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[Cuphead] Platinum seller! Run N' Gun!

KoopahTroopahKoopahTroopah The koopas, the troopas.Philadelphia, PARegistered User regular
edited October 2017 in Games and Technology
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Cuphead
Developed and Published by Studio MDHR
Created in Unity
Released on September 29th, 2017
Platforms: Xbox One & Steam

Cuphead is a run and gun platform indie video game developed and published by StudioMDHR Entertainment. As the titular character Cuphead, the player fights a series of bosses in order to repay a debt to the devil. The game was heavily inspired by the works of 1930s cartoonists such as Max Fleischer's Fleischer Studios, and sought to keep the works' subversive and surrealist qualities.

Trailer:
https://www.youtube.com/watch?v=e5iGwE0XJ1s

Quick look:
https://www.youtube.com/watch?v=nft_P2iBU-o

KoopahTroopah on
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Posts

  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    Only played for 10 minutes, but I fucking love it. The art and sound of the 1930s cartoon aesthetic is perrrrrrrrfect. The game will be difficult for those who do not like platformers, like really difficult. This is for sure to be the Contra of the 21st century.

  • GroveGrove Los AngelesRegistered User regular
    I'm watching streams of it right now. It looks amazing! Having a real hard time restraining myself from picking it up.

    There's so many amazing aspects to it, but the dead/retry screen quotes may be my favorite. There are so many.

    Selling PS3 & 360 Madcatz TE Stick
  • TaramoorTaramoor Storyteller Registered User regular
    edited September 2017
    I'm torn on best boss because they're all so different, but Rumors Honeybottom has to bee way up there.

    Taramoor on
  • cloudeaglecloudeagle Registered User regular
    The Polygon review indicates the game isn't as difficult as previews would let you believe, as long as you're willing to learn. At least until the final boss stuff.

    Switch: 3947-4890-9293
  • The JudgeThe Judge The Terwilliger CurvesRegistered User regular
    This is for sure to be the Contra of the 21st century.

    Was on the fence but that might have just sold me.

    Last pint: What Fresh Beast '24 / Breakside - Untappd: TheJudge_PDX
  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited September 2017
    Again, I've only played for 10 minutes today. I'm saving it for when my friend gets out of work and we're gonna co-op it. But I've seen maybe 5 boss fights and they all look very challenging. Having another player on the screen will just make it more hectic as well.

    KoopahTroopah on
  • ShogunShogun Hair long; money long; me and broke wizards we don't get along Registered User regular
    by christmas these devs are going to have made about a jillion dollars

  • Genji-GlovesGenji-Gloves Registered User regular
    The parry system takes a little getting use to but it's okay once you get the handle. Also builds your super meter quicker.

    Lots of style, great animations and the music *chefs kiss*. It's tricky as cute as it is and haven't tried co-op so can't tell if health of bosses scales up.

  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    My Contra 3-trained brain required me to switch the buttons for dashing and weapon switch (especially since I'm using an SNES30), but other than that, it's been great. Got two bosses down during lunch break and seems pretty fuckin tight.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    fuck my life boss #2 is impossible

  • Dark Raven XDark Raven X Laugh hard, run fast, be kindRegistered User regular
    Holy jeez it actually came out? Was starting to think it was some kinda joke like Duke Nukem Forever.

    Oh brilliant
  • TaramoorTaramoor Storyteller Registered User regular
    edited September 2017
    Magic Pink wrote: »
    fuck my life boss #2 is impossible

    Which?

    The only thing I think is actually impossible right now is A+ on the second Forest Run'n'Gun. I bolted to the end, doing nothing else, and still didn't get gold time.

    Taramoor on
  • Ov3rchargeOv3rcharge R.I.P. Mass Effect You were dead to me for yearsRegistered User regular
    Magic Pink wrote: »
    fuck my life boss #2 is impossible

    I can't even get passed the tutorial.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited September 2017
    Taramoor wrote: »
    Magic Pink wrote: »
    fuck my life boss #2 is impossible

    Which?

    The only thing I think is actually impossible right now is A+ on the second Forest Run'n'Gun. I bolted to the end, doing nothing else, and still didn't get gold time.

    that stupid bouncy blue motherfucker

    also man fuck grades scores i'm ok with a d-

    Magic Pink on
  • Wraith260Wraith260 Happiest Goomba! Registered User regular
    Ov3rcharge wrote: »
    Magic Pink wrote: »
    fuck my life boss #2 is impossible

    I can't even get passed the tutorial.

    ah so you're a games journalist? :P

  • chuck steakchuck steak Registered User regular
    Magic Pink wrote: »
    Taramoor wrote: »
    Magic Pink wrote: »
    fuck my life boss #2 is impossible

    Which?

    The only thing I think is actually impossible right now is A+ on the second Forest Run'n'Gun. I bolted to the end, doing nothing else, and still didn't get gold time.

    that stupid bouncy blue motherfucker

    also man fuck grades scores i'm ok with a d-

    Yeah, I'm going to have to completely ignore the grading system, because it will be a great accomplishment for me to just beat this game one day. Failure has never looked so damn good before though.

