THIS..is the new Legend of Zelda:
Well, not quite. But it is pretty close. Coming to Nintendo Switch in Spring 2019 is
Cadence of Hyrule - Crypt of the Necrodancer ft. The Legend of Zelda:
https://www.youtube.com/watch?v=oYd_pph6RnI
As you might be able to guess from the name, this is a new Crypt of the Necrodancer game from the original developer Brace Yourself Games with Legend of Zelda characters, environments, enemies and of course music. It's also pretty significant since Nintendo is handing the reins of one of its most treasured franchises to a Western indie developer. Exciting times!
If you're looking for a more traditional Zelda experience - don't worry, Nintendo got you covered. Coming to the Switch in 2019 is a remake of the Game Boy classic
Link's Awakening:
https://www.youtube.com/watch?v=_U-_XfDGgDw
Details are scarce at the moment, but other than the unique new visual style, this seems to be a fairly faithful remake of the original.
Speaking of Link's Awakening, this gives me the opportunity to share my favorite Zelda easter egg:
In Link's Awakening, sprinkling Magic Powder on a Buzz Blob transforms it into a non-hostile version that you can talk to. In the original German Game Boy version, a transformed Buzz Blob can say some..interesting things, including "Nie ohne Kondom!" ("Never without a condom!") and "Gib mir deinen Saft, ich geb dir meinen!" ("Give me your juice, I'll give you mine!"). These were later changed to more harmless phrases in Link's Awakening DX.
Oh yeah, there's also some other Zelda game on the Switch, called Breath of the Wild. If you haven't played it yet -
Posts
And now, as a nice palate cleanser, I'm gonna watch Schindler's List for the first time. Fun times!
It's also over a year old so sorry if you've seen it before.
https://www.youtube.com/watch?v=hNmMn6Qaq3g
PSN / Xbox / NNID: Fodder185
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
weeeeeeeeeeeeeeeeeeeeeeeeeeeee!!!!!!!!!!
^^'
Witty signature comment goes here...
wra
Dropping chu jellies in combat became part of my run-away strats later in my playthrough.
The timing on the targeted lasers was more unforgiving than the ones out in the world, so I mostly just used stasis and wailed on them when they go to that point.
-Indiana Solo, runner of blades
What a game Breath of the Wild is. Worth the wait.
To be fair, I only bought the game in like December :P
Wtb
Witty signature comment goes here...
wra
Could still be a mistake. They may have forgotten to remove the erroneous listing or didn't even realize it was out there. They sure know about it now, though.
The first time I beat Link's Awakening so many years ago, I encountered a softlock on the ending. Link went up to the Wind Fish, and it was making its noise, and the game just... stayed like that indefinitely.
I don't know how to tell you this, but...you are the Wind Fish, Henroid. Wake up. We're all waiting.
Especially the cold weather camp, that was immensely satisfying to just plink those dudes from the mountain peak.
-Indiana Solo, runner of blades
Let's Plays of Japanese Games
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
All of it, if you enjoyed the game at all.
The trials of the Master Sword tests your battle and strategic skills. I unashamedly used a guide and had a blast. Getting the fully powered Master Sword with high durability is great.
Ballad of the Champions adds multiple shrines, mostly puzzle-based, and a new dungeon. Very fun, but the first half can be challenging and frustrating. Again, no shame in using a guide.
Nintendo Network ID: PhysiMarc
The Sword Trials is genuinely quite hard, at least on master mode. Possibly to the point of being frustratingly so. But it's a fun challange none the less, if a bit gameable (You cant take gear in, you can carry buffs in, so go in with a 30 minute attack buff is practically mandatory). The eventual reward (Master Sword in permanent 60 damage mode with a massive boost to it's durability) Is real good, especially in Master Mode.
Master Mode is a bit of a mixed bag - Gold Enemies are definitely a bit too common, and very hp sacky, and the regen kicks in way too fast. On the other hand, the sky octoroks are cool and add some spice to exploring, the added chalalnge early on is nice, and at least Gold Lynels actually give a reason to engage in the silly Ancient Armor + Bladesaw + attack up 50% shennagins. I think i overall like it, though i'd have prefered a general increase to the amount of enemies and some other tweaks than just "here are hp bags".
Ironically, due to the massive amount of Silver and Gold foes, earning cash becomes very easy - you bag overflowth with gems. A lot of the EX gear added seems also to have been added with Master Mode in mind - getting Major's Mask and... i cant remember the name, but it's either Phantom or Dark Knight armor early on really helps. Probably complete overkill when you're not in master mode.
The Champions Ballads are all pretty neat, and the end reward is very cool. a couple of the Phantom fights are a little irritating - i actually had to go look up how you were supposed to do one of them. But the challanges are fun to figure out, the one hit obliterator segment is very fun, and it adds a 5th divine beast to explore - and the final boss fight and final reward are just
Overall, i dont regret buying the game for a second time on the switch just so i had an exscuse to buy the dlc - it was money very well spent.
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
Witty signature comment goes here...
wra
PLus, once you get any depth in, you usually have Fairies on hand so getting splatted is okay. Honestly, if anything, it was enemies with spears that were the biggest peril. Jerks >=(
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
It's also the simplelist room if you know it's coming and are willing to exploit a bit. Headshot the moblin right off the bat. Then use the exploit wherein you backstab a monster, then while it's on the ground you get behind it again. It pops up, does a 180 to see who hit it, and you can do another backstab. Repeat until dead.
Yeah, that room convinced me I didn't need the full Master Sword on Master mode. A room that requires an exploit to complete just feels like bad design.
It's fine on normal, it's just the combination of the trail and the stuff they added on Master mode.
That room i'll fully agree is real dumb, and only really doable with the exploit/saving all the best weapons for it. Not a single argument there.
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
Hmm, i must have missed 3. I just used mine to obliterate the lynels and the flying guardians. Probably unncessary for the lynels, but very funny.
Do agree you're right on that being the only objectively horrible room. There's some tough/annoying rooms (The dark room with the fire breathing Lizfalos, and the one with the Silver enemies stick out in the third trial). But that was the only "....rrrrrreallly?". I think i still one shot it, but i knew what i was getting into.
(Also beat the entire thing on Master Mode, first time ever actually doing it)
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
Playstation: Dipuc4Life
Warframe_Switch IGN: ONVEBAL
Champion's Ballad is about 10 more shrines and an extra dungeon, with some cutscenes that flesh out the Champions much better and extra quests involved too. The shrines are some of the best in the game, I'd wager!
I'd already paid for it to get access to some of the extra features while playing the base-game (DLC costumes, the map tracker thingy, etc.), which were really nice, but they don't justify diving back into the game to play with. Having Champions Ballad waiting for me to come back to was awesome, but it would be hard to say that is worth the $20 on its own.
Let's Plays of Japanese Games
Another fun glitch with the original Link's Awakening, if you open the map at the same time you do a screen transition you will appear on the next screen at the point you left the previous one. This mostly results in you getting stuck and needing to reset the game but there are some spots where you can skip ahead.