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[WH40K] Big Preview Tomorrow!

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    honoverehonovere Registered User regular
    Prices:
    Wings of Vengeance Starter set £55.00
    Rynn’s World Air War Campaign Book £22.00
    Imperial Navy Marauder Destroyers x2 £25.00
    Imperial Navy Thunderbolt Fighters x4 £25.00
    Imperial Navy Marauder Bombers x2 £25.00
    Ork Air Waaagh! Dakkajets x6 £25.00
    Ork Air Waaagh! Fighta Bommers x4 £25.00
    Aircraft & Aces Imperial Navy Cards £16.00
    Aircraft & Aces Ork Air Waaagh! Cards £16.00
    Imperial Navy Dice Set £10.00
    Ork Flyboyz Dice Set £10.00
    Rynn’s World Area of Engagement £26.00
    Ground Assets and Objectives £25.00

    Wings of Vengeance has 62.5£ worth of planes (1 full kit and three half kits) plus rules, small paper map and gubbins.
    I hope the information on the cards is also in the books. (From the description they might be the same ones as in the Rynn's World book)
    The Area of Engagement board is the same price as a Blood Bowl pitch. Those are aprox. 800x500mm.

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    daveNYCdaveNYC Why universe hate Waspinator? Registered User regular
    honovere wrote: »
    Prices:
    Wings of Vengeance Starter set £55.00
    Rynn’s World Air War Campaign Book £22.00
    Imperial Navy Marauder Destroyers x2 £25.00
    Imperial Navy Thunderbolt Fighters x4 £25.00
    Imperial Navy Marauder Bombers x2 £25.00
    Ork Air Waaagh! Dakkajets x6 £25.00
    Ork Air Waaagh! Fighta Bommers x4 £25.00
    Aircraft & Aces Imperial Navy Cards £16.00
    Aircraft & Aces Ork Air Waaagh! Cards £16.00
    Imperial Navy Dice Set £10.00
    Ork Flyboyz Dice Set £10.00
    Rynn’s World Area of Engagement £26.00
    Ground Assets and Objectives £25.00

    Wings of Vengeance has 62.5£ worth of planes (1 full kit and three half kits) plus rules, small paper map and gubbins.
    I hope the information on the cards is also in the books. (From the description they might be the same ones as in the Rynn's World book)
    The Area of Engagement board is the same price as a Blood Bowl pitch. Those are aprox. 800x500mm.

    That's remarkably reasonable.

    Shut up, Mr. Burton! You were not brought upon this world to get it!
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    Lord_AsmodeusLord_Asmodeus goeticSobriquet: Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered User regular
    edited August 2019
    TheGerbil wrote: »
    I hope no one gets this finicky when I pick up my Sisters and I paint them a shade of purple and put a big Slaaneshi symbol on them :P

    Honestly though I don't know how I'll want to paint my Sisters when I end up picking up some from at least a basic squad box.

    I mean I wouldn't give a shit unless you started trying to soup in Chaos.

    If you're running a pure sisters army paint em however you want.

    Hell even imperial soup I wouldn't care much though it may look out of place.

    If I wanted to play Sisters alongside my CSM I'd probably sub the Sisters in as cultists stand-ins. Have they made Renegade Guard/Chaos Cultists into at least their own sub-faction? Personally, I find it deeply ironic that the Genestealers got IG conversion stuff before Chaos did, at least in mainline 40k and reliable numbers.

    Lord_Asmodeus on
    Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
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    honoverehonovere Registered User regular
    If they had Voss pattern lightnings available soon, that would be nice. That plus a proper bomber for the orks. Then eldar Vs. Chaos please.

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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    When it came to the eldar aircraft I knew of years ago {the vampire and nightwing} I felt the drukkari ones were better

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    TheGerbilTheGerbil Registered User regular
    TheGerbil wrote: »
    I hope no one gets this finicky when I pick up my Sisters and I paint them a shade of purple and put a big Slaaneshi symbol on them :P

    Honestly though I don't know how I'll want to paint my Sisters when I end up picking up some from at least a basic squad box.

    I mean I wouldn't give a shit unless you started trying to soup in Chaos.

