Poisonous is a necessary evil to combat the ridiculous stat scaling that can occur, as Dover said
I think maybe the bigger problem is things like having a board of 5-6 Poisonous minions due to things like Megasaur or repeated Toxfins.
Hmmm.......
Yeah, I think they could do without poison being a buff to stop people from just building an entire board of poison.
Though it was significantly rarer before. Bagurgle has caused significant issues. Now it's possible to build murlocs that can contend in late game without having to hit brann/megasaur for the poison/divine shields.
Now hitting the megasaur combo just makes a highly likely win a near certainty.
That said, removing all the poison buffs would leave you only with Maexxna at Tier 6. Perhaps they should add in a few more poisonous minions with lesser stat-lines and different tribes at tier 4/5 if they do remove toxfin/megasaur.
Aside from some balancing, I'd really like them to work on their matchmaking within the battlegrounds lobbies.
Why am I constantly bouncing between the same people? That person has by far the strongest set-up in the lobby. If you let me play against anyone else I likely hit top 4, but no you're going to face me off against that same person twice in 3 matches and make me take so much damage I get eliminated from 35+ health.
So little confused. over the weekend in ranked i was seeing the new expansion cards. I thought while you could open packs early (at a gathering), you couldnt be playing them in ranks until tuesday?
Erh...nevermind. apparently they were uldum cards...just ones that i had never seen actually used before. (like plague of flames). that guy was definately experimenting...
So little confused. over the weekend in ranked i was seeing the new expansion cards. I thought while you could open packs early (at a gathering), you couldnt be playing them in ranks until tuesday?
Erh...nevermind. apparently they were uldum cards...just ones that i had never seen actually used before. (like plague of flames). that guy was definately experimenting...
I had a bad run that dropped me from 6800 to 6500, but I bounced back with 1-2-1-1-2 to finally break the 7k mark.
A big win with Mal'ganis and 1-2 finishes with George really kept the streak going since placing high with Rafaam and Brann are expected. I've been working hard on placing well with mediocre/bad heroes with far more aggro gameplay and it's been paying off. I won the George run by doing a deathrattle beast build once I realized no one else was going that direction. I knocked out 4 people straight and then had a single round to beat Nef before he got a megasaur to finish his murloc build. A golden Ghastcoiler died and spawned well, killing him with room to spare in that single round.
I'm prob not going to hit 8k because I don't play enough, but hey, still feeling good
Did they ever put in a way to buy and open multiple packs at a time?
The buying you can do. I think double click on the 100G pricetag? Double click on something, then you can type in how many you want to purchase.
Opening multiple packs at a time I'm afraid you're forced to do it the fun way. :P
+2
Options
Idx86Long days and pleasant nights.Registered Userregular
What time is the expansion supposed to hit today? I am working from home for reasons absolutely unrelated to opening packs in peace and quiet, just asking for...science.
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
What time is the expansion supposed to hit today? I am working from home for reasons absolutely unrelated to opening packs in peace and quiet, just asking for...science.
Going by past expansions anytime from 10am-2pm..whenever they flip everything on.
Did they ever put in a way to buy and open multiple packs at a time?
The buying you can do. I think double click on the 100G pricetag? Double click on something, then you can type in how many you want to purchase.
Opening multiple packs at a time I'm afraid you're forced to do it the fun way. :P
So the multi-buying you double click on the 1 pack option on the relevant expansion. Then it'll give you a dialog box to input the number of packs you want to buy for gold. The limit in one is 50, so if you have over 5000 gold you'll need to do it a couple of times to buy all the packs you want.
In terms of auto-opening you have to open them one by one, but you can use space bar to open the next pack and press it again to reveal all the cards. Bit quicker than dragging.
Though we all know that dragging and warming the pack up before opening brings the best luck.
If you have autohotkey you can write a macro to spam spacebar when you hold down a specific key. Set it to a corner key like left control, put a book on it, and come back in 5 minutes.
If you have autohotkey you can write a macro to spam spacebar when you hold down a specific key. Set it to a corner key like left control, put a book on it, and come back in 5 minutes.
Instructions unclear, dusted entire collection.
Wanna try my Mario Maker levels?
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09 P-POWER Switch Palace 3838-0000-0122-9359 Raiding the Serpents Tomb 1A04-0000-0098-C11E I like to move it, move it FCE2-0000-00D7-9048
I'm less worried about this expansion being OP than i am to see the cancerous decks from the previous expansion remain in play. (Wall priest/Wall rogue). that Rogue Legendary Flik should have been a neutral to put a stop to that reborn/deathrattle bullshit.
Battlegrounds is starting to get a bit repetative. new heroes dont change the sameness of what the late game looks like. if you got a lot of poison and shields or momma bears and beasts your likely gonna win. I think it needs a new arctype like dragons to rotate in and a removal of say, merlocs. either that or a card that lets you buff one of your minions to make them immune to poison.
