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[The Division] ISAC: "Year 2 Expansion Detected"

OwenashiOwenashi Registered User regular
edited March 2020 in Social Entropy++
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Hey kids, wanna play sleeper agent in a post-societal-collapse looter-shooter MMO? Then Ubisoft and dead-for-seven-years Tom Clancy has what you're looking for with The Division, a more grounded (mostly) franchise compared to Borderlands and Destiny.

The Division:
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The first game takes place in New York City in which Black Friday gave new meaning to the term 'killer deal' via the release of the Green Poison, a smallpox-like biological weapon that was passed along on dollar bills. Spreading quickly worldwide, various forms of government fell apart. However, the US government was prepared for such a thing with the establishment of the Strategic Homeland Division and it's undercover agents waiting for the signal that got pressed before Washington DC went quiet. Players take the role of one such agent during the Second Wave (best not ask what happened to the First Wave) of activations sent to NYC. After an explosive exit out of Brooklyn, the player arrives in Manhattan and is tasked with restoring a base of operations as well as getting answers about the Green Poison.

https://www.youtube.com/watch?v=WmAt8z0GQ98

Of course there's those having too much fun in the freezing, blacked-out city to allow the return of order. Agents will have their hands full with Rioters (barely organized idiots that lucked out in picking up some guns), Rikers (inmates from Rikers Island that joined together to tear everything up), Cleaners (crazy sanitation workers that decided to literally burn the disease out of the city) and the Last Man Battalion (PMC that decided to stop protecting the assets of likely dead investors and take over the city). Luckily besides the guns and gear (and gear-sets) you find and/or craft, you also get nifty secret agency gadgets to meet that 'one-person army' requirement like small turrets, bulletproof shields and heat-seeking rollerbombs. Though that doesn't stop you from teaming up with up to three other Agents to tackle harder missions.

https://www.youtube.com/watch?v=cAUIRzgEkX8

Or if you'd rather kill players instead of team up with them, there's always the quarantined area called the Dark Zone where you can shoot other players as well as the enemy factions within. All in the name of high-grade loot that you need to chopper out to keep. Three DLCs over the following year added new modes for endgame players; Underground (roam randomly-generated tunnels under the city by yourself or with a team), Survival (try to make it out of a snowstorm with no gear at the start with the cold, sickness, enemy factions and possibly up to 23 other players working against you), and Last Stand (a hold-the-base match set in the Dark Zone pitting two teams of players against each other). A small 'epilogue' PvE area was also added for free, featuring members of the four enemy groups working together to keep the Division out.

The Division 2:
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Set several months after the relative end of the first game, players take on the role of a new Agent sent to Washington DC when Division-tech starts to fail and a distress signal is sent from there at the same time. Hanging their hat at the White House, players roam across the city to discover what's going on as well as stabilize the city and see if there's any shred of government leadership left to prop up.

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Naturally there's meatshields to get in your way of cleaning up the streets and earning your next +5 To Muzzle-Flash SMG. Players will have to contend with the Hyenas (Rioters and Rikers combined), the Outcasts (Bizzaro-Cleaners that want to spread the Green Poison rather then kill it) and the True Sons (LMB stand-in made up of former National Guard that also decided to take over the city they were meant to protect). They're not the only ones to deal with either once players beat the main story and hit Lv30.

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Besides tweaking established gameplay (such as dividing the Dark Zone into three separate smaller locations instead of one large mass in the middle of the map and building up civilian settlements to build up your HQ rather then the direct route last time), The Division 2 also added Raids (8 person runs with the first at DC's airport) as well as Specializations. The latter are basically swappable classes, each comimg with a talent tree to refine playstyle as well as a unique weapon and grenade to use. The first three seen above came with the game while three more were introduced with the three-part Year 1 additions to the game.

