Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
morgan_coke on
XBL: Morgan Coke Yes, there is a space, not an underscore. I'm old school like that.
Battle.net: morgancoke#1589
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
nah nah nah mate lemme tell it to you straight (RAP MASTER DIBBY IN THE HOU-- oh that's all i got nvm)
get this right
muradin
with skullcracker
and give 'em the axe
MURDER THEM ALLLLLL
Battle.net Tag: Dibby#1582
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
nah nah nah mate lemme tell it to you straight (RAP MASTER DIBBY IN THE HOU-- oh that's all i got nvm)
get this right
muradin
with skullcracker
and give 'em the axe
MURDER THEM ALLLLLL
I get what you're saying here, but I still think Misha is better because Aspect of the Beast makes sure nobody ain't runnin' away.
So... when does the terrible Hanamura brawl decide to do overtime?
The payload escort brawl?
It's like OW basically. Overtime starts when the timer runs out but someone from the pushing team is still in the cart's zone pushing it. As long as you are actively pushing/contesting the payload, the game will continue. The minute no one from the pushing team is in the zone, the timer quickly ticks down to zero and gg. I believe it goes back up to full if you run back into the zone.
I don't play Overwatch so I'd have no idea how that works.
when the timer runs out but someone from the pushing team is still in the cart's zone pushing it
That must be why the game sometimes doesn't go into overtime. That's a little weird, having the game be extended for a few minutes just based on the exact positioning of the offensive team's heroes at the moment the timer happens to hit 0.
That said, during overtime I don't think the counter "quickly ticks down to zero." Every time I've seen a game go to overtime, it still drags on for a while since the timer just ticks down at the normal 1 second per second rate.
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.
That's my gut feeling in speculation anyway.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Well, also it's a lot easier to hit targets with an ability than an auto attack.
Humor can be dissected as a frog can, but dies in the process.
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
So... when does the terrible Hanamura brawl decide to do overtime?
The payload escort brawl?
It's like OW basically. Overtime starts when the timer runs out but someone from the pushing team is still in the cart's zone pushing it. As long as you are actively pushing/contesting the payload, the game will continue. The minute no one from the pushing team is in the zone, the timer quickly ticks down to zero and gg. I believe it goes back up to full if you run back into the zone.
I don't play Overwatch so I'd have no idea how that works.
when the timer runs out but someone from the pushing team is still in the cart's zone pushing it
That must be why the game sometimes doesn't go into overtime. That's a little weird, having the game be extended for a few minutes just based on the exact positioning of the offensive team's heroes at the moment the timer happens to hit 0.
That said, during overtime I don't think the counter "quickly ticks down to zero." Every time I've seen a game go to overtime, it still drags on for a while since the timer just ticks down at the normal 1 second per second rate.
The overtime timer is supposed to tick down faster the longer it goes on. So if the cart stalls in overtime for like 3 minutes and then you bounce all the attackers out contesting range it should instantly end. I don't know if they brought that over to HotS.
The Escape Goat on
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
They did
Humor can be dissected as a frog can, but dies in the process.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
For a moment there I thought you said Mankirk's wife, the newest stealth character.
Humor can be dissected as a frog can, but dies in the process.
+3
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Warlock82Never pet a burning dogRegistered Userregular
edited August 2017
I saw someone in the Twitter replies guess Harrison Jones which isn't the worst guess for that.
Edit: I find the style really curious.. Looks like a cartoon or maybe comic. Are they going to do some kind of cartoon intro for the hero? (which would be rad) And does that style play into who the hero is?
I saw someone in the Twitter replies guess Harrison Jones which isn't the worst guess for that.
Edit: I find the style really curious.. Looks like a cartoon or maybe comic. Are they going to do some kind of cartoon intro for the hero? (which would be rad) And does that style play into who the hero is?
it's deathwing
+3
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Warlock82Never pet a burning dogRegistered Userregular
I still hope they make a spine of deathwing map, that'd be awesome and allow for deathwing's huge scale to work.
Deathwing feels players on his right side and is about to roll right!
Deathwing feels players on his left side and is about to roll left!
Deathwing feels players on his right side and is about to roll right!
Deathwing feels players on his left side and is about to roll left!
Deathwing feels players on his right side and is about to roll right!
Deathwing feels players on his left side and is about to roll left!
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.
That's my gut feeling in speculation anyway.
