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They advanced the PLOT?! Warhammer 40k casual lore

13468972

Posts

  • valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    Brainleech wrote: »
    Oh, god... edge highlighting every beetle's carapace...

    Well it's worth the effort on the leaders and large things in your army to take your time

    I am aware, just the thought of doing that on every one of those beetles is mind boggling.

  • ElaroElaro Bleeding MonumentRegistered User regular
    edited November 2017
    Hey, can I just take a moment of your time to talk about Warhammer 40 000: Eternal Crusade, aka The Best Worst Third Person Shooter Elaro Has Ever Played?

    Featuring fun things like
    • Playable Orks!
    • Playable Eldar!
    • Upgradeable loadouts!
    • Customizable loadouts!
    • Amazing Excellent voicework! The lines were written by real Black Library authors!
    • Rich, well-made maps (and Prometheum Mine) that offer a wealth of strategies and difficult choices*
    • A variety of weapons! like proper meltas, autocannons, and POWER FISTS! but no flamers
    • Space Marines don't have Rocket Launchers!
    • But Orks Do!
    • Vehicles! Rhinos, Predators, Vindicators! And their orky and Eldary equivalents!
    • Free-to-Start! Any purchase of in-game funbux counts towards the purchase of the game!**
    • Honestly some of my greatest gaming moments were had playing this game! Specifically, playing the fortress maps on defense!
    • Grimdark! Friendly Fire is always on!

    * that you'll never get to experience because they haven't implemented the Warlord role, but that you can still sorta experience if you play in a party of people with a voice chat room!
    ** So the game is 20 bucks, and you buy 20 bucks worth of stuff in-game, congrats! You now own a fun game with a small playerbase!

    I also have an extra key to give to somebody, so PM me if you're interested.

    Thank you and Emperor bless!

    Elaro on
    Oct1o4x.png
    Derp derp I'm a smurf
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    I was under the impression that game never actually was released?

  • KarlKarl Registered User regular
    It's been in early access/beta for ages.

    So playable but totally not worth dropping ££££ on IMO


    Also new Blood Angels codex out next weekend, so we can see how fucked up the chapter is after Devastation of Baal

    YOU'RE ALL BABIES.
    SO MUCH POTENTIAL TO WASTE.
    Koshian wrote: »
    JOKE'S ON YOU
    MY POTENTIAL IS ALREADY WASTED
    BrainleechElaro
  • BrainleechBrainleech Registered User regular
    I was under the impression that game never actually was released?

    I was kind of surprised it came out as I was trying to find out what the Ynnari late last year were so random searches lead me to this
    zxyekc11jizc.png
    And this
    g46bwbwkrjsz.png


    What lead me back to 40k was this
    8nq3ejzlx0kd.png
    gangs of commorragh

    But the Ynnari is really what I have always wanted out of the aeldari since with the Dark Eldar aka Drukhari you were kind of handcuffed to take the Haemonculi and their toys to fill in the gaps
    But you can do fun things with the Ynnari like build your troops of wyches and dire avengers with a Farseer as your leader
    Drukhari needed someone with psyhic powers who knew?





    Auralynx
  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    Brad Angel's chapter thing is they get +1 to wound in the fight phase when they charge or are charged.

    This is ridiculously good because now they can wound everything on 5s or better.

    zaku.png
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • KarlKarl Registered User regular
    Brad Angel's chapter thing is they get +1 to wound in the fight phase when they charge or are charged.

    This is ridiculously good because now they can wound everything on 5s or better.

    I'm looking forward to the new units. I want to see how they implement the Death Company now

    YOU'RE ALL BABIES.
    SO MUCH POTENTIAL TO WASTE.
    Koshian wrote: »
    JOKE'S ON YOU
    MY POTENTIAL IS ALREADY WASTED
  • KarlKarl Registered User regular
    Also mega lolz for the Librarian dreadnought being able to use the Wings of Sanguinius psychic power

    YOU'RE ALL BABIES.
    SO MUCH POTENTIAL TO WASTE.
    Koshian wrote: »
    JOKE'S ON YOU
    MY POTENTIAL IS ALREADY WASTED
    Brainleech
  • BadablackBadablack Registered User regular
    Librarian dreadnoughts being a Blood Angels only unit was always kind of weird. I can see them having the only STC for Stormravens or Baal Predators, but putting psykers in a robot didn’t seem like something they’d have a monopoly on.

