As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
Options

[Heroes of the Storm 2.0] Sign-ups open for PAC Nexus Throwdown VI! Hit me up!

1505153555699

Posts

  • Options
    BlazeFireBlazeFire Registered User regular
    Played a few Chromie games last night for the first time. Wow is she fun!

  • Options
    NyhtNyht Registered User regular
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

  • Options
    morgan_cokemorgan_coke Registered User regular
    edited August 2017
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    morgan_coke on
    XBL: Morgan Coke Yes, there is a space, not an underscore. I'm old school like that.
    Battle.net: morgancoke#1589

    Titan's Creed: Jump first, don't ask questions, punch everything
  • Options
    DibbyDibby I'll do my best! Registered User regular
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    nah nah nah mate lemme tell it to you straight (RAP MASTER DIBBY IN THE HOU-- oh that's all i got nvm)

    get this right

    muradin

    with skullcracker

    and give 'em the axe

    MURDER THEM ALLLLLL

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • Options
    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Dibby wrote: »
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    nah nah nah mate lemme tell it to you straight (RAP MASTER DIBBY IN THE HOU-- oh that's all i got nvm)

    get this right

    muradin

    with skullcracker

    and give 'em the axe

    MURDER THEM ALLLLLL

    I get what you're saying here, but I still think Misha is better because Aspect of the Beast makes sure nobody ain't runnin' away.

    9uiytxaqj2j0.jpg
  • Options
    fortyforty Registered User regular
    edited August 2017
    shryke wrote: »
    forty wrote: »
    So... when does the terrible Hanamura brawl decide to do overtime?

    The payload escort brawl?

    It's like OW basically. Overtime starts when the timer runs out but someone from the pushing team is still in the cart's zone pushing it. As long as you are actively pushing/contesting the payload, the game will continue. The minute no one from the pushing team is in the zone, the timer quickly ticks down to zero and gg. I believe it goes back up to full if you run back into the zone.
    I don't play Overwatch so I'd have no idea how that works.
    when the timer runs out but someone from the pushing team is still in the cart's zone pushing it
    That must be why the game sometimes doesn't go into overtime. That's a little weird, having the game be extended for a few minutes just based on the exact positioning of the offensive team's heroes at the moment the timer happens to hit 0.

    That said, during overtime I don't think the counter "quickly ticks down to zero." Every time I've seen a game go to overtime, it still drags on for a while since the timer just ticks down at the normal 1 second per second rate.

    forty on
  • Options
    NyhtNyht Registered User regular
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.

    That's my gut feeling in speculation anyway.

  • Options
    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Well, also it's a lot easier to hit targets with an ability than an auto attack.

    Humor can be dissected as a frog can, but dies in the process.
  • Options
    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited August 2017
    forty wrote: »
    shryke wrote: »
    forty wrote: »
    So... when does the terrible Hanamura brawl decide to do overtime?

    The payload escort brawl?

    It's like OW basically. Overtime starts when the timer runs out but someone from the pushing team is still in the cart's zone pushing it. As long as you are actively pushing/contesting the payload, the game will continue. The minute no one from the pushing team is in the zone, the timer quickly ticks down to zero and gg. I believe it goes back up to full if you run back into the zone.
    I don't play Overwatch so I'd have no idea how that works.
    when the timer runs out but someone from the pushing team is still in the cart's zone pushing it
    That must be why the game sometimes doesn't go into overtime. That's a little weird, having the game be extended for a few minutes just based on the exact positioning of the offensive team's heroes at the moment the timer happens to hit 0.

    That said, during overtime I don't think the counter "quickly ticks down to zero." Every time I've seen a game go to overtime, it still drags on for a while since the timer just ticks down at the normal 1 second per second rate.

    The overtime timer is supposed to tick down faster the longer it goes on. So if the cart stalls in overtime for like 3 minutes and then you bounce all the attackers out contesting range it should instantly end. I don't know if they brought that over to HotS.

    The Escape Goat on
    9uiytxaqj2j0.jpg
  • Options
    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    They did

    Humor can be dissected as a frog can, but dies in the process.
  • Options
    kimekime Queen of Blades Registered User regular
    "The Crypt Queen"?

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
  • Options
    NeurotikaNeurotika Registered User regular
    I assume the Spider Queen from said map.

    Maybe Kelthuzad?

