The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.
Everytime I watch the guys try and understand a simple straightforward game I gain a greater insight into why games have to spoon feed information to you in tutorials like you're a cretin.
Everytime I watch the guys try and understand a simple straightforward game I gain a greater insight into why games have to spoon feed information to you in tutorials like you're a cretin.
Seems a bit harsh. Some games, I can see your point, though I have to say that you can't underestimate that they're to some degree "performing" - both for each other and for the camera - at the same time as playing. It's probably a distraction.
But on this one, I was right there with them on figuring out how the game worked. The game SEEMS to use Tetris style gameplay, but if you play it that way (which they did) you'll soon find out that's totally NOT the way to play it. I also thought they did a very good job of figuring out the spells as they used them.
+2
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Everytime I watch the guys try and understand a simple straightforward game I gain a greater insight into why games have to spoon feed information to you in tutorials like you're a cretin.
Seems a bit harsh. Some games, I can see your point, though I have to say that you can't underestimate that they're to some degree "performing" - both for each other and for the camera - at the same time as playing. It's probably a distraction.
But on this one, I was right there with them on figuring out how the game worked. The game SEEMS to use Tetris style gameplay, but if you play it that way (which they did) you'll soon find out that's totally NOT the way to play it. I also thought they did a very good job of figuring out the spells as they used them.
Well for this one it was really just their(especially Jerry holy crap) complete lack of understanding of basic physics time and time again.
Again, don't really agree on this one. I think they got it, then things like the vines through them off. It became clear that the vines rooted stuff to other stuff, but that that whole thing was still affected by physics. This is as opposed to the mortar, which roots stuff to... air? Basically, it doesn't move.
I especially cut them some slack because as viewers we can look at the ENTIRE SCREEN and figure stuff out. They're having to deal with blocks dropping down and what their opponent is doing to mess them up. It's just way easier to learn while watching many types of games being played than to actually play them.
0
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Again, don't really agree on this one. I think they got it, then things like the vines through them off. It became clear that the vines rooted stuff to other stuff, but that that whole thing was still affected by physics. This is as opposed to the mortar, which roots stuff to... air? Basically, it doesn't move.
I especially cut them some slack because as viewers we can look at the ENTIRE SCREEN and figure stuff out. They're having to deal with blocks dropping down and what their opponent is doing to mess them up. It's just way easier to learn while watching many types of games being played than to actually play them.
I mean... none of that explains stacking things 1-2 wide over and over and being surprised when it suddenly falls but ok.
I think the play that needs to be made in the puzzle mode is rooting things off to the sides of the platforms.
Still the guys did good here in my opinion.
1/2 block towers are risk/reward especially in race mode.
Didn't like how the block speed up black magic in survival wiped Jerry that game.
When you're trying to balance everything, that black magic just seems killer.
Posts
Seems a bit harsh. Some games, I can see your point, though I have to say that you can't underestimate that they're to some degree "performing" - both for each other and for the camera - at the same time as playing. It's probably a distraction.
But on this one, I was right there with them on figuring out how the game worked. The game SEEMS to use Tetris style gameplay, but if you play it that way (which they did) you'll soon find out that's totally NOT the way to play it. I also thought they did a very good job of figuring out the spells as they used them.
Well for this one it was really just their(especially Jerry holy crap) complete lack of understanding of basic physics time and time again.
Granted it was hilarious.
But damn they are some slow learners.
I especially cut them some slack because as viewers we can look at the ENTIRE SCREEN and figure stuff out. They're having to deal with blocks dropping down and what their opponent is doing to mess them up. It's just way easier to learn while watching many types of games being played than to actually play them.
I mean... none of that explains stacking things 1-2 wide over and over and being surprised when it suddenly falls but ok.
It's hard enough to just be entertaining when not even playing a game.
I guess that's true, they may just be bad at that portion of it!
Still the guys did good here in my opinion.
1/2 block towers are risk/reward especially in race mode.
Didn't like how the block speed up black magic in survival wiped Jerry that game.
When you're trying to balance everything, that black magic just seems killer.