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[SHADOW OF THE COLOSSUS] The Next Foe is ... OUT NOW

milk ducksmilk ducks High Mucky MuckBig Tits TownRegistered User regular
edited February 2018 in Games and Technology
Rebuilt from the ground up by Bluepoint Games and JAPAN Studio, SHADOW OF THE COLOSSUS on PlayStation 4 system introduces the awe of its unforgettable world and towering creatures to a new generation of gamers, while allowing long time fans to revisit the beloved masterpiece with unparalleled visual fidelity and improved performance.

Tales speak of an ancient realm where Colossi roam the majestic landscape. Bound to the land, these creatures hold a key to a mystical power of revival – a power you must obtain to bring a loved one back to life.

SHADOW OF THE COLOSSUS is a breathtaking journey through ancient lands to seek out gigantic beasts. Armed with only a sword and a bow, explore the spacious lands and unearth each Colossus, presenting a unique challenge to test your wits, determination, and skill.


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Shadow of the Colossus is an upcoming action-adventure video game developed by Bluepoint Games and published by Sony Interactive Entertainment for the PlayStation 4. It is a remake of the original PlayStation 2 game using ultra-high definition art assets. The remake is led by Bluepoint, who developed the earlier PlayStation 3 remaster, with assistance from SIE Japan Studio. The developers remade all the game's assets from the ground up, but the game retains the same gameplay from the original title aside from the introduction of a new control scheme.

The gameplay will be similar to the original version of the game, according to hands-on previews. Progression through Shadow of the Colossus occurs in cycles. Beginning at a central point in a landscape, the player seeks out and defeats a colossus, and is then returned to the central point to repeat the process. Most colossi are located in remote areas, such as atop cliffs or within ancient structures.

Players will be able to choose from several options when playing the game. On a standard Playstation 4, they will be able to play at 30 frames per second. On a PlayStation 4 Pro, they will have the ability to play either at a 4K resolution at 30 frames per second, or at 60 frames per second at a 1080p resolution.

Sony announced a remake of Shadow of the Colossus for the PlayStation 4 during their Electronic Entertainment Expo 2017 press conference. It will be released on February 6, 2018. The remake is led by Bluepoint, who developed the earlier PlayStation 3 remaster. The idea for a remake came after a conversation Bluepoint developers had. They wanted to create a new definitive version of the original game, and after speaking with friends at Sony Japan, they were on the same page as Bluepoint. Bluepoint producer Randall Lowe and technical director Peter Dalton said in an interview with Game Informer that the original Shadow of the Colossus is on many of their employees' Top 5 of all-time list.

The developers remade all the game's assets from the ground up, but the game retains the same gameplay from the original title along with the introduction of a new control scheme. The game uses the original codebase from the PlayStation 2 game. The art staff used the PlayStation 2 to create parity with the PlayStation 4 version.

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Posts

  • KlatuKlatu Aussie Aussie Aussie Oi Oi OiRegistered User regular
    I've played, finished, had fun with the PS2 original, and the PS3 version. My only hope is that they update the control scheme for the PS4 version.

    Steam id:Klatu - PS id: Klatu_PA - 3DS FC: 0920-0528-6680
  • milk ducksmilk ducks High Mucky Muck Big Tits TownRegistered User regular
    Klatu wrote: »
    I've played, finished, had fun with the PS2 original, and the PS3 version. My only hope is that they update the control scheme for the PS4 version.

    You're in luck, @Klatu they have! I heard them mention in a recent interview that the original control scheme will be available, but that they've also included a new set of controls that are more palatable to modern audiences.

  • Skull2185Skull2185 Registered User regular
    Hot damn! Was going to get this remake regardless, but hearing they've added a modernized control scheme sweetens the deal that much more.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • Mr_GrinchMr_Grinch Registered User regular
    I really want this, but I also have so many other games to play, and I've already bought Shadow of the Colossus on PS2 AND PS3 (and pretty sure I never got around to fully playing that remaster).


    ...I'll still end up buying it.

    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • shoeboxjeddyshoeboxjeddy Registered User regular
    The Ps3 release felt necessary since the Ps2 one was collapsing under the technical requirements. Much more unsure about this one, feels more risky and less called for. Kind of like this only exists because of The Last Guardian debacle.

