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The Eye of Judgment - Augmented Reality at Home?

BitstreamBitstream Registered User regular
edited August 2007 in Games and Technology
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<Bamelin's OP is way better>
Bamelin wrote: »
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Hot Damn! Eye of Judgement smoking hot Gameplay and InterviewVids!

If there is any one game that will make me run out to grab a PS3 ... this is the game.

I've been a CCG junkie in the past ... and this combines two of my most cherished hobbies in life.

Gameplay Movie 4 gives a feel for how the cards will work. Also a nice long interview about the game as well. Sounds like it's going to be a full fledge CCG, with expansions, booster packs and so forth. Wizards of the Coast and Hasbro are involved in making the game and booster pack distribution.

For those saying it won't sell, from what I understand this type of gaming is extremely popular in Japanese Arcades right now ... I have a feeling the game will do extremely well in Japan and could possibly catch fire here in North America too.

Watch the Interview Vid ... it lay's it all out how the game works.

edit:

Gameplay Preview Article at Gamespot
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<Old post starts here>

From Kotaku, via the PA frontpage:

The Eye of Judgment

Am I the only one blown away by this game? I was really surprised to see no thread on this, especially since Tycho mentioned it in yesterday's post. I remember hearing about it briefly at last year's E3, but it was quickly drowned out by a wave of lol sony. Unfortunately, it looks like there still isn't a lot of info on the game yet. Also unfortunate is the fact that I don't own or plan to own a PS3, and will probably never get to play this.

The Eye of Judgment looks to be the next big application of Augmented Reality for home use (up until now the EyeToy was pretty much it, and nothing fantastic imo). Using the new higher-def EyeToy setup for the PS3, Judgment overlays animated CG characters on the real-life playing field, reading the cards in play and playing out their moves "in real life", and even allows some physical interaction between the players and their characters. Picture the VR stuff from Yugioh (finally, the one episode of that show I saw is useful!). There's a tech demo video from E3 at IGN.

While the game itself doesn't look terribly exciting, the technical concept makes my pants tight. Hopefully someone with a bigger existing IP (Nintendo, I'm looking in your direction) will see the potential in this and make something awesome. I do wonder, though, if the other consoles have the sheer power to pull this off. I hope so; the idea of playing Pokemon on something like this for the Wii makes me feel all tingly, and I don't even play Pokemon.

Man, between this and Little Big World I find myself actually wanting a PS3 now.

Bitstream on
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Posts

  • DelzhandDelzhand Registered User, Transition Team regular
    edited April 2007
    I know that this is the first of it's type, and I really hope it does well - I like the idea. But I just watched the e3 tech demo, and I was really hoping that the card tracking would be a bit more... precise. Cards get moved around and then a few seconds later the creature just sort of warps to the new position...

    Delzhand on
  • BitstreamBitstream Registered User regular
    edited April 2007
    Delzhand wrote: »
    I know that this is the first of it's type, and I really hope it does well - I like the idea. But I just watched the e3 tech demo, and I was really hoping that the card tracking would be a bit more... precise. Cards get moved around and then a few seconds later the creature just sort of warps to the new position...
    I imagine that's gotten a lot better in the year they've had to work on it, and it doesn't release until fall. Plenty of time to iron out animations.

    Bitstream on
  • DelzhandDelzhand Registered User, Transition Team regular
    edited April 2007
    Ah. That is reassuring. I just hope that gamers won't be expected to buy random "booster" packs. They're the reason I don't play CCG's. I'd rather not surf eBay and pay some random guy 4.37 for Badass Dragon's card. Though I guess it beats the alternative, which is buying 14 packs of 8 shrink wrapped cards hoping for the Badass Dragon.

    Delzhand on
  • PeewiPeewi Registered User regular
    edited April 2007
    I vaguely remember hearing about this. It seems neat, but I'm not really interested in it.

    Peewi on
  • CouscousCouscous Registered User regular
    edited April 2007
    How is this different than the Eyetoy games?

    Couscous on
  • LewiePLewieP Registered User regular
    edited April 2007
    titmouse wrote: »
    whats the difference between this and the Eyetoy games?

    about $500
    I had to reword what you said to make my joke work...