  • Wraith260Wraith260 Happiest Goomba! Registered User regular
    cloudeagle wrote: »
    The Polygon review indicates the game isn't as difficult as previews would let you believe, as long as you're willing to learn. At least until the final boss stuff.

    i'd agree with that assessment, its difficult certainly but never feels punishing or unfair. definitely not as bad was i was expecting. still in the early game though, only tried a couple of bosses and the first platforming level though, so can't speak for the overall learning curve.

  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    freaking hard playing it on a keyboard with default key bindings.

    I'm just here sitting here, sad, waiting for my batteries to charge before I can play the game as intended.

  • TexiKenTexiKen Dammit! That fish really got me!Registered User regular
    Cuphead is hella classy just in presentation and story alone, and is challenging but not hard. This makes than reporter who couldn't dash and who continually tried to hop on characters just......damn bro, you hella failed man.

    This is what indie games should be fam, not deliberate lolz spritez,give me something novel for an old school shooter/platformer. And it syncs up perfectly with dat boi!

    I guess my only problem is trying to get your mind to parry anything pink when you spend so much trying to not die.

  • EclecticGrooveEclecticGroove Registered User regular
    It's certainly not cheap, but it's definitely hard.

    The contra comparison is quite spot on. Sure it's not 1 hit kill, but contra had lives that let you start over in the stage right from where you died (until all gone of course), whereas cuphead has more than 1 hit and infinite continues, but has more happening on screen most of the time and you have to restart the whole stage/boss from the start when you die... so that is a wash to me pretty much.

    But the presentation is excellent. I just need to get my oldschool shooter chops back since it's been so long since I've really played one that has been quite this challenging.

  • TexiKenTexiKen Dammit! That fish really got me!Registered User regular
    on some of the bosses, how are you supposed to know when to parry when things aren't pink (like the blue le grande slime guy?)

  • Ov3rchargeOv3rcharge R.I.P. Mass Effect You were dead to me for yearsRegistered User regular
    Wraith260 wrote: »
    Ov3rcharge wrote: »
    Magic Pink wrote: »
    fuck my life boss #2 is impossible

    I can't even get passed the tutorial.

    ah so you're a games journalist? :P

    Omg stop fetishizing skill plz.

  • Wraith260Wraith260 Happiest Goomba! Registered User regular
    Ov3rcharge wrote: »
    Wraith260 wrote: »
    Ov3rcharge wrote: »
    Magic Pink wrote: »
    fuck my life boss #2 is impossible

    I can't even get passed the tutorial.

    ah so you're a games journalist? :P

    Omg stop fetishizing skill plz.

    i was kidding. i honestly don't care whether someone is good at games or not, not even if they cover them professionally.

  • TaramoorTaramoor Storyteller Registered User regular
    TexiKen wrote: »
    on some of the bosses, how are you supposed to know when to parry when things aren't pink (like the blue le grande slime guy?)

    You can only parry pink things.

    Parry the question marks.

  • Ov3rchargeOv3rcharge R.I.P. Mass Effect You were dead to me for yearsRegistered User regular
    Wraith260 wrote: »
    Ov3rcharge wrote: »
    Wraith260 wrote: »
    Ov3rcharge wrote: »
    Magic Pink wrote: »
    fuck my life boss #2 is impossible

    I can't even get passed the tutorial.

    ah so you're a games journalist? :P

    Omg stop fetishizing skill plz.

    i was kidding. i honestly don't care whether someone is good at games or not, not even if they cover them professionally.
    I was kidding as well, it's on reference to some dumbass site that wrote an article in regards to how gamers need to stop "fetishizing skill."

  • DasUberEdwardDasUberEdward Registered User regular
    Not sure if anyone else is having this problem. I'm using a legacy controller so not steam, Xbox, or PS4 as I am a poor man.

    Anyway, it works in everything except the menus? When I press "any button" to start the game it'll take me to the main menu and then my controller does nothing. I have to use the arrow keys.

    I can walk around the world map but to actually visit a stage I have to press enter on my keyboard. Minor squabble but has anyone had this happen to them before?

    steam_sig.png
  • CantidoCantido Registered User regular
    Bought! Once I graduate from Grad school, i want to splice my gameplay into a Caravan Palace music video.

    https://youtu.be/VazRhOvkhHU

    3DS Friendcode 5413-1311-3767
  • HallowedFaithHallowedFaith Call me Cloud. Registered User regular
  • TexiKenTexiKen Dammit! That fish really got me!Registered User regular
    Rebound.

    That is the weapon you want. Super classy and powerful as long as you realize to turn around.

  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    edited September 2017
    Okay, after putting in some time with real controllers, I'm convinced that I should never get opinions from the game journalists because this game isn't no where as difficult as they were making it out to be. This game is no harder then Metal Slug 2/3. Hell, one could argue that Cuphead is much better balanced then Metal Slug because Metal Slug was designed to drain you of your money.

