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[Destiny] Rise of Iron: Coming September 20, 2016!
Half the goodness of the new voidwalker is that their melee is basicallyan instacharge for your grenados
It might be DISC that is not relevant to them...
Here's the reasoning -
"At Tier 5 Disc your nade recharge time is 25 seconds. Before the update, 1 smack with an Energy Drain melee would cut that down to 22 seconds, or 18 and a half if you were also rocking 'The Hunger' on your skill tree. After the update, one smack with your ED melee cuts the time down to 13 seconds, or even better, just a HAIR under :5 if you're rocking The Hunger (04:40). Super, super fast. Basically if you roll into Crucible with T5 Disc, The Hunger, and Embrace the Void (kills w/ grenades trigger Energy Drain), getting a nade kill means you'll pretty much have that nade refilled right away. This is sort of a match made in heaven for Nothing Manacles + Scatter Grenade. "
Another good one is Starfire protocol + fusion grenades.
According to truevanguard almost no competitive players use a look sensitivity above 5.
I have been trying to learn 7 and it hasn't been going well.
My recent crucible issues could be of my own making
Truevanguard has the disadvantage of having posted half an hour of his gameplay that was rather... bad. Look sensitivity is exactly the same as turn speed. The point of increasing it is to gain an advantage in high speed close quarters. Sweats are definitionally Scrub matches, since they ignore an entire facet of gameplay in the form of exotic armour, my experience is that sweats devolve into thorn standoffs, which benefit from lower sensitivity.
I know that ShadrakLor uses low sensitivity to great use, as he has specialized to fight at range. Even though he refuses to enter the crucible regularly, he still aquits himself well there. I use high sensitivity on the hope that I can score high speed flanking multikills in close quarters.
You would be best suited by your most comfortable look sensitivity, unless you decide to learn and employ close quarters combat techniques.
Booker on
+3
Sirialisof the Halite Throne.Registered Userregular
edited May 2016
I think ShadrakLor ( @Erevar ) is the only dude I know who doesnt like PvP and yet he still has an Eye of Osiris emblem (Flawless Victory Year 1)
Speaking of sensitivity, my preferred setting is 5.
I tried out Stormcaller in Trials lately, I miss my Firebolts + DoT + Added DoT but Arc Bolt + chain lightning seems decent, I like having an offensive super and it feels much better nowadays when everyone is expecting self ressers out of warlocks.
The Taken Archon dropped me a nice-looking Stolen Will last night while running heroic strikes for my hunter FWC faction quest. Life support, rfled barrel, and replenish. And at 335, too!
I also got a Grasp of Malok recently, but with a garbage roll. Is that gun inherently good, or does it need good perks to stand out? I haven't taken it for a spin yet.
I've started to reset people's passwords to destiny phrases. Seriously, you had 10 days to reset your fuckin' password to something you like, and you didn't, so fuck you, your password is now a "That wizard came from the moon!".
+5
Apothe0sisHave you ever questioned the nature of your reality?Registered Userregular
According to truevanguard almost no competitive players use a look sensitivity above 5.
I have been trying to learn 7 and it hasn't been going well.
My recent crucible issues could be of my own making
Truevanguard has the disadvantage of having posted half an hour of his gameplay that was rather... bad. Look sensitivity is exactly the same as turn speed. The point of increasing it is to gain an advantage in high speed close quarters. Sweats are definitionally Scrub matches, since they ignore an entire facet of gameplay in the form of exotic armour, my experience is that sweats devolve into thorn standoffs, which benefit from lower sensitivity.
I know that ShadrakLor uses low sensitivity to great use, as he has specialized to fight at range. Even though he refuses to enter the crucible regularly, he still aquits himself well there. I use high sensitivity on the hope that I can score high speed flanking multikills in close quarters.
You would be best suited by your most comfortable look sensitivity, unless you decide to learn and employ close quarters combat techniques.
I think ShadrakLor ( Erevar ) is the only dude I know who doesnt like PvP and yet he still has an Eye of Osiris emblem (Flawless Victory Year 1)
Speaking of sensitivity, my preferred setting is 5.
I tried out Stormcaller in Trials lately, I miss my Firebolts + DoT + Added DoT but Arc Bolt + chain lightning seems decent, I like having an offensive super and it feels much better nowadays when everyone is expecting self ressers out of warlocks.
Credit where it's due: @dinoarus could probably run Trials carries, and he and @ObiFett are the main reasons I did any Trials in Y1. They are the MVPs, I just get to share in their glory. I've yet to set foot in ToO for Y2, however.
