Hey, Everypony! I'm looking for a few good friends looking to go on a lighthearted, fun adventure. Tails of Equestria
is a game of positivity and friendship, where fighting is not usually the best way forward (though it is sometimes inevitable). This is a world ruled by the Elements of Harmony
, energy that represents the various aspects of friendship, and how they combine to create magic stronger than anything else.
In this game you'll be playing as young Ponies in Ponyville, fresh off discovering their Cutie Marks, who get swept up in adventure. This is the Equestria from the show, and so the Mane Six are a definite presence, as is everything else you'd expect.
Tails of Equestria uses a simple system of Traits (Mind, Body, and Charm) plus Talents (Flying, Telekinesis, Dancing) to generate a pool of dice (ranging from d4 to d20) that are rolled, with the highest die being selected and compared against a test difficulty. And that is pretty much it. Ponies can work together as a group to make challenges easier, or to pool their successes, but otherwise it is exactly like it sounds: If you want to kick down that door, and you have a Body of d8 and a talent for Bucking at d6, then you get to roll both and pick the highest, hoping to beat whatever DC was set for the test. Combat, known as Scuffling, works the same way. Body vs Body is rolled, and the Pony who wins deals Stamina "damage" equal to whatever they rolled (that's right, not the difference, but whatever was rolled.), so can be fairly taxing, especially for young Ponies, though fear not, dropping to zero Stamina only means you're knocked out, emotionally devastated, or some other temporary setback.
Beyond those mechanics, you'll find one last system that brings the Power of Friendship to life, and that is a resource known as Tokens of Friendship
. Friendship can be spent to reroll dice, exchange a die for a d20, or simply pass a test outright, in addition to being used in a similar fashion to Fate Points to make small narrative tweaks. Unlike Fate, however, these points can be freely shared, and in fact, are more powerful when used in such a way. You earn a hefty pool simply by creating a character and then leveling up, but they can also be earned throughout the adventure by falling prey to your personal Quirk
, or simply by being a good friend.
Pony Characters (PCs)
PCs are fairly easy to make, and very easily personalized. Follow the following, include a nice description of your Pony and Cutie Mark, and you're good to go!
There are 3 types of Ponies that you can select from:
Earth Ponies are usually strong and brave and connected to the world of Equestria, though obviously characters like Pinkie Pie shrug this stereotype. You receive the bonus Talent Stout Heart (d6), which raises their Body stat and gives them a once-a-session boost to overcome any challenge.
Pegasi are the Ponies responsible for the weather and are known to be quite competitive. Again, Fluttershy is an example showing the true range. You receive the bonus Talent Fly (d6), which, unsurprisingly, allows you to fly!
Unicorns are Ponies able to wield magic, from minor and specialized to potentially awe-inspiring. You receive the bonus Talent Telekinesis (d6) that allows you to move objects or create light from your horn.
Traits & Stamina
A Pony is made up of 3 Traits.
Body, which determines your overall fitness. This covers strength, agility, and resilience.
Mind, which represents your higher faculties. This covers intelligence, wisdom, and empathy.
And lastly, Charm, which, unlike most systems, is not a dump stat here! It covers your creativity, kindness, or simply how adorable you are.
These 3 stats will range from a d4 to a d20. When creating your character, you decide whether to be Brawny or Brainy, making either your Body or Mind stat a d6, and the other a d4. An Earth Pony further increases their Body die by 1 additional size as a result of their Stout Heart Talent. All Ponies start with a d6 in Charm.
Two quick examples:
You want a character like Fluttershy, so you would make Body as your d4, Mind your d6, and then get Charm at d6 automatically. Statline would be: Body (d4) / Mind (d6) / Charm (d6)
Or you want a character like Pinkie Pie, so you would make Body your d4, Mind as your d6, then get Charm at d6. Then you would boost Body to D6 from your Stout Heart trait, resulting in Body (d6) / Mind (d6) / Charm (d6)
Then for Stamina.
Body and Mind combined produce your Stamina, which is essentially your HP. So, Pegasus and Unicorn PCs will start with 10 Stamina (d4 + d6 = 10), while Earth Pony PCs will start with 12. (d6 + d6 = 12).
Stamina can be healed by resting (at the rate of 1/day) and by eating a decent meal (1 or 2/meal, but you can't just eat a bushel of apples to fully heal or anything)
You must select at least 1 Quirk which will be your Main Quirk, but you can have up to 2 total. Quirks are your Ponies major flaw(s), something that will potentially get in the way at an inopportune time. Something like being Fear of Spiders, or Too Silly, or Bossy.
