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[FFRK] Thread's dead, baby; thread's dead.

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Posts

  • mercurialchemistermercurialchemister Registered User regular
    Frosteey wrote: »
    Made Rank 3 Dragoon Dive! Zero remaining fire and lightning orbs : ( (Maybe like 15 each if I upconverted everything). And I want to hone one or both of the monk skills, the doublecast spells, and Lightning Element Dragoon Jump. Just R2 for most of those, but still worried. Send help. Send orbs.

    At least I am sitting on like a hundred each of Black and Power. And White!

    Dragoon Jump is kind of awkward in that it's one of the first rarity 5 abilities that we have a strong incentive to hone to rank 4, since optimally you will use 2 of them for each use of Blood of the Wyvern. 12 total ability uses (BotW->DJ->DJ, repeat 3 times) is a good number to carry you through a fight, but 9 will often leave you short.

  • LucascraftLucascraft Registered User regular
    Lucascraft wrote: »
    That's my biggest problem with Summons. The double-hit thing was a nice change, but the real problem is uses per fight, not damage. A max hone summon giving only 5 casts is not good. Not at all.

    The "best" summoners are the ones who can also equip Black Magic, like Rydia. Because then at least you can give them one -ja spell in their other ability slot to cast during early boss phases before you need the extra damage that the summons provide.

    If you can use two r5 summons, that character can also be used to summon the RW, so they will probably have enough ability to uses to last the fight. Alternately, if they have a SB you want to use.

    Yeah, I mean I guess that's true. I haven't really kept track of my hone uses during U/U+ battles, but I know I never run out. If I had to make a completely unfounded guess based on nothing but "gut feeling" I'd say my normal U/U+ Fight run around 10-12 turns total.

  • FryFry Registered User regular
    We're getting close to the point where party +30% ATK/MAG buffs start becoming a thing, and then I think RW Focus is going to mostly die off in favor of those.

  • Knight_Knight_ Dead Dead Dead Registered User regular
    focus stacks with everything since it's a unique buff code. it's why focus is mandatory for magic teams and why if you don't have native focus or native wall you can't run mage meta.

    aeNqQM9.jpg
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    Fry wrote: »
    We're getting close to the point where party +30% ATK/MAG buffs start becoming a thing, and then I think RW Focus is going to mostly die off in favor of those.

    Who else gets one other than Celes on her BSB?

  • LucascraftLucascraft Registered User regular
    Is Focus the only truly unique effect in the game? Almost everything else has at least one other option. Like how with Wall we have SG and SSII.

    The real answer is to give us a couple new relics with the same buff code as Focus, but on better items.

  • FryFry Registered User regular
    edited July 2016
    Rius wrote: »
    Fry wrote: »
    We're getting close to the point where party +30% ATK/MAG buffs start becoming a thing, and then I think RW Focus is going to mostly die off in favor of those.

    Who else gets one other than Celes on her BSB?

    JP actually has a shared one, but I think it was part of a voting thing on a collab banner (so probably not for us). Later, one of Onion Knight's is +30% ATK/MAG and Hastega.

    eta: Gordon has one as well, with a bonus of Blink 1. Tellah(!) has one, with Instant Cast 1, plus 45s Doom for the caster (lul)

    Fry on
  • ArcTangentArcTangent Registered User regular
    edited July 2016
    Rius wrote: »
    Fry wrote: »
    We're getting close to the point where party +30% ATK/MAG buffs start becoming a thing, and then I think RW Focus is going to mostly die off in favor of those.

    Who else gets one other than Celes on her BSB?

    The Funyun Knight.

    ArcTangent on
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  • EnlongEnlong Registered User regular
    edited July 2016
    He's ok.

    Edit:

    Took rebuilt Mage team through Phoenix Cave Elite. Yeah, that's a pretty nice team.

    Enlong on
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited July 2016
    A +30% ATK/MAG buff replaces Focus, but only if the caster works in a Mage party to begin with =) Or as an RW.

    Focus has that yummy +50% RES though.

    Rius on
  • NarbusNarbus Registered User regular
    Lucascraft wrote: »
    Is Focus the only truly unique effect in the game? Almost everything else has at least one other option. Like how with Wall we have SG and SSII.

    The real answer is to give us a couple new relics with the same buff code as Focus, but on better items.

    Focus is the only +mag/res in the game. Every other buff is just +mag, so they all overwrite each other.

    They do need to make better mage relics, yeah.

  • SavantSavant Simply Barbaric Registered User regular
    Narbus wrote: »
    Lucascraft wrote: »
    Is Focus the only truly unique effect in the game? Almost everything else has at least one other option. Like how with Wall we have SG and SSII.

    The real answer is to give us a couple new relics with the same buff code as Focus, but on better items.

    Focus is the only +mag/res in the game. Every other buff is just +mag, so they all overwrite each other.

    They do need to make better mage relics, yeah.

    BLM OSBs are really good. They do way more damage than SSBs, and the standard is element/non-element pairing so you can buff them even further.

    We're in the phase of the game that is really heavily weighted towards physical, though.

  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    Could Y'Shtola stop going first every round?

    I love you, but please RNG, stop it

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • El FantasticoEl Fantastico Toronto, ONRegistered User regular
    But kittygirl needs to put up a wall(-like effect).

    PSN: TheArcadeBear
    Steam: TheArcadeBear

  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    But kittygirl needs to put up a wall(-like effect).

    Okay, yes, but on those trash waves, I just want to get in as many auto-attacks in before they get an action so I take less damage and her swing is baby :(

    First + boss stage down and mastered, woo! Midgar Highway+ wasn't too bad. Had to use a Mythril to revive the party on the second boss, but that was the plan anyway.

    I'm still not sure if the "Resist" that pops up when I Breakdown these bosses means it's not actually applying, or applying at a lower rate, but I'm getting credit for "Reduce X's Attack" so whatever.

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • NarbusNarbus Registered User regular
    Aegis wrote: »
    But kittygirl needs to put up a wall(-like effect).

    Okay, yes, but on those trash waves, I just want to get in as many auto-attacks in before they get an action so I take less damage and her swing is baby :(

    First + boss stage down and mastered, woo! Midgar Highway+ wasn't too bad. Had to use a Mythril to revive the party on the second boss, but that was the plan anyway.

    I'm still not sure if the "Resist" that pops up when I Breakdown these bosses means it's not actually applying, or applying at a lower rate, but I'm getting credit for "Reduce X's Attack" so whatever.

    It applies at a lower rate. If a boss is actually immune to breaks (the main bosses of the Nightmare dungeons are typically the only such bosses out there) you get a "Null" message.

  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    Narbus wrote: »
    Aegis wrote: »
    But kittygirl needs to put up a wall(-like effect).

    Okay, yes, but on those trash waves, I just want to get in as many auto-attacks in before they get an action so I take less damage and her swing is baby :(

    First + boss stage down and mastered, woo! Midgar Highway+ wasn't too bad. Had to use a Mythril to revive the party on the second boss, but that was the plan anyway.

    I'm still not sure if the "Resist" that pops up when I Breakdown these bosses means it's not actually applying, or applying at a lower rate, but I'm getting credit for "Reduce X's Attack" so whatever.

    It applies at a lower rate. If a boss is actually immune to breaks (the main bosses of the Nightmare dungeons are typically the only such bosses out there) you get a "Null" message.

    Ah, sweet.

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    Narbus wrote: »
    Aegis wrote: »
    But kittygirl needs to put up a wall(-like effect).

    Okay, yes, but on those trash waves, I just want to get in as many auto-attacks in before they get an action so I take less damage and her swing is baby :(

    First + boss stage down and mastered, woo! Midgar Highway+ wasn't too bad. Had to use a Mythril to revive the party on the second boss, but that was the plan anyway.

    I'm still not sure if the "Resist" that pops up when I Breakdown these bosses means it's not actually applying, or applying at a lower rate, but I'm getting credit for "Reduce X's Attack" so whatever.

    It applies at a lower rate. If a boss is actually immune to breaks (the main bosses of the Nightmare dungeons are typically the only such bosses out there) you get a "Null" message.

    The support nightmare isn't immune, right? That would be weird.

  • El FantasticoEl Fantastico Toronto, ONRegistered User regular
    Support Nightmare...

    Platinum Swords for everyone!

