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BroloBrolo BroseidonLord of the BroceanRegistered User regular
edited July 2018 in Social Entropy++
Brolo on
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Posts

  • TubeTube Registered User admin
    Prospects are not good for me finishing BG

  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    Tube wrote: »
    Prospects are not good for me finishing BG

    What’s holding you up?

  • TubeTube Registered User admin
    A lack of forward momentum I guess? And the combat is nothing but autoattacks. I have Kensai, Dorn, Viconia and I guess Edwin (I'm going to dump him after his quest) and I just sort of watch them flail at things.

  • McHogerMcHoger Registered User regular
    Yeah most maps you're going to get maybe 1 or 2 fights that require any real strategy.

  • TubeTube Registered User admin
    I might actually turn the story mode on, which I guess means no deaths. I’m not really in it for the challenge.

  • Crimson KingCrimson King Registered User regular
    the ice mechs are imo the best team in the game

    also archimedes is the best pilot. blocking an extra vek each turn is hugely useful

  • McHogerMcHoger Registered User regular
    You could also pretty much main line the game. The level cap is pretty easy to hit. Especially if you are only running a party of 4.

  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    Tube wrote: »
    I might actually turn the story mode on, which I guess means no deaths. I’m not really in it for the challenge.

    Yeah, that seems like a good way to go.

  • KwoaruKwoaru Registered User regular
    edited April 2018
    Going back through ITB for the medals I missed, finally unlocked the hazardous mechs but I guess there is some kind of thing for getting all the cheevos? That'll be fun to slowly work towards

    Still so glad you can get everything by playing on easy

    Normal is just so stingy with cores

    Kwoaru on
    2x39jD4.jpg
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    I went to bed last night annoyed that I had an ITB map I was pretty sure I couldn't win on turn 1.

    I just destroyed it with the loss of only a single building.

    Now time for my hubris to bring me down.

    Steam Overwatch: Baidol#1957
  • Crimson KingCrimson King Registered User regular
    Kwoaru wrote: »
    Going back through ITB for the medals I missed, finally unlocked the hazardous mechs but I guess there is some kind of thing for getting all the cheevos? That'll be fun to slowly work towards

    Still so glad you can get everything by playing on easy

    Normal is just so stingy with cores

    one of the cheevos is "beat the game on hard" tho

  • JacobkoshJacobkosh Gamble a stamp. I can show you how to be a real man!Moderator mod
    edited April 2018
    I had a partial reply to this sitting for a couple days in the old thread and meant to finish it so here it is now
    Mr. G wrote: »
    This is an earnest question with no judging going on here: what do y'all who are super excited for Battletech see in it

    I know nothing about the series and just finally looked up some gameplay videos and it's doing nothing for me, it just looks overly complex, unsatisfying, and visually pretty ugly, it doesn't really seem to have what I'm looking for in a strategy game

    But I'd like to hear about why I'm wrong! Maybe I'm coming at it the wrong way!

    Ok, so full disclosure, I was always going to at least give this game a look because I've been a fan of Battletech the setting, or the IP, or transmedia property or whatever, for a really long time. Not so much the tabletop wargame itself - which I only played a couple of times almost 25 years ago - but I've had a lot of fun with the video games, the cartoon, some of the tie-in novels and big roleplaying books and tomes of setting information. I used to take "Technical Readout: 3025" with me to school and read it between classes.

    So I should probably just explain the appeal of Battletech in general to me.

    Firstly, I really like its take on Mechs: specifically, I like that it takes a kind of silly idea (giant walking robots) and tries to treat it with semi-rigorous hard-sci-fi seriousness. Battletech mechs aren't lithe and nimble, they don't do graceful kung-fu flips over buildings. They're big stompy tanks and they feel heavy and powerful, but they also suffer from real-world things that afflict real machines and military hardware: they overheat, their guns jam or their ammo sometimes explodes inside of them, or they're just put together kind of crappily and break down sometimes.

    I like the fiction of the setting. It has a setup not entirely unlike Game of Thrones - a great interstellar empire fragments after its ruler is assassinated and five noble familes (and various other factions) step forward to try to claim the throne. There's a lot of scope for Battletech stories to weave personal drama (politics, romance, courtly intrigue, friendship, espionage, sex, betrayal, etc) into the pulpy mech action and it's an entertaining mix. It's the kind of world where the climax of a story might see the hero confronting their evil twin and fighting a final duel in their respective Mechs on a crumbling bridge over lava.

