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PC Games - Valorant & Reky out today!

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    TubeTube Registered User admin
    Chris Roberts isn’t interested in releasing games

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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    Maddoc wrote: »
    starting with Origins there is literal magic anyway

    the very first game had a dude using the apple to do magic

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    SorceSorce Not ThereRegistered User regular
    Psykoma wrote: »
    I bought the Assassination skill which automatically dissolves enemies which you killed through stealth.

    I kinda regret it?
    Like on the one hand it's a lot easier, it's also making me complacent but more annoyingly it's kinda ruining my ~400 BCE Ancient Greece immersion to be reminded with every kill that everything is a computer simulation.
    That skill works way better in the second DLC, since the handwave is easier to digest.
    You're (Kassandra/Alexios) specifically being tested by the Isu AI to learn how to use the Staff of Trismegistus.

    sig.gif
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    el_vicioel_vicio Registered User regular
    Tube wrote: »
    Chris Roberts isn’t interested in releasing games

    Just tell him the proceeds go straight back into the Star Citizen fund

    ouxsemmi8rm9.png

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    MechMantisMechMantis Registered User regular
    el_vicio wrote: »
    Tube wrote: »
    Chris Roberts isn’t interested in releasing games

    Just tell him the proceeds go straight back into the Star Citizen fund

    That would require actual game development work instead of coming up with new and interesting ways to grift people out of thousands and thousands of dollars.

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    milskimilski Poyo! Registered User regular
    edited May 2020
    I'm vaguely curious if porn patreon games or Star Citizen can sustain themselves longer without meaningful content updates

    milski on
    I ate an engineer
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    LalaboxLalabox Registered User regular
    i tried gtav since it was free and i don't think i like it. Nothing feels particularly good to do.

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    SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    That has been my lukewarm take on RDR and GTA both.

    They are games with a ton of amazing assets (voicework, graphics) where you do very little. You drive/ride to a mission listening to assholes talk about dumb shit, you go through a shooting gallery that is not very engaging, and then you drive/ride back.

    In GTA all the cheap shots lowkey annoy me.

    Steam: SanderJK Origin: SanderJK
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    el_vicioel_vicio Registered User regular
    Yeah, when I bought GTAV a few years ago ('18? I think?) it solidified my "nope, Rockstar isn't for me" opinion. The world looks and feels well realized, but I don't care about anything or anyone in it. The driving is fine, but when people call the writing satire or brilliant I just cringe. I think Aevee Bee summed it up nicely, can't get the headline out of my head: "laughter is the sound our machine guns make". It's a nihlistic reproduction of real life garbage with no real bite or criticism. And all of the women characters are terrible.

    The heists are pretty great though, I'll give them that. And I'm still willing to give RDR2 a shot, because many people say that it's not GTA-like in its writing etc

    ouxsemmi8rm9.png

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    WiseManTobesWiseManTobes Registered User regular
    I mostly just play gtaV long enough to unlock the dude with the car slowdown time power, Franklin?

    Then it's just time slowdown whipping around dumb corners to build speed for stupid jumps

    Steam! Battlenet:Wisemantobes#1508
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    LalaboxLalabox Registered User regular
    i really liked max payne 3 when i replayed it recently, so i was kinda hoping that there would be a bit more something, but I guess not

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    SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    el_vicio wrote: »
    Yeah, when I bought GTAV a few years ago ('18? I think?) it solidified my "nope, Rockstar isn't for me" opinion. The world looks and feels well realized, but I don't care about anything or anyone in it. The driving is fine, but when people call the writing satire or brilliant I just cringe. I think Aevee Bee summed it up nicely, can't get the headline out of my head: "laughter is the sound our machine guns make". It's a nihlistic reproduction of real life garbage with no real bite or criticism. And all of the women characters are terrible.

    The heists are pretty great though, I'll give them that. And I'm still willing to give RDR2 a shot, because many people say that it's not GTA-like in its writing etc

    RDR2 is extremely un-GTA-like in its writing

    It is the complete polar opposite of GTA-like

    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
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    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited May 2020
    Say what you will about their dialogue they tend to treat the RDR as fairly earnest genre writing. At least with the mainline narrative.

    Like to the point that its weird being used to the overwrought snide-ness of their modern day stuff and then you're being polite to random frontier-folk.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
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    el_vicioel_vicio Registered User regular
    SyphonBlue wrote: »
    el_vicio wrote: »
    Yeah, when I bought GTAV a few years ago ('18? I think?) it solidified my "nope, Rockstar isn't for me" opinion. The world looks and feels well realized, but I don't care about anything or anyone in it. The driving is fine, but when people call the writing satire or brilliant I just cringe. I think Aevee Bee summed it up nicely, can't get the headline out of my head: "laughter is the sound our machine guns make". It's a nihlistic reproduction of real life garbage with no real bite or criticism. And all of the women characters are terrible.

