Pixelated Pixie wrote: »
Looks like Turan is a Turkish-Persian hodgepodge. I couldn't see the images very clearly on my tiny outdated phone.
ED! wrote: »
Decided to pick this up at a friends suggestion. . .does the combat get any better in this game? I honestly like every aspect of the game but the combat just feels bad to me. Like I had this epic war of Iron Ore Hill with those stupid Rock Monsters and finally got enough iron to make an iron mace because I'm thinking "well they're made out of rock, iron should wreck them." Nope, just does 1 more point of damage to the enemies and still takes about a minute of whacking to get them down. Then I think "OK maybe if I make this two handed hammer, it will stagger the enemy and I'll be able to more efficiently clear out the area." Nope. No staggering. . .at least no appreciable staggers to break enemies out of their attacks (I did see you could sort of chain stun some of the enemies).
. . .I get that combat is not the main bread and butter of the game, but when it's just so plain as this and is required to clear out areas for the base-building features of the game, it's a real bummer.
Lucascraft wrote: »
6) Lock on to your target with Q. This helps with landing combos and character facing. Q is your friend.
urahonky wrote: »
I've been playing this pretty extensively on the PS4 since it was free for PS+ last month. Is there a place I can go to figure things out? Like, in Terraria there was the Guide that you could drop items into and he'd tell you what you could build with it. They need something like that in this game.
Is there an easier way to get bark over using a pickaxe on a tree? That seems to be my bottleneck on things. Also is there a "friendly" camp? What's the point of the gold/silver coins if not?
Bonepart wrote: »
The best way to get bark is from the white dried out dead trees that give you dry wood. Using the pick on those gets you more bark than from a normal tree