  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    The Ps3 release felt necessary since the Ps2 one was collapsing under the technical requirements. Much more unsure about this one, feels more risky and less called for. Kind of like this only exists because of The Last Guardian debacle.

    You know what?

    I'll take it. Gimme some Colossi to climb in beautiful PS4 graphics.

    ygPIJ.gif
    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
  • shoeboxjeddyshoeboxjeddy Registered User regular
    The Ps3 release felt necessary since the Ps2 one was collapsing under the technical requirements. Much more unsure about this one, feels more risky and less called for. Kind of like this only exists because of The Last Guardian debacle.

    You know what?

    I'll take it. Gimme some Colossi to climb in beautiful PS4 graphics.

    I just want like... more, not another remake. A Colossus prequel where there's tons of them running around and there's a different thematic message. A team up game where you play as a Colossus and a smaller partner (since the dev LOVES team up games). Something fresh.

  • IgortIgort Registered User regular
    The thing that makes me scratch my head is... why just Shadow?

    If you're gonna do all that work may as well do Ico too.

    (Though I'm probably just biased because, while I love 'em both, Ico is my favourite.)

  • ED!ED! Registered User regular
    Totally missed that this was coming out, that it was a straight up remake (and not sooper HD uprez) or the acclaim around it. This seems like the absolute definitive edition of the game for people who have either forgotten how the Colossi handle or never finished the game.
    Igort wrote: »
    The thing that makes me scratch my head is... why just Shadow?

    If you're gonna do all that work may as well do Ico too.

    (Though I'm probably just biased because, while I love 'em both, Ico is my favourite.)

    SoC is undoubtedly more popular than ICO. I can imagine them revisiting ICO if this one does gangbusters, and at 40 bucks I don't see it not.

    "Get the hell out of me" - [ex]girlfriend
  • SniperGuySniperGuy SniperGuyGaming Registered User regular
    Psyched for this and preordered from amazon, hoping they actually get it delivered tomorrow so I can stream it tomorrow night. Sounds like controls and graphics are hugely improved and I haven't played this since the PS2 so I can't wait to yell for my horse again.

  • ED!ED! Registered User regular
    SniperGuy wrote: »
    Psyched for this and preordered from amazon, hoping they actually get it delivered tomorrow so I can stream it tomorrow night. Sounds like controls and graphics are hugely improved and I haven't played this since the PS2 so I can't wait to yell for my horse again.

    Here is the DF review of the final product:

    https://www.youtube.com/watch?v=faMkcZ6z1Ww

    Honestly the first trailer from I think Paris Games Week or Playstation Experience I was kind of underwhelmed; that forest redo though? Holy shit. This looks amazing and I do not think "Greatest console remake" is any kind of hyperbole. This thing looks insane.

    "Get the hell out of me" - [ex]girlfriend
  • President EvilPresident Evil Let's Rock Registered User regular
    -I do not preorder video games.
    -This is currently preloaded onto my PlayStation 4
    -I have never played Shadow of the Colossus

    I’ll, uh, let you know how it goes.

  • GMaster7GMaster7 Goggles Paesano Registered User regular
    edited February 2018
    Petition to put the thread title brackets around the title (slightly to the left) - for visibility! I had been skimming for this thread and missed it.

    I'm so, so excited for this. Since last year, open-world and long-distance traversal on horseback - through gorgeous maps and landscapes - has been my absolute jam (Zelda, Horizon, Witcher, BF1). I watched a buddy play through a bunch of SotC back on PS2, but I'll be playing for the first time, and something about the "ride across this desolate, beautiful world" thing is speaking to me in a huge way.

    I am pumped. Preordered last night.

    GMaster7 on
    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842
  • SniperGuySniperGuy SniperGuyGaming Registered User regular
    Welp amazon was going to wait until the 14th to deliver it so gonna cancel/return that and go digital. I never want to get rid of this game anyway.

  • ED!ED! Registered User regular
    Holy crumbcakes the thing looks even better in person:

    https://i.imgur.com/RtcYI0A.jpg
    https://i.imgur.com/qMIOJFB.jpg

    . . .and that 60FPS really makes the game pop. So glad I never finished this thing.