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The three Episodes themselves are free content unlike the first game's DLC (though one can buy the Year 1 pass to gain early access to them among a few other perks), and includes more plot that sends players to the outer limits of the city, into the depths of the formally-locked-down Pentagon and finally heading back to the general area of NYC to rescue someone from Coney Island. As it turns out, the final Episode of Year 1 was meant as a prelude to Year 2.

https://www.youtube.com/watch?v=2vMmJJOHmC8
https://www.youtube.com/watch?v=Vt2m-BSfA7w

In an unexpected move (outside of people paying close attention to a season pass purchase screen in-game a day prior to the news), Ubisoft has announced a proper expansion for The Division 2. Titled Warlords Of New York, the story sees the DC Agent hitting NYC to take care of a loose end from the first game; a rogue Division agent named Aaron Keener. Having cooked up a deadlier bio-weapon then Green Poison, Keener has taken over Lower Manhattan with the help of other Division agents turned to the dark side. Now players have to take the titular 'Warlords' out to get to Keener before he runs off with his new plague. The expansion will bump up the game's max-level by 10 as well as bring the gear system to a 2.0 state. The expansion will also add four gadgets to the game (including the return of the Sticky Bomb from Div1), each taken from one of the four ex-agents.

Surprisingly, the expansion is coming out on March 3rd for $30. The base game's currently on sale at the moment with Ubisoft offering it digitally on PC until March 2nd for just $3 dollars. XBL and Playstation Store are also offering it for $3 for the next two weeks while Gamestop has physical copies at $5 at the moment.

3/3 EDIT: Sorry for forgetting to add this but here's Clan info borrowed from the G&T thread to make playing with fellow PAers easier.
Clans

The Division 2 has in-game clan support, and there are several PA clans and side-clans for all platforms. In order to join a clan, you should put your name on the following spreadsheet, ideally prior to requesting an invite. Each clan/platform has different officers that can accept the invitation.

This spreadsheet has information for both games, so make sure you document in the tab for the appropriate one.

Owenashi on

Posts

  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    Hey, the expansion just came out! I'm waiting for the PC version to patch! And maybe I'll play the Xbone version too!

  • Grey GhostGrey Ghost Registered User regular
    I beat the main game and hit World Tier 1 and boy it just feels tedious seeing all my shit get recaptured

  • OwenashiOwenashi Registered User regular
    edited March 2020
    Moriveth wrote: »
    Hey, the expansion just came out! I'm waiting for the PC version to patch! And maybe I'll play the Xbone version too!

    It's pretty good so far. Just don't expect to earn Specialization points from completing WoNY story missions if you were planning on it. Also, one of the best additions to the game can be found at the HQ for NYC.
    Grey Ghost wrote: »
    I beat the main game and hit World Tier 1 and boy it just feels tedious seeing all my shit get recaptured

    Annoying yeah but it's better then Div1's handling of the post-story endgame where they just dumped a bunch of multiplayer stuff for DLC and one small epilogue area which pretty much also required help if you didn't have a tight enough build to deal with the mixed enemy pool there. Things do open up though as you clear out the initial Invasion and recapturing Control Points isn't too bad as you can earn fresh big-box loot from the Point's supply room when you get it back. Just be aware that the game will add a difficulty curve to the CPs if you deal with attached patrols and activities to it. Lv1 is the regular CP difficulty while Lv4 is pretty much Elites with a few Veterans. The loot from a Lv4 room is supposed to be real good though.

    Owenashi on
  • Grey GhostGrey Ghost Registered User regular
    Well I do have a crossbow now
    That's cool even if I never have any ammo for it

  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    There was a lotta hope in the gear rework fixing some nagging issues. Such as tracking six different gear slots each with around 4-5 different random stats where you have to reference a spreadsheet to know if you rolled well or not. There was simply too much. Weapon and gear talents would often have requirements that turned into an interconnected puzzle where you couldn't simply replace some knee pads because you needed the blues to activate some gear talent. Many of the exotics were used solely for their holstered ability some of which cut out whole mechanics like reloading. Damage To Elites stat completely warping the damage formula around itself.

    Simplifying and flattening how much you have to track is good. Lessens the experience of staying with the same gear for hours due to increasingly limited ways your stuff could upgrade. Removing DTE so yellow bar enemies don't go down faster than purple bars.

