What is Granblue Fantasy?
Granblue Fantasy is a browser based mobile game that most people play on their PC for some reason.
Why is it so familiar?
Hideo Minaba did the art. Nobuo Uematsu and Tsutomu Narita did the music.
How can I play it?
You can play the game on PC through Chrome or Safari
here.
It can also be played on a mobile device via the Granblue App or through the Granblue website
here.
Why is it in Japanese?
The official English patch just came out on April 11, 2016. To switch it over to English just head on
over to the Menu then look for the button with the cogs around it. From there it should be the
bottom option that has the word language on it and select English.
EDIT: The first time you open the game, the language option is just under the Start button. Yay.
Just be aware that current guides may have different wording as they were made before the
translation patch.
Is my first 10 roll is always the same?
The first 10 roll will always have the R-rank ranger as part of the tutorial. The second one is
usually a random assortment of rare weapons with one super rare weapon and one rare character. After
that standard rates apply. SSRs have a 3% chance of being rolled except on Legendfest where they
have a 6% rate.
How gacha dependant is this game?
SSRs are nice and all but most of your stats come from your weapon pool. Most of the time you'll be
using weapons dropped from missions and bosses as the ones from the gacha are difficult to limit
break. Also some SR characters are just as good as SSRs. Do save your crystals/tickets for a Legendfest
however as you will want to pick up some SSRs eventually. If there is something you really want you can
usually pick it up from a Surprise Ticket or Start Dash for a reasonable price.
From what I have heard, Cygames is usually pretty generous with the freebies.
What can I buy with my crystals in the meantime?
I would say buy at least 50 more inventory spaces and one weapon stash. Having to empty out your
inventory every second battle can be tedious and you wont need a summon stash right away.
Okay, what kind of team should I focus on first?
It's better to start working towards a mono-element team. Wind is usually the easiest as you can
pick up a SSR character and a SSR summon from playing Bingo or Poker. Light and Dark teams have a
harder mid game as their element bosses or Omega bosses (or Magna summons if you prefer) do not have
Attack-Up SR weapons and have a much lower drop rate for their SSR stuff. If you get more characters
of a certain element feel free to go with that element.
At the start where you just have a mish-mash of characters and elements you can use the summon
"Grand Order" as your friend summon. Grand Order gives you 100%(200%) more damage if there are three
characters of different elements on the field at the same time. Its quite the boost at the start!
But what if I have more questions?
There are quite a few guides out there. I suggest heading over to the GBF Ultimate Guide at some
point and maybe hitting up a few tier lists. XIEI has some nice guides as well.
Wait, what is a Yoda?
Oh! SSR Yodaruraha makes the beginning and mid parts of the game really easy. While having three stacks
of his buff up causes his Charge Attack (or Ougi) hit for 999999 non-elemental damage. He is quite the glass
cannon though and falls off late game.
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Posts
Not the greatest starting team but it's what the RNG gods decided.
Also the music is rad as hell.
I really want the art book at this point.
I also like how characters you unlock get a little back story event you can watch.
I'd like to try it, but I'm waiting for the US release.
https://steamcommunity.com/profiles/76561197970666737/
Better that way anyway, currency conversion is on our side.
Just download qooapp and grab it from there, or play it through the chrome webapp.
Regardless, Street fighter event started. You can acquire Ryu and Rashid just by starting the event to get them temp, then having them in your party long enough to get 1000 loyalty. I'm at 6% and I only played a bit this morning so that's pretty easy. Chun li and Karin require farming drops from the event quests themselves but the enemies are easy and the exp is actually pretty good so that's kind of a winning setup anyway.
I just tossed Ryu and Rashid in as sub characters then went to clearing the event quests. Good times.
So much farming to do for SF collab, I need 4 of the water weapon and I kind of want the other one as well.
Luckily one of my heavy hitters was a melee user and leveling Ryu/Rashid isn't too bad.
Gotta waste class points on unlocking grappler though so that kind of makes me sad.
Don't think I have any other melee so I'm running without subs so that kind of hurts. Might pick up some of those melee draw tickets before the chun/Karin unlock.
Oh.
Okay, this is the final push, I'm going to have check this out. Is there a refer a friend system to this or anything?
No kidding, spent all afternoon farming and only one of the gold shadoloo badges for chun-li. Not a single item for Karen either. Admittedly I can only handle the normal training mission, sometimes the hard, so it's probably a lot easier for people not completely new. Probably going to focus on the main quest for some more levels. Still haven't beaten up any cars.
Yeah, they are my main two fighters currently. Loyalty is at 70% so pretty certain I'll be able to keep them. Main issue right now is having the materials to uncapped people, which seem to be a daily dungeon drop during the week or a rare drop from raid bosses.
https://steamcommunity.com/profiles/76561197970666737/
It's a chapter 4 quest which opens up after the chapter is complete. You need to beat the regular raid then the hard opens up. Each can be done three times but then require a day before you can go back in. Not sure if it's scripted or I was just really lucky but the third hard raid dropped an SR gun.
