I fucking did it!!! I ran the Bell after FINALLY beating those pair of Gargoyles.
Guys, I have like 6 copies of this game through all my consoles and the Gargoyles has always been the furthest I would get before I quit the game indefinitely.
I’m excited, from here on it’s going to be ALL new to me
I got nothing for you now. Try again later.
+29
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Librarian's ghostLibrarian, Ghostbuster, and TimSporkRegistered Userregular
So like, I've tried to play these games before. I know I own 2 and 3, but never got far. I don't know why I seem to be having a much easier time with 1. It is like something clicked in my brain.
So like, I've tried to play these games before. I know I own 2 and 3, but never got far. I don't know why I seem to be having a much easier time with 1. It is like something clicked in my brain.
It's a very common experience with the Souls games
Careful, now you might get hooked like the rest of us
So like, I've tried to play these games before. I know I own 2 and 3, but never got far. I don't know why I seem to be having a much easier time with 1. It is like something clicked in my brain.
It's a very common experience with the Souls games
Careful, now you might get hooked like the rest of us
Every day at work this week I just think about Dark Souls. I want to read about it but I don't want to know too much.
I'm imaging you, wearing a flat cap as in your avatar, sitting in a cute little park discussing the merits of various polearms in combat before and after the advent of the musket.
...I have previously discussed the merits of polarms
It was in a pub though
And I wasn't wearing a hat
Still though, somewhat accurate...
+4
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PiptheFairFrequently not in boats.Registered Userregular
Yeah I feel like one of the core things of DS is like
You can be a heroic chosen undead and do all the stuff laid before you and link the flame and all that
But like
why? Why is an Age of Dark so bad? What will actually happen? What will it look like? The game never really goes into it. But I think there's a lot of hints that the cycle is for the benefit of a few
When the whole of the world is rotting and the number of people with intact minds can be counted on a single hand I don't think morals mean anything anymore.
Yeah I feel like one of the core things of DS is like
You can be a heroic chosen undead and do all the stuff laid before you and link the flame and all that
But like
why? Why is an Age of Dark so bad? What will actually happen? What will it look like? The game never really goes into it. But I think there's a lot of hints that the cycle is for the benefit of a few
i feel like the DLC kind of upends this viewpoint though, because Manus and the Dark Soul don't uhhhhh seem great either!
my feeling is that dark souls is about two competing malevolent forces trying to manipulate you into enacting their preferred form of empire. It's not gonna be good for the common folk either way
which then gets kinda bolstered by DS2, where it never definitively goes one way or the other anyway, and they don't even bother showing what you do in the kiln. You'll link the fire or you'll snuff it out but all it will do is give rise to a new age with a new shitty magic king until they lose power and the next hollow jackass gets chosen to keep the chain going
and then DS3 gives you the choice of like, going beyond just ushering in an age of darkness and completely unmaking the world as it is so that something new and hopefully better might be born
and sekiro is good as hell which proves that it's the only good ending there is
So like, I've tried to play these games before. I know I own 2 and 3, but never got far. I don't know why I seem to be having a much easier time with 1. It is like something clicked in my brain.
2 and 3 are designed for people who played 1, so they had to intentionally up the bullshit a bit.
Dark Souls isn't even really about a circular cycle. It's a spiral going inwards, and no matter how many deaths or rebirths it has it's going to eventually hit the end.
Yeah I feel like one of the core things of DS is like
You can be a heroic chosen undead and do all the stuff laid before you and link the flame and all that
But like
why? Why is an Age of Dark so bad? What will actually happen? What will it look like? The game never really goes into it. But I think there's a lot of hints that the cycle is for the benefit of a few
i feel like the DLC kind of upends this viewpoint though, because Manus and the Dark Soul don't uhhhhh seem great either!
my feeling is that dark souls is about two competing malevolent forces trying to manipulate you into enacting their preferred form of empire. It's not gonna be good for the common folk either way
which then gets kinda bolstered by DS2, where it never definitively goes one way or the other anyway, and they don't even bother showing what you do in the kiln. You'll link the fire or you'll snuff it out but all it will do is give rise to a new age with a new shitty magic king until they lose power and the next hollow jackass gets chosen to keep the chain going
and then DS3 gives you the choice of like, going beyond just ushering in an age of darkness and completely unmaking the world as it is so that something new and hopefully better might be born
and sekiro is good as hell which proves that it's the only good ending there is
About the Dark...
