Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at patreon.com/ClubPA
The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions
. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum
. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Electronic games with Infected/Hunter type game modes.
Hello, SE++ forum member. Thank you for your gracious attention. I'm looking for a game that supports a very particular type of gameplay mode called Infected/Hunter. Observe:
The game starts with all players being survivors. In the upper left hand corner of the screen, there is a timer that starts with nine seconds counting down to the Infected. After the nine seconds, one player is randomly chosen to be first infected. The survivors are the players who are not infected, hence the name "Survivors". The surviving players must hide from and kill the Infected to try and survive until time runs out; each game lasts five minutes. The Survivors spawn with an unknown weapon (depending on what the custom settings are) and must survive by killing the Infected or hiding. 50 points are given to Survivors every time a Survivor is Infected. The name given with the points is "Survivor". The round ends when either the last Survivor is killed/infected, or time runs out, and the new round will start pending on a new player to be infected.
One player starts off as the Hunter and everyone else in the game is Prey. As the Hunter captures Prey, they in turn become Hunters, and the last person who is Prey stands alone as the winner.
What games have this type of mode?
Here is an example.