    Other then that, this game is damn near fucking PERFECT! My only complaint is that I wish they didn't caved into all those people whining about it being strictly a boss rush game, because those run and guns levels are so few and far in between and nowhere as creative as the boss fights.

    Casually Hardcore on
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    This isn't the sort of game for me but I appreciate the artwork so much.

    9uiytxaqj2j0.jpg
  • CarpyCarpy Registered User regular
    Magic Pink wrote: »
    Taramoor wrote: »
    Magic Pink wrote: »
    fuck my life boss #2 is impossible

    Which?

    The only thing I think is actually impossible right now is A+ on the second Forest Run'n'Gun. I bolted to the end, doing nothing else, and still didn't get gold time.

    that stupid bouncy blue motherfucker

    also man fuck grades scores i'm ok with a d-

    I could never figure out when he was doing a long bounce or a short one. I think there's an audio cue but I couldn't pick up on it.

    Favorite boss so far is the plane one.

  • OrphaneOrphane rivers of red that run to seaRegistered User regular
    cuphead is good

    i am bad

  • TelMarineTelMarine Registered User regular
    edited September 2017
    I ended up getting this today because I couldn't resist how awesome the graphics were. I figured even if the game sucked, it'd still be nice to look at. I'm having fun with the game and it is hard but not soul crushingly hard like reviews have made it seem. It can suck having to go all the way back on some stages, but the stages and bosses really aren't long enough (yet) to make that really shitty. The music is also really good. The attention to detail in the presentation is simply amazing. Rarely these days does a game's graphics really grab my attention.

    I just completed the first World, took me about 2 hours. I only got one A+, lowest rating I got was C+, so I coulda done a bit better. The spread weapon is really good but short range. I feel like buying that early on helped quite a bit at taking down the bosses.

    Oh and playing with a Switch Pro Controller makes it fun too :)

    TelMarine on
    3ds: 4983-4935-4575
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Okay, after putting in some time with real controllers, I'm convinced that I should never get opinions from the game journalists because this game isn't no where as difficult as they were making it out to be. This game is no harder then Metal Slug 2/3. Hell, one could argue that Cuphead is much better balanced then Metal Slug because Metal Slug was designed to drain you of your money.

    Nah, the game really is super hard.

    But EVERYONE get that dang smokebomb and the game sort of turns into Bloodborne

  • HallowedFaithHallowedFaith Call me Cloud. Registered User regular
    This game is a fresh challenge from all the platformers I've played recently. Def going to take a lot of lesson learned from this into my own creations.

    I'm making video games. DesignBy.Cloud
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    I also REALLY wish it was clearer which slot stuff takes up in the Store or if it even takes slots at all. I keep buying shit I can't use.

  • SynthesisSynthesis Honda Today! Registered User regular
    Okay, after putting in some time with real controllers, I'm convinced that I should never get opinions from the game journalists because this game isn't no where as difficult as they were making it out to be. This game is no harder then Metal Slug 2/3. Hell, one could argue that Cuphead is much better balanced then Metal Slug because Metal Slug was designed to drain you of your money.

    Other then that, this game is damn near fucking PERFECT! My only complaint is that I wish they didn't caved into all those people whining about it being strictly a boss rush game, because those run and guns levels are so few and far in between and nowhere as creative as the boss fights.

    Haha, I do love me some Metal Slug 3--and I'm glad it is balanced in a way arcade titles simply weren't. Plus 95% of my play of it would be on console, so check the box on on a real controller. :)

    I don't have the same fondness for the art style that other people do (I think it is technically remarkable and praiseworthy, it just isn't something I personally like), so really the gameplay experience is what matters for me, and I've largely fallen out with platformers around the time I returned my original 3DS.

    On the other hand, Inside has become my new benchmark for an amazing $10 to $20 platforming game experience (even though it is, obviously, a radically different game without a shooting aspect), especially after not being that impressed with Limbo. This might become my new Inside at this rate. I think I'm putting it on my wishlist just below Sonic Mania, simply because that one came out first and is a bit cheaper.

  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    Magic Pink wrote: »
    Okay, after putting in some time with real controllers, I'm convinced that I should never get opinions from the game journalists because this game isn't no where as difficult as they were making it out to be. This game is no harder then Metal Slug 2/3. Hell, one could argue that Cuphead is much better balanced then Metal Slug because Metal Slug was designed to drain you of your money.

    Nah, the game really is super hard.

    But EVERYONE get that dang smokebomb and the game sort of turns into Bloodborne

    The moment I read 'invincibility frames' it was a no brainier. I'm surprised it's one of the first thing you can get.

  • CarpyCarpy Registered User regular
    edited September 2017
    Just finished the first world and this game is the right level of hard. Got to the flower boss last night and thought he was bullshit so I went to bed. Got up this morning, immediately saw the pattern and beat him on like 4 tries.

    The pond that tells you how many times you've died is a fun addition.

    Carpy on
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