There seems to be a distinction between the calm, peaceful Dark and the provoked, maddened Abyss or the eldritch, twisted Deep. In much the same way that if you fuck with Fire too much you trade your life-giving warmth for Chaos.
Of the endings of Dark Souls 3, the Dark ending seems like the most unambiguously hopeful and positive; the flame is finally going out, yes, but with the help of a clearly benign person and with the promise that it's not the end--flames exist out there in the distance (future?). Whether everyone is going to die in the meantime or just turn into mindless hollows for a while is an open question, of course, since we don't know precisely what a pure uncut Dark-empowered human is like.
Like, what is a hollow exactly. The true face of humanity in the dark? The result of a curse placed on humanity to restrain the dark (see: the sigils to do that in The Ringed City, which look like the Darksign)? Why doesn't Ash hollow, unless you mess around with Londor's stuff?
So metaphysically and for the state of the world in abstract, Dark ending seems like a clear good, but we don't know enough to say if it's a good or bad thing for people.
Lord of Hollows ending, on the other hand, means working with shady (possibly time-traveling) cultists involved with the sketchy serpents, with weird dark rituals (that don't seem to actually kill anyone?) and maybe some casual murder of people for challenging your authority. But in terms of 'fuck this cycle stuff cycles are dumb' it's quite appealing. Although if everyone has to live as raisins forever that's not ideal either. At least people won't be mindless, which I'm less certain of in the Dark ending.
The real question is...how long until everything cycles all the way back around? Humans (and a few demons?) are becoming trees and dragons all over DS3, seems like it's possible we're headed straight back to Archtrees and Dragons and Not Shit Else sooner or later.
part of the reason I brought up sekiro is I do feel like ds3 is getting a little meta with its endings
This cycle has been going on too long, everything is stagnating and losing whatever spark it used to have, maybe we should kill the entire thing so that the next iteration of the world can be born
It sounds a lot like they were getting tired of making Demon's Souls sequels!
All this new talk about Dark Souls and its lore really makes me want Elden Ring even more.
Especially if it's Celtic-themed, though that's still uncertain.
It is also making me want to play a run of something... probably DSIII atm since I've played it the least. I could fire up Prepare to Die edition too though, as that's still my favorite... did the remaster actually change anything really mechanically?
Myself, I think all we've seen is that as the fire dies and when dark gets out control people lose their minds and start turning into monsters. There's speculation to be had about the true nature of the dark and whether hollowing has to happen, but until someone can show me a proven way to not hollow out without the flame, I'm linking the fire. I'm not willing to take that sort of risk with the world.
Like damn, Kaathe is just straight up "yeah kill people, steal their souls, s'cool." I really thing there's just too much evidence that the dark is bad news.
Myself, I think all we've seen is that as the fire dies and when dark gets out control people lose their minds and start turning into monsters. There's speculation to be had about the true nature of the dark and whether hollowing has to happen, but until someone can show me a proven way to not hollow out without the flame, I'm linking the fire. I'm not willing to take that sort of risk with the world.
Like damn, Kaathe is just straight up "yeah kill people, steal their souls, s'cool." I really thing there's just too much evidence that the dark is bad news.
Maybe, but I think it's just as likely from the lore at this point
that hollowing is just what happens when a fading flame can partially, but not fully, force mortality on a human.