    If you're running a pure sisters army paint em however you want.

    Hell even imperial soup I wouldn't care much though it may look out of place.

    If I wanted to play Sisters alongside my CSM I'd probably sub the Sisters in as cultists stand-ins. Have they made Renegade Guard/Chaos Cultists into at least their own sub-faction? Personally, I find it deeply ironic that the Genestealers got IG conversion stuff before Chaos did, at least in mainline 40k and reliable numbers.

    Heretics and renegades have rules and are the chaos IG equivalent (I think it may be through FW?) They are just index only and absolutely utter trash so no one recommends it.

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    daveNYCdaveNYC Why universe hate Waspinator? Registered User regular
    I really wish that GW would do something to improve the situation with the army rules. A Space Marine codex with supplements for each of the loyalists is a bit excessive. Unfortunately they’re wedded to the rulebooks as a revenue source. Makes sense since they do good fluff, but it’s annoying. Paperbacks would be nice too. You can’t quite charge the premium price, but with the 2.0 books coming out, hardcover books really look like an excuse to bump up the price of things.

    Shut up, Mr. Burton! You were not brought upon this world to get it!
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    daveNYC wrote: »
    I really wish that GW would do something to improve the situation with the army rules. A Space Marine codex with supplements for each of the loyalists is a bit excessive. Unfortunately they’re wedded to the rulebooks as a revenue source. Makes sense since they do good fluff, but it’s annoying. Paperbacks would be nice too. You can’t quite charge the premium price, but with the 2.0 books coming out, hardcover books really look like an excuse to bump up the price of things.

    It was said earlier they need to start pushing the e books of them more. I would like how comics give the code for the download of it to come in the book itself

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    BurnageBurnage Registered User regular
    I'm honestly surprised that they've gone this route with supplements, I thought campaign books were going to be the model going ahead. Which sounds like it would make more business sense, because if a campaign book has, say, specialist detachment rules for multiple factions then more players will buy it compared to however many players of specific subfaction X there are.

    I kind of suspect that GW are flailing to figure out what their revenue model for rules in a constantly updated edition should be like, and I'm not super happy about the answers they've come up with.

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    daveNYCdaveNYC Why universe hate Waspinator? Registered User regular
    Brainleech wrote: »
    daveNYC wrote: »
    I really wish that GW would do something to improve the situation with the army rules. A Space Marine codex with supplements for each of the loyalists is a bit excessive. Unfortunately they’re wedded to the rulebooks as a revenue source. Makes sense since they do good fluff, but it’s annoying. Paperbacks would be nice too. You can’t quite charge the premium price, but with the 2.0 books coming out, hardcover books really look like an excuse to bump up the price of things.

    It was said earlier they need to start pushing the e books of them more. I would like how comics give the code for the download of it to come in the book itself

    I think they need to go a bit further. Somehow. Infinity is doing the 2.0 books with the online crunch, and it seems to work nicely. I think there is a real conflict between GW as a company that makes its money off of plastic mans and one that tries to get maximum revenue off of the rule set too. The conflict doesn’t have to happen, they could slow up on the new rules, but it’s there.

    I find I especially egregious when they’re offering expensive collector’s editions for a book that probably won’t be usable in four year’s time.

    Shut up, Mr. Burton! You were not brought upon this world to get it!
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    italianranmaitalianranma Registered User regular
    Burnage wrote: »
    I'm honestly surprised that they've gone this route with supplements, I thought campaign books were going to be the model going ahead. Which sounds like it would make more business sense, because if a campaign book has, say, specialist detachment rules for multiple factions then more players will buy it compared to however many players of specific subfaction X there are.

    I kind of suspect that GW are flailing to figure out what their revenue model for rules in a constantly updated edition should be like, and I'm not super happy about the answers they've come up with.

    I would get behind campaign books as part of/in lieu of Chapter Approved/annual FAQs, but I don’t really like that there are game-changing supplemental rules or specialist attachments there. It just seems like one more thing I have to buy. At this point I could get behind a subscription service, but it would have to be comparable to D&D Beyond, both in price and also features.

