Final Fantasy Ramza Keeper
[Final Fantasy Record Keeper] Is actually a pretty fun mobile free-to-play game for iOS and Android. It's not perfect by any means, but it's a HUGE improvement over such duds as All The Bravest. It's a walk down memory lane with a simple ATB style combat system with a surprising amount of depth and strategy. There is a new event every week, featuring your favorite characters and stages from Final Fantasy history, so it never gets old, and it IS free to try, so give it a shot if you have some time to spare. Just don't give them any of your money.
How naive I was about this little game.
This is the thread for talking about Square Enix's F2P Mobile game Final Fantasy Record Keeper (FFRK) for iOS and Android. Initially met with skepticism after some of SE's lackluster F2P entries in the past, it has grown in scope and popularity to the point where it gets as much discussion as any other mainline Final Fantasy game.
The game features a pretty basic Active Time Battle system. You can take up to 5 characters, made up of all your favorites from past games (and one original starter character) as you journey through the cliff notes version of all the Final Fantasy games. Each Final Fantasy game is a world, made up of dungeons with several stages. Each stage requires you to spend stamina to attempt them. Stamina recharges at a rate of 1 every 3 minutes. There are also limited time events that occur every week featuring additional stages, characters, and rewards.
There is a surprising depth of strategy to this game, as each character can equip different combinations of equipment and abilities, allowing for many different approaches to tackling some of the at times quite intense challenges. Characters and equipment also get bonuses if you match them to the world you're in (for example, Cloud gets a bonus in FF7 stages, as does anyone equipping his Buster Sword).
The F2P comes in the form of the in-game currency, Mythril, which allows you to pull powerful relics from reward banners. Mythril also allows you to recharge stamina, and to try again if you happen to be defeated in a stage. You can spend real money on Gems which have the same function as Mythril, though refreshingly for a F2P game it's possible to clear all content without spending a dime. This is thanks to several quality of life features implemented by DeNa, chief among them the Friend Summon system. Additionally, rather generous amounts of free Mythril are available between a combination of login bonuses, stage completions, event participation and quest completion.
Tips and information for new players starting out (CLICK THE SPOILER "..." BUTTON BELOW);
1) Quests.
From the home screen, the Missions button in the upper-right features Wayfarer, Normal and Special missions. The Wayfarer missions are meant for new players and will guide you to some of the game's basic features, as well as giving you some nice ability and item rewards. Move on to the Normal missions from there. Special missions are not in the game yet, but will involve high difficulty content when they arrive.
2) Stamina.
You can see the current / maximum stamina numerically in the upper right corner of your Home screen. Below that is an orange bar that shows the same thing, but below that bar is a set of 5 hexagons representing your current Stamina Shards. When you get 5 Stamina Shards, you refill your stamina to full and your maximum goes up by 1. The filled in hexagons show you how many stamina shards you have towards the next stamina refill and maximum +1. It is to your benefit to collect that fifth shard when you're running out or empty of Stamina. Efficiency is good!
3)Record Info.
When reading about the record in question, several tabs will be available with story, reward and boss info. Here you can read about the story background, rewards, and boss strategies as well as any medal requirements.
Upon completing any given stage in a record, your performance will be ranked. For any stage without a boss, you can earn up to 9 medals. You will lose medals if more than one party member dies, or if the party takes too much damage or uses too many actions to clear the stage. Earn enough medals and you will gain the Expert or Champion rating for the stage, which provides 150% and 200% experience, respectively.
Upon finishing the entire record, there are 3 reward levels; Completion, First Time Completion and Mastery. You can get the Completion bonus every time you complete that record. However, the other two can only be achieved once and typically include excellent rewards. To attain Mastery rewards, you must have earned 83.33% (5/6th) of all medals within the record. Remember those boss medal requirements? Each gives 3 medals if completed or 0 medals if not, so for records with few or only one stage, boss medal requirements can be crucial for obtaining Mastery rewards.
4) Realm Synergy.