    LewieP on
  • BitstreamBitstream Registered User regular
    edited April 2007
    titmouse wrote: »
    How is this different than the Eyetoy games?
    Well, technically it is an EyeToy game, but I guess the difference is that the camera reads the type and position of cards on a table for input rather than the position of your hands. It's pretty much the same thing, just a more elegant application.

    [Edit] - that too, LewieP.

    Bitstream on
  • bongibongi regular
    edited April 2007
    eyetoy is and was very fun with a few people and possibly some alcohol

    bongi on
  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    edited April 2007
    Delzhand wrote: »
    Ah. That is reassuring. I just hope that gamers won't be expected to buy random "booster" packs. They're the reason I don't play CCG's. I'd rather not surf eBay and pay some random guy 4.37 for Badass Dragon's card. Though I guess it beats the alternative, which is buying 14 packs of 8 shrink wrapped cards hoping for the Badass Dragon.

    That is my fear regarding this game. I sunk a lot of time and money into Magic when I was a kid, and I'm not prepared to go through it again, this time with a $500 introductory fee.

    Bursar on
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  • MattieMattie Registered User regular
    edited April 2007
    Wasn't there some Vaporware company that made something like this a couple years ago?

    Mattie on
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  • agoajagoaj Top Tier One FearRegistered User regular
    edited April 2007
    Why aren't the cards virtual too?

    agoaj on
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  • CouscousCouscous Registered User regular
    edited April 2007
    Bursar wrote: »
    Delzhand wrote: »
    Ah. That is reassuring. I just hope that gamers won't be expected to buy random "booster" packs. They're the reason I don't play CCG's. I'd rather not surf eBay and pay some random guy 4.37 for Badass Dragon's card. Though I guess it beats the alternative, which is buying 14 packs of 8 shrink wrapped cards hoping for the Badass Dragon.

    That is my fear regarding this game. I sunk a lot of time and money into Magic when I was a kid, and I'm not prepared to go through it again, this time with a $500 introductory fee.

    You mean a 599 introductory fee.
    Is this just a card game or is it a collectible card game?

    Couscous on
  • bongibongi regular
    edited April 2007
    agoaj wrote: »
    Why aren't the cards virtual too?

    presumably because you need a uniform shape the software recognises

    bongi on
  • graizurgraizur __BANNED USERS regular
    edited April 2007
    Does every one remember the Minority Report controls Sony was talking about 3 years ago?

    graizur on
  • SiliconStewSiliconStew Registered User regular
    edited April 2007
    bongi wrote: »
    agoaj wrote: »
    Why aren't the cards virtual too?

    presumably because you need a uniform shape the software recognises

    It looks like the camera is just reading those black bars on the cards like a UPC code to tell it which card it is. If that's true, it wouldn't last very long if it is supposed to be a CCG. You could dupe cards with a Post-It and a marker.

    SiliconStew on
    Just remember that half the people you meet are below average intelligence.
  • bongibongi regular
    edited April 2007
    well presumably you can see the other player is cheating (i'm assuming it's built for online play) and call him a fag/report him/insult his mom or whatever

    bongi on
  • DieboldDiebold __BANNED USERS regular
    edited April 2007
    bongi wrote: »
    well presumably you can see the other player is cheating (i'm assuming it's built for online play) and call him a fag/report him/insult his mom or whatever

    Wow that's really terrible advice. The other player may end up pulling out their dick or shoving the camera up their ass.

    Diebold on
  • graizurgraizur __BANNED USERS regular
    edited April 2007
    I wonder what kind of monster they have for that...

    graizur on
  • bongibongi regular
    edited April 2007
    Diebold wrote: »
    bongi wrote: »
    well presumably you can see the other player is cheating (i'm assuming it's built for online play) and call him a fag/report him/insult his mom or whatever

    Wow that's really terrible advice. The other player may end up pulling out their dick or shoving the camera up their ass.

    and this is a bad thing because

    bongi on
  • DieboldDiebold __BANNED USERS regular
    edited April 2007
    bongi wrote: »
    Diebold wrote: »
    bongi wrote: »
    well presumably you can see the other player is cheating (i'm assuming it's built for online play) and call him a fag/report him/insult his mom or whatever

    Wow that's really terrible advice. The other player may end up pulling out their dick or shoving the camera up their ass.

    and this is a bad thing because

    of the children

    Diebold on
  • bongibongi regular
    edited April 2007
    Diebold wrote: »
    bongi wrote: »
    Diebold wrote: »
    bongi wrote: »
    well presumably you can see the other player is cheating (i'm assuming it's built for online play) and call him a fag/report him/insult his mom or whatever

    Wow that's really terrible advice. The other player may end up pulling out their dick or shoving the camera up their ass.

    and this is a bad thing because

    of the children

    pssh

    bongi on
  • AngelHedgieAngelHedgie Registered User regular
    edited April 2007
    I remember that my first thought when I heard of this game was a bit of pondering of how many Konami execs committed seppuku when they saw this...