    飛べねぇ豚はただの豚だ。
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    daveNYC wrote: »
    Brainleech wrote: »
    daveNYC wrote: »
    I really wish that GW would do something to improve the situation with the army rules. A Space Marine codex with supplements for each of the loyalists is a bit excessive. Unfortunately they’re wedded to the rulebooks as a revenue source. Makes sense since they do good fluff, but it’s annoying. Paperbacks would be nice too. You can’t quite charge the premium price, but with the 2.0 books coming out, hardcover books really look like an excuse to bump up the price of things.

    It was said earlier they need to start pushing the e books of them more. I would like how comics give the code for the download of it to come in the book itself

    I think they need to go a bit further. Somehow. Infinity is doing the 2.0 books with the online crunch, and it seems to work nicely. I think there is a real conflict between GW as a company that makes its money off of plastic mans and one that tries to get maximum revenue off of the rule set too. The conflict doesn’t have to happen, they could slow up on the new rules, but it’s there.

    I find I especially egregious when they’re offering expensive collector’s editions for a book that probably won’t be usable in four year’s time.

    I also feel they are caught up in contracts with whomever prints the books

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    StragintStragint Do Not Gift Always DeclinesRegistered User regular
    I made a Space Wolves Dreadnought list. I don't know why. I need to drop $349 retail on it. I figure like $50ish in tax and the. I have a 20% off coupon at my LGS. Just gotta buy a dreadnought, Space Wolves venerable, redemptor, and three victors. I figure the iron Priest are thematic.

    Why can the normal dread be equipped with auto cannons but doesn't come with them? Where can I get auto cannons?

    Here is the list.

    ++ Vanguard Detachment +1CP (Imperium - Space Wolves) [46 PL, 1CP, 771pts] ++

    + HQ +

    Bjorn the Fell-handed [12 PL, 1CP, 216pts]: Assault cannon, Heavy flamer

    + Elites +

    Dreadnought [7 PL, 120pts]: Missile launcher, Twin lascannon

    Venerable Dreadnought [9 PL, 145pts]
    . Fenrisian Great Axe and Blizzard Shield: Blizzard shield, Fenrisian great axe

    Venerable Dreadnought [9 PL, 145pts]
    . Fenrisian Great Axe and Blizzard Shield: Blizzard shield, Fenrisian great axe

    Venerable Dreadnought [9 PL, 145pts]
    . Fenrisian Great Axe and Blizzard Shield: Blizzard shield, Fenrisian great axe

    ++ Vanguard Detachment +1CP (Imperium - Space Wolves) [43 PL, 713pts] ++

    + HQ +

    Iron Priest on Bike [6 PL, 101pts]: Helfrost pistol, Tempest hammer
    . Bike: Twin boltgun

    + Elites +

    Dreadnought [7 PL, 126pts]: Twin autocannon, Twin autocannon

    Redemptor Dreadnought [10 PL, 162pts]: 2x Storm Bolters, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon

    Redemptor Dreadnought [10 PL, 162pts]: 2x Storm Bolters, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon

    Redemptor Dreadnought [10 PL, 162pts]: 2x Storm Bolters, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon

    ++ Vanguard Detachment +1CP (Imperium - Space Wolves) [25 PL, 507pts] ++

    + HQ +

    Iron Priest on Thunderwolf [7 PL, 114pts]: Helfrost pistol, Saga of the Wolfkin, Tempest hammer, The Wulfen Stone, Warlord

    + Elites +

    Invictor Tactical Warsuit [6 PL, 131pts]: 2x Ironhail heavy stubber, Fragstorm Grenade Launcher, Heavy bolter, Incendium cannon

    Invictor Tactical Warsuit [6 PL, 131pts]: 2x Ironhail heavy stubber, Fragstorm Grenade Launcher, Heavy bolter, Incendium cannon

    Invictor Tactical Warsuit [6 PL, 131pts]: 2x Ironhail heavy stubber, Fragstorm Grenade Launcher, Heavy bolter, Incendium cannon

    ++ Total: [114 PL, 1CP, 1,991pts] ++

    Created with BattleScribe

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
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    KetBraKetBra Dressed Ridiculously Registered User regular
    edited August 2019
    Brainleech wrote: »
    daveNYC wrote: »
    I really wish that GW would do something to improve the situation with the army rules. A Space Marine codex with supplements for each of the loyalists is a bit excessive. Unfortunately they’re wedded to the rulebooks as a revenue source. Makes sense since they do good fluff, but it’s annoying. Paperbacks would be nice too. You can’t quite charge the premium price, but with the 2.0 books coming out, hardcover books really look like an excuse to bump up the price of things.

