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[Hades II] These deities are hotter than Hades (Early Access Q2!)

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    Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    I reached the end credits in well under 100 runs. I don't think the game is unreasonably long. The fact that it has tons of content even aside from that is a bonus, IMO, not a condemnation?

    Except for me, all that grinding is just uninteresting and blatant bloat, not content. Turning up numbers is nothing I would consider interesting content, and neither is slightly incremental boosts to the gameplay following even a successful run.

    The game has me at a point where all the extra junk makes me not want to play it because all I'm seeing is the mountain of time to get all the really interesting levels of weapon unlocks.

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    OrphaneOrphane rivers of red that run to seaRegistered User regular
    I reached the end credits in well under 100 runs. I don't think the game is unreasonably long. The fact that it has tons of content even aside from that is a bonus, IMO, not a condemnation?

    Except for me, all that grinding is just uninteresting and blatant bloat, not content. Turning up numbers is nothing I would consider interesting content, and neither is slightly incremental boosts to the gameplay following even a successful run.

    The game has me at a point where all the extra junk makes me not want to play it because all I'm seeing is the mountain of time to get all the really interesting levels of weapon unlocks.

    i think what you expect of the game is just fundamentally at odds with what the devs intended for the game??
    you view all the runs and the rewards that you unlock as a chore, i guess, a task to be hammered out, but doing a run and going again is the entire point
    i mean if you don't enjoy it then sure, ok, but I don't think Supergiant is planning on changing the intrinsic nature of Hades considering that this game has been in early access for like a year and a half

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    MrBlarneyMrBlarney Registered User regular
    edited September 2020
    Play a game until you've extracted all the fun you want out of it, and then set it aside. That's a fair philosophy to follow, especially when there's so many other good games that can be played.

    I'm reminded of some of the divisive arguments around Legend of Zelda: Breath of the Wild, as its very incremental, fairly story light approach bounced a proportion of fans who look to the Zelda franchise for its other aspects. It seems like Hades has a similar thing going on with its small rewards with each run. I have been feeling like the progression is a little bit on the slow side, but I'm still enjoying the flow of the game for what it is. I still haven't unlocked what I need to do with my Ambrosia or Titan Blood yet, so maybe that mountain will come into view soon enough. But just like how you can storm Hyrule Castle and take down Ganon in Breath of the Wild at any time, I'd hope that there's a good break point in Hades for people to feel complete about its story without needing to go after every equivalent of the Breath of the Wild shrine or Korok seed. Then again, the big difference in this analogy is that the incremental improvements in Hades can incur gameplay changes that don't happen at all in Breath of the Wild.

    Speaking of my own progress, I got a win on my seventeenth run. Loadout in spoiler.
    a56hzhedwv3e.jpg

    I was pretty surprised I completed this run since it was only my second time using Varatha: I was really treating it as a practice go. I actually ended up trying to fish for the Zeus + Ares Duo boon during the run but it didn't come together. The thing that really carried me through the run was Poseidon's Aid and the other boons related to Call effects. Up to now, I've mostly ignored them since I tend to forget about the shoulder buttons, but after getting prompted to use it on the Bone Hydra, I started paying a lot more attention to it through the rest of the run. On the other hand, with that invulnerability protection at my call, I still had to burn a couple of Death Defiance charges to get through the final boss. At least I have a better idea of what to expect in future runs now that I've made a full completion.

    I also previewed the Pact of Punishment conditions, and I think that the Heat rewards are more substantial here than in previous Supergiant games. I can also see how this could get pretty grindy for materials, but I'd hope that kind of grind would happen long after the natural 'break point' I mentioned hoping for above.

    MrBlarney on
    4463rwiq7r47.png
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    RenzoRenzo Registered User regular
    Met and died to the 3rd area boss twice. I can't see how I'm supposed to beat them. My damage output really starts to seem low in the 3rd area. Not sure what I'm supposed to do to rectify that.