    I like what a lot of the video games have done and married the mech combat to a mercenary or moneymaking game, where you do jobs for money to buy better gear to do harder jobs. I love that stuff. Privateer and Freelancer are two of my favorite games, and that kind of gameplay featured in several Battletech games - like Mechwarrior on the SNES (the thing that got me into Battetech, in fact), MW2: Mercenaries, and MW4: Mercenaries. I am immune to the charms of your Hearthstones or whatever but give me a shitty spaceship or robot with one lousy laser and tell me I can do dangerous jobs for money to buy a second, slightly better laser and I will play your game for 300 hours without fucking blinking.

    I'm looking forward to Harebrained's Battletech game because I think it'll succeed in all three areas - particularly story, which has never really been a feature of any of the previous Battletech/Mechwarrior games and is absent entirely from Mechwarrior Online (part of the reason I couldn't get into that game). HBS tells great stories and I think this is going to be the first Battletech game that really does the setting justice in its own right instead of just as a tissue-thin backdrop for robot action. I already know that the little intro cinematic for the game has more authentic human emotion than some entire previous games:

    https://www.youtube.com/watch?v=z2AFnrzUIjo

    As for the other two things I listed, the robots and the moneymaking, I know the basic robot gameplay is good because I played the beta a lot last year, and what I've seen of the campaign has totally sold me that I'm going to love the business-sim side of the game - managing time and money, negotiating contracts, hiring and firing pilots, etc. It looks like what I've always wanted in that regard.

    You're absolutely right that the game is complex, but the thing is that it's the kind of complexity I can get with: complexity that arises organically from the interaction of systems that model real-world things and whose properties you the audience member can infer from your own real-world experience. Like, your mech has different weapons on it. Some of them are most effective at short or medium range, some of them are long range. Your enemy is vulnerable in the back. What's the best place to move to where you can hit the bad guy from the rear with the most weapons with the best chance to hit? Or say your mech is hot and in danger of overheating. Do you take a minute to not do anything and let the temperature drop naturally or do you make a beeline for the nearest lake? What if standing in the lake leaves you open to an enemy's attack?

    These are complicated tactical problems but they aren't questions where you need to memorize long lists of arbitrary properties of made-up things. It's not about knowing that there are only three Pentaslots in a standard-rarity Akuma Crystal but that only the first and third pentagrades are immune to fartomancy spells; that's not to say there isn't plenty of specialized Battletech knowledge (which mechs make good scouts versus which mechs make good assault vanguards? How can you tell the difference?) but that the systems governing those things won't be foreign or opaque to anyone who's had any experience with strategy games. Get the high ground, obtain local superiority, focus down your enemy. It's real and it's tangible.

    None of this is saying that you personally should be into this, because I don't know what you're looking for in a strategy game. But I am legitimately 100% certain that this is going to be a terrific game for people who are into what it's doing.

    @Mr. G

    Jacobkosh on
  • JacobkoshJacobkosh Gamble a stamp. I can show you how to be a real man!Moderator mod
    I am in a weird situation with Into the Breach where I gelled hard with the Rift Walkers and my third eye opened, allowing me to see all and know all, but give me Zenith Guard or Steel Judoka or the Rusting Hulks or any other unlockable squad and I'm just like hurf durf

    I feel like a high school athlete who peaked early

  • KwoaruKwoaru Registered User regular
    edited April 2018
    Kwoaru wrote: »
    Going back through ITB for the medals I missed, finally unlocked the hazardous mechs but I guess there is some kind of thing for getting all the cheevos? That'll be fun to slowly work towards

    Still so glad you can get everything by playing on easy

    Normal is just so stingy with cores

    one of the cheevos is "beat the game on hard" tho
    Hmm well I'll leave that one for last I think

    Kwoaru on
    2x39jD4.jpg
  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    Jacobkosh wrote: »
    I am in a weird situation with Into the Breach where I gelled hard with the Rift Walkers and my third eye opened, allowing me to see all and know all, but give me Zenith Guard or Steel Judoka or the Rusting Hulks or any other unlockable squad and I'm just like hurf durf

    I feel like a high school athlete who peaked early

    This is me but with the rusting hulks. Give me any other mech team and I'm a careless toddler who swings their arms around gaifully destroying anything valuable in arm's reach.

    pHWHd2G.jpg
  • MuzzmuzzMuzzmuzz Registered User regular
    I'm not sure if it's just me, but I'm liking these trailers/intros like the Battletech and Stellaris ones which while they don't have Blizzard levels of animation, still manage to convey tonnes of emotion.