    It was said earlier they need to start pushing the e books of them more. I would like how comics give the code for the download of it to come in the book itself

    I'm guessing the old SM codex e-books are going to be just as obsolete, yeah?

    KetBra on
    KGMvDLc.jpg?1
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    TheGerbilTheGerbil Registered User regular
    Stragint wrote: »
    I made a Space Wolves Dreadnought list. I don't know why. I need to drop $349 retail on it. I figure like $50ish in tax and the. I have a 20% off coupon at my LGS. Just gotta buy a dreadnought, Space Wolves venerable, redemptor, and three victors. I figure the iron Priest are thematic.

    Why can the normal dread be equipped with auto cannons but doesn't come with them? Where can I get auto cannons?

    Here is the list.

    ++ Vanguard Detachment +1CP (Imperium - Space Wolves) [46 PL, 1CP, 771pts] ++

    + HQ +

    Bjorn the Fell-handed [12 PL, 1CP, 216pts]: Assault cannon, Heavy flamer

    + Elites +

    Dreadnought [7 PL, 120pts]: Missile launcher, Twin lascannon

    Venerable Dreadnought [9 PL, 145pts]
    . Fenrisian Great Axe and Blizzard Shield: Blizzard shield, Fenrisian great axe

    Venerable Dreadnought [9 PL, 145pts]
    . Fenrisian Great Axe and Blizzard Shield: Blizzard shield, Fenrisian great axe

    Venerable Dreadnought [9 PL, 145pts]
    . Fenrisian Great Axe and Blizzard Shield: Blizzard shield, Fenrisian great axe

    ++ Vanguard Detachment +1CP (Imperium - Space Wolves) [43 PL, 713pts] ++

    + HQ +

    Iron Priest on Bike [6 PL, 101pts]: Helfrost pistol, Tempest hammer
    . Bike: Twin boltgun

    + Elites +

    Dreadnought [7 PL, 126pts]: Twin autocannon, Twin autocannon

    Redemptor Dreadnought [10 PL, 162pts]: 2x Storm Bolters, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon

    Redemptor Dreadnought [10 PL, 162pts]: 2x Storm Bolters, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon

    Redemptor Dreadnought [10 PL, 162pts]: 2x Storm Bolters, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon

    ++ Vanguard Detachment +1CP (Imperium - Space Wolves) [25 PL, 507pts] ++

    + HQ +

    Iron Priest on Thunderwolf [7 PL, 114pts]: Helfrost pistol, Saga of the Wolfkin, Tempest hammer, The Wulfen Stone, Warlord

    + Elites +

    Invictor Tactical Warsuit [6 PL, 131pts]: 2x Ironhail heavy stubber, Fragstorm Grenade Launcher, Heavy bolter, Incendium cannon

    Invictor Tactical Warsuit [6 PL, 131pts]: 2x Ironhail heavy stubber, Fragstorm Grenade Launcher, Heavy bolter, Incendium cannon

    Invictor Tactical Warsuit [6 PL, 131pts]: 2x Ironhail heavy stubber, Fragstorm Grenade Launcher, Heavy bolter, Incendium cannon

    ++ Total: [114 PL, 1CP, 1,991pts] ++

    Created with BattleScribe

    FW has the dread autocannons arm.