    "Get the hell out of me" - [ex]girlfriend
  • ED!ED! Registered User regular
    edited February 2018
    (When is this forum getting updated)

    ED! on
    "Get the hell out of me" - [ex]girlfriend
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    Do-da-do-da-do-daaaah, do-da-do-da-do-daaaah, do-da-do-da-DO-DAT-DO-DAT-DAT-DAT-DO-DAAAAAH!

  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    Today is going to be rough to get through...


    ...AGRO!

  • WitchsightWitchsight Registered User regular
    Im glad this topic exists :)
    I never picked up a PS3, and this game was one of the reasons I still have a PS2. I took down a few colossi not long ago, and was still in awe... I am so ready.

    Ive also got a friend who played through Ico and Last Guardian but inexplicably missed SotC... Should be interesting to hear someone's fresh impressions on the game. My raging nostalgia has me a little biased.
    I still don't recall being frustrated with controls. The less you try to wrestle with Agro the better, he tends to find his way easier without you tugging the reins all over.

    Also I wonder if you can still...
    Climb the tower. And what may await up there.

    Witchsight.png
  • ED!ED! Registered User regular
    You can. Which is something I never tried but did for sharts and giggles last night and promptly fell on my ass. Argo did not try to break my fall. . .

    Speaking of I love how Bluepoint did not try and make him more "accessible."

    "Get the hell out of me" - [ex]girlfriend
  • WitchsightWitchsight Registered User regular
    Grand.
    I spent forever scouring the map for little Easter eggs or tie ins to Ico. Then started climbing everything I could just for the view... Really no other game has inspired me to go outside more, which is maybe kinda weird I guess.

    I know the
    Ico beach
    was supposed to be the biggest clue, but it didn't seem definitive to me. Ill have to check it out again for old times sake!

    Witchsight.png
  • ED!ED! Registered User regular
    Bird fight reminded me about what frustrated me with this game previously. Also the camera is a bit much so far and really disorients, and not in an "immersive" way. I've also had some pretty massive clipping issues in my game, but that might just be confined to the 5th Colossus as well.

    "Get the hell out of me" - [ex]girlfriend
  • NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    ED! wrote: »
    Bird fight reminded me about what frustrated me with this game previously. Also the camera is a bit much so far and really disorients, and not in an "immersive" way. I've also had some pretty massive clipping issues in my game, but that might just be confined to the 5th Colossus as well.

    I believe there's a camera setting to pull it in from the Digital Foundry video

    Steam | Nintendo ID: Naphtali | Wish List
  • Golden YakGolden Yak Burnished Bovine The sunny beaches of CanadaRegistered User regular
    I wanna fight that gorilla Colossus from the OP art! Any word of new Colossi to fight? I would get DLC Colossi for sure, they don't even have to be part of the story, just give me a bunch of extra giant monsters to climb on and stab with my magic sword.

    H9f4bVe.png
  • Ov3rchargeOv3rcharge R.I.P. Mass Effect You were dead to me for yearsRegistered User regular
    I assume nobody has figured out what the coins do?

  • GMaster7GMaster7 Goggles Paesano Registered User regular
    Beat the first two Colossi last night and the third one this morning. Game is gorgeous. Does feel a little janky in a to-be-expected Team Ico way, but getting these things down is really satisfying (and a little depressing, obviously).

    The art design is terrific. Graphics aren't always face-meltingly gorgeous, even on my new Pro, but my jaw has already dropped a few times when approaching sun-soaked cliffs and whatnot, and I'm really looking forward to seeing more of the world.

    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842
  • klemmingklemming Registered User regular
    I had a seriously hard time climbing up the first wall. Was I supposed to be able to just climb or jump over the top?
    I eventually made it up, but it felt like I was glitching my way over it.

    I took longer on that than I did to kill the colossus.

    Nobody remembers the singer. The song remains.
  • miscellaneousinsanitymiscellaneousinsanity grass grows, birds fly, sun shines, and brother, i hurt peopleRegistered User regular
  • SniperGuySniperGuy SniperGuyGaming Registered User regular
    klemming wrote: »
    I had a seriously hard time climbing up the first wall. Was I supposed to be able to just climb or jump over the top?
    I eventually made it up, but it felt like I was glitching my way over it.

    I took longer on that than I did to kill the colossus.

    The controls are a bit tricky, if you hold the analog stick in any direction while trying to climb up to a ledge, you won't climb up you'll try to jump instead. If you want to climb to something higher, let go of the stick and press X.