Battlegrounds is starting to get a bit repetative. new heroes dont change the sameness of what the late game looks like. if you got a lot of poison and shields or momma bears and beasts your likely gonna win. I think it needs a new arctype like dragons to rotate in and a removal of say, merlocs. either that or a card that lets you buff one of your minions to make them immune to poison.
They need to adjust murlocs, add dragons, and balance some heroes. Rafaam needs to be changed, Nef's power needs to cost more.
I think adding a new group like dragons probably would work better with rotating out one of the existing groups. either that or removing a lot of the cards that arent played much at all (of which there are a few).
Stercus, Stercus, Stercus, Morituri Sum
0
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
The alternative is something like rastakhan’s rumble, where most of the set is so milquetoast that the meta barely changes. After months and months of shaman and quest druid I’m ready for new broken stuff
it was the smallest on the list but
Pluto was a planet and I'll never forget
Another 1st place! Like ObiFett, I had to abandon my baby (at the time, it was a 1/5 and I wasn't getting the other tribal synergies I needed to pump it) so instead of trying to play the long game and fish for the other Tribal buffs, I simply chose something that was going to better for the current situation.
(And, yes, that's a board of Murlocs with Poisonous AND Windfury. I even missed a third Megasaur because Mobile, hooray!)
This meta sucks. It's literally Get Murlocs Or Die Trying and it fucking sucks. Demons aren't strong enough despite the added buffs; Poisonous is way too strong against your big growers, there's anti synergy with Floating Watcher and Mal'ganis, can't get Poisonous or Divine Shield unless Amalgam. Mechs are fine still, but..... Beasts??? Are???????? ?????????????
So, yep. BGs needs some changes. I'd say fucking get rid of Megasaur at this point and move Bagurgle to T6. Shit's fucking crazy.
The story of 101 packs:
4 packs in, Yesera unbound.
7 packs in, Valdris Felgorge
8 packs in, first epic, 1 golden rare
11 packs in golden common
15 packs in second epic (Stormhammer)
16 packs, golden common
17 packs, golden common
20 packs in third epic (Veiled worshipper)
26 packs in golden common
28 packs in fourth epic (Wyrmrest Purifier)
29 packs in fifth epic (blowtorch saboteur)
32 in, golden rare
34 in, golden common
35 packs in, Waxadred
37 packs in, sixth epic (Toxic reinforcements)
39 packs in 7th epic (Dread Raven)
40 packs in, 8th epic (blowtorch saboteur)
43 packs in, 9th epic (Necium Apothecary)
46 packs in, Dragonbane
51 packs in, 10th epic (Rolling fireball)
53 packs in, 11th epic (Umbral skulker)
55 packs in, 12th epic (Skyfin)
56 packs in, 13th epic (Ramming speed)
57 packs in, golden common
59 packs in, 14th epic (Dragons Pack)
62 packs in, Ancharrr
63 packs in, 15th epic (Dread Raven)
70 packs in, Flik Skyshiv, 16th epic (Tentacled Menace), Golden Common
72 packs, golden rare
75 packs in, 17th epic (Mana giant)
76 packs in, Zzeraku the Warped
84 packs in, 18th epic (Cumulo-maximus)
88 packs in, golden common
93 packs in, golden rare, 19th epic (Mana giant)
94 golden rare
101th pack, 20th and 21st epic (Necrium apothecary and Wyrmrest purifier)
Totals:
7 leggos
21 epics
5 golden rares
7 golden commons
Not too shabby. The number of epics seems to have increased which im not complaining about.
Posts
Maybe it's just Megasaur that should go.
I think maybe the bigger problem is things like having a board of 5-6 Poisonous minions due to things like Megasaur or repeated Toxfins.
Hmmm.......
Battle.net Tag: Dibby#1582
Yeah, I think they could do without poison being a buff to stop people from just building an entire board of poison.
Though it was significantly rarer before. Bagurgle has caused significant issues. Now it's possible to build murlocs that can contend in late game without having to hit brann/megasaur for the poison/divine shields.
Now hitting the megasaur combo just makes a highly likely win a near certainty.
That said, removing all the poison buffs would leave you only with Maexxna at Tier 6. Perhaps they should add in a few more poisonous minions with lesser stat-lines and different tribes at tier 4/5 if they do remove toxfin/megasaur.
All set for pack opening day.
A strange game. The only winning move is to be Nef.
Why am I constantly bouncing between the same people? That person has by far the strongest set-up in the lobby. If you let me play against anyone else I likely hit top 4, but no you're going to face me off against that same person twice in 3 matches and make me take so much damage I get eliminated from 35+ health.
Yes
Erh...nevermind. apparently they were uldum cards...just ones that i had never seen actually used before. (like plague of flames). that guy was definately experimenting...