    The heists are pretty great though, I'll give them that. And I'm still willing to give RDR2 a shot, because many people say that it's not GTA-like in its writing etc

    RDR2 is extremely un-GTA-like in its writing

    It is the complete polar opposite of GTA-like

    Then it might be exactly what I like!

    Pretty sure I can't run it though, so maybe when I upgrade..

    ouxsemmi8rm9.png

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    TheySlashThemTheySlashThem Registered User regular
    Crippl3 wrote: »
    speaking of fighting games

    https://www.youtube.com/watch?v=Ffw60sdNCIU

    I'm so glad this game is successful and still going, I don't even play it but I'm real happy for the folks that do

    it's very telling that the character from samurai that got in, the one the fans like, is barely in the show at all and is more of a plot point than a character in her own right

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    TaminTamin Registered User regular
    Psykoma wrote: »
    I bought the Assassination skill which automatically dissolves enemies which you killed through stealth.

    I kinda regret it?
    Like on the one hand it's a lot easier, it's also making me complacent but more annoyingly it's kinda ruining my ~400 BCE Ancient Greece immersion to be reminded with every kill that everything is a computer simulation.

    see, I love being reminded of that. I doubt I would be playing the series if it weren't for the animus hook; and so anything that reminds me of it is a good thing. IMO, etc.

    (it's why I loved being able to exit and run around as Layla or Desmond at any time; and why I'm a tiny bit sad about the change to the loading screen.)

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    DirtyboyDirtyboy Registered User regular
    Just another typical day in one of my empires...

    ?.png

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    autono-wally, erotibot300autono-wally, erotibot300 love machine Registered User regular
    Wait, why does your game look so beautiful?

    kFJhXwE.jpgkFJhXwE.jpg
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    autono-wally, erotibot300autono-wally, erotibot300 love machine Registered User regular
    Also, just recently the funniest game of civ6, teaming up with the gf.

    She goes full war, while I go builder, we add 4 bots of the easiest setting because we're both super new at the game.

    She proceeds to steamroll everyone, but we somehow had no idea how religion worked, so India almost got the religious win before we noticed.

    After that, she went for the tech victory while I was enjoying my building simulator, waiting for her victory.

    And there it is! Team victory! Wait...


    That was fast.

    And that was... Me?

    Without realizing it, and without actively going for it, I somehow got the cultural victory like 3-4 rounds before her tech victory.

    She was happy for me, although I could hear the disappointment..

    kFJhXwE.jpgkFJhXwE.jpg
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    Undead ScottsmanUndead Scottsman Registered User regular
    I did not hate my time with Daikatana. There were certainly some frustrating bits where the game just decides to break or be stupid, although I apparently played on baby mode with invulnerable teammates and saving anywhere, so that probably helped immensely. This game... isn't worth playing outside of the historical significance of it's development. It mostly looks like a more colorful Quake II, but occasionally you get textures that are so shitty they wouldn't be out of place in Quake 1 (people's faces are just terrible)

    The AI companions are still trash, even as immortals. Apparently I got lucky though. My AI companions didn't get stuck nearly as often or as egregious as I've heard it has affected others. There were definitely some reloads because they got permanently stuck, and even when you can get them free, having to search a level for them after they get stuck somewhere and you need them to progress is god damned annoying. Special props to the sound design for A. Putting the best terrible rendition of "I can't leave without my buddy Superfly" into the game and B. Having the sheer balls to put the six million dollar man sound effect into the game every time you do a jump with at least one level of acrobatics. (There's an RPG system, but it's not anything to write home about. Still, it's an appreciated bit of progression in a game that takes all of your guns away three times)

    The story.. isn't anything to write home about, dealing with a magic time traveling sword and the warlord who loves it uses it to make himself ruler of the world. The first episode makes a terrible impression; some of the worst enemies I've ever fought in an FPS, coupled with some trash-ass weapons. Later episodes have better weapons and less garbage enemies. It never becomes great, but it's definitely a step up from Episode 1. Most of the weapons are crap, but there are a handful that are fun to use. I did spent a lot of time just murdering the shit out of everything with the fully upgraded Diakatana and power skill, though. (Power level 5 made short work of the bosses).

    Anywho, an interesting piece of history that stands out more because of it's legendary development history than any quality of the game itself.

    Next up on my classic FPS odyssey is Strife, which is the one classic Doom engine game I haven't played. Despite having the veteran's edition for years, I've been kinda dreading it because Strife added a bunch of oldschool RPG elements to the game, including the ability to fuck up enough to make the game impossible to beat, which sounds frustrating as balls.

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    Mx. QuillMx. Quill I now prefer "Myr. Quill", actually... {They/Them}Registered User regular
    My friends and I played Civ6 for the first time last night.