    AngelHedgie on
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  • eaglearchereaglearcher Registered User regular
    edited April 2007
    What's going to stop someone with a very high quality printer from going online and print out the uberest of cards?

    eaglearcher on
  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    edited April 2007
    Embedded microchips with RFID tags?

    Bursar on
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  • CouscousCouscous Registered User regular
    edited April 2007
    How much will this game cost?

    Couscous on
  • FlayFlay Registered User regular
    edited April 2007
    While I'm not sure this'll be my kind of game, but this is still a pretty neat idea. I guess sony has finally taken a step in the right direction, and even though I don't think I'll ever own a PS3, I still hope they make more use of this technology in the future.

    Flay on
  • DashuiDashui Registered User regular
    edited April 2007
    I think it's a neat game, but I could only see myself playing it with a group of people. Offline multiplayer with friends could be a blast in this type of game.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • HullabalooHullabaloo Registered User regular
    edited April 2007
    Man that picture in the OP with the guy holding the card in his hand has me all kinds of curious about this game (and the technology behind it). Has there been much detail about what the rules and stuff of the card game are yet?

    Also I don't think i'd be the only one who would be worried about online multiplayer for this. $5 on someones manberrys entering the game in at least one multiplayer session (thats if they actually show you the video fotage of the cards being put into play, so this may not be an issue.)

    Hullabaloo on
    Xbox ID: Oggie Rock
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited April 2007
    I immediately thought of Magic, then I was excited, then I was horrified.

    If I do get a PS3 some time in the future I do kinda hope they will have Magic for it. . . sorta, I mean it'd be cool, but damn I kicked my habit years ago and it cost me dearly.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited April 2007
    i don't care about this.

    wow i do something in real life and something happens on a screen?
    i've been doing that all my life by pressing BUTTONS.

    no thanks.

    if that picture was real,as in if the card projected such a monster onto itself, THEN i would be excited.

    Klyka on
    SC2 EU ID Klyka.110
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  • jackaljackal Fuck Yes. That is an orderly anal warehouse. Registered User regular
    edited April 2007
    titmouse wrote: »
    How much will this game cost?

    599 US dollars

    no wait...

    jackal on
  • eaglearchereaglearcher Registered User regular
    edited April 2007
    Klyka wrote: »
    i don't care about this.

    wow i do something in real life and something happens on a screen?
    i've been doing that all my life by pressing BUTTONS.

    no thanks.

    if that picture was real,as in if the card projected such a monster onto itself, THEN i would be excited.

    Ok, I don't think this game will be successful, but the idea would be that with this setup, the opponents wouldn't know what cards you're holding (pun intended). Kinda like GC-GBA link. That can't be accomplished by a TV screen and buttons.

    Nevertheless, I simply cannot see this game work online.

    eaglearcher on
  • TxdoHawkTxdoHawk Registered User regular
    edited August 2007
    Originally, when I saw this at the infamous E3 conference, I thought it was neat, but quickly forgot about it, as I wasn't planning on picking up a PS3 anytime soon.

    After I picked up a PS3 two weeks ago, I was still skeptical that the game would have any decent gameplay mechanics.

    Now, hands-on reports seem to be pouring in from demos at conventions and industry events...and the overall response seems very, very encouraging.

    Like everyone else, I think the overlap between PS3 owners and CCG fanatics isn't going to be big enough to make a stable community beyond the hardcore.

    But at least they have figured out online play...from what I've read, you register a deck of cards by scanning them all in, and when you draw a card, the console randomly picks a card, you're told what you drew, and you add that particular card to your hand. Not the most convenient approach, but that plus smart rule enforcement should ensure fair online play, which is definitely going to be needed for a title this niche.