  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    chugging along on finishing my first and likely only run of Pillars of Eternity

    can't stop retraining my rogue

    I want her to use gun, but going dual-wield and cutting something into pieces is just mechanically works so much better

    now depending on how guns go in Deadfire, they may get another chance

    flintlocks akimbo gooooo

    Miss me? Find me on:

    Twitch (I stream most days of the week)
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  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited April 2018
    https://www.youtube.com/watch?time_continue=4&v=Hp7tNAH9Ox0
    During an archeological excavation – a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions. Rynoka, a small commercial village, was found near the excavation site – providing brave and reckless adventurers with treasures beyond measure.

    Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
    Moonlighter has a release date!
    May 29th, 2018

    Brolo on
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
  • QuantumTurkQuantumTurk Registered User regular
    I always do better than I expect, but I hate blitzkrieg so much. the rock is aces untill it's in the wrong spot and god help me on any defence mission. I have electro whips! Maybe don't let them get near you! Fuck, I don't know! The building chain upgrade is half necessity half liability. Hook mech is amazing but so map dependent. And often anti synergistic with the boulder.
    So yeah, I guess they are a great design but urghhh.

  • JedocJedoc In the scuppers with the staggers and jagsRegistered User regular
    Yeah, I just started blitzkrieg after getting all the medals with the rift walkers, rusting hulks, and zenith guard, and I'm really struggling. I haven't managed to beat a single island yet, and I'm pretty much incapable of winning a rocket launch defense mission.

    GDdCWMm.jpg
  • QuetziQuetzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User, Moderator mod
    I like Blitzkrieg a bunch in theory but I feel like you need to get a solid secondary weapon for one of your mechs as soon as possible. And honestly it doesn't even really matter which one - as long as you have something else you'll be in good shape.

  • MrGrimoireMrGrimoire Pixflare Registered User regular
    Extinction looks exactly like something I enjoy, so sad to hear it's bad.

    The world needs more games where your tiny hero conquers titanic monsters.

  • JedocJedoc In the scuppers with the staggers and jagsRegistered User regular
    Straightzi wrote: »
    I like Blitzkrieg a bunch in theory but I feel like you need to get a solid secondary weapon for one of your mechs as soon as possible. And honestly it doesn't even really matter which one - as long as you have something else you'll be in good shape.

    Oh shit, they're the Slug Cruiser of the game. That makes a lot more sense, actually.

    GDdCWMm.jpg
  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited April 2018
    Jacobkosh wrote: »
    I am in a weird situation with Into the Breach where I gelled hard with the Rift Walkers and my third eye opened, allowing me to see all and know all, but give me Zenith Guard or Steel Judoka or the Rusting Hulks or any other unlockable squad and I'm just like hurf durf

    I feel like a high school athlete who peaked early

    Yeah the default squad is the most well rounded and forms the basic archetype of the game -- not flashy or gimmicky, just a solid, flexible team that will get you great mileage. All the other unlockables pile on the gimmicks that can be exceptionally powerful when played well, but you have to play them with specific tactics and mindsets, and they are prone to exacerbate misplays because of that kind of relative inflexibility.

    Rusting Hulks may be my favorite team though as long as I can grab Smoke Bombs and have a mech piloted by Camila. Just smoke and death everywhere.

    Zxerol on
  • CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    With Blitzkrieg I always beeline for the building chain upgrade

    I don’t think I’ve ever bought a sub-weapon in any of my runs

    Do not have a cow, mortal.

    c9PXgFo.jpg
  • QuetziQuetzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User, Moderator mod
    I'm currently doing a custom squad of the Leap Mech from the Hazardous Mechs (piloted by Gana, who always seems thematically the best for the Leap Mech), the Judo Mech from the Steel Judoka (piloted by Henry Kwan), and the Aegis Mech from the Frozen Titans. I did it as a gimmicky thing but they are honestly doing very well for themselves.