Every character and every item comes from a specific realm. When you go into a record for a realm, characters from that realm are treated as if they are 10 levels higher. Items from that realm are significantly boosted in stats, provided the item itself is leveled up. If you're going into an FFVII record, it's a good idea to bring Cloud. It's a great idea to bring someone carrying the Buster Sword. It's a fantastic idea to bring Cloud carrying his own Buster Sword!
The boost from synergized items is stronger than the boost from synergized characters, so it's good to collect and maintain a spread of items from all realms. You will accumulate this over time, so don't worry too much.
5) Events.
Typically, there's 1 or 2 events running at any given time. These events start at a very low difficulty that even first day players can participate in, and end at very high difficulties that even longtime veterans can have trouble with. Rewards for completing event stages can include new or returning characters and their Memory Crystals (used to break level caps), weapons, armor or accessories from the event's realm, orbs, upgrade materials and of course Mythril. Events typically run for about two weeks and overlap, and you should definitely try to complete as much of each event as possible.
6) Hall of Rites.
The Hall of Rites is a new feature where characters, their MC1s and their MC2s can be obtained. At times you will receive, typically as event stage rewards, Souls of a Hero (redeem for any characters, Memory Crystal Lode 1s (redeem for any MC1) and Memory Crystal Lode 2s (redeem for any MC2.)
7) Daily Dungeons.
Each day has a specific set of 1 or 2 dungeons. You can only get the First Time Completion and Mastery rewards once, same as the records, and those rewards don't refresh from week to week. So if you complete a stage of the Sunday dungeon, next Sunday it will still show them as all completed (though you could still farm the dungeon for normal drops or experience.)
Monday through Saturday, the daily dungeons have rewards for and can be used to farm orbs, upgrade materials or Gil. The Sunday dungeons feature battles with a tremendous amount of experience. To put it into some context, A + difficulty stage of a Monday-Saturday dungeon gives around 10,000 exp to be split to the party, while the experience dungeon gives up to 100,000!
8) Nightmare Dungeons
A new feature to the game, the Nightmare area will be open for two weeks every month, and each month adds a new dungeon. All previously added dungeons are accessible at any time that Nightmare is, so don't worry, you can catch up eventually. The Nightmare dungeons feature a series of challenging boss fights, culminating in a special fight where all characters of a certain 5* ability will get full synergy for themselves and all equipped items, regardless of what realm they or the items are from! These final fights are like puzzles that must be solved and typically require planning and tactics instead of super powerful gear.
9) Relics.
The Relics page, accessible via shortcut on the bottom right of most screens, is where one can "pull" from a variety of "banners" for items. Banner pulls are always at least 3* rarity, with a lesser chance at 4* rarity and a ~13% chance at 5* rarity. Doing so costs Mythril (in game currency) or Gems (purchased with real $$$).
Banners are typically linked to current Events, and every banner has featured 5* relics. If you're lucky enough to pull a 5* item, most of the time it will be one of the featured relics, but there's still a chance it won't be.
One can do a single pull for 5 Mythril, a triple pull for 15 Mythril or an 11 pull for 50 Mythril. Single pulls allow you to stop if you're lucky and hit something you wanted, but 11 pulls give you the most bang for your metaphorical buck. Your odds of drawing a 5* item are the same no matter how many items you pull at once and no matter which currency you use to pay for them.
FFRK Acronyms 101
MC - Memory Crystal [Item to break a characters level 50 limit. MC2 is used to break their level 65 limit.]
RM - Record Materia [New equipment type once MC is used. RM slot unlocked by breaking characters levels. RMs are acquired from level broken characters in a variety of ways]
SB - Soul Break [Think Limit Break from FF7, new ones can be learned by character specific 5* relics]
SG/SSII - Sentinel Grimoire/Stone Skin 2 [Also refereed to as Walls, either is a massive defensive SB]
SSB - Super Soul Break [Like an SB except they will also bestow a permanent stat up to the specific character when learned]
BSSB -Burst Super Soul Break [Like an SSB except it changes Attack and Defense commands to something else for a limited time]
M_O/G_O - Major Orbs/Greater Orbs [the middle _ represents which type of orb between Fire, Ice, Lightning, Earth, Non-Elemental, Dark, Holy, White, Black, Power, Summon]
_*++ - Blank is a number 1-5 which represents an items base rank (not combined). Every plus after the * represents how much its been combined. [A 3*++ will show up as a 5* in game but will be only about as powerful as a 4*. Rule of thumb is every item combination adds about half a rarity level of power.]