Battle.net Tag: Dibby#1582
I had a bad run that dropped me from 6800 to 6500, but I bounced back with 1-2-1-1-2 to finally break the 7k mark.
A big win with Mal'ganis and 1-2 finishes with George really kept the streak going since placing high with Rafaam and Brann are expected. I've been working hard on placing well with mediocre/bad heroes with far more aggro gameplay and it's been paying off. I won the George run by doing a deathrattle beast build once I realized no one else was going that direction. I knocked out 4 people straight and then had a single round to beat Nef before he got a megasaur to finish his murloc build. A golden Ghastcoiler died and spawned well, killing him with room to spare in that single round.
I'm prob not going to hit 8k because I don't play enough, but hey, still feeling good
Supposedly, being over 5.5k puts you in the top 1%.
I made it to 5750, but then had a massive streak of setbacks to push me down under 4700. I’m back up over 5k now, but sheesh, this is swingy.
The buying you can do. I think double click on the 100G pricetag? Double click on something, then you can type in how many you want to purchase.
Opening multiple packs at a time I'm afraid you're forced to do it the fun way. :P
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
Going by past expansions anytime from 10am-2pm..whenever they flip everything on.
So the multi-buying you double click on the 1 pack option on the relevant expansion. Then it'll give you a dialog box to input the number of packs you want to buy for gold. The limit in one is 50, so if you have over 5000 gold you'll need to do it a couple of times to buy all the packs you want.
In terms of auto-opening you have to open them one by one, but you can use space bar to open the next pack and press it again to reveal all the cards. Bit quicker than dragging.
Though we all know that dragging and warming the pack up before opening brings the best luck.
Instructions unclear, dusted entire collection.
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09
P-POWER Switch Palace 3838-0000-0122-9359
Raiding the Serpents Tomb 1A04-0000-0098-C11E
I like to move it, move it FCE2-0000-00D7-9048
See my profile here!
Battle.net Tag: Dibby#1582
true but priests didnt really need it.
They need to adjust murlocs, add dragons, and balance some heroes. Rafaam needs to be changed, Nef's power needs to cost more.
It’s pretty wild to look at a card that is strictly better than Antique Healbot in every single way and think, “nah, that’s not gonna hang.”
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
Pluto was a planet and I'll never forget
Another 1st place! Like ObiFett, I had to abandon my baby (at the time, it was a 1/5 and I wasn't getting the other tribal synergies I needed to pump it) so instead of trying to play the long game and fish for the other Tribal buffs, I simply chose something that was going to better for the current situation.
(And, yes, that's a board of Murlocs with Poisonous AND Windfury. I even missed a third Megasaur because Mobile, hooray!)
This meta sucks. It's literally Get Murlocs Or Die Trying and it fucking sucks. Demons aren't strong enough despite the added buffs; Poisonous is way too strong against your big growers, there's anti synergy with Floating Watcher and Mal'ganis, can't get Poisonous or Divine Shield unless Amalgam. Mechs are fine still, but..... Beasts??? Are???????? ?????????????
So, yep. BGs needs some changes. I'd say fucking get rid of Megasaur at this point and move Bagurgle to T6. Shit's fucking crazy.
Battle.net Tag: Dibby#1582
4 packs in, Yesera unbound.
7 packs in, Valdris Felgorge
8 packs in, first epic, 1 golden rare
11 packs in golden common
15 packs in second epic (Stormhammer)
16 packs, golden common
17 packs, golden common
20 packs in third epic (Veiled worshipper)
26 packs in golden common
28 packs in fourth epic (Wyrmrest Purifier)
29 packs in fifth epic (blowtorch saboteur)
32 in, golden rare
34 in, golden common
35 packs in, Waxadred
37 packs in, sixth epic (Toxic reinforcements)
39 packs in 7th epic (Dread Raven)
40 packs in, 8th epic (blowtorch saboteur)
43 packs in, 9th epic (Necium Apothecary)
46 packs in, Dragonbane
51 packs in, 10th epic (Rolling fireball)
53 packs in, 11th epic (Umbral skulker)
55 packs in, 12th epic (Skyfin)
56 packs in, 13th epic (Ramming speed)
57 packs in, golden common
59 packs in, 14th epic (Dragons Pack)
62 packs in, Ancharrr
63 packs in, 15th epic (Dread Raven)
70 packs in, Flik Skyshiv, 16th epic (Tentacled Menace), Golden Common
72 packs, golden rare
75 packs in, 17th epic (Mana giant)
76 packs in, Zzeraku the Warped
84 packs in, 18th epic (Cumulo-maximus)
88 packs in, golden common
93 packs in, golden rare, 19th epic (Mana giant)
94 golden rare
101th pack, 20th and 21st epic (Necrium apothecary and Wyrmrest purifier)
Totals:
7 leggos
21 epics
5 golden rares
7 golden commons
Not too shabby. The number of epics seems to have increased which im not complaining about.