The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
Please vote in the Forum Structure Poll. Polling will close at 2PM EST on January 21, 2025.

Get to the main server, collect the data, and get out [Invisible Inc]

QuetziQuetzi Here we may reign secure, and in my choice,To reign is worth ambition though in HellRegistered User, Moderator mod
Hey bros, let's talk about Invisible Inc.

https://www.youtube.com/watch?v=feGP9Cj_G08

What is Invisible Inc, you ask?

It probably says a lot about their success rate that you don't know.

Invisible Inc is a turn based tactical stealth game, themed around cyberpunk heists.

You have a team of two to four agents and a variety of missions you can choose from - stealing weapons, hacking servers, rescuing MIA agents, and so on - each of which is procedurally generated.

Your agents all have special abilities and gadgets and such (and you can purchase more at various points in the game), and then you have an AI that handles your hacking for you, so you can take over cameras and unlock safes and stuff like that.

Ideally (at least in my mind) you're trying to ghost missions - get in and get out without the guards noticing you - because if an agent gets spotted by a guard they will shoot on their next turn (or if you move), and unless you have another agent to heal the downed agent or drag them to the exit, they're out of the game.

The campaign is really short though, as it's designed to be played multiple times.

At the end of the campaign, based on your level of success, you unlock new agents and new programs and stuff that you can use in the next playthrough.

Which of course will be totally different in terms of content, as everything is procedurally generated.

It's available on Steam, and is super fucking cool.

I bought it last Friday and am already halfway into my second campaign, in which things are going entirely different than they did the first time.

Posts

  • NogginNoggin Registered User regular
    This game is really fun!

    Don't be discouraged if you were expecting a tactical shooter more like xcom or something

    This game is more about sneaking around corners and setting up premeditated melee ambushes instead of shooting, which can be even more satisfying

    Battletag: Noggin#1936
  • QuetziQuetzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User, Moderator mod
    After a recent Sankaku run I would be pretty interested to play it lethally though

    They kept spawning gun drones when the alert level rose, which I immediately would put a parasite on, allowing me to take control after two rounds and use the drone to kill any guards in the area

    And then when I ran out of human guards I just kept hacking the gun drones to start shooting each other

    It was a bloody mess of a run, but I got everyone out safely

  • durandal4532durandal4532 Registered User regular
    edited August 2015
    This is such a great game. The initial beginner playthrough was tough and fun, and the alarm mechanic just works perfectly. And the hacking layer.

    Everything, really! The only thing I don't like is that I'm still not 100% clear on how many augments a person can have. There's an achievement for giving someone 4, but the UI doesn't super make it clear whether someone is full up, so I stopped at 2 for people in my first playthrough. Leaving me with like $1200 in the final mission, which was silly.

    I'm really excited to keep ramping up through the difficulty levels, though. It's so well crafted, the tactical layer feeds into the strategic layer really well.

    durandal4532 on
    We're all in this together
  • QuetziQuetzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User, Moderator mod
    This is such a great game. The initial beginner playthrough was tough and fun, and the alarm mechanic just works perfectly. And the hacking layer.

    Everything, really! The only thing I don't like is that I'm still not 100% clear on how many augments a person can have. There's an achievement for giving someone 4, but the UI doesn't super make it clear whether someone is full up, so I stopped at 2 for people in my first playthrough. Leaving me with like $1200 in the final mission, which was silly.

    I'm really excited to keep ramping up through the difficulty levels, though. It's so well crafted, the tactical layer feeds into the strategic layer really well.

    I think most people start with two augment slots (with one occupied already), which you can also expand when you raid a cybernetics lab

    Sharp starts with six augment slots as his special ability

  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    I bought this last week as well!

    I haven't played it yet though. Because that's what Steam is for

    Look but don't touch

  • QuetziQuetzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User, Moderator mod
    I had my second playthrough go down in flames when I ignored a door because I thought Internationale had detected everything behind it

    Behind it was, of course, the locker I needed to get in to finish the mission

    So at alarm level five, having explored the rest of the damn level, I made it into that room

    And then one person was killed in the room everyone would need to pass through to escape, so that room stayed permanently full of guards

    Which soon meant everyone was killed

    So I started a new game with Shalem 11 and Nika and the vague plan of just murdering the fuck out of people

    They're doing a pretty good job so far

  • MaximumMaximum Registered User regular
    I keep confusing this with Stealth Inc. This looks infinitely cooler. Gonna keep my eye out for whenever the PS4 version surfaces.

  • QuetziQuetzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User, Moderator mod
    I beat this game on Experienced last night

    It was a terrifying experience

    The level was swarming with armor 3 guards (who only Monst3r could take out, nobody else could reach armor piercing 3) and those awful hackable armor 8 guards (I still had parasite level 1 as my main hacking tool, so it would be 6 turns to get one down to a level I could make it through his armor reasonably)

    At one point I had Prism using a high level booster chip to knock those hackable guards down to a reasonable level for a KO

    I pretty much dragged all of the guards into the same room and fled to the server space, setting up a constant line of shock traps in every door along the way

Sign In or Register to comment.