RS - Realm Synergy [Character or Item matches dungeons realm ie Cloud in FF7 dungeon or Blitzballs in FFX dungeon. This adds about 10 levels of stats to a character or about a rarity level in power to an item]
How can I learn more?
Mister P's PDF is a compilation of super useful information about FFRK. Ability damage multipliers, character skillsets, super break details, upcoming event information, etc etc.
Kongbakpao has a ton of useful information about a ton of things. Tons!
A while ago, FFRK added a friend summon system. We have
a spreadsheet here you can plug your friend code into, and find the friend code of other PAers. In this spoiler is the old list of codes for reference purposes.
92th - El Fantastico
9BSW - jdarksun
9X5G - grove
9rRG - mackenzier
9EBA - Zerozaki Ishiki
913F - shamus
e7U2 - silence1186
9wC6 - Bluecyan
er3u - ResIpsaLoquitur
eSvR - Ilpala
99ZD - DrCongo
ecfN - Delphinidaes
ehpD - SutibunRi
e4XB - Maytag
QNeN - Enlong
9w7W - Billmaan
QdTv - SwashbucklerXX
GNqD - shoeboxjeddy
q7h5 - lionheart_m
9QDP - urahonky
Qjtu - BaywatchDave
GckH - Shadowfire
3sWN - A steak!
2EZ6 - Cirira
q4X6 - romantic undead
7gNG - peetsnack
zcsi - initiatefailure
Q4Dd - korodullin
GbSH - Geddoe
f7MM - maguano
3EnU - manetherenwolf
Fofd - savant
u6BN - Rius
Posts
FF Tactics - "By Stone Revealed"
Current Special Banners:
Dr. Mog's Beginner's Choice - This banner can only be pulled on once, and only with an 11-pull. It has the standard odds for getting a 5* relic, and the featured relics have either;
- Character Soul Breaks for characters unlocked very early
- Shared Soul Breaks that are useful for any party (AoE Heal, Protectga, Shellga)
- Shared Soul Breaks that provide AoE attacks
Additionally, after pulling on the banner you can choose one 5* relic, from a predetermined list, to be added to your inventory. The list includes one relic from each realm and has some duds and some great picks.Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
I imagine, at the very least, we'll have the SSBFest banners before the FF8 event goes away.
My 8 and 9 synergy are still pretty thin, but nothing on these FF8 banners really excites me. Red Scorpion is a hell of an SSB, but Quistis is pretty meh. It's basically born to be used as an RW only. Laguna's SSB would be great to have for nostalgia reasons, but I can't justify spending the Mythril when potential Wall and Scream and all that other OP shit are around the corner. Selphie's Super Stick would be excellent, but Lenna + Shared Medica has carried me this far.
Decent SSBs, crappy banners. Bring on Anniversary!
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Stay strong Rius. If you want, I can hold your mythril. You know. Keep it safe.
Like, the previous Festival banners? The last set were in December and ran alongside the Shadow, Sephiroth/Reno, and Faris/Krile events.
Edit: Now that it's a new thread; did anyone notice the 2nd post updating in the last thread, is anyone looking at that, and would anyone like any other timely information in there?
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
CUE THE THEME SONG
https://www.youtube.com/watch?v=3jho-peCAKs
That said; nice pull! If you're going to just get one 5* from an 11-draw, might as well be the featured SSB. A Blade Beam clone (superior, really, with 6x100 instead of 3x200) with 100% slow proc, on a dude with Combat4/Celerity4/Machinist5? That's handy as balls.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
I'm estatic. I was ready to throw down more mithril, got lucky on the first pull.
Beeeeeeeeeeeeeeeeeee beeeeeeeeeedeleeeeeee beeeeeeeeedeleeeee...
