[Destiny 2] Taken Space Cakes, Bakin' Taken Space Cakes

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  • Crippl3Crippl3 oh noRegistered User regular
    Question: if I abandon a quest step, does it retain progress when I pick it back up? Wanna dump some pinnacle/ritual quests to make quest room but dont want to have to restart them

  • ElkiElki get busy Moderator, ClubPA Mod Emeritus
    https://youtu.be/RMgJSVmNhPk
    Finally Vosik has been soloed!

    The main thing that was stopping us from being able to solo him was the damage you need. In solo because you are spending so much time throwing the bombs to damage his shield you only have 3 phases before Vosik enrages (which is an instant wipe, by the way) and so to make this solo possible we would need to get around 1/3 of his health every phase.

    The strat is pretty much as you see here, throwing 2 bombs every round to damage his shield by 1 bomb every time and using rockets and the two bombs you get for the damage phase with your damage being boosted by Weapons of Light and also using Force Barrier to be able to reload your rocket insanely fast.

    Before the damage phases of phases 1 and 2 I would swap to Glasshouse to make my Weapons of Light last longer which helped with DPS and then I would switch to No Backup Plans to allow my Force Barrier to last for the duration of the damage phase and also allow me to shotgun enemies to activate it rather than using melee.

    Because I am using rockets along with insanely fast reloads this obviously means I will be burning through my heavy ammo very quickly. I used a setup that would allow me to get the most heavy ammo possible. I would use the Taikonaut helmet which gives an increase to heavy ammo drop chance, combined with the wrath gauntlets which would also give increased heavy ammo drops from fallen enemies. On top of that I would also use a sniper with the perk Surplus. Surplus allows me to not only have increased heavy ammo drops, but also makes the packs that get dropped contain more ammo in them, which is again crucial for damage. As a side note Surplus affects all ammo and is not dependent on which slot it is in (so a sniper that has Surplus would drop not only increased special ammo but heavy ammo too).

    Now you may be wondering why I am using a different account for this. The reason is because to do enough damage consistently I had to use a special rocket launcher called the Choleric Dragon with special perks on it. The Choleric Dragon can roll with a special perk called Disciplinarian which makes the rocket deal 10% more damage to fallen enemies, and since Vosik counts as a fallen, we found this rocket to do a considerable amount of damage to him which is why this is used instead of Gjallarhorn. The two other perks that the rocket has are Cluster Bombs and Tripod. Tripod isn't too important but clusters do lots of extra damage to Vosik (if all of them hit him that is), even more than Gjallarhorn's wolfpack rounds. All of these perks combined give around a 10-20% increase in DPS compared to Gjallarhorn. Now I would have been on my own account if this rocket was simple to obtain but you can only get the rocket from a heavy engram from the Cryptarch which is a low chance in itself and on top of that getting the 2/3 rolls that are needed is too insane for me to grind for! However, I was lucky enough to know someone that had the perfect rocket roll and they kindly let me use their account, so big shoutouts to Kacy for being so generous and letting me use his account for weeks so I could get this.

    And finally, shank round. Yeah this in itself is the main run-killer. Vosik spawns waves and waves of shanks, some that can shoot at you and others that just charge at you and explode in your face dealing massive damage. They were a massive pain especially when throwing bombs because in that period you can't shoot, use abilities or do anything much to avoid them. The only thing you can really do is jump and use shields like Force Barrier and bubble. You would notice that before the shank damage round I swapped to the Helm of Saint 14. This allowed me to stun the exploder shanks if they entered the bubble which would reduce their threat level significantly during the last round of bombs in phase 3. After I placed the bubble with Helm on I could just switch back to NBP and the stun perk would remain for its duration.

    I would like to give two shoutouts. Firstly to Vosik the Archpriest (not the boss lol the other one). I believe Vosik was the main person to come up with the general strat and I know he put a lot of work in developing it and sharing many tips with me along the way so a big thanks to him. And again shoutout to Kacyinix for letting me use his account for attempts!

    I love that there’s a still a hardcore D1 community doing stuff like this.

