyed without reservation, and I played through the story just to hear how utterly uninterested in the entire process this Ghost would be. I'd actually worked it in to my theory about the game, that these guys were just completely checked out middle management for some kind of Galactic bureaucrat in the Traveler, who in turn was just filling out his reports on his assigned Solar System unit until it could slide into retirement. However a giant sphere retires.

    I'll be really sad if the updated voice seems to give a shit about what's happening.

  • NightslyrNightslyr Registered User regular
    "That wizard came from the moon."

  • Commander ZoomCommander Zoom Registered User regular
    Best case: Adventure Sphere.
    Worst case: Fact Sphere.

  • GDT1985GDT1985 Registered User regular
    Best case: Adventure Sphere.
    Worst case: Fact Sphere.

    Maybe a little bit of Space Sphere thrown in?

  • WordLustWordLust Fort Wayne, INRegistered User regular
    Tycho wrote:
    Is there a term for these unforgiving, unrelenting grudgefuck games that are so hot now?

    I see the trend, but I feel like I am one of like two people in games that balks at this trend. It's not so much that I have a problem with roguelikes in principal (although it is a rare one that actually appeals to me) or even a problem with the grudgefuck approach to game design (I, like many, love Dark Souls).

    But there is a certain dogpile/bandwagoning thing that happens sometimes in games (see: the motion controller rush, the MOBA rush, etc) that just makes me feel like that Cheermeister scene from the grinch movie.

  • teknoarcanistteknoarcanist Registered User regular
    edited August 2015
    If anyone should learn anything from this, it's what voice actors have been saying for years: stop hiring fucking celebrities who AREN'T professional voice actors just because they're hot right now and have name-recognition. Yes, Shrek benefited from having Eddie Murphy as Donkey and Robin Williams totally improved Aladdin. Fine. But those are the exceptions to the rule, which is this: people who do what they do for a living are generally the best at it.

    If you need acting, hire an actor.

    If you need mo-cap, hire a mo-cap artist.

    If you need voice-work, hire a voice actor.

    Do not hire a celebrity just because they're a celebrity. The quality will suffer, and their heat will fade in ten years, and then you'll just be left with some poorly-voiced shit that cost you an assload of money.

    teknoarcanist on
  • CenoCeno pizza time Registered User regular
    Funniest strip in a while.

  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    My personal issue with voice actors is over-saturation. Nolan North is a fine actor and a great guy, but when I hear him everywhere it becomes less immersive and more of a game of Spot Nolan's Voice. And it's strange, because any voice actor worth his or her salt has tons of range, but when they get more famous as a voice actor they get the Famous VoiceTM that's all anyone who hires them wants to hear.

    Like in the recent MGSV video, there was a spot where a minor NPC is obviously being played by Troy Baker. Instead of thinking about what he was saying, I just went, "Hey, it's Troy again."

    GNU Terry Pratchett
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  • LucascraftLucascraft Registered User regular
    I have that problem when I play SWTOR. The male Jedi Knight is voiced by David Hayter, and the whole time I'm thinking to myself "Solid Snake."

    There was one role that Nolan North surprised me in. He played the "bad guy" in The Last of Us. I think the character's name was David if I'm not mistaken. I totally didn't recognize him in that role. It wasn't till afterwards when someone told me it was North that I even knew it was him.

  • GDT1985GDT1985 Registered User regular
    I don't think that is really a problem, both North and Baker are extremely talented, and generally have such a good range that they may not be recognizable.

    I also like to play spot the voice in animated shows, most often with Steve Blum(Wolverine and the X-Men, pretty much everything). I usually yell Steve Blum! when I hear him, but it doesn't actually distract me from his work.

    He is also every other thug/soldier in Arkham Knight, I'm curious if it is possible for him to talk to himself, since the dialog seems to be somewhat random.

  • TubeTube Registered User admin
    I recognise Jennifer Hale everywhere, which is unfortunate because I do not care for her acting one bit.

  • Commander ZoomCommander Zoom Registered User regular
    Tube wrote: »
    I recognise Jennifer Hale everywhere, which is unfortunate because I do not care for her acting one bit.

    :monocle!:

  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited August 2015
    I know they don't read the forums, well... sometimes they do, but not often. I hope Jerry learns that From Software didn't create Darkest Dungeon. That was Red Hook Studios.

    Edit - I have misread as pointed out below.

    KoopahTroopah on
  • cloudeaglecloudeagle Registered User regular
    Am I the only person who thinks that Bungie's worldbuilding has always been pretentious twaddle? Way back in the original Halo days I remember getting annoyed that the main military ship was called the Pillar of Autumn, which is high school poetry no military on the planet would ever come up with, and that the artificial intelligence in the Halo was called Guilty Spark for no apparent reason? And Halo 2 got even worse with the Prophet of Regret and the rest of the Covenant nonsense.

    I guess Destiny just reached pretension critical mass?

    Switch: 3947-4890-9293
  • cusmancusman Registered User new member
    Can't fix bad writing by changing voice actor. Even if they let Nolan North let lose with his ad-lib stylings, I doubt he will fare much better than Dinklage when dealing with Bungie's pretentious gibberish world building lore smack.