I do worry that things will still feel overtuned going forward though. The DEF/RES difficulty isn't so much a factor as needing to survive for so long and put out high levels of damage to kill Bahamut before you run out of hones. That's absurd.
Steam: TheArcadeBear
Tornado Strike uses Black and is sooner, but who knows if we'll actually get it since the event it comes from is a collab.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
EDIT: Nope. Only summon magic. Bah.
Steam: TheArcadeBear
You'd still be relic chasing, though. And we all know what madness lies down that road.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
maybe the second.
maybe.
It was really tight right at the end but I managed to Master it with the following setup:
Dropped a bonus MnEO at the end which was nice. Actually ended up using Blade Beam twice on Cloud to help clear the Adds, and Nibelhiem Nightmare twice as well. Then I kept Fenrir Overdrive on Seph when I could burn on Bahamut, and used it as well on Cloud (natural one) to do the same.
That plus Planet Protector on Aerith and Princess favor on Lenna kept me topped off and doing decent damage.
But seriously we're talking full synergy on items and most characters in the party plus 6 character specific SB's (Blade Beam, Fenrir Overdrive, Nibelhiem Nightmare, Sentinel Grimoire, Princess Favor, Planet Protector)
Having to use all that to Master it is insane, this guy is tuned way high I feel.
Even with all that I didn't kill the final Petaflare in time (by a hair) but luckily my full mitigation was up so I was able to eat the hit.
edit: Thank you by the way to whomever mentioned that you didn't need to kill the final set of adds (once you had killed 3 sets) I was able to ignore them and focus down Bahamut, I wouldn't have been able to beat it if I stopped to try and kill them as I did in the past.
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
I got the Selphie stick and it's awesome. Pulling for one relic on a banner though is just a horrible idea. Isn't it like 2% at best? So you very likely won't get what you want.
gonna work on some of the VIII event as a break before attempting the Ult.
Did the 100 Gem pull on the Laguna banner, another rainbow, this time prepared for disappointment.
Machine Gun (VIII)
This is the fuckin' Guardian Targe banner all over again.
I've actually been having a ridiculous amount of luck.
My very first 100 gem got me the Guardian Targe, and the majority of my 11-pulls have gotten me at least two 5*. I've even gotten two 11-pulls that had four 5*.
Definitely wait for the next event at the least. I would be incredibly surprised if we don't at least know whats on the SSB banners by then and further its a generally better. The first banner has a nice Medica, the second one has a hastagas rivaling Quistis' (unless you're running a mage team Garnet's really is better hands down).
Upgrading Flare for the next abyssal isn't the worst idea. Not exactly a lot of Non-elem or Dark single target spells to begin with, and you'll need those for one of the phases (non-elm is also one of the bonus conditions)
I'm looking forward to using Full break much more often now that I can use it more liberally in a fight.
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
Laaaaame. I liked Quistis.
Personally I'm going to disagree with Rius on this. She still has -ajas, she can use breakdowns (which you'll still take even with Full Break), and the whole point of getting a trinity item is so you can free up your Roaming Warrior slot. She also gets 5* BLM when we eventually get record dives.
her biggest problem is that she really only has a good place in a mage meta team which is on the downslide at this point in the game.
I disagree with a mage team being on the downside. JP players still finish content with Mage parties. It's just that physical parties are finally catching up with Lifesiphon and the upcoming 5* abilities.
Quistis has the problem of being outshone, like most of the mages, by Terra. Same skillset, except Terra has BM 5, is double-broken, and gets Summons down the road.
Steam Profile | Signature art by Alexandra 'Lexxy' Douglass
A 4++ or a natural 5* will have more attack. You can check in your equipment inventory by sorting by attack and then setting the synergy simulator to whatever RS you want to check.
(I assume 4++/5++ = 6/7*)
Don't want to waste space/money/mats on stuff that I will never need to use. I'll also run stuff through the synergy calculator, too.
Steam Profile | Signature art by Alexandra 'Lexxy' Douglass
Yeah, 4++ = 6*, 5++ = 7*. If I remember correctly, each + is worth half a star in terms of RS.