  • Options
    I needed anime to post.I needed anime to post. boom Registered User regular
    Cydea inc

    liEt3nH.png
  • Options
    DibbyDibby I'll do my best! Registered User regular
    edited August 2017
    guys guys guys

    these guesses are fine and dandy and all

    but we all know there's only one real answer here

    WIFE'ARAK, WIFE OF ANUB'ARAK

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • Options
    I needed anime to post.I needed anime to post. boom Registered User regular
    Dibby wrote: »
    guys guys guys

    these guesses are fine and dandy and all

    but we all know there's only one real answer here

    WIFE'ARAK, WIFE OF ANUB'ARAK

    Arthas is already in the game tho

    liEt3nH.png
  • Options
    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    For a moment there I thought you said Mankirk's wife, the newest stealth character.

    Humor can be dissected as a frog can, but dies in the process.
  • Options
    Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited August 2017
    I saw someone in the Twitter replies guess Harrison Jones which isn't the worst guess for that.

    Edit: I find the style really curious.. Looks like a cartoon or maybe comic. Are they going to do some kind of cartoon intro for the hero? (which would be rad) And does that style play into who the hero is?

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • Options
    Knight_Knight_ Dead Dead Dead Registered User regular
    Kel'thuzad controlled crypt lords so maybeeeee

    It's going to be something silly isn't it :(

    aeNqQM9.jpg
  • Options
    I needed anime to post.I needed anime to post. boom Registered User regular
    it's deathwing

    liEt3nH.png
  • Options
    Knight_Knight_ Dead Dead Dead Registered User regular
    it's deathwing

    I still hope they make a spine of deathwing map, that'd be awesome and allow for deathwing's huge scale to work.

    aeNqQM9.jpg
  • Options
    I needed anime to post.I needed anime to post. boom Registered User regular
    Warlock82 wrote: »
    I saw someone in the Twitter replies guess Harrison Jones which isn't the worst guess for that.

    Edit: I find the style really curious.. Looks like a cartoon or maybe comic. Are they going to do some kind of cartoon intro for the hero? (which would be rad) And does that style play into who the hero is?

    it's deathwing

    Xq9DqaW.jpg

    liEt3nH.png
  • Options
    Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited August 2017
    Knight_ wrote: »
    it's deathwing

    I still hope they make a spine of deathwing map, that'd be awesome and allow for deathwing's huge scale to work.

    Deathwing feels players on his right side and is about to roll right!
    Deathwing feels players on his left side and is about to roll left!
    Deathwing feels players on his right side and is about to roll right!
    Deathwing feels players on his left side and is about to roll left!
    Deathwing feels players on his right side and is about to roll right!
    Deathwing feels players on his left side and is about to roll left!

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • Options
    shrykeshryke Member of the Beast Registered User regular
    Nyht wrote: »
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.

    That's my gut feeling in speculation anyway.

    I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.

    Well, also it's a lot easier to hit targets with an ability than an auto attack.

    AAs are point and click. The stronger abilities are generally skillshots.

  • Options
    fortyforty Registered User regular
    Crypt Queen, wife of the Cryptkeeper.

  • Options
    I needed anime to post.I needed anime to post. boom Registered User regular
    Steve Bannon

    liEt3nH.png
  • Options
    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    maybe it's KT

    you know, a second version of Kael'thas

    9uiytxaqj2j0.jpg
  • Options
    AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    Steve Bannon

    I mean, they let Gul'dan in, but that still seems suspect.

  • Options
    NyhtNyht Registered User regular
    Auralynx wrote: »
    Steve Bannon

    I mean, they let Gul'dan in, but that still seems suspect.

    Gul'bannon skin incoming?

  • Options
    NyhtNyht Registered User regular
    shryke wrote: »
    Nyht wrote: »
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.

    That's my gut feeling in speculation anyway.

    I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.

    Well, also it's a lot easier to hit targets with an ability than an auto attack.

    AAs are point and click. The stronger abilities are generally skillshots.

    Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.

  • Options
    shrykeshryke Member of the Beast Registered User regular
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.

    That's my gut feeling in speculation anyway.

    I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.

    Well, also it's a lot easier to hit targets with an ability than an auto attack.

    AAs are point and click. The stronger abilities are generally skillshots.

    Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.

    Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.

  • Options
    NobodyNobody Registered User regular
    Auralynx wrote: »
    I had to explain the joke in the thread title (at least in context to the thread) to my wife. I dunno if anyone else has had to explain an internet joke like that before.