    TxdoHawk on
    TuxedoHawk.png
  • LewishamLewisham Registered User regular
    edited August 2007
    Hullabaloo wrote: »
    Man that picture in the OP with the guy holding the card in his hand has me all kinds of curious about this game (and the technology behind it).

    Having investigated something similar for my Master's thesis (and no, I didn't actually implement it) it's a relatively simple machine vision problem. That's not to say it's easy; machine vision is bloody hard, it's just one of those problems that we know pretty well how to deal with.

    The main reason is it "simple" is that the game knows what the cards looks like, so given recognisable enough data on the card itself (read: pictures) it can work out the skew, rotation and distance of the card, and generate the 3D model on top accordingly.

    Depending on their algorithm, the difficulty may lie in the lighting on the card. If it is too dark/bright or the card moves around between shadows, it may screw up. This was what kiboshed the original EyeToy project, after the researchers from the UK took it to Sony in Japan and found out it didn't work under Japan's fluorescent lights, and the Sony board had their time wasted. They had to go back and pretty much redo the entire game, which is now what you see today. One presumes Sony has learnt from this mistake.

    Lewisham on
  • pbarclaypbarclay Registered User new member
    edited August 2007
    Lewisham wrote: »
    Depending on their algorithm, the difficulty may lie in the lighting on the card. If it is too dark/bright or the card moves around between shadows, it may screw up. This was what kiboshed the original EyeToy project, after the researchers from the UK took it to Sony in Japan and found out it didn't work under Japan's fluorescent lights, and the Sony board had their time wasted. They had to go back and pretty much redo the entire game, which is now what you see today. One presumes Sony has learnt from this mistake.

    The vision for The Eye of Judgment will handle a lot of different types of lighting (halogen, fluorescent, incandescant etc) as well as bright and dim conditions. It's not perfect, of course - it won't read on the surface of the sun or in pitch darkness, and it's best in a well-lit room. So, yes, lots of learning from that particular mistake - the Sony team have developed this as a worldwide product (and we've used the camera in Europe, Asia, and America already, so we know it works).

    pbarclay on
  • TxdoHawkTxdoHawk Registered User regular
    edited August 2007
    pbarclay wrote: »
    Lewisham wrote: »
    Depending on their algorithm, the difficulty may lie in the lighting on the card. If it is too dark/bright or the card moves around between shadows, it may screw up. This was what kiboshed the original EyeToy project, after the researchers from the UK took it to Sony in Japan and found out it didn't work under Japan's fluorescent lights, and the Sony board had their time wasted. They had to go back and pretty much redo the entire game, which is now what you see today. One presumes Sony has learnt from this mistake.

    The vision for The Eye of Judgment will handle a lot of different types of lighting (halogen, fluorescent, incandescant etc) as well as bright and dim conditions. It's not perfect, of course - it won't read on the surface of the sun or in pitch darkness, and it's best in a well-lit room. So, yes, lots of learning from that particular mistake - the Sony team have developed this as a worldwide product (and we've used the camera in Europe, Asia, and America already, so we know it works).

    I smell someone in the know!

    Hey person in the know, I have questions for you:

    - Is there going to be an option to play like normal online, without the anti-cheat stuff? Like, for friends who trust each other.

    - For online play in general, how are the two cameras broadcasting the "same" playfield handled in regards to what gets displayed on the TV?

    TxdoHawk on
    TuxedoHawk.png
  • chamberlainchamberlain Registered User regular
    edited August 2007
    I am unreasonably excited about this game.

    My only fear is that booster packs will either be to expensive or impossible to find. This scratches the very same itch that Culdcept Saga will (if it ever decides to come out in the states).

    Actually, Culdcept plus eye toy support.... :!:

    chamberlain on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited August 2007
    My only fear is that booster packs will either be to expensive or impossible to find. This scratches the very same itch that Culdcept Saga will (if it ever decides to come out in the states).

    It is coming. Apparently it takes a long time to translate, though.

    UnbreakableVow on
  • ze swift classze swift class Registered User regular
    edited August 2007
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    Need to update op with image.


    I really wonder what else they could do with this.

    ze swift class on
  • BitstreamBitstream Registered User regular
    edited August 2007
    OP updated.

    Bitstream on
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