    I streamed the first 4-5 Colossi last night and had a blast, the remaster is gorgeous. Controls still feel a little weird but overall better than they used to. Then again, it's been like thirteen years.
    Ov3rcharge wrote: »
    I assume nobody has figured out what the coins do?

    I looked this up. Supposedly they have added some number of gold coins to the game you can collect? And the credits have some reference to a youtuber maybe? Interesting.

  • WACriminalWACriminal Dying Is Easy, Young Man Living Is HarderRegistered User regular
    The purpose of the coins is, I assume, to spur 17th Colossus rumors.

  • GMaster7GMaster7 Goggles Paesano Registered User regular
    edited February 2018

    Hysterical. I knew what was coming, and yet... it was more beautiful than I could have imagined. I had a similar physics "issue" this morning, but it was about 1/10,000th of that. Still, it made me giggle. Spun way, way too fast (and way too many times) in the air.

    GMaster7 on
    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842
  • WACriminalWACriminal Dying Is Easy, Young Man Living Is HarderRegistered User regular
    GMaster7 wrote: »

    Hysterical. I knew what was coming, and yet... it was more beautiful than I could have imagined. I had a similar physics "issue" this morning, but it was about 1/10,000th of that. Still, it made me giggle. Spun way, way too fast (and way too many times) in the air.

    Man, I'm not sure I've ever heard of a remaster having fuck-ups this bad. Maybe I'm being naive, but it seems like this kind of thing should be pretty easy to avoid in the context of remastering an existing game, vs. releasing a completely new one?

  • McFodderMcFodder Registered User regular
    edited February 2018
    From what I heard early on, it's a full rebuild from the ground up rather than a remaster? But yeah, I don't remember seeing stuff like that in the original or PS3 version.

    McFodder on
    Switch Friend Code: SW-3944-9431-0318
    PSN / Xbox / NNID: Fodder185
  • physi_marcphysi_marc Positron Tracker In a nutshellRegistered User regular
    Yeah, it was rebuilt from the ground up. It's not simply a remaster like the PS3 version.

    Switch Friend Code: 3102-5341-0358
    Nintendo Network ID: PhysiMarc
  • WACriminalWACriminal Dying Is Easy, Young Man Living Is HarderRegistered User regular
    Oh, cool. I did not know that.

  • GMaster7GMaster7 Goggles Paesano Registered User regular
    Yeah. Game Informer had some interview with BluePoint where BP said that they were actually building the whole thing on top of the original PS2 code, such that it was almost like... building a 3D model on top of a canvas of 2D paint, so the original is the skeleton code around which you remake the assets and everything, but... I don't know about that. It seems to me like they just kept some of that old code but rewrote a ton of it and just did their own thing (see: that physics engine).

    I agree that a straight remaster shouldn't be introducing bugs and weird elements. But this game is essentially a ground-up remake, from where I'm sitting.

    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842
  • klemmingklemming Registered User regular
    How long until that physics glitch is built into speedruns?
    I still get impressed when I see them do the sword launch in the original game, this could lead to some really impressive shit.

    Nobody remembers the singer. The song remains.
  • EnclaveofGnomesEnclaveofGnomes Registered User regular

    Was the music purpose written for visuals just like this. Meme-y things flying through various vista's...'cause it's perfect.

  • klemmingklemming Registered User regular
    Ov3rcharge wrote: »
    I assume nobody has figured out what the coins do?
    All 79 coins have now been found.
    I don't know where they all are (I assume guide maps and videos will be forthcoming soon), but they open up a door in the side of the temple, which leads to a basement, which gives you the Sword of Dormin.
    Which from what I've seen is either an instant kill sword, or at least a 'kill a weakspot in one stab' sword.

    Nobody remembers the singer. The song remains.
  • Skull2185Skull2185 Registered User regular
    I told myself I was going to wait to pick this up. So naturally, I bought it last night. It's so pretty! It's kinda like the Ocarina of Time remake on 3DS where they are able to make the game look like your nostalgia remembers it :^:

    I looked at some of the comparison shots I unlocked and phew! Original SotC does not look like how I remember it... :P

    Also I remember that bird giving me fits back when I first played the game, and I was dreading fighting it. Killed it in one go this time... very quickly too.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
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