I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.
That's my gut feeling in speculation anyway.
I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.
Well, also it's a lot easier to hit targets with an ability than an auto attack.
AAs are point and click. The stronger abilities are generally skillshots.
Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.
That's my gut feeling in speculation anyway.
I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.
Well, also it's a lot easier to hit targets with an ability than an auto attack.
AAs are point and click. The stronger abilities are generally skillshots.
Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.
Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.
I had to explain the joke in the thread title (at least in context to the thread) to my wife. I dunno if anyone else has had to explain an internet joke like that before.
It made it funnier
To me anyway
Not to take the wind out of your sales, but I promise you people have had to explain jokes when they migrate around the internet before. It does feel cool to be the one in the know, though!
I'm pretty sure nobody here is going to get "fb- is the father," for an example.
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.
That's my gut feeling in speculation anyway.
I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.
Well, also it's a lot easier to hit targets with an ability than an auto attack.
AAs are point and click. The stronger abilities are generally skillshots.
Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.
Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.
Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
I'm just gonna say that Stim Drone is some outright bullshit when used correctly and most people are just bad at using it.
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.
That's my gut feeling in speculation anyway.
I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.
Well, also it's a lot easier to hit targets with an ability than an auto attack.
AAs are point and click. The stronger abilities are generally skillshots.
Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.
Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.
Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.
That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.
That's my gut feeling in speculation anyway.
I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.
Well, also it's a lot easier to hit targets with an ability than an auto attack.
AAs are point and click. The stronger abilities are generally skillshots.
Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.
Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.
Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.
That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.
It sounds like we two people on the internet strongly disagree with one another.
I also imagine water is still wet :biggrin:
Nyht on
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.
That's my gut feeling in speculation anyway.
I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.
Well, also it's a lot easier to hit targets with an ability than an auto attack.
AAs are point and click. The stronger abilities are generally skillshots.
Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.
Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.
Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.
That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.
I think Nyht's point is more like a Nano Boosted Chromie combo being able to one-shot tanks (or thereabouts) being a bad idea, Shryke. Which is certainly fair, I'm not looking to make the game burstier.
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.
That's my gut feeling in speculation anyway.
I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.
Well, also it's a lot easier to hit targets with an ability than an auto attack.
AAs are point and click. The stronger abilities are generally skillshots.
Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.
Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.
Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.
That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.
I think Nyht's point is more like a Nano Boosted Chromie combo being able to one-shot tanks (or thereabouts) being a bad idea, Shryke. Which is certainly fair, I'm not looking to make the game burstier.
Maybe they should nerf chromie into the ground and make her kit fun to play against and not toxic garbage.
Little point to a skillshot mage with no mana constraint and short cooldowns.
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.
That's my gut feeling in speculation anyway.
I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.
Well, also it's a lot easier to hit targets with an ability than an auto attack.
AAs are point and click. The stronger abilities are generally skillshots.
Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.
Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.
Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.
That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.
I think Nyht's point is more like a Nano Boosted Chromie combo being able to one-shot tanks (or thereabouts) being a bad idea, Shryke. Which is certainly fair, I'm not looking to make the game burstier.
Butcher already does about the same without Stimdrone. It's not like we don't already have obscenely high damage AA heroes that can be massively boosted in strength. It's just the same thing, but now you might have to aim.
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Can I be a kill joy and ask the title to be changed so I don't get dinged at work since it shows up in the address bar? Having to do this on my phone.
In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.
That's my gut feeling in speculation anyway.
I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.
Well, also it's a lot easier to hit targets with an ability than an auto attack.
AAs are point and click. The stronger abilities are generally skillshots.
Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.
Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.
Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.
That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.
I think Nyht's point is more like a Nano Boosted Chromie combo being able to one-shot tanks (or thereabouts) being a bad idea, Shryke. Which is certainly fair, I'm not looking to make the game burstier.
Maybe they should nerf chromie into the ground and make her kit fun to play against and not toxic garbage.
Little point to a skillshot mage with no mana constraint and short cooldowns.
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In any case, sorry about getting the ult wrong between Ana and Morales. However I still stand they fit similar space. Really thought Ana was attack speed too. Damage boosting mages seems a recipe for bad times. Li Ming resetting with that damage feels like it would be the same as putting in a cheat code heh
So basically Morales' Ult on Butcher or Leoric?