    There are some issues that came with these changes. Now talents are just for the backpacks and vests. This leaves the other four equipment slots looking kinda... samey. I'm sure they could have some stats exclusive to each piece to make them stand out slightly more. The exotics have been given some really questionable changes, such as the Liberty becoming something not even shield builds would want to use. Then you have enemy health scaling that really resembles Division 1 health bloat. We are right back in the territory of enemies just walking up to you and kicking your teeth in while your LMG tickles them.

    I dunno. Maybe in New York it feels better. Seems like it's not much better up at level 40 with builds put together focusing on raw damage. NYC is a boring city to me so sticking to DC.

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  • #pipe#pipe Cocky Stride, Musky odours Pope of Chili TownRegistered User regular
    Today was finally the day I decided to go looking to buy this for 3 dollars

    And today was the day it went back to 30 dollars 😭

  • Lavender GoomsLavender Gooms Tiny Bat Registered User regular
    edited March 2020
    I'm surprised how long i'm sticking with this. Which considering i'm at the endgame part and still playing is something. I like ambushing supply caravans and retaking control points so the map takeover wasn't too bad for me. Running around the city shooting at stuff is the main reason i'm playing after all, it certainly isn't for a story of any kind.

    I haven't gotten the dlc but the new equipment system is interesting. The removal of traits from most equipment sucks but the system of building a library of upgrades is better than the previous way of doing it so there's at least that. I do agree it seems like enemies have become more spongy though, which has always been the problem threatening to tip me over into giving up. Putting half a magazine into a guy to kill him doesn't feel great, doubly because I use LMGs and that's 50-100 bullets.

    E: The story of the DLC being that Keener took over NYC has me, like, negative interested in it. He's such a shit villain and the first game bent over backwards to shove his stupid face in ours every chance it got. Wow a narcissistic windbag who taunts the player through radio logs haven't seen that before.

    Lavender Gooms on
  • OwenashiOwenashi Registered User regular
    Grey Ghost wrote: »
    Well I do have a crossbow now
    That's cool even if I never have any ammo for it

    Thing about Spec-ammo is that it'll always poof away once you fast-travel out of areas like mission locations. It's fine hording it during a mission but unless you plan to hoof it, best to spend it then lose it. Picking up the second ammo-gain talent should help earn more bolts quicker too if you haven't gotten it yet.

  • SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    Owenashi wrote: »
    Grey Ghost wrote: »
    Well I do have a crossbow now
    That's cool even if I never have any ammo for it

    Thing about Spec-ammo is that it'll always poof away once you fast-travel out of areas like mission locations. It's fine hording it during a mission but unless you plan to hoof it, best to spend it then lose it. Picking up the second ammo-gain talent should help earn more bolts quicker too if you haven't gotten it yet.

    Only if you change maps (like going to the zoo) going from a mission to a safe house for example will keep it. (and any other special ammo like fire bullets etc)

    I'm liking the return to NYC so far, it's neat to see the contrast in all the extra verticality, thusfar I have killed a holographic nerd and been snuck up on in the sewers by one of the heavy cleaners which...yeah they are a real thing in those tunnels.

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  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    I got to play like 5 minutes of the PC version after it finished updating. Seems cool! I need to get on it and get through the regular story so I can play the New York stuff. I'm playing on PC and Xbone, anyone else on one of those platforms?

  • SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    I'm <-this on PC but I reckon timezones will be pretty incompatible. We do have PC clan (and I think Xbone?) I dunno what the Xbox one is called but PC is Pax Arcadia and I think there's space after a bit of spring cleaning in the last couple of weeks. The G&T thread is also pretty active at the moment for more folks :)

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  • #pipe#pipe Cocky Stride, Musky odours Pope of Chili TownRegistered User regular
    Aistan wrote: »
    I do agree it seems like enemies have become more spongy though, which has always been the problem threatening to tip me over into giving up. Putting half a magazine into a guy to kill him doesn't feel great, doubly because I use LMGs and that's 50-100 bullets.

    I've always hated games with human enemies that take a million bullets to kill. If you shoot a human person in their fucking unarmored forehead with a marksman's rifle round they should die. They shouldn't just flinch a little and throw a molotov at you. Oh but if you get that same marksman's rifle only its got shiney gold camo furniture it does more damage. I know there's no other way to do it in a game like this but it just feels so stupid.