Like, what's actually happening when someone is afflicted by the 'undead curse' as the flame fades is the dark within them managing to overcome the increasingly feeble flame's binding effects...but only partially, with disastrous results as they lose bits and pieces of their sanity with each death and flawed resurrection.
edit:
It's interesting to me that the successors/pet cultists of the serpents don't want the flame extinguished once and for all the way the Firekeeper can, but preserved in a new cage of flesh indefinitely. The Dark Lord ending of DS1 doesn't involve snuffing out the flame, just leaving it alone (with the implication from later games that such a half-measure is doomed to fail one way or another).
My understanding is that they had him construct the world and write a bunch of background stories for heroic figures of the past or whatever, but not the actual plot of the game.
Most of the time, you need to be able to dodge through an enemy's attacks to be able to reliably get windows to attack them. Blocking does entail less risk than dodging, so there's still reasons to use both. Some weapons (I think just spears and rapiers, but maybe there's more) can attack without you dropping your guard, so one of those with a huge shield can make just blocking all the time pretty effective.
My understanding is that they had him construct the world and write a bunch of background stories for heroic figures of the past or whatever, but not the actual plot of the game.
That makes sense. Help build the skeleton for the story so there's some richness and depth. Then have all that stuff relegated to the past as it gets translated from english to Japanese culture to really get that Miyazaki vibe
I've seen people say that the rewards for stat increase drop off after 40
does this mean I should start putting my levels in stats other than vitality and endurance at that point?
It's diminishing returns after that, so probably. There's basically a soft cap where it starts gradually dropping around there so it still helps (just less), then a hard cap where the increases massively drop. Pay attention to how much the stats change on increase before locking in to see it
And the caps are different for each stat as I recall, it's just generally somewhere around 40 for most so that's the number people say
Min maxing only really matters of you want to go heavy into multiplayer and pvp though, as there's generally accepted level range people shoot for to maximize matching. Otherwise you can always just grind more as long as you're willing to put in the time
Posts
I tell you that's a pretty good dex weapon. Super short range though honestly if I had to cite a downside.
You turn into a BEYBLADE!
It's why the Iaito is so nice. Your heavy attacks have significant range.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Guys, I have like 6 copies of this game through all my consoles and the Gargoyles has always been the furthest I would get before I quit the game indefinitely.
I’m excited, from here on it’s going to be ALL new to me
It's a very common experience with the Souls games
Careful, now you might get hooked like the rest of us
PSN: Robo_Wizard1
Every day at work this week I just think about Dark Souls. I want to read about it but I don't want to know too much.
...I have previously discussed the merits of polarms
It was in a pub though
And I wasn't wearing a hat
Still though, somewhat accurate...
they want to end the endless cycle of decay
they are not the bad guys
But like
why? Why is an Age of Dark so bad? What will actually happen? What will it look like? The game never really goes into it. But I think there's a lot of hints that the cycle is for the benefit of a few
Aldrich's group basically wanted the same thing, if we're going from a strictly "ends justifying the means" standpoint
hitting hot metal with hammers
my feeling is that dark souls is about two competing malevolent forces trying to manipulate you into enacting their preferred form of empire. It's not gonna be good for the common folk either way
which then gets kinda bolstered by DS2, where it never definitively goes one way or the other anyway, and they don't even bother showing what you do in the kiln. You'll link the fire or you'll snuff it out but all it will do is give rise to a new age with a new shitty magic king until they lose power and the next hollow jackass gets chosen to keep the chain going
and then DS3 gives you the choice of like, going beyond just ushering in an age of darkness and completely unmaking the world as it is so that something new and hopefully better might be born
and sekiro is good as hell which proves that it's the only good ending there is
http://www.audioentropy.com/
Where it's like, hey
Things are fucked. This world is fucking dead.
2 and 3 are designed for people who played 1, so they had to intentionally up the bullshit a bit.
About the Dark...