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  • BasilBasil Registered User regular
    edited January 2020
    I like one audience member in particular who just can't keep it together.

    Basil on
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  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    Catalase wrote: »
    Welp guess bows are near useless again

    They're not, actually
    My new dilemma is choosing between all these Old Fashioned drops I'm getting. I got a Quickdraw/Killclip one but it's a lot less range than the first one I got. Life is hard sometimes.

    Isn't range not that big of a deal anymore since Shadowkeep?

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    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
  • squall99xsquall99x Registered User regular
    Catalase wrote: »
    Welp guess bows are near useless again

    They're not, actually
    My new dilemma is choosing between all these Old Fashioned drops I'm getting. I got a Quickdraw/Killclip one but it's a lot less range than the first one I got. Life is hard sometimes.

    Isn't range not that big of a deal anymore since Shadowkeep?

    Yeah, the difference between a max range HC and everything else is 2-3 meters on average and you pretty much go from being within range to max/past max range in just a few steps. It's still a consideration but not as much of a make or break issue as it was before, to be sure.

    The bigger consideration is the weird interaction it has with AA and such, especially on consoles still.

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  • CatalaseCatalase Registered User regular
    edited January 2020
    Catalase wrote: »
    Welp guess bows are near useless again

    They're not, actually
    Subjective and all that yeah, but outside of some very niche circumstances I'd pick alot of other weapon archetypes over a bow, most of the time.
    cB557 wrote: »
    So this AGDQ had a run of Last Wish earlier this evening. They actually had Cammycakes and Datto on the couch doing commentary for the run.
    Yeah the barrage of 24:02s in the twitch chat was something to behold lol

    Catalase on
    "Life before death, strength before weakness, journey before destination."
  • PeenPeen Registered User regular
    Bows have taken over the role that scout rifles used to have for me. I don't use them often but when you're in a high level thing and need to shoot stuff that's very far away, because you don't want to get closer or some kind of sniper is fucking with you, there's nothing better than a bow. They were pretty invaluable in my first few Shattered Throne runs.

  • DysDys how am I even using this gun Registered User regular
    One of my go-to weapons this season has actually been a bow; I have a Subtle Calamity that is my personal ideal roll of a draw time masterwork, Archer's Tempo, and Dragonfly. And Dragonfly is great because that scales damage with impact, so bows can absolutely wreck with it.

    With a dragonfly spec mod on that, I get to wipe out groups of smaller adds just by landing one headshot to the center of the pack. It is insanely satisfying.

  • BasilBasil Registered User regular
    edited January 2020
    I have an obscene number of kills using bows. I think they're still a majority after going hard on everything and anything else for a couple seasons. Very much my scout rifle replacement as well.

    Now I'm tempted to pull out my collection.

    Basil on
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  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    Yeah, I'm sure it's probably pretty different on PC, idk

    but I find bows to be very versatile, and for the times they're not useful, I have two other weapon slots

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    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
  • KalnaurKalnaur I See Rain . . . Centralia, WARegistered User regular
    Do raids matchmake?

    Since I’m done with Forsaken, I wanna finally go clear out the rest of the planets.

    I make art things! deviantART: Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    Kinda, (some of?) the raids have a Guided Games option that you queue in for and it will try to find a clan that is offering to run a Guided Game. It can take awhile for it to find you a group. When looking at a raid on the map, it will be the orange triangle icon next to it.

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    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    edited January 2020
    Kalnaur wrote: »
    Do raids matchmake?

    Since I’m done with Forsaken, I wanna finally go clear out the rest of the planets.

    No

    EDIT: There's also what Foreverender says, yeah. And LFG.

    Vagabond on
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    XBL: Sans Gravitas, Steam, Destiny, Twitch
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  • KalnaurKalnaur I See Rain . . . Centralia, WARegistered User regular
    Vagabond wrote: »
    No

    EDIT: There's also what Foreverender says, yeah. And LFG.

    Well. Poop.

    Dammit, to quote this from last page:
    Doodmann wrote: »
    We are all adults here which means I don't have friends. I need matchmaking dammit.