  • BlackDragon480BlackDragon480 Bluster Kerfuffle Master of Windy ImportRegistered User regular
    edited March 2020
    #pipe wrote: »
    Aistan wrote: »
    I do agree it seems like enemies have become more spongy though, which has always been the problem threatening to tip me over into giving up. Putting half a magazine into a guy to kill him doesn't feel great, doubly because I use LMGs and that's 50-100 bullets.

    I've always hated games with human enemies that take a million bullets to kill. If you shoot a human person in their fucking unarmored forehead with a marksman's rifle round they should die. They shouldn't just flinch a little and throw a molotov at you. Oh but if you get that same marksman's rifle only its got shiney gold camo furniture it does more damage. I know there's no other way to do it in a game like this but it just feels so stupid.

    You could give the Sniper Elite series a try. It's essentially one shot, one kill with the rifle and usually no more than 3 non head shots with pistol. Plus, in 2, 3, and 4 there's a side mission where you can unlock an achievement for taking out Hitler's lone testicle, complete with slow-mo, x-ray vision highlight of the shot from exiting the barrel to its final destination.

    BlackDragon480 on
    No matter where you go...there you are.
    ~ Buckaroo Banzai
  • WeedLordVegetaWeedLordVegeta Registered User regular
    #pipe wrote: »
    Aistan wrote: »
    I do agree it seems like enemies have become more spongy though, which has always been the problem threatening to tip me over into giving up. Putting half a magazine into a guy to kill him doesn't feel great, doubly because I use LMGs and that's 50-100 bullets.

    I've always hated games with human enemies that take a million bullets to kill. If you shoot a human person in their fucking unarmored forehead with a marksman's rifle round they should die. They shouldn't just flinch a little and throw a molotov at you. Oh but if you get that same marksman's rifle only its got shiney gold camo furniture it does more damage. I know there's no other way to do it in a game like this but it just feels so stupid.

    The game is about a money disease

  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    It’s a tough city full of tough people

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  • Grey GhostGrey Ghost Registered User regular
    I struggled through World Tier 1, and just hit 2, and I think I just don't like this endgame. I don't know why I had such patience for Destiny's endgame loot grind and not this, but here we are. Black Tusk is just a fucking irritating faction to fight, mostly, and I don't like the invaded versions of the missions

  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    Going up the world tiers is a big jump in difficulty that really makes the Black Tusk tricks punishing. Especially with the new Warhounds. The mechanical enemies just don't feel good to fight. Having a friend drop a few GS500 stuff to jump you past the tiers is for the best.

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  • Grey GhostGrey Ghost Registered User regular
    it's the robots, I absolutely hate the robots

  • Lavender GoomsLavender Gooms Tiny Bat Registered User regular
    I can't figure out a way to deal with the robots that isn't just dump an entire magazine of my LMG into them until the armor breaks and I can do damage.

    But then that's my strategy for every enemy with armor.

  • Grey GhostGrey Ghost Registered User regular
    the crossbow will one-shot the Big Dog robots... if you have ammo for it

  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    Grey Ghost wrote: »
    the crossbow will one-shot the Big Dog robots... if you have ammo for it

    As will launched grenades.

  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    They have weak points that are just the worst to hit. Sniper has a red box slightly to the right of the gun/light. Minigun apparently has weakpoints on the legs but good luck hitting them while it gallops around. The Grenade variant has these vents on the butt you have to shoot while it's looking right at you. Instead of rolling away because fuck there's so many grenades. Explosive damage goes through them, honestly one of the better methods to deal with 'em.

    The one joy of fighting Black Tusk is the snipers. When you hear "Drones in the air!" you got a free kill on the dummy that brought exploding drones.

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  • OwenashiOwenashi Registered User regular
    Well, beat the expansion's story.
    Faye, noooo...

  • OwenashiOwenashi Registered User regular
    According to the Game Deals thread, Best Buy's still selling the physical Year 1 release of The Division 2 for both PS4 and XB1 for 5 bucks.

