Reminder that Commander 2021 previews start tomorrow, because we live in a perpetual hype cycle.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Oh I see!
That's fine I guess, a lot of mana and 3 cards in one turn for that though. 5 for dragon, 1 (+2 on a previous turn) for foretold +1/+1 doublestrike, 2 for fling. The doublestrike combat trick I could maybe use in the deck, though I don't use any other combat tricks other than shocks/frostbites and magda herself, fling just feels like a bad fit though, I have enough trouble maintaining any card advantage without removing my own stuff and most of the stuff in the deck is little shitty dwarves.
Oh I see!
That's fine I guess, a lot of mana and 3 cards in one turn for that though. 5 for dragon, 1 (+2 on a previous turn) for foretold +1/+1 doublestrike, 2 for fling. The doublestrike combat trick I could maybe use in the deck, though I don't use any other combat tricks other than shocks/frostbites and magda herself, fling just feels like a bad fit though, I have enough trouble maintaining any card advantage without removing my own stuff and most of the stuff in the deck is little shitty dwarves.
It's play dragon, attack with Dragon, get treasure, sac treasure, play doublestrike on a now 5/5 flyer, get treasure, resolve combat, sac treasure, fling dragon.
Just need to get to five mana with the combo in hand.
Skald saga would help there.
Idk, it was rude, and Boros cantrip Goldspan seems like it would be a thing.
do arena's non-matchmaking modes not use ladder-based matchmaking at all? I guess it makes sense for it to be a random pool like a real event, I suppose it matches people with similar numbers of event wins together as you go higher though? Playing ladder games made me forget that my deck is actually pretty good and I'm just matching into higher percentile decks in ranked because of my ladder position, or else I'm just getting lucky as hell in this standard event.
Actually maybe I'm just getting lucky, I feel like I'm drawing perfect every game. Maybe that's just because I'm running into all bad aggro decks and no removal.
Full Lorehold Commander precon decklist is up. The video goes through the precon and shows off the new cards. Notable high value reprints in this deck are Hellkite Tyrant (~$25 right now) and Thousand-Year Elixir (~$20). Overall they say that the reprint value of these decks is higher than the last round of Commander precons, but in this deck only those two cards + Combustible Gearhulk cross the $5 threshold. Lots of reprints with values between $2-4 though.
Full Lorehold Commander precon decklist is up. The video goes through the precon and shows off the new cards. Notable high value reprints in this deck are Hellkite Tyrant (~$25 right now) and Thousand-Year Elixir (~$20). Overall they say that the reprint value of these decks is higher than the last round of Commander precons, but in this deck only those two cards + Combustible Gearhulk cross the $5 threshold. Lots of reprints with values between $2-4 though.
I do want both of those very expensive cards, but it's probably better to just hold off and buy them as a single out of this? I wonder how low these reprints will get though.
Full Lorehold Commander precon decklist is up. The video goes through the precon and shows off the new cards. Notable high value reprints in this deck are Hellkite Tyrant (~$25 right now) and Thousand-Year Elixir (~$20). Overall they say that the reprint value of these decks is higher than the last round of Commander precons, but in this deck only those two cards + Combustible Gearhulk cross the $5 threshold. Lots of reprints with values between $2-4 though.
I do want both of those very expensive cards, but it's probably better to just hold off and buy them as a single out of this? I wonder how low these reprints will get though.
In general commander decks with desirable cards tend to have a singles market price above the actual cost of the decks.
You can't actually strip a Commander deck for parts and sell it for more than you paid for it, but *if* you want all the major parts of a Commander deck (that is, if you want those two cards plus the white ramp, white draw Commander, and lesser smothering tithe), then it'll be cheaper to buy the precon than to buy them all at equilibrium prices half a year from now.
