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[CYOA] Stay Calm. Remain Indoors.
Posts
Die as a result of spalling.
The goal was to use them for transfers which we can't do now, right?
'BAY 9. 8:30 PM. COME ALONE.'
You check your watch. If they mean tonight, you have about 45 minutes to get there.
Kaijō Jieitai Kazunori HQ Submersible
Player Actions
A)
You may move staffed crew dice to the Intelligence spaces during this phase. A d6 will be rolled for each crew assigned to Intelligence duty; any 6s that are rolled will be kept, representing a key piece of knowledge you have uncovered. This information can be shipped onto a command vehicle during the shipping & receiving phase. Crews do not experience exhaustion when gathering intelligence (but will not recover exhaustion at the end of the day).
There are 3 staffed crew dice available, each with a point of exhaustion; how many (if any) do you wish to move to the Intelligence spaces?
B)
1) Head to Bay 9 and wait for your mysterious contact, alone as requested
2) Go ask Campbell to accompany to Bay 9
3) Go get a security detail and ask them to accompany you to Bay 9
4) Ignore the message
Head to Bay 9 alone
Do you guys mind if I ask what made it too boring / inaccessible?
I guess that's a weird thing to ask.
I think the task forces were needlessly complex, having to check and recheck what you could deliver to where. It would have been nice if there had been more information surrounding the shipping lists, so it could have been easier knowing what was worthwhile to get at a glance. Perhaps colour coding the task forces and the shipping list would have been an idea?
Getting into the action earlier might have helped too? It does work for games and movies...
Your games are generally decision heavy, complex and light on narrative. Focusing more on narrative and streamlining decision making is probably good calls to keep interest. Though personally I enjoy the large amount of decisions.
I think having a mechanical choice and a narrative one each post was a great idea though