    PSN: TheArcadeBear
    Steam: TheArcadeBear

  • ArcTangentArcTangent Registered User regular
    Shadowfire wrote: »
    Narbus wrote: »
    Aegis wrote: »
    But kittygirl needs to put up a wall(-like effect).

    Okay, yes, but on those trash waves, I just want to get in as many auto-attacks in before they get an action so I take less damage and her swing is baby :(

    First + boss stage down and mastered, woo! Midgar Highway+ wasn't too bad. Had to use a Mythril to revive the party on the second boss, but that was the plan anyway.

    I'm still not sure if the "Resist" that pops up when I Breakdown these bosses means it's not actually applying, or applying at a lower rate, but I'm getting credit for "Reduce X's Attack" so whatever.

    It applies at a lower rate. If a boss is actually immune to breaks (the main bosses of the Nightmare dungeons are typically the only such bosses out there) you get a "Null" message.

    The support nightmare isn't immune, right? That would be weird.

    Nah, it only resists it, but the mechanics require you to use your breakdowns on its nodes, so unless you've got pretty deep there, you probably won't be using many on it.

    ztrEPtD.gif
  • EnlongEnlong Registered User regular
    edited July 2016
    Support Nightmare...

    Gold Barettes for everyone!

    Enlong on
  • dporowskidporowski Registered User regular
    So, just as a note, but given that I got SG off a Lucky Banner which otherwise made no mention of the possibility, my suspicion is that Tyro is a target for all of them.

    I mean not that you're not going to half-price pull regardless, but you know.

  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    dporowski wrote: »
    So, just as a note, but given that I got SG off a Lucky Banner which otherwise made no mention of the possibility, my suspicion is that Tyro is a target for all of them.

    I mean not that you're not going to half-price pull regardless, but you know.

    You can definitely get any of Tyro's relics on any of the Nightmare Lucky Draws.

  • ArcTangentArcTangent Registered User regular
    dporowski wrote: »
    So, just as a note, but given that I got SG off a Lucky Banner which otherwise made no mention of the possibility, my suspicion is that Tyro is a target for all of them.

    I mean not that you're not going to half-price pull regardless, but you know.

    You can definitely get any of Tyro's relics on any of the Nightmare Lucky Draws.

    Except for SLG.

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  • EnlongEnlong Registered User regular
    Healing Grimoires for everyone.

  • FryFry Registered User regular
    I think there's been an in-game list of which relics are on the lucky draw banners (which included several of Tyro's relics on each), but I might be making that up.

  • Knight_Knight_ Dead Dead Dead Registered User regular
    Support Nightmare...

    Gold Barettes for everyone!
    you can have mine if you want god knows I don't use it

    aeNqQM9.jpg
  • FrosteeyFrosteey Elaise 1521-2945-8940Registered User regular
    Frosteey wrote: »
    Made Rank 3 Dragoon Dive! Zero remaining fire and lightning orbs : ( (Maybe like 15 each if I upconverted everything). And I want to hone one or both of the monk skills, the doublecast spells, and Lightning Element Dragoon Jump. Just R2 for most of those, but still worried. Send help. Send orbs.

    At least I am sitting on like a hundred each of Black and Power. And White!

    Dragoon Jump is kind of awkward in that it's one of the first rarity 5 abilities that we have a strong incentive to hone to rank 4, since optimally you will use 2 of them for each use of Blood of the Wyvern. 12 total ability uses (BotW->DJ->DJ, repeat 3 times) is a good number to carry you through a fight, but 9 will often leave you short.

    I'm perfectly fine with throwing in some filler Blood of the Wyvern uses at the beginning of a fight. I've often found it best not to go full dps at the beginning of a fight anyway, because it pushes into scripted attacks and weak phases without building SB and getting fully set up.

    The only skills I've really ever been compelled whatsoever to take to rank 4 are Saint Cross, so it can be paired with Shellga/Protectga, and Bahamut, because duh, and also lol ever getting rank 4 Bahamut : (

  • El FantasticoEl Fantastico Toronto, ONRegistered User regular
    If by some miracle I actually pulled Tyro's BSB book, I might actually use the guy. I certainly don't want SG, even if it would allow for flexibility in my healer slot, but I'm perfectly fine with keeping Ms. Mewmew on the team because she's so awesome.