    FC: 1435-5383-0883
  • DouglasDangerDouglasDanger PennsylvaniaRegistered User regular
    Badablack wrote: »
    Librarian dreadnoughts being a Blood Angels only unit was always kind of weird. I can see them having the only STC for Stormravens or Baal Predators, but putting psykers in a robot didn’t seem like something they’d have a monopoly on.

    What about a robot full of blood

    I play games on ps3 and ps4. My PSN is DouglasDanger.
  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    Look what's more vampiric than a walking magic coffin?

    zaku.png
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
    KetBraDouglasDangerVisskarLord_AsmodeusMatevsarukunHacksawLinespider5Kristmas KthulhuMoridin889
  • KarlKarl Registered User regular
    They should have bought back deep striking land raiders from 5th edition

    YOU'RE ALL BABIES.
    SO MUCH POTENTIAL TO WASTE.
    Koshian wrote: »
    JOKE'S ON YOU
    MY POTENTIAL IS ALREADY WASTED
  • BrainleechBrainleech Registered User regular
    Karl wrote: »
    They should have bought back deep striking land raiders from 5th edition

    That's silly
    36qd9pxt2rgv.png

    KarlGvzbgulShortyTonkkaGnome-InterruptusNobody
  • KarlKarl Registered User regular
    Don't get me wrong, 9 times out of 10 I bet you lose your Land Raider in a deep striking mishap.

    But the 1 time it works would be amazing

    YOU'RE ALL BABIES.
    SO MUCH POTENTIAL TO WASTE.
    Koshian wrote: »
    JOKE'S ON YOU
    MY POTENTIAL IS ALREADY WASTED
    Brainleech
  • Penguin IncarnatePenguin Incarnate King of Kafiristan Registered User regular
    Badablack wrote: »
    Librarian dreadnoughts being a Blood Angels only unit was always kind of weird. I can see them having the only STC for Stormravens or Baal Predators, but putting psykers in a robot didn’t seem like something they’d have a monopoly on.

    What about a robot full of blood
    . . . Go on.

  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    What the eff? This War of the Beast event sounds awesome.

  • SnowbearSnowbear Registered User regular
    Can Tyranids become corrupted by Chaos? I can see aspects of each god being represented in an eternally hungry horde of monsters that evolve their way to success

    8EVmPzM.jpg
  • GvzbgulGvzbgul Ask me about my scrotalist agenda Registered User regular
    Hmm, the Witch Hunters Codex had an entire section devoted to why the Witch Hunters would fight X enemy. I can't remember the Tyranid reasons. One of the Ork ones was that a group of Orks had mistaken Khorne altar for a statue of Gork (or was it Mork?) and their chants were fueling Chaos energies. There was a Tau one, but I forgot the details. Most of them were "X is being corrupted by Chaos" or something similar.

  • InquisitorInquisitor Registered User regular
    Snowbear wrote: »
    Can Tyranids become corrupted by Chaos? I can see aspects of each god being represented in an eternally hungry horde of monsters that evolve their way to success

    Tyranids don't appear in the warp, iirc, so, they can't fall to Chaos I believe.

    Moridin889
  • GvzbgulGvzbgul Ask me about my scrotalist agenda Registered User regular
    edited November 2017
    The Hive Mind is warp based isn't it?
    edit- yep, Tyranids have a psychic hive mind. They have warp presence.
    edit- from a wiki
    The Hive Mind is the gestalt collective consciousness of the Tyranid species. It is a nearly omniscient entity composed of pure psychic energy that originated outside of the Milky Way Galaxy. The Hive Tyrant is said to be a living vessel for it. It controls every Tyranid creature in a mental vice-like grip and directs their every action.
    This control can be disrupted, however, with the death of the Hive Mind's synapse creatures through which it transmits and augments its psychic commands, such as when a Hive Tyrant's death leaves the lesser Tyranid bioforms to act completely on basic animal instinct. On the battlefield, certain large and relatively autonomous Tyranid creatures, such as the Hive Tyrant or the Tyranid Warrior, are able to telepathically exert the Hive Mind's influence in order to control smaller Tyranid bioforms, which without the Hive Mind's psychic direction would revert to the instinctive, non-sentient behaviour of feeding and self-preservation. These synapse creatures focus the Hive Mind's psychic gestalt into nodal points that quell the natural instincts of nearby small Tyranid bioforms and are an essential component for a Tyranid swarm's effective command and control.

