So the major point of separation for the multiverse is if Booker accepts or refuses the baptism? And the only way to stop Comstock from ever existing is to die there?
Does that erase every alternative universe where Comstock exists and Booker gives away Anna/Elizabeth?
I'm playing burial at sea now, and only at the beginning. Rapture before the shit hits the fan is nice
It's a fun ending,but it does not make any sense. That or the rules that would MAKE that make sense were never explained. Either way, the whole "the same story is happening all the time everywhere" deflates the ending's impact anyway as soon as you think about it.
So the major point of separation for the multiverse is if Booker accepts or refuses the baptism? And the only way to stop Comstock from ever existing is to die there?
Does that erase every alternative universe where Comstock exists and Booker gives away Anna/Elizabeth?
I'm playing burial at sea now, and only at the beginning. Rapture before the shit hits the fan is nice
Burial At Sea is a lot better than Infinite. The parts of it that are set in the main game drive home how much more boring Columbia was
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
I fell off Infinite really early on because of the terrible shooting
I actually liked the shooting in Bioshock Infinite.
I didn't use the vigors much though. They tended to be a "shit hit the fan" resolution tool
And thinking about the Bioshock infinite ending:
I got the impression that I'm not the first alternative reality Booker thrown into the meat grinder to stop Comstock from turning Elizabeth into multiverse mega hitler.
And the death/baptism was required because even though Comstock died in my reality, there are a million others who will succeed. That's what Elizabeth realised when the siphon was destroyed. She saw that stopping Comstock in this universe doesn't mean shit.
I also get the impression that my Booker was the first one to actually make it this far.
Of course none of this was clear from the ending, I had to google it and read some people's analysis's of it.
Which I would say is a flaw. Now I have a better grasp of the ending, I really like it. But I can't support any ending that I have to post game google to get a full explanation.
I haven't kept up with Fallout 4 at all since about a month after it came out but even I know one of the features they showed off there is already a mod.
But I guess nearly everyone who cares about FO4 enough to be buying DLC and downloading mods already has the season pass.
My friend is working on a roguelike game you can play if you want to. (It has free demo)
I don't think I minded the gunplay in Infinite, though I would describe a lot of it as "just okay". I more had a problem with enemies - basically every special dude seemed a lot more bullet spongey than I'd like and never stayed interesting for the entire encounter.
they're priced after real model trains I think, which apparently is something people will buy at that price even if it's not a real model you can hold in your hands
e: no scratch that real model trains are hundreds of dollars, so by comparison these are very cheap
I don't think I minded the gunplay in Infinite, though I would describe a lot of it as "just okay". I more had a problem with enemies - basically every special dude seemed a lot more bullet spongey than I'd like and never stayed interesting for the entire encounter.
BioShock Infinite, to me, is basically a book where the first thirty pages are pretty good, and the last fifty pages are pretty good, and the middle three hundred pages are literally the sentence "And then a hundred cops flowed into the room from every orifice and Booker shot themt all" printed over and over and over again.
It doesn't really matter to me if the gunplay is average or a bit better than average or a bit worse than average. I just don't CARE. I don't want to walk into another room and then shoot another throng of cops. I have no interest in playing out that scenario again! And yet it is the only thing that ever happens.
The worst part is those rare moments where you walk into some real-ass environment with actual people walking around and talking to each other and living their lives, and you think things are finally looking up, and then you blink and everyone is instantly gone and the area is instantly flooded with more cops than the area could even hypothetically have hidden.
I just wish I lived in the alternate timeline where BioShock Infinite was a game where Booker goes to the Colombia, meets Elizabeth, they explore the city together for like four hours, and ONLY THEN do you arrive at a scenario where where Booker abruptly has to violently murder somebody. And the player and Elizabeth are both seeing it for the first time, and it brings out this huge tonal shift, and then you explore how Booker and Elizabeth's relationship changes as a result for a little while and then it's the endgame stretch. You could have told this whole story with three, maybe four people dying, and the whole thing would have been much more powerful for it, and it feels like the only reason we got stuck with the game that was actually made was because Ken Lavine couldn't think of anything for the player to do for seven hours other than shoot ten thousand faceless nobodies in a bunch of lifeless arenas. (Some of the interviews with him are deeply disappointing. I think there was one at some point where he all but said, "Of course you spend the whole time shooting people. It's a video game. What else can you do in video games besides shoot people?")
Reading this, he claims his son was making the purchases with a credit card associated with his campaign funds.
and he's trying to get steam to reverse/refund them.