    Four hours later, we've become hyper-suspicious of one another, have all but one declared war on the AI Ghandi cause fuck that guy, and are only maybe a third of the way through the game.

    It's been really fun.

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    DixonDixon Screwed...possibly doomed CanadaRegistered User regular
    Hmmm never heard of Strife before. I'll have to try that.

    Do you have a list of all the older fps's you are gonna play?

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    MrMonroeMrMonroe passed out on the floor nowRegistered User regular
    el_vicio wrote: »
    Yeah, when I bought GTAV a few years ago ('18? I think?) it solidified my "nope, Rockstar isn't for me" opinion. The world looks and feels well realized, but I don't care about anything or anyone in it. The driving is fine, but when people call the writing satire or brilliant I just cringe. I think Aevee Bee summed it up nicely, can't get the headline out of my head: "laughter is the sound our machine guns make". It's a nihlistic reproduction of real life garbage with no real bite or criticism. And all of the women characters are terrible.

    The heists are pretty great though, I'll give them that. And I'm still willing to give RDR2 a shot, because many people say that it's not GTA-like in its writing etc

    RDR2 has excellent writing in almost every quest, it's not constantly snide about its characters, (with the exception of that hillbilly town in not-appalachia) and the women characters are not all awful. It is a massive tonal shift from the GTA series. (Although i say that having played about fifteen minutes of V so far before getting bored)

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    TurambarTurambar Independent Registered User regular
    Minecraft Dungeons is out tomorrow

    Looks like a cute little Diablo

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar | Warframe(PC): Turamb
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    BedlamBedlam Registered User regular
    Coinage wrote: »
    Signs of the Sojourner has some interesting things but the playable character has cat ears and nobody else in the game has car ears and I really can't take that seriously
    cmaKE3t.jpg

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    PlatyPlaty Registered User regular
    Car ears

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    GlalGlal AiredaleRegistered User regular
    Next up on my classic FPS odyssey is Strife, which is the one classic Doom engine game I haven't played. Despite having the veteran's edition for years, I've been kinda dreading it because Strife added a bunch of oldschool RPG elements to the game, including the ability to fuck up enough to make the game impossible to beat, which sounds frustrating as balls.
    Excellent, Strife is good fun. Yeah, keep multiple saves, though I think all the actual softlock choices happen near the start, so even if you have to replay it's no big deal.

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    Undead ScottsmanUndead Scottsman Registered User regular
    Dixon wrote: »
    Hmmm never heard of Strife before. I'll have to try that.

    Do you have a list of all the older fps's you are gonna play?

    I usually just pick the next one when I'm done with the last one. This year I've played

    Replayed
    -Doom
    -Doom II
    -Sigil
    -No Rest for the Living
    -TNT: Evilution
    -The Plutonia Experiment

    Played
    -Unreal 2
    -Blood II
    -Amid Evil
    -Dark Forces
    -Daikatana

    Looking over my Steam games, I'll probably play or replay
    -Strife (Veteran's Edition)
    -The rest of the Jedi Knight series (Jedi Knight, Mysterious of the Sith, Jedi Outcast, Jedi Academy. Got stuck in Sith and never played Academy before.)
    -SiN + Wages of Sin (Never played the mission pack before)
    -Doom 64 (Nightdive port)
    -Heretic (With a neural upscaler graphics pack)
    -Crysis
    -Far Cry 4
    -Rage

    Maybe throw the Master Chief collection in there since I have gamepass. I still have never gotten more than a few levels into the first Halo before losing interest though. Which is weird, because I suffered through Blood II, and that shit was foul.

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    CouscousCouscous Registered User regular
    edited May 2020

    Shotguns that heal sound great

    Fallout 76 is the game that keeps on giving

    Couscous on
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    GlalGlal AiredaleRegistered User regular
    edited May 2020
    You should play Witchhaven just kidding no one should play Witchhaven.

    [edit] No Shogo on that list. Magiclaw!

    Glal on
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    BahamutZEROBahamutZERO Registered User regular
    my friend tried 76 on the free weekend it just did and actually enjoyed it a lot now that they put in regular fallout quests and NPCs and such, enough that she bought in afterwards. So maybe it's not total piss anymore.

    BahamutZERO.gif
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    ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    I actually installed and tried to check out Star Citizen the other week, about three years since I last did that. First thing I did after starting it was of course to set my viewlook to invert because that's how I roll. So I did that and my character gets out of bed, and I went the door to open it. The interactions in the game opens up a floating menu with a mouse cursor. The cursor's Y-axis is also inverted because viewlook is. There is no way to change this.

    More than 8 fuckin years folks.

    The dumb thing is the game has plenty of regular UX elements with non-fucked mouse cursor controls, so this isn't an unsolvable problem. And the super dumb thing is that when you finally get into a ship, the one place you'd think would naturally have inverted viewlook... nope. It's non-inverted. You people make me sick.