    Even though the matchmaking in Strikes and Sundial have been . . . spotty. Most of the time I get a group of gung ho speedrunners who have perfect aim and frankly insane effects on their guns, so while I can technically finish them I'm always struggling to complete any bounties/quests that require me to do anything more than being the guy 20 feet behind everyone else at all times. I either feel like a weight at best or useless at worst.

    I can at least go grab the chests and such from the maps, though.

    I make art things! deviantART: Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
  • PeenPeen Registered User regular
    I know you haven't done one yet so this is not meant to be critical but you couldn't have matchmaking for raids. You have to all be talking to one another to be successful, you really do. An LFG group where people don't know each other and all have varying degrees of game experience and skill are challenging enough, 6 people who aren't in a chat party and who may or may not know what they're doing and who may randomly quit when things go sideways would be a nightmare.

  • KalnaurKalnaur I See Rain . . . Centralia, WARegistered User regular
    edited January 2020
    Peen wrote: »
    I know you haven't done one yet so this is not meant to be critical but you couldn't have matchmaking for raids. You have to all be talking to one another to be successful, you really do. An LFG group where people don't know each other and all have varying degrees of game experience and skill are challenging enough, 6 people who aren't in a chat party and who may or may not know what they're doing and who may randomly quit when things go sideways would be a nightmare.

    . . . talk?

    I'm honestly not sure what you're talking about here.

    Is there voice chat in this?

    Kalnaur on
    I make art things! deviantART: Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
  • BasilBasil Registered User regular
    edited January 2020
    There sure is. Although folks typically use discord or whichever console chat system.

    Imagine an encounter where the team is periodically split between two areas, and the first team needs to know what the second team sees, else everyone dies when they do the wrong thing. Raid encounters can get involved, and the simplest of them may have an absolute requirement for communication. Some more, some less. Maybe you just need to be able to tell that guy 'round the corner defending objective C that you're not nearly so badass as you thought and this yellow bar is about to kill you and claim objective B.

    They're a really neat spectacle to take part in. Imagine a heist movie but with more explosives and space magic, so Star Wars, but with fewer younglings. Raids are kinda what half the insane bullshit that seems like total overkill is for. The other half of the insane bullshit is just overkill that doesn't work in raids.



    Basil on
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  • KalnaurKalnaur I See Rain . . . Centralia, WARegistered User regular
    Basil wrote: »
    There sure is. Although folks typically use discord or whichever console chat system.

    Imagine an encounter where the team is periodically split between two areas, and the first team needs to know what the second team sees, else everyone dies when they do the wrong thing. Raid encounters can get involved, and the simplest of them may have an absolute requirement for communication. Some more, some less. They're a really neat spectacle to take part in.

    I honestly probably set it off by default and didn't even think about it; it's that ingrained in me that other folks in multiplayer games have very little useful things to say (and I'm way more used to hearing enough obviously awful things, which my 3 year old doesn't need to hear).

    But having such an involved encounter does totally require such contact, I'll agree. So for now I'll have to forgo them.

    Sidenote, I didn't know Discord had a voice chat component. I've only ever used it for one game's chat and that was type, not talk. I . . . don't co-op much. Again on the adult = don't have friends. :wink:

    I make art things! deviantART: Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
  • BasilBasil Registered User regular
    edited January 2020
    Mm, in regular strikes and what have you, there's not much to be said. 'Round the time you get into Nightfalls and The Ordeal, coordination becomes more helpful. Then in Raids there may well be one guy who's primary role is to clearly enunciate one of four words because by god, if you say Chalice when someone is listening for Cup, there will be blood.

    I've been that guy.

    I've wiped the raid by saying Chalice.

    It isn't a cup at all.

    Basil on
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  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    Basil wrote: »
    Mm, in regular strikes and what have you, there's not much to be said. 'Round the time you get into Nightfalls and The Ordeal, coordination becomes more helpful. Then in Raids there may well be one guy who's primary role is to clearly enunciate one of four words because by god, if you say Chalice when someone is listening for Cup, there will be blood.

    I've been that guy.

    I've wiped the raid by saying Chalice.

    It isn't a cup at all.