    The Hive Mind is so staggeringly complex in its power and construction that it either drives most psykers insane or kills them. The only known agent of the Imperium of Man believed to have looked upon the Hive Mind and retained his sanity is Chief Librarian Tigurius of the Ultramarines. This could be due to his uncanny talent for making accurate predictions in general, but the accuracy and frequency of his knowledge concerning the intentions of the Great Devourer seem to show he has indeed tapped into the Hive Mind, a feat thought possible only by a psyker possessed of power equivalent to that of the Emperor of Mankind.

    The Hive Mind also has the ability to block interstellar communications and travel through the Warp due to the potent psychic presence it creates in the Immaterium, essentially disrupting the normal flow of psychic energy within the Immaterium in much the same way as a Warp Storm. This ability has become known as the "Shadow in the Warp"; the Hive Mind uses this power when it unleashes a Hive Fleet, cutting off astropathic communications to the besieged part of the galaxy and forcing vessels already in the Warp in the vicinity of the Hive Fleet to drop back into realspace, thus making a call for reinforcements impossible. This invasive psychic shroud sows terror and confusion on prey worlds as it traps and prevents the doomed inhabitants from calling for assistance. It even penetrates into the minds of nearby creatures and manifests as a primal malaise that can never be expelled. If a creature possesses psychic potential, then the horror they feel is magnified tenfold. Any use of their psychic abilities could unleash a form of incurable psychosis. As a Hive Fleet approaches a target planet, whole populations plunge into madness and despair even before the first Tyranids have made planetfall.

    Brood Mind
    A smaller and more localised version of the Tyranid Hive Mind is created by the interlinking telepathy of a Genestealer brood. This so-called "Brood Mind" is used to control the host victims impregnated with Genestealer genetic material and create a Genestealer Cult. The Brood Mind also acts as a psychic beacon to draw a Hive Fleet towards the planet where its cult is located. Once the summoned Hive Fleet comes within range of a few hundred light years of the infected world, a subliminal reaction is triggered in the Brood Mind to goad the Genestealers into a frenzy of killing. This unleashes a violent uprising, which weakens the defences of the targeted world and makes it easy prey for the arriving Hive Fleet of the Great Devourer.
    Sources

    Gvzbgul on
  • manjimanji Registered User regular
    In Storm of Iron the Iron Warriors big bad is riding around in a Tyranid bioship which he's infected with a technoorganic warp virus. I seem to remember he has to effectively lobotomise it first and it took ages to succumb to the contagion. Still, that's about as heavy metal as it gets!

    Lord_AsmodeusGnome-InterruptusKristmas Kthulhu
  • BrainleechBrainleech Registered User regular
    Gvzbgul wrote: »
    The Hive Mind is warp based isn't it?
    edit- yep, Tyranids have a psychic hive mind. They have warp presence.
    edit- from a wiki
    The Hive Mind is the gestalt collective consciousness of the Tyranid species. It is a nearly omniscient entity composed of pure psychic energy that originated outside of the Milky Way Galaxy. The Hive Tyrant is said to be a living vessel for it. It controls every Tyranid creature in a mental vice-like grip and directs their every action.
    This control can be disrupted, however, with the death of the Hive Mind's synapse creatures through which it transmits and augments its psychic commands, such as when a Hive Tyrant's death leaves the lesser Tyranid bioforms to act completely on basic animal instinct. On the battlefield, certain large and relatively autonomous Tyranid creatures, such as the Hive Tyrant or the Tyranid Warrior, are able to telepathically exert the Hive Mind's influence in order to control smaller Tyranid bioforms, which without the Hive Mind's psychic direction would revert to the instinctive, non-sentient behaviour of feeding and self-preservation. These synapse creatures focus the Hive Mind's psychic gestalt into nodal points that quell the natural instincts of nearby small Tyranid bioforms and are an essential component for a Tyranid swarm's effective command and control.