Full Lorehold Commander precon decklist is up. The video goes through the precon and shows off the new cards. Notable high value reprints in this deck are Hellkite Tyrant (~$25 right now) and Thousand-Year Elixir (~$20). Overall they say that the reprint value of these decks is higher than the last round of Commander precons, but in this deck only those two cards + Combustible Gearhulk cross the $5 threshold. Lots of reprints with values between $2-4 though.
I do want both of those very expensive cards, but it's probably better to just hold off and buy them as a single out of this? I wonder how low these reprints will get though.
In general commander decks with desirable cards tend to have a singles market price above the actual cost of the decks.
You can't actually strip a Commander deck for parts and sell it for more than you paid for it, but *if* you want all the major parts of a Commander deck (that is, if you want those two cards plus the white ramp, white draw Commander, and lesser smothering tithe), then it'll be cheaper to buy the precon than to buy them all at equilibrium prices half a year from now.
Yeah I figure it's probably worth waiting until the display case is on sale at Amazon for like $99 but am I capable of waiting is the question.
In mono-blue it's not necessarily that easy to meet the condition without doing a lot of wheel-spinning (literally and figuratively) to stock your yard.
As it is it's another Strixhaven card that makes me think "cool art cool theme but not very good" which so far is my reaction to most of the new releases
Not too hard to meet the condition in commander I think. But it doesn't do enough I feel.
On the other hand, there are eight eights on it, which is delightful.
There are nine eights. Collector's number.
It seems like a very sticky voltron commander though. Pack your deck with cheap cantrips (opt, serum visions, ponder) to turbo "ramp" the commander. Once he's on the board, he's over 7 damage so it's three swings and blue has plenty of ways to give flying/unblockable and a grip full of counterspells to keep it going. Maybe also put some cheap flying bodies in there to use with the triggered ability. Good? No. Funny? Probably.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Doing a turn 4 waking of the trolls in a brawl against someone who enchanted one of their forests feels so mean but also so good.
Humor can be dissected as a frog can, but dies in the process.
There will be a series of events cumulatively called the College Cup where each Strixhaven college will compete with one another and players earn points for their preferred college by using sleeves for the college, using avatars from their college, and using pets for their college. At the end of the event players will receive a reward commemorating the winning college.
The next Arena Open will be Strixhaven sealed on May 8-9. Bo1 and Bo3 sealed events will run right up until the Open so that players can get in practice.
Starting on April 15th, Bo1 constructed sideboards will be limited to 7 cards. The intent behind this is to limit the amount of possible wishboarding that can be done with Lessons to shore up bad matches. Bo3 is unaffected.
Tynnanseldom correct, never unsureRegistered Userregular
If a bear gets +1/+1 from an anthem, is it still a bear? Because of the teachers there is Ruxa then they’re right.
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astrobstrdSo full of mercy...Registered Userregular
The sideboard thing is a bit of a bummer since I switch between Bo1 and Bo3 with thr same decks depending on time. Not huge, but dumb I have to save and label 2 of the same deck.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
The sideboard thing is a bit of a bummer since I switch between Bo1 and Bo3 with thr same decks depending on time. Not huge, but dumb I have to save and label 2 of the same deck.
You don’t, it defaults to the first 7 cards of a 15 card sideboard
Humor can be dissected as a frog can, but dies in the process.
what's the secret to making a draft deck that looks like an actual deck and not just whatever chaff you see in two or three colors, I always seem to run into stuff that looks like it managed to grab a whole deck of actual synergies like black green elves or something
what's the secret to making a draft deck that looks like an actual deck and not just whatever chaff you see in two or three colors, I always seem to run into stuff that looks like it managed to grab a whole deck of actual synergies like black green elves or something
Experience, really. Knowing what cards synergize with what and when to take a synergy card over a card that is objectively "more powerful". Keeping a curve in mind, and knowing when not to. Usually, most of this is pretty inobvious early in a format, because people are still feeling out how good the synergies are versus just having the cards that are "always" a 3.3 or whatever. Like in triple Innistrad drafts, it was over a month before people figured out Spider Spawning was the literal best card in the format, and Gnaw to the Bone was great and all the rest of your deck just needed to be creatures, self-mill and a couple removal spells. Some formats lean much less on synergy and are much more just sets where every card is capable of standing up on its own (core sets are basically always this).