    Really, the lottery for me would be a Platinum Sword, followed by that book. Everything else is nice for a pick-me-up, but not useful.

    Especially a Golden Barrette.

    PSN: TheArcadeBear
    Steam: TheArcadeBear

  • MaytagMaytag Registered User regular
    Turks were kind enough to give me a MFO as well on the rematch for the cid mission.
    Never even needed clear tranquil and yuffie ended up having nothing to do with TR R3.

    3DS: 1392 - 5070 - 7853
  • EnlongEnlong Registered User regular
    Silver barrette , then.

  • LucascraftLucascraft Registered User regular
    The only time Tyro makes the team is on Nightmare realms when I need a native wall so I can RW something else. Or I used him quite a bit back in the day when we were in the Advance/Retaliate meta. Or on the super rare boss fights with some really dumb medal requirement, I'll throw Tyro on the team with a skill to complete the medal and then a break/breakdown skill in his other slot.

    Thank god that retaliate meta is over. I hated that strategy.

  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    Don't take my Retaliate/Draw Fire away from me, I love it so much :(

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • GnizmoGnizmo Registered User regular
    Awesome. I can't load any stage and I can't find support options either. Guess I won't be playing for a while.

  • chrisnlchrisnl Registered User regular
    edited July 2016
    Shadowfire wrote: »
    Ardor wrote: »
    Shadowfire wrote: »
    Scraped together 15 mythril for a three pull in search of Kain's spear. 3 sparkles!

    Edward's harp and two more of Rosa's bow. I can't complain but... huh. 7 star healer bow is rather niche. :rotate:

    I haven't yet combined any natural 5* items since the synergy always seems more useful than the resulting 6* or 7* item. For example, pcecil can use bows, allowing him to taunt fron the back row for that realm.

    I think it was finally justified for me during ultimate bahamut sin where I kept the gold swords separate, as I had no other synergy weapons at the time. It allowed me to use both cloud and gilgamesh to barely get mastery.

    So, yes, I normally keep items separate unless I already have a ton of synergy (VI and VII, looking at you), but the attack power on the bow is atrocious. It's lower than the Dream Harp, even. And I won't ever put Edward in my party, I don't think, but the harp would be nice for Faris to use.

    Oddly enough, Dream Harp is actually the strongest ranged weapon in the game currently, or pretty darn close if there is something better. It is 112 attack at Lv 20/20 Augment 1/15, which is higher than the 110 of Aldebaran (which is an SSB weapon!) and the 111 of Crystal Cross (also an SSB weapon!). The upcoming FFVIII banners will introduce a couple of SSB guns (Laguna and Irvine) that are 113 attack, but for now the Dream Harp is literally the most powerful ranged weapon in terms of attack rating. A nice change from the horrid stats of the Fabled Harp, which was more magic focused for some reason. Also don't forget that Ramza can also use harps if you want, which would let him sit in the back row and do his thing, though of course Faris is a perfectly fine choice as well.

    -edit- Also there are a lot more stacking magic buffs coming in the future. As noted, Gordon, Celes and Onion Knight get 30% ATK/MAG, but Shantotto also gets a MAG/RES buff (different ID from Lulu's Focus) plus Edward gets a MAG/MND buff, Tyro's BSB does 15% to ATK/MAG/DEF/RES to the party, Selphie's BSB has a MAG/MND buff identical to Edward's, and finally Penelo gets a MAG/MND buff half as strong (15% instead of 30%) as Edward and Selphie get. It seems pretty unlikely that you'd be able to stack more than three of those buffs in a best case scenario, but if you did stack three 30% buffs and one 15% buff that would put you just slightly above the buff stacking cap (technically a soft cap, but effectively a hard cap). You would probably want something like Krile (30% MAG + haste + heavy regen) and Onion Knight (30% ATK/MAG + haste +burst mode and can be lifesiphoned) in the party, and use RW for Edward's (30% MAG/MND + Quick Magical Attacks 3). I'm sure there are other worthwhile combinations that could work.

    chrisnl on
    steam_sig.png
  • ArcTangentArcTangent Registered User regular
    edited July 2016
    chrisnl wrote: »
    Shadowfire wrote: »
    Ardor wrote: »
    Shadowfire wrote: »
    Scraped together 15 mythril for a three pull in search of Kain's spear. 3 sparkles!