    "Okay, I see Dog, Angular, and Infinity Snake"

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    XBL: Sans Gravitas, Steam, Destiny, Twitch
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  • ronzoronzo Registered User regular
    There should be matchmaking for every mode in the game except raids. It’s really kind of tiresome that they don’t seem to want to budge on this for higher level nightfalls and hoard modes. It’s helpful to talk in those, but not required. But bungie will keep doing bungie things. Trials will likely end up being the same way again, which I actually think was part of the reason it died in d2y1. Getting that fourth person was a pain in the ass for a lot of people.

    I feel so bad for guided games, because in a vacuum, it’s a great idea. The problem is that you have crazy long queue wait times that just pull a random person who might suck. So basically, if you’re willing to deal with other ransoms, and the wait time is huge, it’s easier just to go to the LFG sites. If none of those existed, the guided games queue might be populated enough to be worthwhile.

  • PeenPeen Registered User regular
    You can successfully play everything in Destiny without ever talking to anyone, except for the raids. You can watch this guide to an encounter from a D1 raid (if you're sticking to PC it can't be a spoiler, D1's not on PC) to see what we mean.

    https://www.youtube.com/watch?v=z8QUkegMDK0

  • CptHamiltonCptHamilton Registered User regular
    I feel like Last Wish was a direct, personal attack on everyone who complained about the symbol mechanic at the end of Leviathan.

    "Oh, saying one of 'dog, chalice, axes' is too much for you? Well fuck you! Have 6 kinds of snakes and a dozen fucking birds!"

    PSN,Steam,Live | CptHamiltonian
  • CptHamiltonCptHamilton Registered User regular
    Kalnaur wrote: »
    Basil wrote: »
    There sure is. Although folks typically use discord or whichever console chat system.

    Imagine an encounter where the team is periodically split between two areas, and the first team needs to know what the second team sees, else everyone dies when they do the wrong thing. Raid encounters can get involved, and the simplest of them may have an absolute requirement for communication. Some more, some less. They're a really neat spectacle to take part in.

    I honestly probably set it off by default and didn't even think about it; it's that ingrained in me that other folks in multiplayer games have very little useful things to say (and I'm way more used to hearing enough obviously awful things, which my 3 year old doesn't need to hear).

    But having such an involved encounter does totally require such contact, I'll agree. So for now I'll have to forgo them.

    Sidenote, I didn't know Discord had a voice chat component. I've only ever used it for one game's chat and that was type, not talk. I . . . don't co-op much. Again on the adult = don't have friends. :wink:

    Voice chat is default-off. You have to at least press a button to enable it at all in the modes where it's available and I believe it only stays on until the end of the match/strike. I know you don't PvP but if you did you'd occasionally see pop-ups for "So and So has entered team chat" indicating someone's turned theirs on. You still can't hear them, though, unless you also enable it.

    And if you do turn it on, it's fucking terrible. Sounds like yelling into tin cans down a string. I don't even understand how it's as bad as it is. (On PS4 - I don't know what it's like on xbox or PC).

    PSN,Steam,Live | CptHamiltonian
  • PeenPeen Registered User regular
    There should not be matchmaking for Trials, no.

    No.

  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    "What symbol is it?" "Bird on a branch." "Is it looking left or right?" "Left." "How many wings does it have?" "Four." "Do the wings have triangle or circle patterns?" "Squares." "Wait, wha-ah fuck we wiped."

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  • Local H JayLocal H Jay Registered User regular
    Peen wrote: »
    There should not be matchmaking for Trials, no.

    No.

    But... I wouldn't hate a solo queue

  • PeenPeen Registered User regular
    Peen wrote: »
    There should not be matchmaking for Trials, no.

    No.

    But... I wouldn't hate a solo queue

    If you want to wait for the matchmaking algorithm to find two other people with similar enough connections or skill level or whatever the criteria would be, who are also at the beginning of a card, who won't immediately quit when you lose and give you the option of soldiering on with two or just re-entering the queue all over again, then god bless but that all sounds terrible to me.

  • KalnaurKalnaur I See Rain . . . Centralia, WARegistered User regular
    Just sitting here waiting for my controller to charge, and so I'm checking that my assumptions are correct: I can only have one exotic weapon and one exotic armor piece, right?