Some Quirks can be picked up later and be temporary or permanent, based on how things play out (such as injuries or new fears). You must always have at least 1 Main Quirk, however.
Whenever your Quirk stops you from doing something important, you earn a Token of Friendship. (Note, it has to be something that truly impedes you at an important time to earn the Token. If you just avoid some cobwebs in the corner, that's not going to cut it, but if you're paralyzed with fear and unable to pull the super important lever because its covered in spider-webs? Now we're talking, even if someone else is there to easily fill in.
Some example Quirks (feel free to pick from this list or come up with something on your own)
Allergy (to something), Asthma, Blunt, Bossy, Fear (of something), Forgetful, Memememememe!, Messy, Naive, Neat Freak, Needs Glasses, Oooohh...Shiny!, Overconfident, Short Attention Span, Short Fuse, Super-Shy, Too Silly.
Beyond your Traits, Ponies are made up of their Talents. Their first Talent is determined by the type of Pony they are, the second Talent is the one that triggers him or her earning their Cutie Mark! This is the Talent that will generally be their calling in life, around which most of their other Talents will revolve. For Fluttershy, its her ability to speak to animals, for Rainbow Dash, its her ability to fly, and for Pinkie Pie its throwing parties!
At Pony creation you get to take one Talent, and as explained above, this Talent should be representative of your Pony's main "thing". You may choose a Talent you already have (such as Rainbow Dash with Fly), and if you do, you increase the die size by 1, from d6 to d8.
Here are a sample of Talents, but feel free to create something new if nothing quite fits!
Pegasi Only-- Cloud Wrangling (limited weather control), Fly
Unicorns Only-- Telekinesis, Forcefield, Teleport, Stun Ray, Locate
Earth Pony Only--Pony Of All Trades (1-per-session die that can be used for any challenge), Healing Touch, Stout Heart.
Creative Flair (Charm-based) Pick 1 per time taken: things like Baking, Comedy, Drama, Fashion, Music, Painting, or Sculpting.
Keen Knowledge (Mind-based) Pick 1 per time taken: things like Art, Biology, Chemistry, Geography, History, Magic, Math, or Physics.
Special Skill (Body-based) Pick 1 per time taken: things like Bucking, Climbing, Dancing, Flying, Juggling, Jumping, Running, or Sneaking.
Pony Sense (Warnings of danger), Speak with Animals, The Stare (freeze or potentially control a target)
If you have any questions about any of these, feel free to ask, and of course feel free to come up with something else if need be!
Element of Harmony
Every Pony is aligned with one of the Elements of Harmony, which are representations of the various aspects of Friendship. There are 6 elements, as follows:
Kindness, embodied by Fluttershy, represented by a pink butterfly.
Generosity, embodied by Rarity, represented by a purple diamond.
Laughter, embodied by Pinkie Pie, represented by a blue balloon.
Loyalty, embodied by Rainbow Dash, represented by a red lightning bolt.
Honesty, embodied by Applejack, represented by an orange apple.
and Magic, embodied by Twilight Sparkle, represented by a magenta star.
Each Element is telling about the Pony's personality. It doesn't determine how they always act, and it can even change as the Pony grows up or experiences something life-changing. Each Element has its positives and negatives (Kindness can lead to being walked over, or Honesty can hurt, for example). The only potentially confusing one is Magic, which represents that the Pony is fairly balanced in possessing all the other Elements, but at the same time, only really shines when they are with their friends, and can be saddled with the responsibility of keeping their friends together.
There is no mechanical effect on your Pony (as far as stats go) for whichever Element you pick, however there might be things in the world that respond to a Pony of a certain Element, such as a chest that will only open for somepony aligned to Generosity!
Money & Equipment
Each Pony is going to start with 400 bits, which is Equestria's form of money. Most day-to-day life needs don't actually require money, especially around Ponyville, but should you make adventuring a habit, you may find use for it. Things like Barding (armor) can be purchased, fancy clothes, or kits to upgrade your dice on various checks (such as party supplies for throwing a party).
For the first adventure, we likely won't need this, so I'm not going to list everything, but if there's some sort of item you maybe want your Pony to have right off the bat, feel free to speak up and I can give you some ideas on price!
And I think that's it! I've been in the mood to play something happy and lighthearted, and hopefully a few other people would be interested in something like that as well. Feel free to submit a Pony below.