Sounds dumb enough to be true, though equally plausible that he's just blaming his kid.
Posts
http://www.moddb.com/mods/templargfxs-acm-overhaul
After watching some videos of this mod it actually looks halfway appealing now.
Every time I see it I think it looks really fun
But then I'm like "the moment I buy this the whole community will disappear"
I've been burned before, multiplayer shooter games that aren't made by a big studio are a real risky proposition to me
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
But everyone's sooo good and I'm sooo bad and I can't get octokills on divers like the easy AI they had going on in the PAXAus booth
But seriously though, I need to get a controller to play.
Dual thumbsticks is the only way to swim.
I bought it a year ago, and there's still a pretty decent number of people playing
Can take a few minutes to matchmake, but it ain't dead.
That ending got......weird
Does that erase every alternative universe where Comstock exists and Booker gives away Anna/Elizabeth?
I'm playing burial at sea now, and only at the beginning. Rapture before the shit hits the fan is nice
Burial At Sea is a lot better than Infinite. The parts of it that are set in the main game drive home how much more boring Columbia was
Good lord the grinding in for Lv. 1 in Badass Ranks for TPS is pretty bad. Using the Grinder is also bad.
I didn't use the vigors much though. They tended to be a "shit hit the fan" resolution tool
And thinking about the Bioshock infinite ending:
And the death/baptism was required because even though Comstock died in my reality, there are a million others who will succeed. That's what Elizabeth realised when the siphon was destroyed. She saw that stopping Comstock in this universe doesn't mean shit.
I also get the impression that my Booker was the first one to actually make it this far.
Of course none of this was clear from the ending, I had to google it and read some people's analysis's of it.
Which I would say is a flaw. Now I have a better grasp of the ending, I really like it. But I can't support any ending that I have to post game google to get a full explanation.
The skyhook was so rad
The plasmid combinations were fun to mix around.
http://www.pcgamer.com/quantum-break-port-impressions/
Steam
That's a shame
The PC version of Killer Instinct is great, though!
Yeah it is.
Too bad I'm terrible at fighting games or I would pay for one of the bundles.
I haven't kept up with Fallout 4 at all since about a month after it came out but even I know one of the features they showed off there is already a mod.
But I guess nearly everyone who cares about FO4 enough to be buying DLC and downloading mods already has the season pass.
Wish there was more to this trailer, but just glad to see it exists.
M- manos?
Maybe I'll restart as a character who actually cares about getting his kid back
https://www.youtube.com/watch?v=A97wtLj2ot0
I wouldn't say no to it but I already have a pretty sizable backlog so I feel bad taking a copy of a game I won't be playing any time soon, if at all.
Send it my way if you can't find someone who wants it within a few days maybe?
This is me and basically every fallout/elder scrolls/GTA game
I told Hullis that my guess is Train Simulator
e: no scratch that real model trains are hundreds of dollars, so by comparison these are very cheap
It doesn't really matter to me if the gunplay is average or a bit better than average or a bit worse than average. I just don't CARE. I don't want to walk into another room and then shoot another throng of cops. I have no interest in playing out that scenario again! And yet it is the only thing that ever happens.
The worst part is those rare moments where you walk into some real-ass environment with actual people walking around and talking to each other and living their lives, and you think things are finally looking up, and then you blink and everyone is instantly gone and the area is instantly flooded with more cops than the area could even hypothetically have hidden.
I just wish I lived in the alternate timeline where BioShock Infinite was a game where Booker goes to the Colombia, meets Elizabeth, they explore the city together for like four hours, and ONLY THEN do you arrive at a scenario where where Booker abruptly has to violently murder somebody. And the player and Elizabeth are both seeing it for the first time, and it brings out this huge tonal shift, and then you explore how Booker and Elizabeth's relationship changes as a result for a little while and then it's the endgame stretch. You could have told this whole story with three, maybe four people dying, and the whole thing would have been much more powerful for it, and it feels like the only reason we got stuck with the game that was actually made was because Ken Lavine couldn't think of anything for the player to do for seven hours other than shoot ten thousand faceless nobodies in a bunch of lifeless arenas. (Some of the interviews with him are deeply disappointing. I think there was one at some point where he all but said, "Of course you spend the whole time shooting people. It's a video game. What else can you do in video games besides shoot people?")
Reading this, he claims his son was making the purchases with a credit card associated with his campaign funds.
and he's trying to get steam to reverse/refund them.
Sounds dumb enough to be true, though equally plausible that he's just blaming his kid.