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    WhelkWhelk Registered User regular
    The only thing I really wish is that you could get all the lower tier rewards by completing a higher tier pact, say in bundles of three or something.

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    CatalaseCatalase Registered User regular
    Got my first clear! Game’s starting to open up

    "Life before death, strength before weakness, journey before destination."
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    MahnmutMahnmut Registered User regular
    I'd probably agree that weapon progression could be flattened somewhat; it's a good point that some of the aspects fall flat when first unlocked.

    Steam/LoL: Jericho89
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    SeptusSeptus Registered User regular
    The important thing for me, is pretty much every moment that I'm doing a run is a pleasure. Contrasted with a JRPG, much of my times spent is boring, and I do it for the story, and I absolutely would and do complain about taking a long time to see the story in those. This game is almost entirely doing fun stuff. Some people definitely feel aggravated knowing there are more things to see that will take far too long to unlock, and so don't like that they won't be able to. That's me with Assassin's Creed for example, but here, the stuff to unlock seems like it will be pretty small, so I can just enjoy the moment to moment fun.

    PSN: Kurahoshi1
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    Casual EddyCasual Eddy The Astral PlaneRegistered User regular
    I can already tell there’s some content I’m not going to bother unlocking and that’s... fine?

    The game is very fun and will give me a lot of enjoyment until I’m done playing it

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    flamebroiledchickenflamebroiledchicken Registered User regular
    Been having a lot of fun with this on the Switch, even though I'm pretty sure I suck at it. I've done maybe 10-15 runs and I've beaten Meg twice and gotten up to the Hydra once. I'm good with the spear and sword, but can't quite get a handle on the ranged weapons. I also keep forgetting about my Cast ability. I don't see myself unlocking all of the various doodads, but the gameplay loop is really satisfying for now.

    y59kydgzuja4.png
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    PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    edited September 2020
    Renzo wrote: »
    Met and died to the 3rd area boss twice. I can't see how I'm supposed to beat them. My damage output really starts to seem low in the 3rd area. Not sure what I'm supposed to do to rectify that.

    ABC

    Always
    Be
    Cdashing

    Cdeflecting also works
    Bull is the real threat. Don't get Theseus to 50% while the bull is up. The spear throw can be timed or blocked, and he always walk away after a spear toss. Many of the aoes settle into a fixed pattern. If you're ranged you can settle into a mostly stable damage/hide cycle.

    Phyphor on
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    JacobyJacoby OHHHHH IT’S A SNAKE Creature - SnakeRegistered User regular
    I thought Dusa was a fun character when I first saw her.

    And then (early fun moment spoiler)
    Zagreus calls her Ms. Dusa

    And I hadn't realized it was a pun yet

    God damn it, Supergiant! :+1:

    (Also, all the designs are great, but Chaos is on a whole different level!)

    GameCenter: ROldford
    Switch: nin.codes/roldford
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    knitdanknitdan In ur base Killin ur guysRegistered User regular
    (Tips fedora)

    M’Dusa

    “I was quick when I came in here, I’m twice as quick now”
    -Indiana Solo, runner of blades
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    21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    I know Skelly suggests "writing it down" (whatever that means) but is there a way to know how far you got with each wepon?

    (I assume i'll need to escape once?)

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    knitdanknitdan In ur base Killin ur guysRegistered User regular
    I think that info may be in the administrative room? There is a ton of statistical info in there, which i found to be a major disappointment because after spending the time and resources to open it up i was expecting something more useful than just ‘“here are a bunch of numbers about all the times you failed”.

    “I was quick when I came in here, I’m twice as quick now”
    -Indiana Solo, runner of blades
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    DonnictonDonnicton Registered User regular
    knitdan wrote: »
    I think that info may be in the administrative room? There is a ton of statistical info in there, which i found to be a major disappointment because after spending the time and resources to open it up i was expecting something more useful than just ‘“here are a bunch of numbers about all the times you failed”.