I didn't see it open when I was looking though, which was the thing. All good, I got the last anima and bought Tiamat.
Now can someone please send a rescue party to the Casino bingo room because I found this place and it is way more fun than bullshit poker. Also I may have made/lost a couple million medals in a few hours so there's that. Only 76 million more to go to buy that SSR character/weapon from the exchange.
Switched over to start farming for Karin, glad my sagat team works against Fang so the transition was easy.
Still need more tiamat mats to fill out more of a wind weapon pool though. Slowly but surely. Have the sword, gun and axe. Need to start getting duplicates to limit break them.
Edit: Whoof, that reads ruder than I intended. I just want to know if I should flag this to try after work or if it's not gonna be up my alley.
It's a gatcha. Which means you play the game to get currency (or buy it) and then spend that currency to get better items/characters in a RNG based fashion.
Beyond that it's a fairly typical RPG, you build your party of people, primarily based on their element and abilities they bring to the table. You outfit your party as a whole with equipment and summons, and then you go into "dungeons" and battle enemies.
The combat in particular is turn based, you click on the 'Attack' button and your team will go through it's attacks on the available targets (you can also specify a target before hand). Onc eyou have done your attack, the enemy gets to attack you. This continues more or less until one side is dead.
You also have more powerful attacks that require a certain number of turns to charge up. Once you have charged it up your next attack will trigger it for that character. However if you toggle the hold function for your special attacks, you can wait until all (or some) of the rest of your team to have their charged attacks as well, then you can unleash them all together to create combination attacks which are much more powerful.
On top of this you have summons equipped that also charge up after a certain number of turns, after which you can use a turn to cast a summon which can have varying effect (most do massive AoE damage)
The individual characters also have special abilities you can use in addition to attacking each turn which can do direct attacks, or apply debuffs, etc. Once you use an ability it goes on cooldown for a specified number of turns.
The overall game consists of going through dungeons and story to amass jewels which you then spend on trying to get more powerful/rare items. Upon obtaining such an item it usually comes with an associated character that you can add to your party. You can also merge your items into your powerful items to make them stronger (as well as your characters). And since you get lots of crap items when you are trying to get rare ones you'll be doing that a lot.
The whole thing is punctuated with beautiful artwork, amazing music and an impressive amount of voicework. You have a standard stamina system (AP in this case) and going into a dungeon or event will expend your AP by a certain amount. Gaining levels on your account will replenish your AP and increase the overall limit. Waiting a certain amount of time will also replenish your AP. Of course you can spend jewels to replenish your AP as well.
In short it's a standard gatcha game following the formula to the letter. It just happens that it has a much higher production value than most gatcha games and is backed by some much more prominent developers. It also has a MASSIVE following in Japan. Essentially it's the gold standard of gatcha games.
edit: For what it's worth I didn't think you were rude at all.
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There's supposedly a US release any time now.
https://en.wikipedia.org/wiki/Granblue_Fantasy
http://nichegamer.com/2015/09/17/granblue-fantasy-getting-english-release-march-2016-anime-adaptation-revealed/
That's kind of the point where the game gets crazy, but bahamut/magna/class/gw weapons are all earned in game. Almost all the unknowns are collab or similar events.
Then guild wars characters.
Really the gatcha is definitely important to try to get characters but everything else is mostly stuff you'll earn in game. Because organized acquisition of a full magna set with matching summon will do way more for your power curve than throwing money at the draw.
There are exceptions (like dark/light teams get some amazing draw summons, or grand order for mixed team. Or Yoda.) But you definitely want to work the free path to power advancement. It's technically the best long term. And you'll end up having to do it eventually because mono teams with carbuncles and such are important.
Also I beat up a car, mission accomplished!
I just take my wind team. Have a dark fencer to gravity and delay him. Have the skill damage up set as my ex to pop once he's in over limit then just full dump all my damage skills and team up summon to knock him out of it. Long as you don't let him ougi during over limit you're fine, all he does is a weak punch and occasionally a kick.
Psycho crusher will probably ruin you though.
Not sure if I have the time to get Karin but I'm going to try, so far either I've gotten lucky or the other two bosses tend to drop more event items (usually two instead of one) and are actually easier than the first set. No instant kill ougi's, still am heavily depended on getting a good guest summon.
Looks like the next event is some kind of guild battle thing. Probably going to get destroyed in that, but maybe I can get further in the actual story, still only in Chapter 9.
I actually had a much easier time getting Karin. Heck I even grabbed the two character summons. Fang/whatever just seem to more consistently drop gold items.
I haven't had any issues. Maybe reinstall it? Seems odd.