Lot's of ults fill similar space, just like lots of abilities do. Diablo and Garrosh and Artanis and Stitches all have repositions. Malfurion and Nova and Jaina and Tyrande and Kael'Thas all have a big aoe damage ult. Muradin and ETC both have stuns on Q and an escape/engage on E.
It's ok for heroes to be similar, with a large enough roster it's literally guaranteed. But having one or two similar abilities doesn't remotely mean they play the same at all.
EDIT: I still say the absolute best thing for Morales to Ult is a Misha with the Ferocious Bear ult or whatever on her. Just eats ppls face like a real bear would.
Battle.net: morgancoke#1589
Titan's Creed: Jump first, don't ask questions, punch everything
nah nah nah mate lemme tell it to you straight (RAP MASTER DIBBY IN THE HOU-- oh that's all i got nvm)
get this right
muradin
with skullcracker
and give 'em the axe
MURDER THEM ALLLLLL
Battle.net Tag: Dibby#1582
I get what you're saying here, but I still think Misha is better because Aspect of the Beast makes sure nobody ain't runnin' away.
That must be why the game sometimes doesn't go into overtime. That's a little weird, having the game be extended for a few minutes just based on the exact positioning of the offensive team's heroes at the moment the timer happens to hit 0.
That said, during overtime I don't think the counter "quickly ticks down to zero." Every time I've seen a game go to overtime, it still drags on for a while since the timer just ticks down at the normal 1 second per second rate.
I feel there is a difference between the heavy hitting auto heroes in melee compared to the safe bursty ones in the back that have access to heavy Aoe damage that is hitting multiple people.
That's my gut feeling in speculation anyway.
The overtime timer is supposed to tick down faster the longer it goes on. So if the cart stalls in overtime for like 3 minutes and then you bounce all the attackers out contesting range it should instantly end. I don't know if they brought that over to HotS.
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Maybe Kelthuzad?
these guesses are fine and dandy and all
but we all know there's only one real answer here
WIFE'ARAK, WIFE OF ANUB'ARAK
Battle.net Tag: Dibby#1582
Arthas is already in the game tho
Edit: I find the style really curious.. Looks like a cartoon or maybe comic. Are they going to do some kind of cartoon intro for the hero? (which would be rad) And does that style play into who the hero is?
It's going to be something silly isn't it
I still hope they make a spine of deathwing map, that'd be awesome and allow for deathwing's huge scale to work.
it's deathwing
Deathwing feels players on his right side and is about to roll right!
Deathwing feels players on his left side and is about to roll left!
Deathwing feels players on his right side and is about to roll right!
Deathwing feels players on his left side and is about to roll left!
Deathwing feels players on his right side and is about to roll right!
Deathwing feels players on his left side and is about to roll left!
I mean, you can StimDrone Valla or the like too. The only difference here is AoE but AoE can be avoided.
AAs are point and click. The stronger abilities are generally skillshots.
you know, a second version of Kael'thas
I mean, they let Gul'dan in, but that still seems suspect.
Gul'bannon skin incoming?
Not just AOE but also burst damage being burstier. It just feels like a bad idea. And considering pro players get hit by skillshot aoe abilities, I'm going to consider that point ineffective.
Ineffective? It's literally in the balance of the game. Of any MOBA. Skillshots vs Point-and-Click is a huge source of balance in skills exactly because one is 100% hitrate and the other is not.
Well, I actually do
Maybe ineffective is the wrong word? How about I very strongly disagree that the fact it's a skill shot makes boosting the damage of a burst class by 50% a good idea because it's those skill shots are still going to hit often enough. I feel like that still just a more wordy way of saying the same thing though so I don't know.
That kind of damage is literally already inherent to those skills. Because they are skillshots, they already do more damage.
It sounds like we two people on the internet strongly disagree with one another.
I also imagine water is still wet :biggrin:
I think Nyht's point is more like a Nano Boosted Chromie combo being able to one-shot tanks (or thereabouts) being a bad idea, Shryke. Which is certainly fair, I'm not looking to make the game burstier.
Maybe they should nerf chromie into the ground and make her kit fun to play against and not toxic garbage.
Little point to a skillshot mage with no mana constraint and short cooldowns.
Butcher already does about the same without Stimdrone. It's not like we don't already have obscenely high damage AA heroes that can be massively boosted in strength. It's just the same thing, but now you might have to aim.
oh hey dunktrain when did you get here
:P