    It becomes plot relevant a couple of times. But yeah as per its direct use for the player it's just game stats.

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    21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    i think i'll try a pen and paper instead of waiting, actually. Thanks Skeletonian "Skelly" Skellington

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    knitdanknitdan In ur base Killin ur guysRegistered User regular
    The easiest way to tell as far as i know is in the screen between areas it will show the place you just beat and whether you got the special item for doing it (blood, diamond, ambrosia, etc) with your current weapon.

    If you have finished the next area with that weapon the reward you got will be shown with a checkmark, if not there will be a question mark.

    “I was quick when I came in here, I’m twice as quick now”
    -Indiana Solo, runner of blades
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    21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    knitdan wrote: »
    The easiest way to tell as far as i know is in the screen between areas it will show the place you just beat and whether you got the special item for doing it (blood, diamond, ambrosia, etc) with your current weapon.

    If you have finished the next area with that weapon the reward you got will be shown with a checkmark, if not there will be a question mark.

    I know, but i still need to beat the hydra with every weapon to know for sure... and from there, note it down.

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    GarthorGarthor Registered User regular
    Jacoby wrote: »
    I thought Dusa was a fun character when I first saw her.

    And then (early fun moment spoiler)
    Zagreus calls her Ms. Dusa

    And I hadn't realized it was a pun yet

    God damn it, Supergiant! :+1:

    (Also, all the designs are great, but Chaos is on a whole different level!)

    Actually...
    Real spoiler here
    Last warning
    Only click if you REALLY MEAN IT
    She's a maid.

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    DonnictonDonnicton Registered User regular
    Garthor wrote: »
    Jacoby wrote: »
    I thought Dusa was a fun character when I first saw her.

    And then (early fun moment spoiler)
    Zagreus calls her Ms. Dusa

    And I hadn't realized it was a pun yet

    God damn it, Supergiant! :+1:

    (Also, all the designs are great, but Chaos is on a whole different level!)

    Actually...
    Real spoiler here
    Last warning
    Only click if you REALLY MEAN IT
    She's a maid.
    Maidusa.

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    HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    I’m having a very real internal tier feeling with the weapons where I kind of think the sword and fists are pretty bad due to their range.

    That said I got the furthest so far with the fists due to a health-on-hit boon which meant I didn’t have to move. I was fighting the hydra and still didn’t have to move until the last bit of his health bar where he nuked me. I can routinely get to the hydra now but haven’t beaten him yet. It’s nice to feel I’m making progress at least.

    I have all the weapons now and almost all keepsakes. 19 runs I think so far.

    I was waiting forever trying to get Poseidon’s keepsake - he just didn’t show up for three in game hours.

    PSN: Honkalot
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    knitdanknitdan In ur base Killin ur guysRegistered User regular
    I got a hammer upgrade to the gun that made it basically a shotgun and took away 6 ammo. It kind of played like the fists. Bam bam bam (break to reload) bam bam bam.

    “I was quick when I came in here, I’m twice as quick now”
    -Indiana Solo, runner of blades
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    MahnmutMahnmut Registered User regular
    edited September 2020
    knitdan wrote: »
    The easiest way to tell as far as i know is in the screen between areas it will show the place you just beat and whether you got the special item for doing it (blood, diamond, ambrosia, etc) with your current weapon.

    If you have finished the next area with that weapon the reward you got will be shown with a checkmark, if not there will be a question mark.

    I know, but i still need to beat the hydra with every weapon to know for sure... and from there, note it down.

    The information on the travel screen is recapitulated in the Pact of Punishment (unlocked late unless you picked Hell Mode) — boss bounties per weapon per difficulty

    Mahnmut on
    Steam/LoL: Jericho89
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    The Zombie PenguinThe Zombie Penguin Eternal Hungry Corpse Registered User regular
    Honk wrote: »
    I’m having a very real internal tier feeling with the weapons where I kind of think the sword and fists are pretty bad due to their range.

