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[Total War] Roman man-things main-kill each other in Empire Divided for Rome II!
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Rat Ogres need to cycle charge unless its a missile troop. They are a shock cav unit in a sense. Except nowhere near the armor of actual shock cav
Kinda the same deal with Kroxigors save they are not a runner unit, more like super heavy infantry. You dont send them in by themselves, you use them to augment another unit and punch a hole in the enemy line.
That helps cover one of monstrous units' biggest flaws of low model count per unit.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Is there a way to rotate them in a 360 degree turn style while doing alt plus left click?
Monstrous infantry also dont completely wreck unit cohesion either when they fight along with a friendly unit. Trex Krokgar and Stegs are notorious for busting up your own front line as well as the enemy's. More models exposed means more models taking damage instead of holding the line long enough for you to finish rolling up a flank.
Large units are good too, but they work apart from the main line.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Yep, ctrl should work
TBF to Romance of the Three Kingdoms, it's usually pretty clear that the various heroes aren't just bashing their way through an entire army by themselves a la Dynasty Warriors, but rather armies line up opposing each other, and then various famous warriors from each side come forward, yell insults, and have individual fights for honor. And that sort of more ritualized, aristocratic combat wasn't unheard of in many parts of the world at various times.
Not that Romance of the 3 Kingdoms is accurate, and as I recall the age of individual combat had already been long past in China by then, but it's not just entirely blowing smoke, either.
This setup is everything I wanted from an Empire army.
Kroxigors hit more units so their damage is spread out more. That makes them great against infantry with lots of low hit point models like Skave, but not so good against infantry with fewer high hit point models like Chaos Warriors and Black Orcs.
The last of the three kingdoms was Wu.
If you make the Wu survive along enough and marry into the Tang family, can you become the Wu-Tang clan?
Edit: this is terrible. I thought three kingdoms happened in the 200s AD. It was also far fetched even then.
Edit 2: the clan preceeding the Tang were the (YO) Sui(!)
No because that's not how Chinese names worked. :P
If you married into the Tang family, you would've become a Tang. This also assumes that you would've been female, because women were the ones who married "into" a family. Men got to keep their names.
I have thought about this a lot, and it could be great, but there are a lot of ways it could be maybe problematic.
One being it would have to probably be late bronze age because we really don’t know much of how early bronze age armies fought, and what we do know doesn’t lead to a very interesting game (basic spear and archer infantry with no cavalry or chariots yet?)
So you go to the late bronze age, which is pretty cool tactically with mixed units (Think lothern sea guard), chariots, and light cav showing up, but there are still major things we don’t know. The fall of the bronze age is difficult to model because we really don’t know what was going on, just that several big players were weakened and collapsed. There were sea people invasions, but we don’t know really who they were or how they fought (there is some speculation they may have been proto-greeks or italic peoples, but again no idea how they actually fought). There may have been some steppe nomad invasions, there may have been some big natural disasters? So how do you handle that in game? Maybe set it a couple of hundred years before that?
Regardless it could be a good game but probably would involve some serious speculation and outright invention.
I’d honestly think early iron age (from to time whatever crazy shit that ended the bronze age resolved and things settled, maybe 6-700bc to the rise of the achemainads) might be a better setting.
*slow clap*
At the very moment I'm writing this "Stormvermarines" is a googlewhackblatt.
-Antje Jackelén, Archbishop of the Church of Sweden
They could put Japan and indochina in.
-Antje Jackelén, Archbishop of the Church of Sweden
And I'm wondering how difficulty levels are going to be balanced for them. Increased army upkeep cost is the biggest factor (along with public order), but tomb kings don't have upkeep.