    It made it funnier
    To me anyway

    Not to take the wind out of your sales, but I promise you people have had to explain jokes when they migrate around the internet before. It does feel cool to be the one in the know, though!

    I'm pretty sure nobody here is going to get "fb- is the father," for an example.

    Well, I actually do :p

  • Options
    NyhtNyht Registered User regular
    shryke wrote: »
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.

    That's my gut feeling in speculation anyway.

    I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.

    Well, also it's a lot easier to hit targets with an ability than an auto attack.

    AAs are point and click. The stronger abilities are generally skillshots.

    Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.

    Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.

    Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.

  • Options
    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    I'm just gonna say that Stim Drone is some outright bullshit when used correctly and most people are just bad at using it.

    9uiytxaqj2j0.jpg
  • Options
    shrykeshryke Member of the Beast Registered User regular
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.

    That's my gut feeling in speculation anyway.

    I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.

    Well, also it's a lot easier to hit targets with an ability than an auto attack.

    AAs are point and click. The stronger abilities are generally skillshots.

    Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.

    Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.

    Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.

    That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.

  • Options
    NyhtNyht Registered User regular
    edited August 2017
    shryke wrote: »
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.

    That's my gut feeling in speculation anyway.

    I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.

    Well, also it's a lot easier to hit targets with an ability than an auto attack.

    AAs are point and click. The stronger abilities are generally skillshots.

    Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.

    Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.

    Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.

    That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.

    It sounds like we two people on the internet strongly disagree with one another.

    I also imagine water is still wet :biggrin:

    Nyht on
  • Options
    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    shryke wrote: »
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.

    That's my gut feeling in speculation anyway.

    I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.

    Well, also it's a lot easier to hit targets with an ability than an auto attack.

    AAs are point and click. The stronger abilities are generally skillshots.

    Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.

    Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.

    Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.

    That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.

    I think Nyht's point is more like a Nano Boosted Chromie combo being able to one-shot tanks (or thereabouts) being a bad idea, Shryke. Which is certainly fair, I'm not looking to make the game burstier.

    9uiytxaqj2j0.jpg
  • Options
    Knight_Knight_ Dead Dead Dead Registered User regular
    shryke wrote: »
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.

    That's my gut feeling in speculation anyway.

    I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.

    Well, also it's a lot easier to hit targets with an ability than an auto attack.

    AAs are point and click. The stronger abilities are generally skillshots.

    Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.

    Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.

    Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.

    That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.

    I think Nyht's point is more like a Nano Boosted Chromie combo being able to one-shot tanks (or thereabouts) being a bad idea, Shryke. Which is certainly fair, I'm not looking to make the game burstier.

    Maybe they should nerf chromie into the ground and make her kit fun to play against and not toxic garbage.

    Little point to a skillshot mage with no mana constraint and short cooldowns.

    aeNqQM9.jpg
  • Options
    shrykeshryke Member of the Beast Registered User regular
    shryke wrote: »
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.

    That's my gut feeling in speculation anyway.

    I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.

    Well, also it's a lot easier to hit targets with an ability than an auto attack.

    AAs are point and click. The stronger abilities are generally skillshots.

    Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.

    Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.

    Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.

    That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.

    I think Nyht's point is more like a Nano Boosted Chromie combo being able to one-shot tanks (or thereabouts) being a bad idea, Shryke. Which is certainly fair, I'm not looking to make the game burstier.

    Butcher already does about the same without Stimdrone. It's not like we don't already have obscenely high damage AA heroes that can be massively boosted in strength. It's just the same thing, but now you might have to aim.

  • Options
    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Knight_ wrote: »
    shryke wrote: »
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    shryke wrote: »
    Nyht wrote: »
    Nyht wrote: »
    Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.

    In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh

    So basically Morales' Ult on Butcher or Leoric?

    Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.

    It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.

    EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.

    I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.

    That's my gut feeling in speculation anyway.

    I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.

    Well, also it's a lot easier to hit targets with an ability than an auto attack.

    AAs are point and click. The stronger abilities are generally skillshots.

    Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.

    Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.

    Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.

    That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.

    I think Nyht's point is more like a Nano Boosted Chromie combo being able to one-shot tanks (or thereabouts) being a bad idea, Shryke. Which is certainly fair, I'm not looking to make the game burstier.

    Maybe they should nerf chromie into the ground and make her kit fun to play against and not toxic garbage.

    Little point to a skillshot mage with no mana constraint and short cooldowns.

    oh hey dunktrain when did you get here

    :P

    9uiytxaqj2j0.jpg
Sign In or Register to comment.