<Bamelin's OP is way better>
Hot Damn! Eye of Judgement smoking hot Gameplay and InterviewVids!
If there is any one game that will make me run out to grab a PS3 ... this is the game.
I've been a CCG junkie in the past ... and this combines two of my most cherished hobbies in life.
Gameplay Movie 4 gives a feel for how the cards will work. Also a nice long interview about the game as well. Sounds like it's going to be a full fledge CCG, with expansions, booster packs and so forth. Wizards of the Coast and Hasbro are involved in making the game and booster pack distribution.
For those saying it won't sell, from what I understand this type of gaming is extremely popular in Japanese Arcades right now ... I have a feeling the game will do extremely well in Japan and could possibly catch fire here in North America too.
Watch the Interview Vid ... it lay's it all out how the game works.
edit:
Gameplay Preview Article at Gamespot
<Old post starts here>
From Kotaku, via the PA frontpage:
The Eye of Judgment
Am I the only one blown away by this game? I was really surprised to see no thread on this, especially since Tycho mentioned it in yesterday's post. I remember hearing about it briefly at last year's E3, but it was quickly drowned out by a wave of lol sony. Unfortunately, it looks like there still isn't a lot of info on the game yet. Also unfortunate is the fact that I don't own or plan to own a PS3, and will probably never get to play this.
The Eye of Judgment looks to be the next big application of
Augmented Reality for home use (up until now the EyeToy was pretty much it, and nothing fantastic imo). Using the new higher-def EyeToy setup for the PS3,
Judgment overlays animated CG characters on the real-life playing field, reading the cards in play and playing out their moves "in real life", and even allows some physical interaction between the players and their characters. Picture the VR stuff from Yugioh (finally, the one episode of that show I saw is useful!). There's a
tech demo video from E3 at IGN.
While the game itself doesn't look terribly exciting, the technical concept makes my pants tight. Hopefully someone with a bigger existing IP (Nintendo, I'm looking in your direction) will see the potential in this and make something awesome. I
do wonder, though, if the other consoles have the sheer power to pull this off. I hope so; the idea of playing Pokemon on something like this for the Wii makes me feel all tingly, and
I don't even play Pokemon.
Man, between this and Little Big World I find myself actually
wanting a PS3 now.
Posts
about $500
[Edit] - that too, LewieP.
That is my fear regarding this game. I sunk a lot of time and money into Magic when I was a kid, and I'm not prepared to go through it again, this time with a $500 introductory fee.
PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
Hit me up on BoardGameArena! User: Loaded D1
Xbox Live Gamertag: Suplex86
You mean a 599 introductory fee.
Is this just a card game or is it a collectible card game?
presumably because you need a uniform shape the software recognises
It looks like the camera is just reading those black bars on the cards like a UPC code to tell it which card it is. If that's true, it wouldn't last very long if it is supposed to be a CCG. You could dupe cards with a Post-It and a marker.
Wow that's really terrible advice. The other player may end up pulling out their dick or shoving the camera up their ass.
and this is a bad thing because
of the children
pssh
PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
Hit me up on BoardGameArena! User: Loaded D1
Also I don't think i'd be the only one who would be worried about online multiplayer for this. $5 on someones manberrys entering the game in at least one multiplayer session (thats if they actually show you the video fotage of the cards being put into play, so this may not be an issue.)
If I do get a PS3 some time in the future I do kinda hope they will have Magic for it. . . sorta, I mean it'd be cool, but damn I kicked my habit years ago and it cost me dearly.
wow i do something in real life and something happens on a screen?
i've been doing that all my life by pressing BUTTONS.
no thanks.
if that picture was real,as in if the card projected such a monster onto itself, THEN i would be excited.
599 US dollars
no wait...
Ok, I don't think this game will be successful, but the idea would be that with this setup, the opponents wouldn't know what cards you're holding (pun intended). Kinda like GC-GBA link. That can't be accomplished by a TV screen and buttons.
Nevertheless, I simply cannot see this game work online.
After I picked up a PS3 two weeks ago, I was still skeptical that the game would have any decent gameplay mechanics.
Now, hands-on reports seem to be pouring in from demos at conventions and industry events...and the overall response seems very, very encouraging.
Like everyone else, I think the overlap between PS3 owners and CCG fanatics isn't going to be big enough to make a stable community beyond the hardcore.
But at least they have figured out online play...from what I've read, you register a deck of cards by scanning them all in, and when you draw a card, the console randomly picks a card, you're told what you drew, and you add that particular card to your hand. Not the most convenient approach, but that plus smart rule enforcement should ensure fair online play, which is definitely going to be needed for a title this niche.
Having investigated something similar for my Master's thesis (and no, I didn't actually implement it) it's a relatively simple machine vision problem. That's not to say it's easy; machine vision is bloody hard, it's just one of those problems that we know pretty well how to deal with.
The main reason is it "simple" is that the game knows what the cards looks like, so given recognisable enough data on the card itself (read: pictures) it can work out the skew, rotation and distance of the card, and generate the 3D model on top accordingly.
Depending on their algorithm, the difficulty may lie in the lighting on the card. If it is too dark/bright or the card moves around between shadows, it may screw up. This was what kiboshed the original EyeToy project, after the researchers from the UK took it to Sony in Japan and found out it didn't work under Japan's fluorescent lights, and the Sony board had their time wasted. They had to go back and pretty much redo the entire game, which is now what you see today. One presumes Sony has learnt from this mistake.
The vision for The Eye of Judgment will handle a lot of different types of lighting (halogen, fluorescent, incandescant etc) as well as bright and dim conditions. It's not perfect, of course - it won't read on the surface of the sun or in pitch darkness, and it's best in a well-lit room. So, yes, lots of learning from that particular mistake - the Sony team have developed this as a worldwide product (and we've used the camera in Europe, Asia, and America already, so we know it works).
I smell someone in the know!
Hey person in the know, I have questions for you:
- Is there going to be an option to play like normal online, without the anti-cheat stuff? Like, for friends who trust each other.
- For online play in general, how are the two cameras broadcasting the "same" playfield handled in regards to what gets displayed on the TV?
My only fear is that booster packs will either be to expensive or impossible to find. This scratches the very same itch that Culdcept Saga will (if it ever decides to come out in the states).
Actually, Culdcept plus eye toy support.... :!:
It is coming. Apparently it takes a long time to translate, though.
Need to update op with image.
I really wonder what else they could do with this.