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Steam - Final Winter Charity Total: $5,315.84
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In a way, that's why games I already know by heart (like Civilization 5 and XCOM), or games I can have playing while I'm doing something else (like Future Fight on android) tend to be my jam lately.
Unfortunately it has all the glossy graphical charm of an Excel spreadsheet. But it legit does a great job of allowing you to take a step back and have the empire run itself.
edit: Also, I burned through a decent chunk of House of the Dying Sun last night and I have a complaint.
I am in a mission with 1 enemy frigate and 3 enemy destroyers.
I have 1 frigate and 3 destroyers.
I tell my 1 frigate and 3 destroyers to attack and kill the enemy frigate.
I then expertly kill their fighter escort and execute one of the targets... and the enemy frigate is still at nearly full health and has almost killed one of my destroyers.
Like it is more efficient for me, an interceptor, to eliminate capitals than it is for 4 other capitals to attack them it is wild.
If I had 6 goddamn interceptors I'd finish the fight faster!
Still, it's a bunch of fun! I just wish I had a better idea of how the associated fleet vessels could contribute best.
Stellaris is made to be significantly more accessible than the other Paradox games. If you've played any major 4X in the last several decades to any reasonable extent, you should be fine to at least wade into the shallow end of the pool. I didn't have any trouble picking it up and my only experience going into it were 4X games(as opposed to grand strategy like CK/EU).
Short Version:
Ireland probably just lost the war.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
The AI has some use, they just aren't smart. You have to really look at the equipment they have and decide how to use them. If they all have torpedoes, but the enemy has a lot of point defense, you won't do much damage. They also seem to move REALLY slowly, so if they have short range weapons, they won't get much done. They are pretty good meat shields though, so if you give them stuff like shields and repair drones, they can soak up a lot that would be otherwise sent your way.
Your interceptor is a bit OP because you can get inside the shields of the enemy capitals and hit hull directly. You can also switch between weapons to use whatever is most appropriate.
I tried to make them more effective with the speed upgrade and the hull damage upgrade but it just doesn't function. Three destroyers with +hull damage seem to kill one unshielded destroyer slightly slower than my damned autocannon.
Then at the end there's a one of those click real fast jobs, that's also on a very short timer. I missed it the first time, and it game overed, and rewound about 7 minutes earlier. I thought maybe I just hadn't been paying attention enough. Get back to the spot again, start clicking away, nope failed it again. Let's start the scene all over again, just suck the momentum right out of this plot. Got it on the the third attempt by positioning the mouse in a way so that I could rapid fire the mouse button at an angle. Such a bizarre design choice. And to have it reset back so far. It's like they suddenly decided their lightly interactive game/film wasn't hard enough so they threw in a tough one at the end when the story is essentially climaxing.
NEW THREAD!!!
NEW THREAD!!!
@Bobkins Flymo or @Echo can you please close this one down?
Twitch/Mudzgut
Fall down seven times. Stand up eight.
Well yeah, I was mainly just being pissy. I mean, they also have the Steam Controller, which I will sing praises to until the heat-death of the universe, and their other hardware.
I was mainly just ribbing them for not releasing a game in . . . how many years now?
Do you count The Lab?
This isn't a spoiler because the DLC page and the mission that introduces them points this out in big capital letters so:
There are three alien rulers. Viper, Berserker, and Archon.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar