Just discovered this game in open beta, fresh off of a modest but successful kickstarter
https://duelyst.com/
https://www.youtube.com/watch?v=3w-XKpBVrVA
I was a big fan of MTG tactics back in the day and this scratches that itch, except without the MTG cruft and terrible interface. This is basically "Hearthstone Tactics". Card drawing gameplay where you summon units on a 2d grid, with your "wizard" being a unit on the board as well.
It has Hearthstone's auto-incrementing mana with a couple of Scrolls' better features. You draw 2 cards a turn and you can also cycle one card in your hand every turn greatly decreasing the frustrations of a bad draw.
Duelyst user names of people on this board - if you want to be added here PM me or say so in a post:
acpduel --> me, feel free to friend in game to ask questions
TheGerm -->jergarmar
referral codes to get some good streamers some more stuff, add them when making an account to get 100 extra gold which is a pack:
Cynosure
GrincherZ
Posts
it'd be nice if it was more clear what each general's cards were like somewhere but it's not something you can't figure out with a few extra clicks.
edit - about to read this http://forums.duelyst.com/t/duelyst-official-player-guide-updated-sept-22/12826
teehee I played my single game as Vanar (with the pre made decks) and won it and it turns out that's for advanced players. clearly a prodigy.
Summon garbage. Hide behind it like a coward, summon a Deathwatch card and turn hordes of garbage into value town.
Only problem I can see is how much it copies Hearthstone... That's a bit boring.
Check out my site, the Bismuth Heart | My Twitter
If it copied hearthstone a bunch I'd probably hate it.
yeah I just did a daily quest to play 4 games with them... won 3 and one was directly after blowing up 6 1/1s after dropping 2 of the deathwatch dudes. so gooooooooood.
I guess I'm pretty much just gonna keep grinding quests until/unless I can eventually convince myself to buy packs. I like the game and I'm getting matches super fast so there's definitely a community for it and I'm not one to hesitate about dropping a few bucks on a game I'm enjoying. playing the pre built decks is fun already but some of those cards are suuuuuuuuuuuuuuuper appealing.
if anyone wants to play or just add a friend let me know... I'm Vari but idk if there's other info required.
The changes they have made to card balance and factions over the course of the alpha and beta have really impressed me.
If you're feeling like it, saving gold for Gauntlet runs will get you slightly better rewards if you can string a few wins together. Otherwise you earn gold at a much faster rate than similar titles and shouldn't feel shy about spending it on orbs.
Shadow Watcher is probably the worst Deathwatch in the game too because of how easy it can be to spot remove or silence.
Just wait till you get some of the other stuff.
while there are random effects, and it is a "card game" it feels less luck based than other games out there. i haven't played enough to determine how much more skill based this is than other games but it definitely seems that way.
WoWtcg and general gaming podcast
WoWtcg and gaming website
you really do get gold pretty fast
edit - there seems to be no way to check your faction levels. that's unfortunate.
trying to pick a faction to focus on. I guess leveling them to 11 gets you a pack? so maybe I'll just grind them all up now that I cleared the challenges. then I will likely pick 1-2 and disenchant some other stuff so I can put something solid together.
I didn't participate in the original kickstarter (didn't know it existed), but I saw somewhere that the original intent was a single standalone release. After the kickstarter ended they switched to the ccg model because they felt they could release more/better content that way.
What makes you say the hex system would lose its charm with more stuff?
WoWtcg and general gaming podcast
WoWtcg and gaming website
WoWtcg and general gaming podcast
WoWtcg and gaming website
Like, the game already has creatures that can move or attack anywhere on the board (flying and ranged respectively) so I can't imagine something in between is going to some how break the game. They've already broken all the rules in that regard.
Plus there's plenty of key words they could experiment with that add to the tactics rather than diminish them. Stuff like slow fields, push effects with more restrictions than Repulsor beast and charge attacks all add to positional play.
they did one (maybe two?) resets already. dunno if they have anymore planned.
WoWtcg and general gaming podcast
WoWtcg and gaming website
Is the gauntlet now open everyday? It was only Wednesdays previously
WoWtcg and general gaming podcast
WoWtcg and gaming website
I went 0-3 in gauntlet today because of 3 opponents with insane decks, 2 magmar opponents thatboth had the 5/5 deal 2 to all other minon drops to wipe my board, and one lyonar you played the cliff golem taunt guy then gave him attack+health and just wrecked me because I didn't draw any of the 5 hard removal from my deck
but the game is still fun
in my less-than-week playing opinion magmar appears to be the most powerful faction since it has all of the tools in its class cards: big creatures, burst, silence, hard removal, AOE, and solid early game
second is lyonar with the solid midgame taunts, buffs, and heals
other factions seem to depend on specific rare/legends to work with vanar being highly card dependent to function because of the synergies
my favorite is shaping up to be vetruvian or vanar because they are the most "tech" and im a sucker for slick combo/value plays even if they aren't the most powerful
The 3 legends a deck thing is something I really don't like. Its way too punishing for newer players considering multiples of some legends are staples of "meta relavent" decks.
But other than that the most important thing appears to be to collect your class commons.
found a list for a fairly cheap lyonar deck that I'm probably gonna focus my spirit on once I finish leveling the other classes to 11. I keep stopping myself from doing that and then looking at my collection and wanting to disenchant stuff to make a better deck but I don't even know which faction I like most yet. so then I remember to go level to 11 haha.
I did really dig lyonar, it seems very straightforward and up my alley as far as archetypes but I don't doubt at all that I'll enjoy the others too. at least a couple of them. songhai is not really my thing but it's still very satisfying to do loads of dmg.
edit - at some point I earned a gauntlet ticket and damn this is fun. picked magmar. making huge minions is fun, who'd have thought? but I think rebirth is my favorite thing so far