    That said I got the furthest so far with the fists due to a health-on-hit boon which meant I didn’t have to move. I was fighting the hydra and still didn’t have to move until the last bit of his health bar where he nuked me. I can routinely get to the hydra now but haven’t beaten him yet. It’s nice to feel I’m making progress at least.

    I have all the weapons now and almost all keepsakes. 19 runs I think so far.

    I was waiting forever trying to get Poseidon’s keepsake - he just didn’t show up for three in game hours.

    To make fists work, Always Be Dashing

    This acutally goes for the gun as well - Both weapons are basically about ignoring the concept of staying still, and just moving constnatly while you lay down the pain on things

    Ideas hate it when you anthropomorphize them
    Steam: https://steamcommunity.com/id/TheZombiePenguin
    Stream: https://www.twitch.tv/thezombiepenguin/
    Switch: 0293 6817 9891
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    HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    Dashing works well but just the range factor anyway, spear is at least to me so much better than the other melee weapons.

    PSN: Honkalot
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    OrphaneOrphane rivers of red that run to seaRegistered User regular
    extreme measures dad is an extremely spicy meatball

    5Y9JYL0.png?1

    i almost died even with this setup because, well, extreme measures

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    WhelkWhelk Registered User regular
    Orphane wrote: »
    extreme measures dad is an extremely spicy meatball

    5Y9JYL0.png?1

    i almost died even with this setup because, well, extreme measures

    I forgot they added this! I have something to do this morning!

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    CantidoCantido Registered User regular
    Eeeee! 1.0 finally changed that miserable Bone Hydra fight!

    3DS Friendcode 5413-1311-3767
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    DarkewolfeDarkewolfe Registered User regular
    Honk wrote: »
    I’m having a very real internal tier feeling with the weapons where I kind of think the sword and fists are pretty bad due to their range.

    That said I got the furthest so far with the fists due to a health-on-hit boon which meant I didn’t have to move. I was fighting the hydra and still didn’t have to move until the last bit of his health bar where he nuked me. I can routinely get to the hydra now but haven’t beaten him yet. It’s nice to feel I’m making progress at least.

    I have all the weapons now and almost all keepsakes. 19 runs I think so far.

    I was waiting forever trying to get Poseidon’s keepsake - he just didn’t show up for three in game hours.

    The sword is extremely perk dependent, but some of them turn into an absolute beast. I also had a great dash run with fists that was really fun and felt pretty great.

    I'm loving that the unlock system gives me double the weapons at least that I actually want to try. I'm just disappointed I misunderstood the system early and sank a bunch of upgrades into the gun that I didn't mean to.

    What is this I don't even.
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    KupiKupi Registered User regular
    For the sword, I like the Aspect of Poseidon. The thing to pay attention to isn't the "knock out Bloodstones with your Special", which is just a bonus. The main thing is that you can get it up to 50% bonus damage on your Cast as you upgrade it. Sure, maybe the Sword is weaker on its own merits than other weapons, but getting that much bonus damage on your Casts with the ability to re-use them infinitely is really beastly.

    My favorite musical instrument is the air-raid siren.
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    21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    edited September 2020
    two questions:

    how difficult (with as few spoilers as possible) is it to get titan Blood after the game opens up from escaping the first time?
    Same question about Ambrosia.

    I'm considering trading the two Ambrosias i have for titan blood and going on a spending spree.

    21stCentury on
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    milskimilski Poyo! Registered User regular
    edited September 2020
    two questions:

    how difficult (with as few spoilers as possible) is it to get titan Blood after the game opens up from escaping the first time?
    Same question about Ambrosia.

    I'm considering trading the two Ambrosias i have for titan blood and going on a spending spree.

    Extreme Measures 3 makes the game easier overall and adds six heat total, which means you've got a total of 72 titan blood just from repeatedly running Extreme Measures 3 clears with every weapon. I would not trade away Ambrosia because it's what's used to finish all the relationships, which is kinda the point of the game imo.

