So hey everyone. This is the host thread for a drop in/drop out irregular game of The Veil
The general set up for this game is going to be chatter, news and scheduling inside the thread and then actual play over at Roll20
(link will send you to the game directly). Most likely using Discord for voice purposes.
As far as the game is concerned here is a blurt about your base setting:
Hundreds of years into the future the world's climate went to hell and now pretty much everywhere's flooded. Corporate entities and private fleets soon dominated over national interests. Coalescing into large political and military blocs such as the ISA, the Russo-Nordic Oil Pact and China, the Last Nation. For the ISA most of their efforts pooled into creating floating cities, mostly self sustaining operations that vary in size designed to house and feed the employees in luxury and facilitate large scale docking and mooring of fleets for logistics and survival purposes.
New New York is both the oldest and largest of such facilities. The gleaming white towers of its core able to house ten thousand permanent residents in addition to hosting retail parks, business centers and accommodations for easily one thousand valued customers craving luxury shore leave along with hydroponic farms that even host some of the few livestock still alive after the flooding.
Extending out from the central hub are four piers, each roughly a mile in length and acting as the main clean method of transportation and unloading goods. At least in theory, in reality all of the quadrants between the piers but one have long since being home to slums made up of old, rusting ships crammed in and moored up against eachother. Each quadrant alone having roughly thirty thousand people attempting to eek out a living. Such transgressions on the original plan for New New York are tolerated both because of some small level of compassion and because they actually provide New New York's primary export: Skilled labour hungry for any work going. Plus, many corporate folk are either intertwined with or addicted to the product of one of the many gangs that have taken root in the slums.
The Veil itself in this setting is something that primarily came about to solve the largest problem the new world was facing: limited space. As a result it's primary function is that of 'shortening' a process by which tampered neural feedback, advanced AR and a highly interconnected society have allowed for rooms to appear larger than life. Many cafes in the central hub appear three times their actual size, with neurochips (given reasonably cheaply by the corporations in exchange for people's privacy) rendering the experience of strolling through a large room. In reality said customers are actually shuffling in place. With the virtual reality only having to break its spell in case of the risk of collisions or the customer is reaching for a physical item that is out of reach.
However the technology is getting better year over year, with the first tennis world championships of the flooded world held entirely within a virtual court last year. Out in the slums, where positional data and cameras are less precisely controlled, the Veil is significantly messier. Most people get their device to portray a virtual mask over their property to render it appearing something more pleasant than a rusted ship but numerous health hazards and hap hazard code jockeys often mean such illusions falter or overlap each other. Advertisements and virtual graffiti are near everywhere without C-Sec policing the dataspheres. A blaring array of noise, lights and imagery all crafted to drag the users attention to them.
On a personal level the growing ubiquity of neurochips (or, at least AR enabled glasses and contacts) has given rise to digital fashion trends. Both Haute Couture appearances for the elite and loud, emblematic digital masks for the punk, criminal or dissident. The increasing digital noise of such things has drawn most modern phones to start including greater blocking, content filtering and other such features. All for the low price of a few dollars a month to secure peace of mind from the noise of the world.
Sounds Neat, so what do I need to do?
As a player you primarily need to pick one of the playbooks, post when you need to schedule it and ask any questions you need to about the game. Playbooks from the Base game
are all pretty easy to integrate. However playbooks from the expansion: Cascade often play off of trans humanism and other such themes a little too heavily for our tech timeframe. So, if you own that book, please run your idea past me and we'll see about what does and doesn't fit.
Due to the communal nature of this set up I'm waiving the usual limit of only 1 of each playbook. However please bear in mind that some of the playbooks heavily influence the fiction and as a result multiples may be tied to the choices the very first made. For example the Honour Bound is asked to define what obligation means in society, how it's enforced and who enforces it. Once someone has put those concepts in concrete they're there to stay barring exceptional events.
In addition to that I'd love for people to suggest and collaborate on world details. To that end think about answering these questions when posting in here:
1) What's an app on your phone? Is it integrated heavily with the Veil? Is it widely used or more niche? Why does it hold that place in the culture? How does it generate revenue?
2) Where's a location that sticks out? Where is it in the slums, the piers or Phoenix York proper? What sort of people hang around it? How clean is its data sphere?
3) Who is someone everyone knows? How wide is their fame, just local or world wide? What are they famous for? How do two different groups view them?