    Edward's harp and two more of Rosa's bow. I can't complain but... huh. 7 star healer bow is rather niche. :rotate:

    I haven't yet combined any natural 5* items since the synergy always seems more useful than the resulting 6* or 7* item. For example, pcecil can use bows, allowing him to taunt fron the back row for that realm.

    I think it was finally justified for me during ultimate bahamut sin where I kept the gold swords separate, as I had no other synergy weapons at the time. It allowed me to use both cloud and gilgamesh to barely get mastery.

    So, yes, I normally keep items separate unless I already have a ton of synergy (VI and VII, looking at you), but the attack power on the bow is atrocious. It's lower than the Dream Harp, even. And I won't ever put Edward in my party, I don't think, but the harp would be nice for Faris to use.

    Oddly enough, Dream Harp is actually the strongest ranged weapon in the game currently, or pretty darn close if there is something better. It is 112 attack at Lv 20/20 Augment 1/15, which is higher than the 110 of Aldebaran (which is an SSB weapon!) and the 111 of Crystal Cross (also an SSB weapon!). The upcoming FFVIII banners will introduce a couple of SSB guns (Laguna and Irvine) that are 113 attack, but for now the Dream Harp is literally the most powerful ranged weapon in terms of attack rating. A nice change from the horrid stats of the Fabled Harp, which was more magic focused for some reason. Also don't forget that Ramza can also use harps if you want, which would let him sit in the back row and do his thing, though of course Faris is a perfectly fine choice as well.

    Nothing better (by just Atk), but two others equal.
    https://ffrkstrategy.gamematome.jp/game/951/wiki/Equipment_Rarity 5_Dream Harp (IV)
    https://ffrkstrategy.gamematome.jp/game/951/wiki/Equipment_Rarity 5_Sirius Sidearms (XIII)
    https://ffrkstrategy.gamematome.jp/game/951/wiki/Equipment_Rarity 5_Cards (VI)

    ArcTangent on
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  • ArdorArdor Registered User regular
    Aegis wrote: »
    Don't take my Retaliate/Draw Fire away from me, I love it so much :(

    This is still a great strategy for those with low synergy or newer players since you just need double cuts and a single rs weapon for your retaliator, really.

    Most to all of us relied on it at some point in time.

    When you get better gear and sb/ssb/bsb and/or trinity, your options open up significantly.

  • FryFry Registered User regular
    edited July 2016
    Since I hadn't seen one anywhere else, I compiled a list of what should be on the support nightmare:

    Tyro - Healing, Sentinel, Cyclone, Stormlance (nope), Last Judgment, Celebration (nope), Keeper's
    Ramza - Shout, Tailwind, Hail of Stones
    Red XIII - Lunatic High, Trine, Howling Moon, Stardust Ray
    Barret - Grenade Bomb, Hammerblow, Satellite Beam
    Faris - Kindred Spirit, Sea Lord's Broadside
    Quina - Mighty Guard IX
    Fran - Whip Kick, Shatterheart, Mist Overlaod
    Gordon - Goddess' Bell
    Wakka - Status Reels, Attack Reels, Aurochs Reels
    Irvine - Fast Ammo, Canister Shot
    Sazh - Boon, Caltrop Bomb, Godsend
    Setzer - Dive Bomb, Prismatic Flash
    Edward - Fabled Song, Song of Swiftness

    There's...actually quite a lot of chaff on there. Some stuff that's serviceable, and a few things that are Quite Good. Hopefully the actual banner has removed some of that chaff.

    edit: even if the banner goes up with that full list above, new players should definitely still pull for cheap items, and for at chance at awesome stuff like Shout, Sentinel's Grimoire, and Keeper's Tome. And even stuff I've put down as "serviceable," like Boon, would be a Boon (ha ha) to a new player.

    Fry on
  • CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    Thanks to native Shout, I've managed to master all the Elite dungeons

    Now it's just dailies and events

    Do not have a cow, mortal.

    c9PXgFo.jpg
  • MaytagMaytag Registered User regular
    I already have so many good items on there, but shout is in there too!

    I'll just draw cause of the half price anyway.

    3DS: 1392 - 5070 - 7853
This discussion has been closed.