  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    It occurs to me that I've been playing this game for 10 hours and have no actual idea what's happening in the story

    but that's fine, that way I can focus more on the podcast I'm listening to

  • OwenashiOwenashi Registered User regular
    Moriveth wrote: »
    It occurs to me that I've been playing this game for 10 hours and have no actual idea what's happening in the story

    Basically reestablish the SHD Network from whatever happened to it as well as general order in DC. There'll be an extra goal down the line once you beat a certain mission.

  • Lavender GoomsLavender Gooms Tiny Bat Registered User regular
    There isn't a story.

    Cartoon bad guy factions are doing bad stuff. You are the new sheriff in town and singlehandedly stop the bad stuff while also rebuilding the good people's settlements.

  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    The enclaves have sorta stories to their main mission characters, but they are kinda w/e. Save the daughter, help this dude get over himself, look up evidence that nobody cares about, etc

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  • OwenashiOwenashi Registered User regular
    edited March 2020
    Newsflash for those that have the Warlords expansion: the Season 1 pass that comes free with it might not be automatically activated. You'll have to go to the in-game Store and claim it (for free, naturally) to not miss out on the extra rewards.

    Owenashi on
  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    Owenashi wrote: »
    Newsflash for those that have the Warlords expansion: the Season 1 pass that comes free with it might not be automatically activated. You'll have to go to the in-game Store and claim it (for free, naturally) to not miss out on the extra rewards.

    Oh, huh, I should look into that.

  • WheatBun01WheatBun01 Face It, Tiger Registered User regular
    Bought the base game for $3 and I get the Delta 03 error every 10 minutes? No other game does this.

  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    Try changing the Direct X renderer in the video options. I think 12 in particular they have a lotta trouble with. Otherwise we will be seeing a buncha hotfixes as the season starts.

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  • ProhassProhass Registered User regular
    Just came back to this, why in gods name is there no fuzz option for facial hair? You can either be a super hobo or a newborn babies ass

    Also the game looks incredible except npcs, even in cutscenes, look so weirdly dated and unimpressive

  • SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    Duke 2.0 wrote: »
    Try changing the Direct X renderer in the video options. I think 12 in particular they have a lotta trouble with. Otherwise we will be seeing a buncha hotfixes as the season starts.

    12 is apparently trash on Nvidia hardware but is great on AMD stuff (at least for me)

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  • ProhassProhass Registered User regular
    edited March 2020
    Also once again the audio diaries are awesome and yet the main story cutscenes could be removed and nothing of much value would be lost, to call them perfunctory would be too high praise. They feel like placeholders. There’s zero humanity or emotion in them.

    They make these incredibly detailed worlds rich in visual story telling and narrative details, and then for the actual story it feels like placeholder text or something phoned in the night before. I get that it’s multiplayer so you don’t want long cutscenes, but what is there might as well be removed, it makes the presentation feel worse, it draws down the overall production value of the game

    Prohass on
  • OwenashiOwenashi Registered User regular
    https://youtu.be/Tw1wXYwaX1I

    Raising this from the depths to drop this off; an unexpected crossover event between The Division and Resident Evil. Just logging in when the event starts on February 2 nets you Leon's RE2 outfit alone, the trailer showing off some of the other outfits that'll be available.

  • OwenashiOwenashi Registered User regular
    https://youtu.be/HVXCDNRDNq8

    After being stuck in rerun-hell of the first four seasons due to team restructuring, Ubisoft's continuing The Division 2's story with Season 9: Hidden Alliance.

  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    Lotta emphasis on summarizing the story, which has been kinda hard to track through Manhunts and various seasons.

    Never cared much about NYC myself. Lotta content was DLC exclusive so it’s been extra long for my kinda content.

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  • A Dabble Of TheloniusA Dabble Of Thelonius It has been a doozy of a dayRegistered User regular
    Man I miss the survival mode from Div 1

  • OwenashiOwenashi Registered User regular
    https://youtu.be/dbojVR0AAMs

    Ubisoft did put up a video explaining basically what went on between the end of Warlords and the end of Season 4 for those that lost the plot thread for one reason or another.

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