Huh, I was just thinking about Oxenfree the other day, only I couldn't remember what the name was so it was "that game with the weird triangle portal" in my head.
The best thing I've heard about Oxenfree is that you can have conversations with people while walking around and doing other stuff. You don't have to just walk up with them an get locked into conversation mode.
Man it seems like all the games that would be perfect for halloween are coming out a couple months later
Oxenfree in january, Slain in december, Bloodborne's dlc in november
nobody appreciates the sanctity of halloween any more
Excuse me I think you mean pre-christmas.
I was in the mall looking for stuff for a Halloween costume and an ad started playing talking about Christmas being "right around the corner" and caught myself muttering "fuck you" to the store out loud. It (was) over 2 months away!
I'm not sure if it will be good or bad. And the Spore thing is a general hope. Right now I worry that it's inadvertently setting people up for disappointment because where they haven't been super explicit about what the game really is and people have filled the gaps with their imagination in ways that the game will never live up to and was never intended to be in the first place. Now to be fair they have loads of time to clarify everything and really hammer into people all the details and adjust expectations, but I'm not sure they really want to.
Right now I wouldn't be shocked if at launch there was a tidal wave of confused/angry people that thought the game was going to be multiplayer on the scale of EVE online (or an MMO in general) with huge player fleets and exploring the universe with a squadron of friends.
You travel the Galaxy, exploring and discovering new planets while interacting with various NPC factions and bartering and developing relations (peaceful or hostile) with them and interacting with the world's you discover to build up the resources required to upgrade your equipment and ship to reach your goal: flying to the center of the galaxy
It is just that their explicit comments have been lost in the sea of THERE'S A BILLION PLANETS AND YOU CAN GO ANYWHERE AND PLAY FOREVERRRRR
I wonder what that game is going to be like longterm.
Like, let's say at some point the game will have died down a bit; people will have maxed their tech trees, made it to the center of the universe and generally exhausted the core gameplay loops. Obviously patching in new stuff to show up on planets would probably be a pain in the ass, as I doubt the existing generation system has any hooks for new content, but imagine if Hello games patches in some newer, more powerful tools into the tech tree. Like the ability to start affecting a planet on a larger scale like terraforming or messing with the established ecosystem (transplanting lifeforms or plants); or to build automated probes to send out that would do a preliminary scan on a planet and give you an idea of what's there before you take the time to go there.
Obviously that's not stuff you'd want at release, but after people have done the "go to new system, find a planet, scan a planet" thing for the millionth time who knows.
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Steam // Secret Satan
Excuse me I think you mean pre-christmas.
All Saints Day Eve.
Why I fear the ocean.
I was in the mall looking for stuff for a Halloween costume and an ad started playing talking about Christmas being "right around the corner" and caught myself muttering "fuck you" to the store out loud. It (was) over 2 months away!
I had a lot of these games on my radar but Tribal and Error and Museum of Simulation Technology are definitely up there now
edit: holy shit it's only 3 MB
Not an exact date but it's something.
is really
fucking
hard
jesus christ yeah, I'm getting wrecked
Game isn't unfair, though, and it's really funny
Halloween is kinda cool, Thanksgiving barely exists
For the record
You know how this trailer has this "Roy Batty at the end of Blade Runner"-esque narration?
Yeah they literally got Rutger Hauer for it
Not according to retail.
it's very clearly denoted
Oh please, anyone can doctor a calendar.
In the retail world Thanksgiving has ceased to exist entirely. There is now only Black Friday.
Because this wintercroft skull would be a pretty good start
Oh, we're just making up countries now?
Why I fear the ocean.
Maybe you meant scenic Carcosa, where black stars hang in the heavens?
Why I fear the ocean.
Welcome to Canada, little priest
Spore was bad because it tried to do too much different stuff.
No Man's Sky will be bad because it won't do enough stuff. It will just use homogeneous procedural generation as a substitute for interesting content.
Right now I wouldn't be shocked if at launch there was a tidal wave of confused/angry people that thought the game was going to be multiplayer on the scale of EVE online (or an MMO in general) with huge player fleets and exploring the universe with a squadron of friends.
You travel the Galaxy, exploring and discovering new planets while interacting with various NPC factions and bartering and developing relations (peaceful or hostile) with them and interacting with the world's you discover to build up the resources required to upgrade your equipment and ship to reach your goal: flying to the center of the galaxy
It is just that their explicit comments have been lost in the sea of THERE'S A BILLION PLANETS AND YOU CAN GO ANYWHERE AND PLAY FOREVERRRRR
Like, let's say at some point the game will have died down a bit; people will have maxed their tech trees, made it to the center of the universe and generally exhausted the core gameplay loops. Obviously patching in new stuff to show up on planets would probably be a pain in the ass, as I doubt the existing generation system has any hooks for new content, but imagine if Hello games patches in some newer, more powerful tools into the tech tree. Like the ability to start affecting a planet on a larger scale like terraforming or messing with the established ecosystem (transplanting lifeforms or plants); or to build automated probes to send out that would do a preliminary scan on a planet and give you an idea of what's there before you take the time to go there.
Obviously that's not stuff you'd want at release, but after people have done the "go to new system, find a planet, scan a planet" thing for the millionth time who knows.