I had planned on taunting Siri with my Aaru's Passage shader during the raid on Sunday, but alas he was unable to be there. =P
According to truevanguard almost no competitive players use a look sensitivity above 5.
I have been trying to learn 7 and it hasn't been going well.
My recent crucible issues could be of my own making
Truevanguard has the disadvantage of having posted half an hour of his gameplay that was rather... bad. Look sensitivity is exactly the same as turn speed. The point of increasing it is to gain an advantage in high speed close quarters. Sweats are definitionally Scrub matches, since they ignore an entire facet of gameplay in the form of exotic armour, my experience is that sweats devolve into thorn standoffs, which benefit from lower sensitivity.
I know that ShadrakLor uses low sensitivity to great use, as he has specialized to fight at range. Even though he refuses to enter the crucible regularly, he still aquits himself well there. I use high sensitivity on the hope that I can score high speed flanking multikills in close quarters.
You would be best suited by your most comfortable look sensitivity, unless you decide to learn and employ close quarters combat techniques.
Booker is, as usual, right on point. My sensitivity is at 2, and I'm utter goose-poop in CQC. The only reason I perform reasonably well in PvP is because I avoid close engagements as much as possible - the meta shifting away from blink-shotgunners and towards hard-scope snipers works well for me. I don't mind long-range duels, but I seriously hate getting flanked (mostly because it's super-effective).
(Destiny) Doot Doot, Shoot Brutes for New Boots, Woot Woot for Rad Suits and Phat Loots
awsimoa perfectly cromulent human; definitely not a robotRegistered Userregular
edited May 2016
C'mon, Lakshmi-2. All I want is a Spektar Infinite Vest to complete my ensemble. I've given you the Traveler's weight Heavy Ammo Synth! I don't need a third garbage Vortex, I already have the god-roll Vacancy.
I'm at rank 42 with you weirdo fatalist conflict-worshipers, isn't that enough
C'mon, Lakshmi-2. All I want is a Spektar Infinite Vest to complete my ensemble. I've given you the Traveler's weight Heavy Ammo Synth! I don't need a third garbage Vortex, I already have the god-roll Vacancy.
I'm at rank 42 with you weirdo fatalist conflict-worshipers, isn't that enough
I'm rank 74 with FWC and she still havent given me The Road Unraveled...
Not that I care about that ship all that much, but its the last unique thing I want from them so I can go full New Monarchy on my Warlock and get that NM exotic Class item.
Sirialis on
0
awsimoa perfectly cromulent human; definitely not a robotRegistered Userregular
edited May 2016
The last Faction unique drops I need are the shader Cleopatra AK, and the ship Comitatus.
According to truevanguard almost no competitive players use a look sensitivity above 5.
I have been trying to learn 7 and it hasn't been going well.
My recent crucible issues could be of my own making
Truevanguard has the disadvantage of having posted half an hour of his gameplay that was rather... bad. Look sensitivity is exactly the same as turn speed. The point of increasing it is to gain an advantage in high speed close quarters. Sweats are definitionally Scrub matches, since they ignore an entire facet of gameplay in the form of exotic armour, my experience is that sweats devolve into thorn standoffs, which benefit from lower sensitivity.
I know that ShadrakLor uses low sensitivity to great use, as he has specialized to fight at range. Even though he refuses to enter the crucible regularly, he still aquits himself well there. I use high sensitivity on the hope that I can score high speed flanking multikills in close quarters.
You would be best suited by your most comfortable look sensitivity, unless you decide to learn and employ close quarters combat techniques.
I have 100+ New Monarchy ranks, the vast majority post-TTK, and no year two ship.
I knew New Monarchy was the worst. I want to get back to my true allegiance, Future War Cult!
You can have them, stingy ship withholding asshole robots.
I switched to New Monarchy last week (and back to FWC this week because of Wormspore being the resource they wanted.) 1 rank of NM that earlier week gave me Armor of Vows.
The last 5 FWC ranks gave me the same fucking Fusion Rifle.
I just got Comitatus yesterday; it's the best New Monarchy ship because it is neither bugged (Armor of Vows) nor partially transparent due to missing geometry (Visible Hand).
Of course, I suppose the missing geometry is supposed to represent the portion of Armor of Vows model that had to be excised in order to debug it.
Hey there Destiny thread. I went cold turkey for a while 'cause I had a stack of games I've been meaning to play but couldn't bring myself to eject the Destiny disc.
