The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.
I think you might've accidentally clicked on "New Poll" instead of "New Discussion". No biggie!
So, without knowing what your current skills are in art, here's my general advice. College isn't going to help you get a job in the art industry. A college degree is miles away from the most important thing when hiring managers look at candidates: the portfolio. If you're already very good at art, going to college might boost that, but it's entirely dependent on the work you put in (which doesn't mean doing the bare minimum on your projects/assignments). If you're not very good yet, and still have a fair amount of learning to do, college may not be your best option at this time, in my opinion. College in itself does not make you a better artist.
Before committing to an entire 4-year degree program, I'd strongly suggest you look into taking a few individual classes first, to see if you like it (and to see if you find it helpful). I found this place through a quick google search, which is an art atelier that's only 12 minutes from Twin Cities, MN! http://theatelier.org/classes/basic.html
A 15-week course at the above atelier seems to average about $230, which is insanely cheap. They offer a range of classes, and the instructors and students generally seem to have some really good-looking work.
Art ateliers do not give you degrees, but tend to be a MUCH better option if you're looking to increase your artistic skill, and are much cheaper than a college course, by many orders of magnitude. They can also be great for networking, though you may have more luck with that outside of MN. Still, I think that this is a great opportunity for you that you should really consider.
Beyond that, there are LOADS of online classes now, either self-directed, or with a teacher who gives you feedback on your work every week. CGMA and Schoolism are the first that come to mind - I believe they've got some classes that would align really well with what you're looking to do. Career stuff:
I graduated from art school in 2010, and have been working as an artist in video games since. The film industry and the game industry are extremely intensely competitive. If you are lucky enough to land a job at all, early on in your career you will likely not be paid the huge bucks. I went to school with a lot of students who coasted by, and had virtually nothing to show for their 4 years of expensive education at the end of it. There were some other students who were "okay", but they weren't good enough to land a job. There were very few at the top who were clearly good enough, by their graduations, to be hireable. You should take a serious look at your skills, and at your portfolio, and know that your work is at a professional level (or close to it) before expecting to land a job. While there may be exceptions to this rule, this is generally the best way to think about things, if your intention is to make this your sole career. It's scary! It's intense! It's incredibly rewarding! But this really has to be a deep passion that you're very interested in pursuing seriously, or you run the risk of not putting in the required amount of effort.
If you haven't, try taking a gander at some portfolios from people who are currently working (or who have worked) as professional storyboard artists. This is one of the best ways you can look at your work and see where your art needs to improve. You can even try networking digitally, by finding these artists on Twitter or Facebook or Tumblr or whathaveyou (even their own personal websites) and asking if they have any advice with regards to getting into the field. Once you have some work gathered up, you can also ask them if they'd please take a look at your work and offer some feedback. These are busy people, so don't feel bad if they don't have the time to spare....but oftentimes, you'll get a lot of fantastic feedback from the best sources of feedback: people who have worked in the industry, in the career that you're looking to get into. This can also sometimes be a networking opportunity - I've heard of professionals keeping in close contact with some people who have asked them for feedback, and they end up thinking about this person when a job opportunity comes up. It's certainly worth a shot!
Best of luck, and if you're interested in posting your work for feedback anywhere, you can head over to the Artist's Corner part of the forums here. There are a bunch of people there from all skill levels, so don't feel intimidated. https://forums.penny-arcade.com/categories/artists-corner
Posts
So, without knowing what your current skills are in art, here's my general advice. College isn't going to help you get a job in the art industry. A college degree is miles away from the most important thing when hiring managers look at candidates: the portfolio. If you're already very good at art, going to college might boost that, but it's entirely dependent on the work you put in (which doesn't mean doing the bare minimum on your projects/assignments). If you're not very good yet, and still have a fair amount of learning to do, college may not be your best option at this time, in my opinion. College in itself does not make you a better artist.
Before committing to an entire 4-year degree program, I'd strongly suggest you look into taking a few individual classes first, to see if you like it (and to see if you find it helpful). I found this place through a quick google search, which is an art atelier that's only 12 minutes from Twin Cities, MN!
http://theatelier.org/classes/basic.html
A 15-week course at the above atelier seems to average about $230, which is insanely cheap. They offer a range of classes, and the instructors and students generally seem to have some really good-looking work.
Art ateliers do not give you degrees, but tend to be a MUCH better option if you're looking to increase your artistic skill, and are much cheaper than a college course, by many orders of magnitude. They can also be great for networking, though you may have more luck with that outside of MN. Still, I think that this is a great opportunity for you that you should really consider.
Beyond that, there are LOADS of online classes now, either self-directed, or with a teacher who gives you feedback on your work every week. CGMA and Schoolism are the first that come to mind - I believe they've got some classes that would align really well with what you're looking to do.
Career stuff:
I graduated from art school in 2010, and have been working as an artist in video games since. The film industry and the game industry are extremely intensely competitive. If you are lucky enough to land a job at all, early on in your career you will likely not be paid the huge bucks. I went to school with a lot of students who coasted by, and had virtually nothing to show for their 4 years of expensive education at the end of it. There were some other students who were "okay", but they weren't good enough to land a job. There were very few at the top who were clearly good enough, by their graduations, to be hireable. You should take a serious look at your skills, and at your portfolio, and know that your work is at a professional level (or close to it) before expecting to land a job. While there may be exceptions to this rule, this is generally the best way to think about things, if your intention is to make this your sole career. It's scary! It's intense! It's incredibly rewarding! But this really has to be a deep passion that you're very interested in pursuing seriously, or you run the risk of not putting in the required amount of effort.
If you haven't, try taking a gander at some portfolios from people who are currently working (or who have worked) as professional storyboard artists. This is one of the best ways you can look at your work and see where your art needs to improve. You can even try networking digitally, by finding these artists on Twitter or Facebook or Tumblr or whathaveyou (even their own personal websites) and asking if they have any advice with regards to getting into the field. Once you have some work gathered up, you can also ask them if they'd please take a look at your work and offer some feedback. These are busy people, so don't feel bad if they don't have the time to spare....but oftentimes, you'll get a lot of fantastic feedback from the best sources of feedback: people who have worked in the industry, in the career that you're looking to get into. This can also sometimes be a networking opportunity - I've heard of professionals keeping in close contact with some people who have asked them for feedback, and they end up thinking about this person when a job opportunity comes up. It's certainly worth a shot!
Best of luck, and if you're interested in posting your work for feedback anywhere, you can head over to the Artist's Corner part of the forums here. There are a bunch of people there from all skill levels, so don't feel intimidated.
https://forums.penny-arcade.com/categories/artists-corner