  • GaslightGaslight Registered User regular
    cloudeagle wrote: »
    Am I the only person who thinks that Bungie's worldbuilding has always been pretentious twaddle? Way back in the original Halo days I remember getting annoyed that the main military ship was called the Pillar of Autumn, which is high school poetry no military on the planet would ever come up with, and that the artificial intelligence in the Halo was called Guilty Spark for no apparent reason? And Halo 2 got even worse with the Prophet of Regret and the rest of the Covenant nonsense.

    I guess Destiny just reached pretension critical mass?

    I always had the impression that the AI names like Guilty Spark and Mendicant Bias were supposed to be semi-random designations put together from lists of variables. Think of the way the X-Com remake generates names for missions: "Operation Dark Chant, "Operation Morbid Star," etc. They don't really mean anything but they sound kinda evocative and cool. And the Covenant have trappings of a religious cult so it makes some sense for them.

    I won't defend the UNSC ship names too much although I will say that some cultures have ended up creating what we might consider pretty poetic names for their military equipment. Look at the some of the meanings of WW2 Japanese warship names on this page. Kagero mean "glimmering spring air." Oboro means "Mist Veil Through Which Only a Shade of the Moon is Visible." I guess those are better than Pillar of Autumn since they actually mean something and damned if I know what a pillar of autumn is, but they could just as easily be accused of being over-poetic and un-military.

    Halo was always a sci-fi shooter with latent, light fantasy-mystical trappings. Destiny just turned the fantasy-mystical stylized aspects up to 11. The problem was the Halo universe has pretty robust backstory and world-building, and Destiny has close to none.

  • Commander ZoomCommander Zoom Registered User regular
    Further back than Halo - look at some of the stuff that turns up in the Marathon terminals. (Then again, some of us eat this stuff up.)

    As for the starship names in particular, I suspect some influence from how Iain Banks' Culture names ships (or rather, how the ships name themselves).

  • RatherDashing89RatherDashing89 Registered User regular
    edited August 2015
    I can only imagine his response to this:
    latest?cb=20091124040311

    RatherDashing89 on
  • darleysamdarleysam On my way to UKRegistered User regular
    Further back than Halo - look at some of the stuff that turns up in the Marathon terminals. (Then again, some of us eat this stuff up.)

    As for the starship names in particular, I suspect some influence from how Iain Banks' Culture names ships (or rather, how the ships name themselves).

    It's absolutely a reference to Banks' Culture novels and the way their ships name themselves. Which is hilarious, considering the whole 'gravitas' running-joke.

    forumsig.png
  • WordLustWordLust Fort Wayne, INRegistered User regular
    edited August 2015
    I know they don't read the forums, well... sometimes they do, but not often. I hope Jerry learns that From Software didn't create Darkest Dungeon. That was Red Hook Studios.

    You seem to have (understandably) misread his comma as an appositive when in fact he was using it as a series.
    Tycho wrote:
    Is there a term for these unforgiving, unrelenting grudgefuck games that are so hot now? Think about From Software’s recent output, Darkest Dungeon, that kind of stuff

    He's not saying "Think about From Software's recent output, which is a game called Darkest Dungeon, and that kind of stuff."

    He's saying, "Think about (1) From Software's recent output, and also (2) Darkest Dungeon, and also (3) etc etc that kind of stuff."

    I don't blame you for the misreading, though. It is definitely a good example of a vague comma. I thought the same thing at first and had to stop and read it again.

    WordLust on
  • TofystedethTofystedeth Registered User regular
    WordLust wrote: »
    I know they don't read the forums, well... sometimes they do, but not often. I hope Jerry learns that From Software didn't create Darkest Dungeon. That was Red Hook Studios.

    You seem to have (understandably) misread his comma as an appositive when in fact he was using it as a series.
    Tycho wrote:
    Is there a term for these unforgiving, unrelenting grudgefuck games that are so hot now? Think about From Software’s recent output, Darkest Dungeon, that kind of stuff

    He's not saying "Think about From Software's recent output, which is a game called Darkest Dungeon, and that kind of stuff."

    He's saying, "Think about (1) From Software's recent output, and also (2) Darkest Dungeon, and also (3) etc etc that kind of stuff."

    I don't blame you for the misreading, though. It is definitely a good example of a vague comma. I thought the same thing at first and had to stop and read it again.
    500986036_SmkKJ-1050x10000.jpg

    steam_sig.png
  • GaslightGaslight Registered User regular
    edited August 2015
    darleysam wrote: »
    Further back than Halo - look at some of the stuff that turns up in the Marathon terminals. (Then again, some of us eat this stuff up.)

    As for the starship names in particular, I suspect some influence from how Iain Banks' Culture names ships (or rather, how the ships name themselves).

    It's absolutely a reference to Banks' Culture novels and the way their ships name themselves. Which is hilarious, considering the whole 'gravitas' running-joke.