It's been a while now, though, and I occasionally find myself wondering on a Friday evening whether it might not be Irreconcilable Balderdash week. So... is anything exciting going on in Destiny town? New SRL maps? New story content? I've heard there is/will be new Prison of Elders bosses but I don't think that's quite enough to suck me back in before Destiny II.
Hey there Destiny thread. I went cold turkey for a while 'cause I had a stack of games I've been meaning to play but couldn't bring myself to eject the Destiny disc.
It's been a while now, though, and I occasionally find myself wondering on a Friday evening whether it might not be Irreconcilable Balderdash week. So... is anything exciting going on in Destiny town? New SRL maps? New story content? I've heard there is/will be new Prison of Elders bosses but I don't think that's quite enough to suck me back in before Destiny II.
Couple new story missions and a new strike (That is suspiciously like a previous mission....) along with a new mode for PoE that is a boss rush with challenges (melee/precision/super/whatever) attached as well as a level 41 POE with matchmaking.
So... is anything exciting going on in Destiny town? New SRL maps? New story content? I've heard there is/will be new Prison of Elders bosses but I don't think that's quite enough to suck me back in before Destiny II.
The most recent update was mostly QoL improvements that happened to include a new mode of Prison of Elders that uses a scoring system and rewards good loot. While it wasn't much, the sudden influx of returning players lusting for new content apparently got the attention of Activision, enough so that they promised to crack the whip and pressure Bungie for more emote slots. (I kid. But only kinda.)
We just finished a week of IB, so that won't be back for 3+ weeks. They've been silent regarding a return of SRL and we're all pretty bitter about that. Ummmm... yeah. Probably not enough to draw you in, but when you do come back it should at least feel like they respect your time a little more than they used to.
Hey there Destiny thread. I went cold turkey for a while 'cause I had a stack of games I've been meaning to play but couldn't bring myself to eject the Destiny disc.
It's been a while now, though, and I occasionally find myself wondering on a Friday evening whether it might not be Irreconcilable Balderdash week. So... is anything exciting going on in Destiny town? New SRL maps? New story content? I've heard there is/will be new Prison of Elders bosses but I don't think that's quite enough to suck me back in before Destiny II.
I'm assuming you haven't been back since the April Update, aka The Taken Spring. Briefly:
New level cap is 335
There's a handful of new story missions and a Strike, but nothing you can't finish within an hour or so
Prison of Elders is indeed back, with a score-based mode called Challenge of Elders that can drop items up to 335.
Rewards in general have been much improved, with most end-game activities dropping stuff higher than your current level. Also, Infusion is now 1:1.
Nightfall will still screw you over with Ghost Shells or Strange Coins, though.
Some new armor has neon underlighting, and you can look like a Taken.
A few old Exotics have been added to the mix, and some old Y1 Legendaries have Y2 versions now.
SRL is still weirdly absent.
The Update was more of a quality-of-life improvement than anything else, as it gave us several paths to get to max level, made some old content relevant again, and made stuff like Infusion much more convenient. Strictly speaking there isn't much "brand new" content though, so I guess it depends on how much you like running PoE. (I think it's a lot of fun, YMMV.)
New story missions sound like enough to get me back on for at least a day or two. And I was in the small contingent who enjoyed PoE, even if I did spent a truly inordinate volume of time bashing my face against Skolas. I'll have to pick me out a Destiny Weekend somewhere. Maybe even finish sitting on my ass waiting for warsats to drop so I can finish getting the Sleeper.
Any word on if Destiny II is actually dropping this year?
New story missions sound like enough to get me back on for at least a day or two. And I was in the small contingent who enjoyed PoE, even if I did spent a truly inordinate volume of time bashing my face against Skolas. I'll have to pick me out a Destiny Weekend somewhere. Maybe even finish sitting on my ass waiting for warsats to drop so I can finish getting the Sleeper.
Any word on if Destiny II is actually dropping this year?
The PoE challenge thing is absolutely nothing compared to Skolas difficulty wise.
Destiny 2 is not this year. Another expansion in the fall it sounds like. D2 in 2017.
New story missions sound like enough to get me back on for at least a day or two. And I was in the small contingent who enjoyed PoE, even if I did spent a truly inordinate volume of time bashing my face against Skolas. I'll have to pick me out a Destiny Weekend somewhere. Maybe even finish sitting on my ass waiting for warsats to drop so I can finish getting the Sleeper.
Any word on if Destiny II is actually dropping this year?
I'm 99% sure that this year we are now going to get another expansion and Destiny 2 won't be out until next year.
