Gone are the silly notions of heroic dungeons, non cookie-cutter talents, heirlooms, and ret paladins. Blizzard is bringing back Vanilla in a legal manor.
No more are the days of overcrowded Nostalrius with the chance of getting your account banned. In with the days of paying to play original content all over again.
At an unknown date, Blizzard is launching World of Warcraft Classic. This is great for those of you who already quit, or just can't stand the direction WoW went in past their favorite content. Be prepared... for long queue times.
I kind of want a vanilla perfected
Some of the talent trees were a mess or not fully touched at all
I want the updated character models from at least Cata or better. There are a bunch of quality of life things that have come in the history of wow that would have improved the fun of vanilla back then
But we really know nothing of what blizzard is planning for it or in what state will they bring it out in from then.
I think the world is going to enlarge, not shrink. Flying contracted the world massively, especially with modern draw distances. When you can actually see the hard boundaries between zones where biomes meet and change unnaturally, it becomes far less immersive.
That is one of the many questions I have as I really don't see them charging the current subscriber rate for vanilla
You're aware you could waiting as long as 2019? Nor do we know anything about how we'll even pay for it.
I was bored this weekend and decided to play through the wc3 campaigns again, and I am like 100x more pumped for classic servers than I was before. Playing through just felt very warcraft to me, and I think that is something that got lost along the way. Not that current wow is a shit game or anything, it just isnt quite warcraft anymore.
I know really nothing will be that new when I play classic, but I just cant wait to dive back into that world again. And who knows, i could end up playing a class I only dabbled in the first time around and that would be a whole new learning experience since it’s so far removed from today.
At this point im basically praying there will be some good news about classic by the time i get bored with monster hunter which comes out on friday. Wc3 is so much fun and i havent even done the expansion campaign yet which is my favorite (playable murlocs and naga ftw). Im like a whole nutha level of hype right now.
Personally I'm fine with "close enough" to vanilla. Graphics wont bother me one way or another. Patch doesnt matter too much to me. Just no cross realm and phasing and it should be fine. I also dont want them to put in a dungeon finder either, but if they did id be fine so long as it doesnt port people into the dungeons. I think having to experience the world for good and bad was an important part of the vanilla experience, even more so on a pvp server. I just hope the community somewhat balances the pvp servers or it will just be boring for one side and too frustrating for the other.
I do like that the Will of the Forsaken nerf is an option to check when you unsub after all these years.
Except like 3 people just left for RL reasons so now we have to recruit people to start Mythic, QQ life is hard in video games.
I'd be fine with the what, late vanilla or early BC era dungeon finder I think it was? Where you could "queue" for dungeons but all it really did was put you on a list where people could browse/see who wanted to run stuff, but you still had to actually /w and talk to the person/invite them and get to the dungeon. I'd really rather not go back to the LFG channel method, though having that in addition to the tool wouldn't be terrible.
Yeah the meeting stone activated lfg thing wasnt used much but i guess was useful to some people. It really was a logistical marvel when you had 3 people in 3 different zones in your level range posting in each zone chat that they were looking lfm for whichever dungeon. People loved my warlock summons lol.
I think it will have a decent opening from curiousity, but quickly shrink as people realize that Vanilla isn't that great, especially since it's effectively a dead-end for new content. From there it will have a smaller, dedicated community, but I think people don't realize how much of a factor the whole "free" thing is when it came to the population numbers for private servers.
I think if they made people buy classic wow their servers would be hit by an unprecedented and sustained amount of ddos and other attacks, not to mention the internet would explode. I dont think they could from a PR perspective.
I definitely agree it will have a massive number of people try it out initially, which will be kind of funny because it will mirror the original launch in lag and unplayability. I see people make the private servers are free argument a lot, but the flip side is also that a lot of people don't want to risk downloading some bad shit onto their computers by dealing with private server stuff. For instance, I think they are too shady to mess with, and too easy to slip something malicious into, so I've never done it. But I would pay to play on official servers in a heartbeat. Time will only tell where the numbers on both sides stand.
I still just think vanilla and retail wow are good games just for completely different reasons. I think the target demographic is a bit different, and certainly cater to different playstyles. I think there still will be some overlap of the playerbase, but I also don't think it will shrink nearly as much as people say it will. Though that will depend how they decide to roll it out.
I could easily see it running pretty well for at least a couple years. I see people kind of falling into the regular grind, then people will get bored and start alts, then repeat everything. Then as a community a bunch of people will probably organize a mass rerolling of the opposite faction to shake things up again. After that it will probably be more in blizzard's court as to whether they want to try out an alternate continuum content release for vanilla, maybe do a TBC upgrade (doubtful), or something else altogether.
the price of an mmo sub seems to be pretty inelastic: people who're willing to pay anything are willing to pay 15 bucks but they're not willing to pay much more, which is why that's been the price for basically every subscription game. Doesn't seem to really make sense to charge a sub for each if most players will only pick one.
Pluto was a planet and I'll never forget
With the lukewarm reception BfA is getting I would not be surprised if they bundle it in with it
Yeah but consider this: What if psychologically speaking it's easier for the consumer to justify also buying regular world of warcraft once they're paying a sub for it.
CorriganX on Steam and just about everywhere else.
Pretty sure it's the latter. They want to protect their IP without generating too much negative publicity.
I'm still extremely surprised that they are doing this though.
That doesn't help them get players into modern WoW, which is a goal that makes a lot of sense. If people pay the same cost and get both, and you're a long time ex-player who comes back for Classic you might as well spend an afternoon poking around on modern WoW at one point or another.
This is what I think is most likely to be their decision.
edit: man I found a real awkward way to say that didn't I
BoA is shaping up to be a dud like cata it seems so it would not surprise me if they bundle it in or release it in a desperation move the road