    I doubt anybody else here reads Schlock Mercenary but some of the ship names in there also seem like fairly clear Banks references, especially Post-dated Check Loan/"Petey" and the way
    all of Petey's warships have names with the initials P.D. (including Pretty Dangerous and Plaited Daisies) once he becomes the Fleetmind.

    Gaslight on
  • TofystedethTofystedeth Registered User regular
    Gaslight wrote: »
    darleysam wrote: »
    Further back than Halo - look at some of the stuff that turns up in the Marathon terminals. (Then again, some of us eat this stuff up.)

    As for the starship names in particular, I suspect some influence from how Iain Banks' Culture names ships (or rather, how the ships name themselves).

    It's absolutely a reference to Banks' Culture novels and the way their ships name themselves. Which is hilarious, considering the whole 'gravitas' running-joke.

    I doubt anybody else here reads Schlock Mercenary but some of the ship names in there also seem like fairly clear Banks references, especially Post-dated Check Loan/"Petey" and the way
    all of Petey's warships have names with the initials P.D. (including Pretty Dangerous and Plaited Daisies) once he becomes the Fleetmind.

    What about Broken Wind?

    steam_sig.png
  • WordLustWordLust Fort Wayne, INRegistered User regular
    WordLust wrote: »
    I know they don't read the forums, well... sometimes they do, but not often. I hope Jerry learns that From Software didn't create Darkest Dungeon. That was Red Hook Studios.

    You seem to have (understandably) misread his comma as an appositive when in fact he was using it as a series.
    Tycho wrote:
    Is there a term for these unforgiving, unrelenting grudgefuck games that are so hot now? Think about From Software’s recent output, Darkest Dungeon, that kind of stuff

    He's not saying "Think about From Software's recent output, which is a game called Darkest Dungeon, and that kind of stuff."

    He's saying, "Think about (1) From Software's recent output, and also (2) Darkest Dungeon, and also (3) etc etc that kind of stuff."

    I don't blame you for the misreading, though. It is definitely a good example of a vague comma. I thought the same thing at first and had to stop and read it again.
    500986036_SmkKJ-1050x10000.jpg

    I would be fine with them doing more of these. =D

  • GaslightGaslight Registered User regular
    Gaslight wrote: »
    darleysam wrote: »
    Further back than Halo - look at some of the stuff that turns up in the Marathon terminals. (Then again, some of us eat this stuff up.)

    As for the starship names in particular, I suspect some influence from how Iain Banks' Culture names ships (or rather, how the ships name themselves).

    It's absolutely a reference to Banks' Culture novels and the way their ships name themselves. Which is hilarious, considering the whole 'gravitas' running-joke.

    I doubt anybody else here reads Schlock Mercenary but some of the ship names in there also seem like fairly clear Banks references, especially Post-dated Check Loan/"Petey" and the way
    all of Petey's warships have names with the initials P.D. (including Pretty Dangerous and Plaited Daisies) once he becomes the Fleetmind.

    What about Broken Wind?

    Yeah that too, I probably forgot about it because I've found the last couple story arcs pretty impenetrable, to be honest.

  • TofystedethTofystedeth Registered User regular
    Yeah, lately I'm having trouble distinguishing between things I've forgotten because the strip/arc they were in was real world years ago, or things I don't know but characters are referring to because they happened between arcs or only certain factions have knowledge of.

    steam_sig.png
  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited August 2015
    WordLust wrote: »
    WordLust wrote: »
    I know they don't read the forums, well... sometimes they do, but not often. I hope Jerry learns that From Software didn't create Darkest Dungeon. That was Red Hook Studios.

    You seem to have (understandably) misread his comma as an appositive when in fact he was using it as a series.
    Tycho wrote:
    Is there a term for these unforgiving, unrelenting grudgefuck games that are so hot now? Think about From Software’s recent output, Darkest Dungeon, that kind of stuff

    He's not saying "Think about From Software's recent output, which is a game called Darkest Dungeon, and that kind of stuff."

    He's saying, "Think about (1) From Software's recent output, and also (2) Darkest Dungeon, and also (3) etc etc that kind of stuff."

    I don't blame you for the misreading, though. It is definitely a good example of a vague comma. I thought the same thing at first and had to stop and read it again.
    500986036_SmkKJ-1050x10000.jpg

    I would be fine with them doing more of these. =D

    Wow, I completely read over that comma. GG, eyes.

    KoopahTroopah on
  • CarpyCarpy Registered User regular
    cloudeagle wrote: »
    Am I the only person who thinks that Bungie's worldbuilding has always been pretentious twaddle? Way back in the original Halo days I remember getting annoyed that the main military ship was called the Pillar of Autumn, which is high school poetry no military on the planet would ever come up with, and that the artificial intelligence in the Halo was called Guilty Spark for no apparent reason? And Halo 2 got even worse with the Prophet of Regret and the rest of the Covenant nonsense.

    I guess Destiny just reached pretension critical mass?
    It's been years since I played them but I remember really liking what they did with the Myth games and the universe there.

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    I would just imagine myself as sir jorah, stoically gettin' things done while tyrion sardonically mocks me from the background

    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
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