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Is Gamepro magazine the reason we have Super Smash Brothers?

BTPBTP Registered User regular
edited April 2007 in Games and Technology
I was just about to play some San Francisco Rush on my N64, when I felt I wanted to play with some of the cheats hidden in the game just for the heck of it. I couldn't remember all of them, so instead of heading over to gamefaq, I pull out my issue of Gamepro March 1998 that talked about the game in length. As I was flipping through the pages, I came across an interview they did with Shigeru Miyamoto and the upcoming stuff for the N64 like Ocarina of Time, 1080 Snowboarding, and F-Zero X. But as it gets toward the end of the interview, they talk about fighting games. Seeing the words that are used and also having hindsight, it makes me wonder if this is where Super Smash Brothers began.
Gamepro: With many of the genres finally getting a few games, it would be nice to see a really good fighting game.

Miyamoto: Yes, that's true. If we had the manpower, it's possible we would do that, but right now we must depend upon other developers. For example, Namco should make a fighting game. Maybe they will. (laughs) But how about Killer Instinct Gold?

Gamepro: That game and another fighting game haven't gotten a warm reception from fighting game fans.

Miyamoto: Hmm, maybe I should seriously consider making one. However, making a game takes a lot of effort. We would not be able to make a top-level fighting game right away.

Gamepro: But only if you would come out and set the standard for all the other developers to reach. You have been the man that all designers are striving to emulate.

Miyamoto: Thank you. I just try to produce games that have an impact on kids when they first play them and, from then on, continue to provide enjoyment every time they are played. However, I just don't think that fighting games are the genre to do that.
We certainly were the first to make that type of game with Urban Champ and Punch Out, so Nintendo does have some expertise in the fighting game department. However, I feel I was beaten to the punch when Virtua Fighter came out, since I was fooling around with polygons at the time. I thought that was one of the ideal ways to create a fighting game. My pride at that point wouldn't allow me to bring out something that would have been seen as a copy. If we had continued at that point, maybe now....

Super Smash Brothers came out a year later, and it did have the Fighting Polygon Team.....What do you think?

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Posts

  • thunderclumpthunderclump Registered User regular
    edited April 2007
    I was always informed that Smash Brothers evolved from a screensaver Satoru Iwata made to amuse his kids.

    I imagine Miyamoto makes his decisions withot solicitiing ideas from magazine interviewers.

    thunderclump on
    421629-1.png
  • BTPBTP Registered User regular
    edited April 2007
    I've never heard of that screensaver bit.

    What I was meaning was that Miyamoto said that he was playing around with making a fighter but then Virtua Fighter came out and so he stopped. Then this interview happened, and it gave him the inspiration to go back and keep trying but also make something different. Then end result being SSB.

    BTP on
    Nintendo Wi-Fi Connection & DS High Scores Thread
    I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
    Spoiler contains Friend Codes. Won't you be my friend?
    My Friend Codes!

    More Friend Codes!
    Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
    Guitar Hero: Metallica: 1032 7229 7191
    TATSUNOKO VS CAPCOM: 1935-2070-9123

    Nintendo DS:
    Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
    Scribblenauts: 1290-7509-5558
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited April 2007
    1) If SSB came out a year after this interview, then it was already in the works when the interview was made. No way it was made in less than a year.

    2) HAL made SSB, not Nintendo, Miyamoto had no direct involvement with the dev team.

    3) Miyamoto is always like that in interviews. That man doesn't know the difference between "we're working on it" and "I just had this crazy idea". I've seen interviews where he confirmed Metroid 64, and new installments of Kid Icarus and Luigi's Mansion.

    It always goes:
    Mag: "You know, series x really deserves a new sequel!"
    Shiggy: "Well I love that game too! Maybe I make new game!"
    Mag: "What, really?"
    Shiggy: "lol yes, I'm Shiggy."

    Then it's SHIGERU MIYAMOTO CONFIRMS MACH RIDER 2 all over the Internet.

    Bottomline: don't take him too seriously in interviews.

    SimBen on
    sig.gif
  • ImranImran Registered User regular
    edited April 2007
    Screensaver bit is true, but it was Miyamoto's computer, not Iwata.

    Imran on
    nanasigsmallerrj4.jpg
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited April 2007
    SimBen wrote: »
    1) If SSB came out a year after this interview, then it was already in the works when the interview was made. No way it was made in less than a year.

    2) HAL made SSB, not Nintendo, Miyamoto had no direct involvement with the dev team.

    3) Miyamoto is always like that in interviews. That man doesn't know the difference between "we're working on it" and "I just had this crazy idea". I've seen interviews where he confirmed Metroid 64, and new installments of Kid Icarus and Luigi's Mansion.

    It always goes:
    Mag: "You know, series x really deserves a new sequel!"
    Shiggy: "Well I love that game too! Maybe I make new game!"
    Mag: "What, really?"
    Shiggy: "lol yes, I'm Shiggy."

    Then it's SHIGERU MIYAMOTO CONFIRMS MACH RIDER 2 all over the Internet.

    Bottomline: don't take him too seriously in interviews.

    This part was win.

    Btw, since color's no longer a visible option in making posts, what's the tag for colors?

    LBD_Nytetrayn on
    qjWUWdm.gif1edr1cF.gifINPoYqL.png
    Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
  • GoslingGosling Looking Up Soccer In Mongolia Right Now, Probably Watertown, WIRegistered User regular
    edited April 2007
    It is a visible option. I see it right here in the Quick Reply text box.

    Gosling on
    I have a new soccer blog The Minnow Tank. Reading it psychically kicks Sepp Blatter in the bean bag.
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