    Also, while I love hoarding things, I probably don't need to keep one of every purple weapon I find, do I? Ditto with armor? I assume I'd run out of space sooner or later.

    I'm assuming that "objectively the best weapons in the game" lists are more a matter of opinion than actual objectivity depending on playstyle (though I also understand that there are probably combos of stats and perks that are just inferior than others, plainly).

    I haven't found a way to "replay" the campaigns short of starting a new character, and I'm assuming this is the case.

    I make art things! deviantART: Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    Kalnaur wrote: »
    Just sitting here waiting for my controller to charge, and so I'm checking that my assumptions are correct: I can only have one exotic weapon and one exotic armor piece, right?

    Correct
    Also, while I love hoarding things, I probably don't need to keep one of every purple weapon I find, do I? Ditto with armor? I assume I'd run out of space sooner or later.

    Probably not, there's really not enough room for that. I typically try to keep one of each archtype at least. Like Go Figure and Blast Furnace are both Kinetic four-round burst Pulse rifles, so I kept my nicely rolled Furnace and shard any Go Figures. I kept a Right Side Of Wrong though because it's the archtype as those, but Energy slot
    I'm assuming that "objectively the best weapons in the game" lists are more a matter of opinion than actual objectivity depending on playstyle (though I also understand that there are probably combos of stats and perks that are just inferior than others, plainly).

    Kinda? Some guns will share the same archtype but essentially have higher base (and hidden) stats, so they're mathematically better.... though even then, sometimes the sights and sounds really affect how much I like a gun, causing me to stick with the technically inferior gun. Honestly though, even if something is objectively better, it almost never really matters for being successful in your activities and 99% of the time you can use what you think is more fun and be just fine
    I haven't found a way to "replay" the campaigns short of starting a new character, and I'm assuming this is the case.

    There is a daily story playlist that will have like 5 random campaign missions you can play if you want. Amanda in the hangar does have the campaign icons in her vendor screen though, I'm not sure if that would start you through the story again??

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  • Local H JayLocal H Jay Registered User regular
    Peen wrote: »
    Peen wrote: »
    There should not be matchmaking for Trials, no.

    No.

    But... I wouldn't hate a solo queue

    If you want to wait for the matchmaking algorithm to find two other people with similar enough connections or skill level or whatever the criteria would be, who are also at the beginning of a card, who won't immediately quit when you lose and give you the option of soldiering on with two or just re-entering the queue all over again, then god bless but that all sounds terrible to me.

    I'm almost positive they won't do a solo queue, but if they did it probably wouldn't match on skill, purely on wins on the card. Or at least, that's the dream, but probably not the reality. Tbh I'd rather play with friends but if it's like solo queue Comp at all it would atleast be a nice option if no friends are online.

  • ElkiElki get busy Moderator, ClubPA Mod Emeritus
    Solo queue would probably be at least as successful as most LFG sessions, without the wait and the hassle of searching for posts.

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  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    Riven is the "Keep Talking And Nobody Explodes" of Destiny Raid encounters

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  • PeenPeen Registered User regular
    Vagabond wrote: »
    Riven is the "Keep Talking And Nobody Explodes" of Destiny Raid encounters

    Dunno man, Gahlran is almost literally that.

  • shrykeshryke Member of the Beast Registered User regular
    ronzo wrote: »
    There should be matchmaking for every mode in the game except raids. It’s really kind of tiresome that they don’t seem to want to budge on this for higher level nightfalls and hoard modes. It’s helpful to talk in those, but not required. But bungie will keep doing bungie things. Trials will likely end up being the same way again, which I actually think was part of the reason it died in d2y1. Getting that fourth person was a pain in the ass for a lot of people.

    I feel so bad for guided games, because in a vacuum, it’s a great idea. The problem is that you have crazy long queue wait times that just pull a random person who might suck. So basically, if you’re willing to deal with other ransoms, and the wait time is huge, it’s easier just to go to the LFG sites. If none of those existed, the guided games queue might be populated enough to be worthwhile.