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    SmokeStacksSmokeStacks Registered User regular
    Dual autocannons are awesome. This little fella isn't pretty (he's firmly entrenched in the "I painted this model right after I started playing and my skills have improved considerably since then so I should probably repaint it but I have so many unpainted models that I should be working on before I start redoing older ones), but he's pretty hilarious in-game.

    dEPszYe.jpg

    The Venerable Dreadnought can take two autocannon arms in the Index, so if he doesn't move (or if he does and I pay a Command Point) he's throwing 8 S7 AP-1 (AP-2 with the new doctrines) D2 shots per turn that are hitting on 2s (rerolling 1s if you use Wisdom of the Ancients) from up to 48" away. This comes in at only 156 points. Having 2 damage shots is great for deleting Primaris Marines as well as all of the other recent 2W models that have been coming out. I like to park him somewhere elevated in the backfield and let him go to town all game.

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    VanguardVanguard But now the dream is over. And the insect is awake.Registered User, __BANNED USERS regular
    I made a really mean hybrid Death Guard and Nurgle list

    Going to hold off on posting it but I think it will be good and tremendously unfun to play against

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    BadablackBadablack Registered User regular
    I sold off the last of my nids and bought a bunch of stuff for a grey knights army.

    Dreadknight Grandmaster
    Apothecary
    28 Paladins
    32 guardsmen

    Win or lose, it will paint up fast.


    FC: 1435-5383-0883
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    StragintStragint Do Not Gift Always DeclinesRegistered User regular
    edited August 2019
    So instead of buying the dreadnoughts I'd need to create my 12 dreadnought list I might grab the blackstone fortress bundle and then buy some terrain pieces that I saw midwinter minis painting up that match tiles on the blackstone fortress setup.

    Edit: I need some rules clarification for rerolls and modifiers. The Eliminators with their update can have the sergeant give up shooting to give 1 to hit and wound rolls. If I have a wolf lord and wolf guard battle leader sitting with the eliminators and give them the 1 to hit and wound would I still reroll hit rolls of 1 since they normally hit on 3 and if I need a wound roll of 3 is it the same deal? Or does the 1 get the modifier to be a 2 and then I don't get to reroll it because technically it is a 2?

    Stragint on
    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
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    VikingViking Registered User regular
    rerolls happen before you apply modifiers.
    natural 1's always miss no matter what your modifiers would bump them up to.

    if you get to reroll depends on the wording of the ability, older datasheets had the funky rule interaction where you could miss after modifiers but be unable to reroll because you "technically hit"
    I don't have the wolf codex so I cant see how those are worded.

    steam_sig.png
    Bravely Default / 3DS Friend Code = 3394-3571-1609
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    TheGerbilTheGerbil Registered User regular
    Soooo they announce what psychic awakening is today it seems.

    Any guesses? Endless spells?

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    honoverehonovere Registered User regular
    I had the thought that it would be hilarious if a final release video started showing a bunch of scenes with psykers starting shit, suddenly bolter fire, the psykers are mowed down.

    New codex sisters of silence.

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    BurnageBurnage Registered User regular
    Endless Spells and probably a couple of new characters for a few factions. Harlequins looked like they were getting a new model in the Rumour Engine a while back, that could easily turn out to be a Mime or Warlock.

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    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited August 2019
    I don't think it will be endless powers. Not two weeks after they released a new SM codex without a single mention of them.

    With the new Dark Angels index coming next month, I think we're getting The Lion re-awakening though I don't think that's the whole thing. My guess is a new narrative campaign, with new psychic rules/powers, and The Lion returning as part of the campaign.

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
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    McGibsMcGibs TorontoRegistered User regular
    I mean, if it's like the endless spells for AoS, those are really an expansion that operates entirely seperatly from codexes. You just buy them like units in your list, and then use psykers to cast/deny them. I don't think the SM codex would have any impact on that.

    website_header.jpg
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    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited August 2019
    Battle Tomes have faction specific endless spells in them in AoS. Why would they release the SM codex, then two weeks later add a major new rules set that they would then have to errata the SM codex to have their faction specific endless powers?

    I'm not saying it's impossible. I'm saying it would be dumb and show serious lack of forethought form GW. People would rightly complain that their two week old book is now missing vital play information. A constant complaint that is only getting worse. This would probably be the most egregious example yet.