    The Hive Mind is so staggeringly complex in its power and construction that it either drives most psykers insane or kills them. The only known agent of the Imperium of Man believed to have looked upon the Hive Mind and retained his sanity is Chief Librarian Tigurius of the Ultramarines. This could be due to his uncanny talent for making accurate predictions in general, but the accuracy and frequency of his knowledge concerning the intentions of the Great Devourer seem to show he has indeed tapped into the Hive Mind, a feat thought possible only by a psyker possessed of power equivalent to that of the Emperor of Mankind.

    The Hive Mind also has the ability to block interstellar communications and travel through the Warp due to the potent psychic presence it creates in the Immaterium, essentially disrupting the normal flow of psychic energy within the Immaterium in much the same way as a Warp Storm. This ability has become known as the "Shadow in the Warp"; the Hive Mind uses this power when it unleashes a Hive Fleet, cutting off astropathic communications to the besieged part of the galaxy and forcing vessels already in the Warp in the vicinity of the Hive Fleet to drop back into realspace, thus making a call for reinforcements impossible. This invasive psychic shroud sows terror and confusion on prey worlds as it traps and prevents the doomed inhabitants from calling for assistance. It even penetrates into the minds of nearby creatures and manifests as a primal malaise that can never be expelled. If a creature possesses psychic potential, then the horror they feel is magnified tenfold. Any use of their psychic abilities could unleash a form of incurable psychosis. As a Hive Fleet approaches a target planet, whole populations plunge into madness and despair even before the first Tyranids have made planetfall.

    Brood Mind
    A smaller and more localised version of the Tyranid Hive Mind is created by the interlinking telepathy of a Genestealer brood. This so-called "Brood Mind" is used to control the host victims impregnated with Genestealer genetic material and create a Genestealer Cult. The Brood Mind also acts as a psychic beacon to draw a Hive Fleet towards the planet where its cult is located. Once the summoned Hive Fleet comes within range of a few hundred light years of the infected world, a subliminal reaction is triggered in the Brood Mind to goad the Genestealers into a frenzy of killing. This unleashes a violent uprising, which weakens the defences of the targeted world and makes it easy prey for the arriving Hive Fleet of the Great Devourer.
    Sources

    I feel the Tyranid hive mind the gestalt intelligence of the race itself
    But then again this doesn't explain or cover how killing the tyrant leads to the army going feral

  • GvzbgulGvzbgul Ask me about my scrotalist agenda Registered User regular
    edited November 2017
    The minions are mostly beasts, (which aren't psychic?) and only follow orders. Genestealers are sentient and as intelligent as a person. They're psychic because they reproduce in a population and once they reach certain numbers their combined power acts as a beacon to the hive mind.

    Gvzbgul on
    BrainleechAuralynxKristmas KthulhuMoridin889
  • valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    What the eff? This War of the Beast event sounds awesome.

    I thought it was really good. Although some say it bogs down, and I did find by the third book it was getting a little slow, the 4th book picked up and it kept going. For me.

  • valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    Brainleech wrote: »
    Gvzbgul wrote: »
    The Hive Mind is warp based isn't it?
    edit- yep, Tyranids have a psychic hive mind. They have warp presence.
    edit- from a wiki
    The Hive Mind is the gestalt collective consciousness of the Tyranid species. It is a nearly omniscient entity composed of pure psychic energy that originated outside of the Milky Way Galaxy. The Hive Tyrant is said to be a living vessel for it. It controls every Tyranid creature in a mental vice-like grip and directs their every action.
    This control can be disrupted, however, with the death of the Hive Mind's synapse creatures through which it transmits and augments its psychic commands, such as when a Hive Tyrant's death leaves the lesser Tyranid bioforms to act completely on basic animal instinct. On the battlefield, certain large and relatively autonomous Tyranid creatures, such as the Hive Tyrant or the Tyranid Warrior, are able to telepathically exert the Hive Mind's influence in order to control smaller Tyranid bioforms, which without the Hive Mind's psychic direction would revert to the instinctive, non-sentient behaviour of feeding and self-preservation. These synapse creatures focus the Hive Mind's psychic gestalt into nodal points that quell the natural instincts of nearby small Tyranid bioforms and are an essential component for a Tyranid swarm's effective command and control.