    Anything with like match game and equipment locking or the like requires either communication or pre-formation coordination.

    All this would be different if there were more robust in-game communication options, but there aren't. Partially because not everyone has keyboards. This means there are limits to what a bunch of completely uncommunicative randos can accomplish.

  • ronzoronzo Registered User regular
    edited January 2020
    Kalnaur wrote: »
    Just sitting here waiting for my controller to charge, and so I'm checking that my assumptions are correct: I can only have one exotic weapon and one exotic armor piece, right?

    Also, while I love hoarding things, I probably don't need to keep one of every purple weapon I find, do I? Ditto with armor? I assume I'd run out of space sooner or later.

    I'm assuming that "objectively the best weapons in the game" lists are more a matter of opinion than actual objectivity depending on playstyle (though I also understand that there are probably combos of stats and perks that are just inferior than others, plainly).

    I haven't found a way to "replay" the campaigns short of starting a new character, and I'm assuming this is the case.

    I try to keep at least one copy of every weapon with random rolls, replacing an older one with a new copy when I get a better roll, but I do believe I'm on the crazy end of the spectrum for this. It comes in handy sometimes, as patches or new content suddenly make archetypes or perks relevant/useful. Generally as a good rule of thumb, hoard weapons with a damage perk (rampage, kill clip, multi-kill clip, swashbuckler) along with a reload perk (outlaw, drop mag, rapid hit). There are also other combos to always look out for, like firing line snipers that also drop with mag perk + triple tap for example, or auto-loading holster + spike grenade launchers.

    Some of the "objectively best" weapons are opinion-based, and other substitutes will work just as well. This is more true in PvE where, for example, for Garden of salvation recluse isn't a requirement, any other fairly high rate of fire void weapon will work, but recluse will just probably be better.

    In PvP however, the gap between best perks and okay perks gets larger. Player skill is still the largest determining factor, but the right perks on the right guns can close that gap a lot. Take for example the fusion rifle erentil, you could pull a Y1 copy out and probably do okay with it, but someone else with a tap the trigger or backup plan version is just going to roll you 9 times out of 10.

    Edit: Forgot to finish my thought: There are a few weapons that really are objectively better than everything else, and most of them are pinnacles or exotics. The latter at least has the restriction of only using one at a time, but in the case of pinnacles it was starting to warp the game balance. For example, there is no reason short of element type to use any other 900 machine than Delerium, it has the best damage perk in the game (killing tally) combined with one of the best "reload" perks in the game (overload). Nearly every other pinnacle is like this, with the exception of oxygen due to its base archetype and inconsistency of dragonfly. Its why they stopped making them and switched over to ritual weapons with regular, but interesting perk combos instead.

    ronzo on
  • Crippl3Crippl3 oh noRegistered User regular
    Crippl3 wrote: »
    Question: if I abandon a quest step, does it retain progress when I pick it back up? Wanna dump some pinnacle/ritual quests to make quest room but dont want to have to restart them

    anyone know this?

  • PeenPeen Registered User regular
    Huge thanks to @Zombie Gandhi , went on a six match survival streak to go over 2100 and get my Mountaintop. I'm going to enjoy this gun very, very much.

  • CatalaseCatalase Registered User regular
    Vagabond wrote: »
    Basil wrote: »
    Mm, in regular strikes and what have you, there's not much to be said. 'Round the time you get into Nightfalls and The Ordeal, coordination becomes more helpful. Then in Raids there may well be one guy who's primary role is to clearly enunciate one of four words because by god, if you say Chalice when someone is listening for Cup, there will be blood.

    I've been that guy.

    I've wiped the raid by saying Chalice.

    It isn't a cup at all.

    "Okay, I see Dog, Angular, and Infinity Snake"
    “Sixty-nine fish.”

    "Life before death, strength before weakness, journey before destination."
  • A Dabble Of TheloniusA Dabble Of Thelonius It has been a doozy of a dayRegistered User regular
    Ok. So I've worked out the new mechanics and the 5.6 million new things.

    Next question. I have just the base game that I got at release.

    What the hell do I need to buy?

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