I hate that most of the known semi-speculative information points to the Fall/Winter expansion being Cabal related.
The only way that could make me happy is if it involves a Cabal genocide and the introduction of multiple non-Cabal enemy species.
What, you don't want 15 hours of turtle time on Mars, the Solar System's Most Boring Planet? I'm not sure how Mars manages to be worse than the Moon but it does. Probably because it's full of turtles.
I hate that most of the known semi-speculative information points to the Fall/Winter expansion being Cabal related.
The only way that could make me happy is if it involves a Cabal genocide and the introduction of multiple non-Cabal enemy species.
What, you don't want 15 hours of turtle time on Mars, the Solar System's Most Boring Planet? I'm not sure how Mars manages to be worse than the Moon but it does. Probably because it's full of turtles.
C'mon, now, parts of Mars are great! Like Freehold! ...that part that's all buildings with lots of verticality and color/material interest and relatively little brown sand/yellow sky action ...and Vex to shoot instead of turtles...
Shit, TTK only featured enemies with new textures and not new base models if we want to be super salty. (TBF they had a shitload of new mechanics as well.)
Sirialisof the Halite Throne.Registered Userregular
edited May 2016
I hope the new Taken Archon Strike is the Nightfall tomorrow.
Preferably without awful modifiers as these last 3 weeks have had.
Sirialis on
+2
awsimoa perfectly cromulent human; definitely not a robotRegistered Userregular
edited May 2016
Does anyone use Guerrilla Fighter? I usually consider it a garbage perk and auto-shard, but I've seen some Reddittors who like it on snipers. Maybe there's a boat I'm missing?
Posts
It might be DISC that is not relevant to them...
Depending on your play style as Sunsinger, you can ignore Int and just have fun with your ridiculous grenades and melee.
3DS Code: 5043-2172-1361
Xbone Tag: Salal al Din
Here's the reasoning -
"At Tier 5 Disc your nade recharge time is 25 seconds. Before the update, 1 smack with an Energy Drain melee would cut that down to 22 seconds, or 18 and a half if you were also rocking 'The Hunger' on your skill tree. After the update, one smack with your ED melee cuts the time down to 13 seconds, or even better, just a HAIR under :5 if you're rocking The Hunger (04:40). Super, super fast. Basically if you roll into Crucible with T5 Disc, The Hunger, and Embrace the Void (kills w/ grenades trigger Energy Drain), getting a nade kill means you'll pretty much have that nade refilled right away. This is sort of a match made in heaven for Nothing Manacles + Scatter Grenade. "
Another good one is Starfire protocol + fusion grenades.
https://www.youtube.com/watch?v=oYZPOLLgyH8
Truevanguard has the disadvantage of having posted half an hour of his gameplay that was rather... bad. Look sensitivity is exactly the same as turn speed. The point of increasing it is to gain an advantage in high speed close quarters. Sweats are definitionally Scrub matches, since they ignore an entire facet of gameplay in the form of exotic armour, my experience is that sweats devolve into thorn standoffs, which benefit from lower sensitivity.
I know that ShadrakLor uses low sensitivity to great use, as he has specialized to fight at range. Even though he refuses to enter the crucible regularly, he still aquits himself well there. I use high sensitivity on the hope that I can score high speed flanking multikills in close quarters.
You would be best suited by your most comfortable look sensitivity, unless you decide to learn and employ close quarters combat techniques.
Speaking of sensitivity, my preferred setting is 5.
I tried out Stormcaller in Trials lately, I miss my Firebolts + DoT + Added DoT but Arc Bolt + chain lightning seems decent, I like having an offensive super and it feels much better nowadays when everyone is expecting self ressers out of warlocks.
I also got a Grasp of Malok recently, but with a garbage roll. Is that gun inherently good, or does it need good perks to stand out? I haven't taken it for a spin yet.
Higher aim assist, higher rate of fire, lower impact, lower stability. I dunno, I use Nirwen's to great effect.
What is scrub matches?
Credit where it's due: @dinoarus could probably run Trials carries, and he and @ObiFett are the main reasons I did any Trials in Y1. They are the MVPs, I just get to share in their glory. I've yet to set foot in ToO for Y2, however.
I had planned on taunting Siri with my Aaru's Passage shader during the raid on Sunday, but alas he was unable to be there. =P
Booker is, as usual, right on point. My sensitivity is at 2, and I'm utter goose-poop in CQC. The only reason I perform reasonably well in PvP is because I avoid close engagements as much as possible - the meta shifting away from blink-shotgunners and towards hard-scope snipers works well for me. I don't mind long-range duels, but I seriously hate getting flanked (mostly because it's super-effective).