    Spoiler for specific reasons:
    Extreme Measures adjusts the bosses with enhancements that make them, in theory, harder. EM 1 makes the fury sisters fight as a group, basically summoning some extra attacks every so often. EM 2 makes you fight Lernie in a broken up series of islands rather than a big arena with pillars. EM 3 puts Asterius in armor that makes him faster, adds shockwaves to his attacks, and gives him a giant spin attack but it also puts Theseus in a big chariot that... doesn't do anything and can't block attacks. He bombards the area and goes charging occasionally, but it's way less threatening than his spear throw and way easier to chunk him down after Asterius is dead. Even better, he switches phases at like 30% HP instead of 50%, meaning you can pretty easily just kill him during his initial god call and never have to deal with him blocking stuff against you.

    milski on
    I ate an engineer
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    The Zombie PenguinThe Zombie Penguin Eternal Hungry Corpse Registered User regular
    EM3 may make the third boss harder due to laughing too hard though

    Ideas hate it when you anthropomorphize them
    Steam: https://steamcommunity.com/id/TheZombiePenguin
    Stream: https://www.twitch.tv/thezombiepenguin/
    Switch: 0293 6817 9891
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    ViskodViskod Registered User regular
    edited September 2020
    Getting bloods is easy once the Pact of Punishment opens up. You get 2 bloods per clear at least, because you can also buy one and/or catch a fish that gives one. You can go down the list increasing your heat level one at a time by messing with various options and each level means 12 bloods for doing a clear with each weapon.

    Hades doesn't feel grindy at all to me because of the uncanny amount of dialogue and story that you get at home after a run. There's always new stuff to hear when I get back.

    Viskod on
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    MrBlarneyMrBlarney Registered User regular
    Meanwhile, I'm starting to feel the grind a little as I've extended my win streak to 3 to try and systematically obtain all of my Heat 0 bounties before moving upwards. At least this has given me the opportunity to try and fill out items in the prophecy list and use less-powerful keepsakes to level them up. I also got this fantastic loadout in my last run:
    n3df1yi3ox5c.jpg
    Chilling enemies with an Ice Wine blast and then shotgunning them with a Charged Volley special attack that keeps them cold? Yeah, that's the stuff.

    4463rwiq7r47.png
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    beavisofsmokebeavisofsmoke Registered User regular
    edited September 2020
    I find the third boss fight harder with extreme measures 3, but that may be
    because I suck at dodging the chariot's bombs but I've gotten the hang of dodging Theseus' spear throw by now. Those bombs hurt, they do like 60 damage.

    My favorite moment in this game came in that fight, though.
    I had a Poseidon Ares build going with rupture and doom status effects, so I added Zeus' call in hopes of getting the sea storm duo boon.

    I built my god gauge up as I defeated Asterius and had it completely full when I destroyed the chariot, so I could use it immediately after Theseus used his call.

    And of course Supergiant wrote voice lines for this specific scenario.

    Theseus: "Gods, help me avenge my chariot."

    Zeus: "I'll show you vengeance."

    Theseus proceeded to melt from an onslaught of lightning, rupture, and doom, dying in ten seconds.

    I love Supergiant's blend of writing, gameplay, and sound design.

    beavisofsmoke on
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    RenzoRenzo Registered User regular
    I can see from all these mentions of systems I haven't encountered yet that I have a long way to go!

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    21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    Question about priority.
    If you have the infinite death defy upgrade and Skelly's tooth, which one triggers on your first death?

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    akjakakjak Thera Spooky GymRegistered User regular
    I may have messed up a bit. Am I stuck with only 6 Titan’s Blood until I can get a clear? I’d thought that each weapon aspect would reward another Blood on a Fury kill. No?

    Switch: SW-4133-1546-2720 (Thera)
    Twitch: akThera
    Steam: Thera
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