  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    Building chain is your most important upgrade for that team - I always beeline for it

    Abe is also a slam dunk for Bltzkrieg - his armor works for chaining!

    Miss me? Find me on:

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  • KwoaruKwoaru Registered User regular
    edited April 2018
    I am in love with Chen Rong as a pilot, moving after an attack is so nice even if its just one space

    Kwoaru on
    2x39jD4.jpg
  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    Certain pilot abilities are just head and shoulders above the others

    Miss me? Find me on:

    Twitch (I stream most days of the week)
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  • CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    Abe is great in any mech that damages itself

    Also the Swap Mech is the secret MVP of the Flame Behemoths once you’ve gotten the +2 range upgrade

    Do not have a cow, mortal.

    c9PXgFo.jpg
  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    Yeah, the swap mech is one of those priority upgrades

    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • KwoaruKwoaru Registered User regular
    edited April 2018
    Swap mech was so much fun with the range upgrades

    So many of the mechs are fun on easy and then I get cocky and try a normal game and everything keeps breaking my toys and it sucks

    Kwoaru on
    2x39jD4.jpg
  • VeldrinVeldrin Sham bam bamina Registered User regular
    Ok, I think The Evil Within 2 is starting to click for me more, now that I've wandered around a fair bit. There are some pretty neat little scenarios that I've strolled into around the place which really add to the detail of the game.

    It's definitely a hell of a lot more hokey than I was expecting though. It feels like a spiritual spinoff of the Resident Evil games more than anything.

    The save system still sucks a big old poop.

  • QuetziQuetzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User, Moderator mod
    I started ITB playing on Normal (I meant to adjust it but I missed where it was) and played my first few games with it and now I have never dropped down to Easy mostly through inertia. I've been doing fairly well with it, but now I'm kind of wondering if that drop would be a good time for me.

  • LarsLars Registered User regular
    So I managed to actually get Oculus Rift, and way sooner than I'd anticipated.

    It's cool.

    I have been rubber-banding the right controller to my arm, so even though I'm missing that hand I can still move the controller around and hit the trigger on it with the end of my arm. For any other buttons I have to reach over with my left hand and hit them, which is a little awkward when I can't actually see the controllers.

    (also on a personal note, it is a little odd seeing a right hand when in a virtual space)

    Anyways, here's my experience with the games I've played:

    Payday 2:

    Controls fine, I can do everything I need to do without much trouble...except it gives me really bad motion sickness. I'm going to work on adjusting the settings to see if I can make it easier to stomach.

    Robo Recall:

    This game is great. I can do the controls just fine, except I only use one gun instead of two so it makes it a little harder for me. I have trouble tearing robots apart with my bare hands though, as it requires using both controllers at once in a way that's not easy for me. No motion sickness with this one. On another note, my wife loves this game and has played it more than me.

    Dead & Buried:

    A lot of fun, and again it controls fine but I'm only using one gun instead of two so it makes it a little harder for me. I tried the Horde mode alone and got easily overrun, so I guess I'll need to find other players to play that mode with.

    Lucky's Tale:

    I've only played a little, but it seems fun and is perfectly controllable with one controller. It makes me a little motion sick though.

    Valkyrie's Blade

    Again, only played a little but it worked fine. I just switched the sword to my left arm and went to town.

    Air Car

    This was cool, but I had trouble with the controls because a lot of important functions are on the right controller. I need to test to see if I can plug in a 360 controller and use that instead (I don't have an Xbox One controller).

    Some Disney Thing:

    This was just some free thing I downloaded because I think my nieces and nephew may like it. It doesn't have much though. Two notable things put you into the live action Jungle Book movie, seeing through the eyes of Mowgli. It's essentially just a video and you can't move or interact, just watch. The first scene is when Mowgli meets Kaa. I noped out of that one because a giant snake curling all around me with me unable to move is not a fun time. The second one is Mowgli's meeting with King Louie. If some primal part of your brain screamed "that monkey is too big" when watching the movie, then just wait until he comes out of the shadows and towers over you in person. Sadly, the scene ends before he starts his song.
    The other notable thing is sitting at the dinner table in the live action Beauty & the Beast while Ewan McGregor's Lumiere sings "Be Our Guest" and the plates and everything dance in front of you. In this one you can interact and grab things that fly by, and there is a checklist at the end of all the things you managed to interact with or missed. My nieces are obsessed with that movie so should love this.