Of the endings of Dark Souls 3, the Dark ending seems like the most unambiguously hopeful and positive; the flame is finally going out, yes, but with the help of a clearly benign person and with the promise that it's not the end--flames exist out there in the distance (future?). Whether everyone is going to die in the meantime or just turn into mindless hollows for a while is an open question, of course, since we don't know precisely what a pure uncut Dark-empowered human is like.
Like, what is a hollow exactly. The true face of humanity in the dark? The result of a curse placed on humanity to restrain the dark (see: the sigils to do that in The Ringed City, which look like the Darksign)? Why doesn't Ash hollow, unless you mess around with Londor's stuff?
So metaphysically and for the state of the world in abstract, Dark ending seems like a clear good, but we don't know enough to say if it's a good or bad thing for people.
Lord of Hollows ending, on the other hand, means working with shady (possibly time-traveling) cultists involved with the sketchy serpents, with weird dark rituals (that don't seem to actually kill anyone?) and maybe some casual murder of people for challenging your authority. But in terms of 'fuck this cycle stuff cycles are dumb' it's quite appealing. Although if everyone has to live as raisins forever that's not ideal either. At least people won't be mindless, which I'm less certain of in the Dark ending.
The real question is...how long until everything cycles all the way back around? Humans (and a few demons?) are becoming trees and dragons all over DS3, seems like it's possible we're headed straight back to Archtrees and Dragons and Not Shit Else sooner or later.
This cycle has been going on too long, everything is stagnating and losing whatever spark it used to have, maybe we should kill the entire thing so that the next iteration of the world can be born
It sounds a lot like they were getting tired of making Demon's Souls sequels!
http://www.audioentropy.com/
Especially if it's Celtic-themed, though that's still uncertain.
It is also making me want to play a run of something... probably DSIII atm since I've played it the least. I could fire up Prepare to Die edition too though, as that's still my favorite... did the remaster actually change anything really mechanically?
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Whereas it's strongly implied that the Ringed City is actually Londor
Like damn, Kaathe is just straight up "yeah kill people, steal their souls, s'cool." I really thing there's just too much evidence that the dark is bad news.
Should I bother learning to parry? I've not been very good at parrying so far.
like let him write a few npcs i can just boot off a bridge or something
Oops time to watch the trailer again because it gives me feels
PSN: Robo_Wizard1
Maybe, but I think it's just as likely from the lore at this point
Like, what's actually happening when someone is afflicted by the 'undead curse' as the flame fades is the dark within them managing to overcome the increasingly feeble flame's binding effects...but only partially, with disastrous results as they lose bits and pieces of their sanity with each death and flawed resurrection.
edit:
It can be very rewarding to learn how to parry enemies but you've got to have fun with it!
I really expect that he mostly helped with the world building. Maybe contributed some notes for rough plot ideas
PSN: Robo_Wizard1
That makes sense. Help build the skeleton for the story so there's some richness and depth. Then have all that stuff relegated to the past as it gets translated from english to Japanese culture to really get that Miyazaki vibe
PSN: Robo_Wizard1
PSN: Robo_Wizard1
I've seen people say that the rewards for stat increase drop off after 40
does this mean I should start putting my levels in stats other than vitality and endurance at that point?
It's diminishing returns after that, so probably. There's basically a soft cap where it starts gradually dropping around there so it still helps (just less), then a hard cap where the increases massively drop. Pay attention to how much the stats change on increase before locking in to see it
And the caps are different for each stat as I recall, it's just generally somewhere around 40 for most so that's the number people say
Min maxing only really matters of you want to go heavy into multiplayer and pvp though, as there's generally accepted level range people shoot for to maximize matching. Otherwise you can always just grind more as long as you're willing to put in the time
PSN: Robo_Wizard1
Many builds you see around the internet are for PvPing around soul level 100
yeah, once you hit 40 you're better off putting points into your damage stats unless you wanna just run up the score on your health and stamina
hitting hot metal with hammers
41 vitality still nets you 20 HP, it decreases sharply over the next ten levels