    The Hive Mind is so staggeringly complex in its power and construction that it either drives most psykers insane or kills them. The only known agent of the Imperium of Man believed to have looked upon the Hive Mind and retained his sanity is Chief Librarian Tigurius of the Ultramarines. This could be due to his uncanny talent for making accurate predictions in general, but the accuracy and frequency of his knowledge concerning the intentions of the Great Devourer seem to show he has indeed tapped into the Hive Mind, a feat thought possible only by a psyker possessed of power equivalent to that of the Emperor of Mankind.

    The Hive Mind also has the ability to block interstellar communications and travel through the Warp due to the potent psychic presence it creates in the Immaterium, essentially disrupting the normal flow of psychic energy within the Immaterium in much the same way as a Warp Storm. This ability has become known as the "Shadow in the Warp"; the Hive Mind uses this power when it unleashes a Hive Fleet, cutting off astropathic communications to the besieged part of the galaxy and forcing vessels already in the Warp in the vicinity of the Hive Fleet to drop back into realspace, thus making a call for reinforcements impossible. This invasive psychic shroud sows terror and confusion on prey worlds as it traps and prevents the doomed inhabitants from calling for assistance. It even penetrates into the minds of nearby creatures and manifests as a primal malaise that can never be expelled. If a creature possesses psychic potential, then the horror they feel is magnified tenfold. Any use of their psychic abilities could unleash a form of incurable psychosis. As a Hive Fleet approaches a target planet, whole populations plunge into madness and despair even before the first Tyranids have made planetfall.

    Brood Mind
    A smaller and more localised version of the Tyranid Hive Mind is created by the interlinking telepathy of a Genestealer brood. This so-called "Brood Mind" is used to control the host victims impregnated with Genestealer genetic material and create a Genestealer Cult. The Brood Mind also acts as a psychic beacon to draw a Hive Fleet towards the planet where its cult is located. Once the summoned Hive Fleet comes within range of a few hundred light years of the infected world, a subliminal reaction is triggered in the Brood Mind to goad the Genestealers into a frenzy of killing. This unleashes a violent uprising, which weakens the defences of the targeted world and makes it easy prey for the arriving Hive Fleet of the Great Devourer.
    Sources

    I feel the Tyranid hive mind the gestalt intelligence of the race itself
    But then again this doesn't explain or cover how killing the tyrant leads to the army going feral

    The smaller critters dont have much in the way of psyker abilities, but are very receptive to the hive mind, kinda like radio receivers. The bigger nasties can transmit as well as receive and the hive mind works it's will on the smaller ones through them. That's why they're hive nodes. Kill the nodes, and the smaller ones aren't able to pick up the distant hive mind anymore.

    Gnome-InterruptusKristmas Kthulhu
  • NorgothNorgoth cardiffRegistered User regular
    Inquisitor wrote: »
    Snowbear wrote: »
    Can Tyranids become corrupted by Chaos? I can see aspects of each god being represented in an eternally hungry horde of monsters that evolve their way to success

    Tyranids don't appear in the warp, iirc, so, they can't fall to Chaos I believe.

    The new Tyranid codex actually spells out chaos being a huge problem for the nids.

    Someone mentioned earlier in the thread that they have no fail state but they absolutely do. When the tyranids absorb a planet they take its biomass. Most of the existing tyranids are also reabsorbed. But this means that if tyranids fail to invade, lose enough biomass in a way as to be unrecoverable or simply cannot absorb something they get a net loss of biomass. This isn’t including that it’s highly unlikely that the conversion of materials to tyranids is 100% efficient and they most have to burn some of it for energy. Effectively in theory, the tyranids could eventually run out (though it may take a while).

    The codex lays out the creation of the new hive fleet Kronos as a reaction to the presence of chaos. It focuses on ranged combat to minimise the amount of biomass lost when fighting deamons, and is specially trying to prevent more warp rifts or daemon incursions after the Galaxy was split in two. The fact that the hive mind considers it a grave enough threat to itself to actively try to mitigate it even when it’s a loss of resources is pretty telling.

    It’s also kind of interesting that it means chaos is a Milky Way specific thing.