    BBC's Home:

    FUUUUUCK. Okay, so you're on the International Space Station. You're pulling yourself around in zero gravity. It works fine because the only buttons it uses are the triggers and that's the one button I can easily hit on the right controller. So they want me to go out into space and pull myself over to a damaged panel to take some pictures of it. No problem, it's a little trippy pulling myself around in Zero-G but whatever. Then...
    ...the fuckers pulled a Gravity on me and had debris knock me off the station and sent me spiraling off into space, then tasked me to try and get back with the limited O2 and fuel that I had. However, I was so motion sick from the ordeal that I failed that and haven't reattempted it. I'm not sure how much longer the game would be after you get back.

    Google Earth:

    Okay this is pretty amazing. Being able to stomp around cities as a giant, or zoom out so far you can hold the Earth in your hand, or swipe across the sky to turn day into night. It's also cool with how certain landmarks allow you to go inside and look around. I may have spent more time with this than any of the other programs so far. It's also super easy for me to control.

    Also I looked into that Nicholar Cage VR thing, but it's kind of dumb. It's just you in a VR space watching a movie on a theater screen, except for certain scenes it will fold out into 3 screens so you can also look left and right at those.

    I also got a free Chess and free Solitaire game, just because I was amused by having an expensive VR rig and just playing Chess/Solitaire. Both of those games controlled fine and didn't make me sick or anything. There was also a free Wingsuit game I tried, but it didn't work. I've also downloaded some horror games that I haven't tried yet.

    Overall I'm happy with it and have had a lot of fun. I do have to figure out a way to handle the motion sickness though. I'm also debating getting into streaming as a one-handed VR player or something like that.

  • PerrsunPerrsun Registered User regular


    I bought this a few years ago, played a few matches, and figured “I’ll play it more when it’s closer to release.”

    Looks like that’ll be this Thursday.

    The price is currently $15, and will go up to $25 once it’s on Steam. Buying now will get you a Steam key.

  • CouscousCouscous Registered User regular
    https://kotaku.com/korean-companies-fined-950-000-over-loot-boxes-1825129253
    Korean Companies Fined $950,000 Over Loot Boxes
    Three game companies—including online giants Nexon—have been fined almost one million dollars by Korea’s Fair Trade Commission over deceptive loot box practices.

    NextFloor ($4,600) and Netmarble ($55,000) were also ordered to pay small fines, but the bulk of that judgement ($875,000) was reserved for Nexon, particularly for its handling of the game Sudden Attack.

    The Korea Herald reports (via DOT esports) that Nexon’s fine comes as a result of its advertising of loot boxes for a Sudden Attack event, in which two of 16 puzzle pieces (which when completed could grant an in-game bonus) were offered in $0.85 purchases.

    The Korean FTC argued that consumers believed the odds of obtaining each piece were the same, when in fact some of the pieces would only be present in 0.5% of loot boxes. They highlighted the case of one player who spent $430 trying to get the pieces as an example of the effect that advertising was having on players.

    [...]
    Wow. That is just evil.

  • QuetziQuetzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User, Moderator mod
    I'm trying to decide what I want to play for the PoE2 character.

    I'm not going to be porting a character over, despite having played the first game probably three times now (once when it was first released, once when the first expansion came out, and once when both expansions were out). I'm just not sure if I have the save games available or if I want to revisit those characters or whatever.

    So far I've played an Aumua chanter, a human (I think) cipher, and a pale elf barbarian. So I'm probably not going to repeat one of those, although I remember very little about my cipher so I might dip into that well again. Plus I know they changed some things about how classes work so maybe I can revamp a concept I've done previously and pull it off better this time?

  • PeewiPeewi Registered User regular
    I'm trying this Radical Heights thing.

    It seems like it's been pushed out before being ready for public consumption.

This discussion has been closed.