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It does not.
The 15 damage in this case would be the doublestriking dragon (10) and the fling for 5.
That's fine I guess, a lot of mana and 3 cards in one turn for that though. 5 for dragon, 1 (+2 on a previous turn) for foretold +1/+1 doublestrike, 2 for fling. The doublestrike combat trick I could maybe use in the deck, though I don't use any other combat tricks other than shocks/frostbites and magda herself, fling just feels like a bad fit though, I have enough trouble maintaining any card advantage without removing my own stuff and most of the stuff in the deck is little shitty dwarves.
It's play dragon, attack with Dragon, get treasure, sac treasure, play doublestrike on a now 5/5 flyer, get treasure, resolve combat, sac treasure, fling dragon.
Just need to get to five mana with the combo in hand.
Skald saga would help there.
Idk, it was rude, and Boros cantrip Goldspan seems like it would be a thing.
Actually maybe I'm just getting lucky, I feel like I'm drawing perfect every game. Maybe that's just because I'm running into all bad aggro decks and no removal.
who hits all their drown in the lochs and black removal wonderful
Full Lorehold Commander precon decklist is up. The video goes through the precon and shows off the new cards. Notable high value reprints in this deck are Hellkite Tyrant (~$25 right now) and Thousand-Year Elixir (~$20). Overall they say that the reprint value of these decks is higher than the last round of Commander precons, but in this deck only those two cards + Combustible Gearhulk cross the $5 threshold. Lots of reprints with values between $2-4 though.
I do want both of those very expensive cards, but it's probably better to just hold off and buy them as a single out of this? I wonder how low these reprints will get though.
In general commander decks with desirable cards tend to have a singles market price above the actual cost of the decks.
You can't actually strip a Commander deck for parts and sell it for more than you paid for it, but *if* you want all the major parts of a Commander deck (that is, if you want those two cards plus the white ramp, white draw Commander, and lesser smothering tithe), then it'll be cheaper to buy the precon than to buy them all at equilibrium prices half a year from now.
Yeah I figure it's probably worth waiting until the display case is on sale at Amazon for like $99 but am I capable of waiting is the question.
On the other hand, there are eight eights on it, which is delightful.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
As it is it's another Strixhaven card that makes me think "cool art cool theme but not very good" which so far is my reaction to most of the new releases
Copying a spell is not casting it.
There are nine eights. Collector's number.
It seems like a very sticky voltron commander though. Pack your deck with cheap cantrips (opt, serum visions, ponder) to turbo "ramp" the commander. Once he's on the board, he's over 7 damage so it's three swings and blue has plenty of ways to give flying/unblockable and a grip full of counterspells to keep it going. Maybe also put some cheap flying bodies in there to use with the triggered ability. Good? No. Funny? Probably.
god I hate blue
I need some cobras
Vanilla Lord??
And many tokens. That's a good way to get lethal off a token swarm.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
The Chair recognizes the visiting professor from the University of Muraganda...
D3 Steam #TeamTangent STO
New Arena State of the Game article is up in prep for the release of Strixhaven next week. Highlights:
You don’t, it defaults to the first 7 cards of a 15 card sideboard
Experience, really. Knowing what cards synergize with what and when to take a synergy card over a card that is objectively "more powerful". Keeping a curve in mind, and knowing when not to. Usually, most of this is pretty inobvious early in a format, because people are still feeling out how good the synergies are versus just having the cards that are "always" a 3.3 or whatever. Like in triple Innistrad drafts, it was over a month before people figured out Spider Spawning was the literal best card in the format, and Gnaw to the Bone was great and all the rest of your deck just needed to be creatures, self-mill and a couple removal spells. Some formats lean much less on synergy and are much more just sets where every card is capable of standing up on its own (core sets are basically always this).