    Gvzbgul
  • DracomicronDracomicron Registered User regular
    Brainleech wrote: »
    Gvzbgul wrote: »
    The Hive Mind is warp based isn't it?
    edit- yep, Tyranids have a psychic hive mind. They have warp presence.
    edit- from a wiki
    The Hive Mind is the gestalt collective consciousness of the Tyranid species. It is a nearly omniscient entity composed of pure psychic energy that originated outside of the Milky Way Galaxy. The Hive Tyrant is said to be a living vessel for it. It controls every Tyranid creature in a mental vice-like grip and directs their every action.
    This control can be disrupted, however, with the death of the Hive Mind's synapse creatures through which it transmits and augments its psychic commands, such as when a Hive Tyrant's death leaves the lesser Tyranid bioforms to act completely on basic animal instinct. On the battlefield, certain large and relatively autonomous Tyranid creatures, such as the Hive Tyrant or the Tyranid Warrior, are able to telepathically exert the Hive Mind's influence in order to control smaller Tyranid bioforms, which without the Hive Mind's psychic direction would revert to the instinctive, non-sentient behaviour of feeding and self-preservation. These synapse creatures focus the Hive Mind's psychic gestalt into nodal points that quell the natural instincts of nearby small Tyranid bioforms and are an essential component for a Tyranid swarm's effective command and control.

    The Hive Mind is so staggeringly complex in its power and construction that it either drives most psykers insane or kills them. The only known agent of the Imperium of Man believed to have looked upon the Hive Mind and retained his sanity is Chief Librarian Tigurius of the Ultramarines. This could be due to his uncanny talent for making accurate predictions in general, but the accuracy and frequency of his knowledge concerning the intentions of the Great Devourer seem to show he has indeed tapped into the Hive Mind, a feat thought possible only by a psyker possessed of power equivalent to that of the Emperor of Mankind.

    The Hive Mind also has the ability to block interstellar communications and travel through the Warp due to the potent psychic presence it creates in the Immaterium, essentially disrupting the normal flow of psychic energy within the Immaterium in much the same way as a Warp Storm. This ability has become known as the "Shadow in the Warp"; the Hive Mind uses this power when it unleashes a Hive Fleet, cutting off astropathic communications to the besieged part of the galaxy and forcing vessels already in the Warp in the vicinity of the Hive Fleet to drop back into realspace, thus making a call for reinforcements impossible. This invasive psychic shroud sows terror and confusion on prey worlds as it traps and prevents the doomed inhabitants from calling for assistance. It even penetrates into the minds of nearby creatures and manifests as a primal malaise that can never be expelled. If a creature possesses psychic potential, then the horror they feel is magnified tenfold. Any use of their psychic abilities could unleash a form of incurable psychosis. As a Hive Fleet approaches a target planet, whole populations plunge into madness and despair even before the first Tyranids have made planetfall.

    Brood Mind
    A smaller and more localised version of the Tyranid Hive Mind is created by the interlinking telepathy of a Genestealer brood. This so-called "Brood Mind" is used to control the host victims impregnated with Genestealer genetic material and create a Genestealer Cult. The Brood Mind also acts as a psychic beacon to draw a Hive Fleet towards the planet where its cult is located. Once the summoned Hive Fleet comes within range of a few hundred light years of the infected world, a subliminal reaction is triggered in the Brood Mind to goad the Genestealers into a frenzy of killing. This unleashes a violent uprising, which weakens the defences of the targeted world and makes it easy prey for the arriving Hive Fleet of the Great Devourer.
    Sources

    I feel the Tyranid hive mind the gestalt intelligence of the race itself
    But then again this doesn't explain or cover how killing the tyrant leads to the army going feral

    The smaller critters dont have much in the way of psyker abilities, but are very receptive to the hive mind, kinda like radio receivers. The bigger nasties can transmit as well as receive and the hive mind works it's will on the smaller ones through them. That's why they're hive nodes. Kill the nodes, and the smaller ones aren't able to pick up the distant hive mind anymore.

    In the Ciaphas Cain books, the genestealers are disoriented when Gunner First Class Ferik Jurgen of the 12th Valhallan Field Artillery is near, because he's a psychic null. Cain, who is the Hero of the Imperium, actually owes his life several times over to Jurgen's pariah status, because the 'stealers can't coordinate attacks with each other mentally when he's there.