    Also the character creator let's you create admittedly very impressive looking character faces. The problem is they look too good, and not in some bullshit uncanny valley kinda way, but Chris Roberts literally does not want you to create character faces that looks less than good according my Star Citizen superfan friend. No Monster Factory for this game, friendo. It's super weak.

    Finally the game still runs like total dogshit. You're in fucking space where presumably you have little more than skybox and some debris and particle effects, and breaking 54fps is a cause for celebration.

    Reclaimed that 54GB of space and bought Deep Rock Galactic instead, which I found to be a much better use of my time. Maybe in another three years, Roberts.

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    DonnictonDonnicton Registered User regular
    Next up on my classic FPS odyssey is Strife, which is the one classic Doom engine game I haven't played. Despite having the veteran's edition for years, I've been kinda dreading it because Strife added a bunch of oldschool RPG elements to the game, including the ability to fuck up enough to make the game impossible to beat, which sounds frustrating as balls.

    I played Strife to death as a kid(I still have the original CD even), it is an impressively ambitious use of the Doom engine from an era before source port modding. The RPG elements are not as arcane as you might think for a 90s game, generally speaking the only way you can make the game impossible to beat are through the painfully obvious e.g. needlessly gunning down a town of friendlies. The maps can be pretty damn confusing at times though (fuck the sewers), but that's more a fault of classic Doom map design rather than RPG elements.

    It does have multiple endings though, the "bad" one coming from a couple of visibly unsubtle dialogue choices. (Hint: betray your allies y/n?)

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    BedlamBedlam Registered User regular
    my friend tried 76 on the free weekend it just did and actually enjoyed it a lot now that they put in regular fallout quests and NPCs and such, enough that she bought in afterwards. So maybe it's not total piss anymore.
    I played about 3 hours for the free weekend. Ive only ever played Fallout though, so I dont have a large frame of reference to the other Bethesda games and it turns out this was the first 3D RPG Ive played.

    But I liked it.

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    PhillisherePhillishere Registered User regular
    my friend tried 76 on the free weekend it just did and actually enjoyed it a lot now that they put in regular fallout quests and NPCs and such, enough that she bought in afterwards. So maybe it's not total piss anymore.

    It’s never actually been that bad. Internet just decided it was the thing to hate for awhile.

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    BahamutZEROBahamutZERO Registered User regular
    edited May 2020
    ehhhhhhh
    it was a PRETTY BAD series of marketing blunders, and realizations that 76 was not a normal fallout game but with multiplayer at the start leaving people feeling deceived and disappointed, and there were a lot of very memorable development blunders like typical bethesda bugs and "we've never considered how to secure a multiplayer game against simple cheating before" type errors.

    BahamutZERO on
    BahamutZERO.gif
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    PhillisherePhillishere Registered User regular
    ehhhhhhh
    it was a PRETTY BAD series of marketing blunders, and realizations that 76 was not a normal fallout game but with multiplayer at the start leaving people feeling deceived and disappointed, and there were a lot of very memorable development blunders like typical bethesda bugs and "we've never considered how to secure a multiplayer game against simple cheating before" type errors.

    Yes, but that translated into the idea that the game was an unplayable mess. That was never true.

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    GvzbgulGvzbgul Registered User regular
    The lack of NPCs would be the major thing to me. It turned a normal Fallout world of exploration and meeting new people into an empty unfinished ghost town.

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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    A bunch of lesser-remembered classic FPS games
    https://www.youtube.com/watch?v=nHWaqZY19bk
    Origin's CYBERMAGE, a FPS in a shadowrun-ish cyberpunk setting

    https://www.youtube.com/watch?v=a4rK5iqJke8
    ImageExcel's QUARANTINE, a taxi-driving FPS thing

    https://www.youtube.com/watch?v=dFUU4XrTJ3A
    Apogee's RISE OF THE TRIAD, a very arcadey shooter with a sense of humour

    https://www.youtube.com/watch?v=q3i0cZuohNI
    Forbes' CORPORATE WARRIOR, a... something? about something? top youtube comment is "what the hell is even happening?"

    https://www.youtube.com/watch?v=Pg6OqyjomJI
    Looking Glass's TERRA NOVA, a voxel-based tactical sci-fi sim shooter

    https://www.youtube.com/watch?v=V3X3g-1TR0s
    Lucas Arts' OUTLAWS, a western-themed shooter

    https://www.youtube.com/watch?v=nky2i3hykEY
    William Shatner's TEKWAR, a shooter the kids have to learn about sooner or later

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    el_vicioel_vicio Registered User regular
    RotT has god mode and dog mode

    I enjoyed that game a lot back in the day

    ouxsemmi8rm9.png

This discussion has been closed.