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
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    TheGerbilTheGerbil Registered User regular
    And yet.... That is exactly something I can see GW doing

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    MazzyxMazzyx Comedy Gold Registered User regular
    I figure its a new campaign book. I am still not sure if I am making the preview tonight. I have another lord discordant to paint plus some smaller models by Friday.

    u7stthr17eud.png
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    McGibsMcGibs TorontoRegistered User regular
    edited August 2019
    GnomeTank wrote: »
    Battle Tomes have faction specific endless spells in them in AoS. Why would they release the SM codex, then two weeks later add a major new rules set that they would then have to errata the SM codex to have their faction specific endless powers?

    I'm not saying it's impossible. I'm saying it would be dumb and show serious lack of forethought form GW. People would rightly complain that their two week old book is now missing vital play information. A constant complaint that is only getting worse. This would probably be the most egregious example yet.

    This would seem entirely par for the course. For GW, just having released something has never been a valid reason not to release another thing that completly invalidates the first thing.

    McGibs on
    website_header.jpg
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    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    I agree that in general it's a GW thing to do. I'm saying that two weeks is audacious even for them.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
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    BurnageBurnage Registered User regular
    GnomeTank wrote: »
    Battle Tomes have faction specific endless spells in them in AoS. Why would they release the SM codex, then two weeks later add a major new rules set that they would then have to errata the SM codex to have their faction specific endless powers?

    Not knowing how they work in AoS, I just assumed it'd be a seperate book. Chapter Approved and Specialist Detachments don't currently get errataed into older books, would permanent psychic spells be so different?

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    TheGerbilTheGerbil Registered User regular
    edited August 2019
    Age of Sigmar gets away with it by having all warscrolls (read: datasheets) being available for free online and in their phone app. So they can and do replace warscrolls and add new ones to older armies

    TheGerbil on
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    BadablackBadablack Registered User regular
    GW is releasing new stuff at a breakneck pace, literally cartoon characters doing shenanigans on conveyor belts. They’re not gonna hold up something like the marine codex for another project, that’s what the warhammer community faq site is for.

    FC: 1435-5383-0883
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    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    Anyone know if this GW preview thing is being streamed? It didn't look like NOVA Open has a stream of their own, and the Warhammer twitch stream doesn't seem to be spooling up for anything. I'd even take an Apple event style live-blog.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
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    MazzyxMazzyx Comedy Gold Registered User regular
    edited August 2019
    GnomeTank wrote: »
    Anyone know if this GW preview thing is being streamed? It didn't look like NOVA Open has a stream of their own, and the Warhammer twitch stream doesn't seem to be spooling up for anything. I'd even take an Apple event style live-blog.

    I didn't make it tonight. But I don't think so. I will post stuff as I know it from folks who are there.

    Edit:

    They gave out stuff! Sisters stuff it seems.

    Edit 2:

    So they just released it already.

    https://www.warhammer-community.com/2019/08/29/breaking-news-sisters-psykers-and-skeletonsgw-homepage-post-4/

    Mazzyx on
    u7stthr17eud.png
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    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    So yeah, Psychic Awakening is a new narrative campaign, which is what I thought. New rules for every faction, but nothing specifically about endless powers. Also some big promises about tying up some "decades long plot threads".

    Also Sisters in November it seems.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
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    MazzyxMazzyx Comedy Gold Registered User regular
    edited August 2019
    Plastic Eldar....

    Nova-Aug29-40k-Banshee9grtd.jpg

    Primaris Shryke...
    Nova-Aug29-40k-NewStrike9gr.jpg

    Mazzyx on
    u7stthr17eud.png
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    So emo pickle Shryke
    And NO it's the end! Plastic aspect warriors!

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    MazzyxMazzyx Comedy Gold Registered User regular
    Also Index only units are "dead." They are releasing final points and that will be it. They recommend them not to be in competitive events as they will no longer have balance passes.

    So long folks index only options.

    u7stthr17eud.png
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    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    This Warhammer Legends thing is a step in the right direction, but it's definitely going to ruffle some feathers. Once a model/unit hits the Legends list it's no longer going to move forward with the evolving game balance and will probably not be allowed at most tournaments.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
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