(Destiny) Doot Doot, Shoot Brutes for New Boots, Woot Woot for Rad Suits and Phat Loots
Yeah, it was Thornstars.
Have you seen him? Now you have
I'm at rank 42 with you weirdo fatalist conflict-worshipers, isn't that enough
I'm rank 74 with FWC and she still havent given me The Road Unraveled...
Not that I care about that ship all that much, but its the last unique thing I want from them so I can go full New Monarchy on my Warlock and get that NM exotic Class item.
Guess I need to put in some NM ranks too...
It's a match that can't get no love from me.
I knew New Monarchy was the worst. I want to get back to my true allegiance, Future War Cult!
You can have them, stingy ship withholding asshole robots.
I switched to New Monarchy last week (and back to FWC this week because of Wormspore being the resource they wanted.) 1 rank of NM that earlier week gave me Armor of Vows.
The last 5 FWC ranks gave me the same fucking Fusion Rifle.
Have you seen him? Now you have
Of course, I suppose the missing geometry is supposed to represent the portion of Armor of Vows model that had to be excised in order to debug it.
It's been a while now, though, and I occasionally find myself wondering on a Friday evening whether it might not be Irreconcilable Balderdash week. So... is anything exciting going on in Destiny town? New SRL maps? New story content? I've heard there is/will be new Prison of Elders bosses but I don't think that's quite enough to suck me back in before Destiny II.
Couple new story missions and a new strike (That is suspiciously like a previous mission....) along with a new mode for PoE that is a boss rush with challenges (melee/precision/super/whatever) attached as well as a level 41 POE with matchmaking.
The most recent update was mostly QoL improvements that happened to include a new mode of Prison of Elders that uses a scoring system and rewards good loot. While it wasn't much, the sudden influx of returning players lusting for new content apparently got the attention of Activision, enough so that they promised to crack the whip and pressure Bungie for more emote slots. (I kid. But only kinda.)
We just finished a week of IB, so that won't be back for 3+ weeks. They've been silent regarding a return of SRL and we're all pretty bitter about that. Ummmm... yeah. Probably not enough to draw you in, but when you do come back it should at least feel like they respect your time a little more than they used to.
I'm assuming you haven't been back since the April Update, aka The Taken Spring. Briefly:
The Update was more of a quality-of-life improvement than anything else, as it gave us several paths to get to max level, made some old content relevant again, and made stuff like Infusion much more convenient. Strictly speaking there isn't much "brand new" content though, so I guess it depends on how much you like running PoE. (I think it's a lot of fun, YMMV.)
Did I miss anything?
Rumble is the worst game mode.
That's not how you spell Salvage
Any word on if Destiny II is actually dropping this year?
The PoE challenge thing is absolutely nothing compared to Skolas difficulty wise.
Destiny 2 is not this year. Another expansion in the fall it sounds like. D2 in 2017.
I'm 99% sure that this year we are now going to get another expansion and Destiny 2 won't be out until next year.
The only way that could make me happy is if it involves a Cabal genocide and the introduction of multiple non-Cabal enemy species.
What, you don't want 15 hours of turtle time on Mars, the Solar System's Most Boring Planet? I'm not sure how Mars manages to be worse than the Moon but it does. Probably because it's full of turtles.
In all likelihood we'd be super lucky to get any new sorts of enemy units. Neither TDB or HoW featured any new enemy types, did they?
Hey, some Wolf Captains carried around Scorch Cannons. That's...new-ish...right?
I did the amount of Salvage matches needed for the achievement and then tried to nuke the entire playlist from orbit.
Who knows, maybe they'll release Pyramidion at that point, which is supposed to be a Cabal Raid, more likely saved that one for Destiny 2 though.
C'mon, now, parts of Mars are great! Like Freehold! ...that part that's all buildings with lots of verticality and color/material interest and relatively little brown sand/yellow sky action ...and Vex to shoot instead of turtles...
Hm. I see your point.
Your Ad Here! Reasonable Rates!
HoW added the sniper, exploder, and turret shanks, scorch cannon enemies, and the Heavy Pike. TDB had nothing, really.
Preferably without awful modifiers as these last 3 weeks have had.
JiP's, 6v4's, repeatedly being the only guy on the team with a positive k/d.
I've needed 2 wins for like two hours now.
:sad:
Gamertag - Khraul
PSN - Razide6