    Gary Gygax wrote:
    ''The secret we should never let the gamemasters know is that they don't need any rules.''
    Auralynxvalhalla130
  • KarlKarl Registered User regular
    I do love the Ciaphas Cain books because it's essentially Black Adder in SPAAAAAAACE

    YOU'RE ALL BABIES.
    SO MUCH POTENTIAL TO WASTE.
    Koshian wrote: »
    JOKE'S ON YOU
    MY POTENTIAL IS ALREADY WASTED
    DracomicronAuralynxFencingsaxmanwiththemachinegunLord_Asmodeusvalhalla130MatevZibblsnrtIronKnuckle's GhostKristmas KthulhuMoridin889
  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    Karl wrote: »
    I do love the Ciaphas Cain books because it's essentially Black Adder in SPAAAAAAACE

    Not disagreeing, but I always got the impression that the whole thing was essentially a satire of the Grim Darkness component of 40k, the impossibility of taking the melodramatic parts of the setting that seriously, and the ridiculous lengths you'd have to go to live through being a part of it.

    Space... what is the point of it? You have no idea.
    OSvv7zs.png


    Kristmas Kthulhu
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    Well yeah, which is why it's so great. 40k can get a bit self important at times.

    Auralynxvalhalla130DracomicronZibblsnrt
  • KarlKarl Registered User regular
    Cain's modus operandi is deffo the reluctant hero

    He even openly admits in his memoirs to be a coward who still somehow gets himself into mad shit situations despite his best efforts.

    YOU'RE ALL BABIES.
    SO MUCH POTENTIAL TO WASTE.
    Koshian wrote: »
    JOKE'S ON YOU
    MY POTENTIAL IS ALREADY WASTED
    DracomicronKristmas Kthulhu
  • NyysjanNyysjan FinlandRegistered User regular
    Well, Cain starts out as an accidental Hero, goes on to become a reluctant hero, and ends up a hero that totally did not mean to do that heroic thing, honest, why wonät anyone believe him.
    At the end, he basicly is just lying to himself about not being a hero.

    valhalla130DracomicronNobodyZibblsnrt
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    Yeah, Amberley points that out early on.

    Best Imperial Waifu.

    Vail-Cain_Date.jpg

    Lord_Asmodeusvalhalla130DracomicronKristmas Kthulhu
  • valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    I LOVE the Cain novels. There's a new one coming soon.

    manwiththemachinegunLord_Asmodeus
  • WeaverWeaver Who are you? What do you want?Registered User regular
    Oh yeah I preordered Warmaster.

    hCpR4ri.jpg
    Steam: weavermatic xbox: weavermatico
  • CobellCobell Registered User regular
    I LOVE the Cain novels. There's a new one coming soon.

    What really? That's great news. I thought those had stopped years ago.

  • WeaverWeaver Who are you? What do you want?Registered User regular
    Sure you're not thinking about Warmaster, the new Guant book that's out in a couple of weeks after a five year delay?

    hCpR4ri.jpg
    Steam: weavermatic xbox: weavermatico
  • BrainleechBrainleech Registered User regular
    Weaver wrote: »
    Sure you're not thinking about Warmaster, the new Guant book that's out in a couple of weeks after a five year delay?

    What bothers me is I quit playing 40k before the last book and I started playing again before this one. I had to go look and make sure I had not missed out on a book.

  • DracomicronDracomicron Registered User regular
    Weaver wrote: »
    Sure you're not thinking about Warmaster, the new Guant book that's out in a couple of weeks after a five year delay?

    Wait, there's a new Gaunt's Ghosts book coming out? My last investigation placed that one as coming in 2019 or something.

    Damn, maybe we'll get Ravenor vs. Eisenhorn 2 before the end of my lifetime...

    Gary Gygax wrote:
    ''The secret we should never let the gamemasters know is that they don't need any rules.''
  • SharpyVIISharpyVII Registered User regular
    Games Workshop are actually asking for feedback and ideas as to what the community want.

    https://www.surveymonkey.co.uk/r/thebigcommunitysurvey

    You can also win vouchers.

    I don't know what's gotten in to them recently but I like it.

    Brainleech
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