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[Mass Effect] All this for a Toaster? Tag Spoilers!
a romance scene with Samara? Is it just you two on a couch or something? I though she was celibate.
Not really.
ParaSheps can almost share a kiss with Samara in ME2, and then they like hold hands or something in Citadel. Maybe sort of a Classical Knight/Lady romance, but not the same sort of romance you can share with the other Romanceable characters.
a romance scene with Samara? Is it just you two on a couch or something? I though she was celibate.
Yeah it's not really a "real" one.
You can get one with
Morinth though.
Followed immediately by a Critical Failure screen.
If you're on PC (and I guess on PS5? Don't know the fine details there, and don't know about Xbox) you can cheese the paramour (and insanity) achievements with a bit of file fuckery, if you don't trust the game to actually grant you them when you accomplish them (I sure didn't!). It requires you to have a save prior to the appropriate scene in the games (so prior to Ilos in ME, Prior to the suicide mission in ME2, and wherever the hell it is in ME3).
It also frees you up from worrying about being faithful or whatever across all 3 games, since it's impossible (unless todays patch changed it?) to be with one squadmate for all 3 games.
Citadel remains one of, if not the best, DLC to ever come out. Not just in the amount of content it offers but you can feel the love from the developers and cast throughout.
"Just This Once Everybody Lives" Mission Complete. ME2 complete. Heading on a road trip on Friday, not sure if I should install ME3 on the laptop; the laptop is literally brand new, but, like, it's not my desktop, y'know?
But it's time. The ONLY DLC I did for ME3 was Javik's, so, VERY looking forward to Leviathan and especially Citadel.
Nearly ready for my suicide run in ME2. I think I've %100 everything so far.
I'm looking forward to ME3. It's actually the ME I remember the least about, as I only played through it once. And the only DLC I bought for it was Citadel.
I'm closing in on the end of Mass Effect 3. I did everything in the base game that I could, and the Javik DLC, up until the point of no return. I just finished up Leviathan and Omega. Next up is the base game ending (ugh), then finishing up the trilogy run with Citadel (yay).
There are some tricky and frustrating spots, but overall Insanity in ME3 has been a fun romp. My hundreds of hours in multiplayer served me well.
I'm closing in on the end of Mass Effect 3. I did everything in the base game that I could, and the Javik DLC, up until the point of no return. I just finished up Leviathan and Omega. Next up is the base game ending (ugh), then finishing up the trilogy run with Citadel (yay).
There are some tricky and frustrating spots, but overall Insanity in ME3 has been a fun romp. My hundreds of hours in multiplayer served me well.
I did The Citadel before the base game ending. Felt more appropriate to have it be a last big celebration before the final push.
I'm closing in on the end of Mass Effect 3. I did everything in the base game that I could, and the Javik DLC, up until the point of no return. I just finished up Leviathan and Omega. Next up is the base game ending (ugh), then finishing up the trilogy run with Citadel (yay).
There are some tricky and frustrating spots, but overall Insanity in ME3 has been a fun romp. My hundreds of hours in multiplayer served me well.
I did The Citadel before the base game ending. Felt more appropriate to have it be a last big celebration before the final push.
Citadel is my canon ending. Get on last elevator, hit alt-F4, reload save from before, play Citadel, game done.
On my last recruitment mission before Horizon pops up. On Insanity, so I'm trying to remember who to bring so I don't get horribly murdered.
For heavy weapons, would the Cain be the best choice for the last fight, or would I get more damage from repeated shots with something else?
Edit: Also, every track on the Lair of the Shadow Broker soundtrack is awesome. From start to finish, maybe the best music in the series.
Shout out to Christopher Lennertz for nailing it (along with the big moments for Priority Palaven and Priority Citadel). His opening for LotSB still gives me chills
Do we know what information Keiji discovered that “if the Council ever got wind of this, the Alliance could be implicated?
Yes.
To expand
The Alliance conducted a black ops raid on a batarian group that was studying Reaper technology. Keiji was convinced that if this information was released, the batarians would likely go to war with the Alliance.[/b]
Do we know what information Keiji discovered that “if the Council ever got wind of this, the Alliance could be implicated?
Yes.
To expand
The Alliance conducted a black ops raid on a batarian group that was studying Reaper technology. Keiji was convinced that if this information was released, the batarians would likely go to war with the Alliance.[/b]
Where do we learn this information? Is it explicitly stated as part of the mission somewhere? I just did it last night but I admit I wasn’t paying full attention.
Do we know what information Keiji discovered that “if the Council ever got wind of this, the Alliance could be implicated?
Yes.
To expand
The Alliance conducted a black ops raid on a batarian group that was studying Reaper technology. Keiji was convinced that if this information was released, the batarians would likely go to war with the Alliance.[/b]
Where do we learn this information? Is it explicitly stated as part of the mission somewhere? I just did it last night but I admit I wasn’t paying full attention.
It’s in ME3, in Kasumi’s side quest there.
Civics is not a consumer product that you can ignore because you don’t like the options presented.
Do we know what information Keiji discovered that “if the Council ever got wind of this, the Alliance could be implicated?
Yes.
To expand
The Alliance conducted a black ops raid on a batarian group that was studying Reaper technology. Keiji was convinced that if this information was released, the batarians would likely go to war with the Alliance.[/b]
Where do we learn this information? Is it explicitly stated as part of the mission somewhere? I just did it last night but I admit I wasn’t paying full attention.
It's mentioned in ME3. Ultimately it doesn't matter to the story of ME2 what the information was.
I forgot the game has some clumsy transitions because of various possible scene outcomes during the suicide run. There's a bit where you get some doors closed and then a squadmate seems to get gutshot and I was like OH NO wait I did his loyalty mission he should be fine and there's a cut and he just straightens up and is like yeah it's cool. You can almost hear a dev whispering PSYKE in your ear.
Also when you radio back to the holding line you can see someone clearly blown backwards to the floor not getting up at all while you're talking to your contact and I was sure that guy was dead as well. It's not helped by the trophy for keeping everyone alive not triggering until you reach the credits, unlike all the game completion ones that ping off as you're running out of the base.
Dunno if anyone knows, but if I've done the suicide mission and got the Insanity II trophy could I now, theoretically, drop the difficulty for the remaining missions (LotSB, Arrival) back down to hardcore without imperilling the third Insanity trophy for ME3? I'll be doing it all with the same character.
Dunno if anyone knows, but if I've done the suicide mission and got the Insanity II trophy could I now, theoretically, drop the difficulty for the remaining missions (LotSB, Arrival) back down to hardcore without imperilling the third Insanity trophy for ME3? I'll be doing it all with the same character.
You should be able to drop it down. AFAIK, the trophy just tracks if you change the difficulty from start to credits, anything after that is fair game.
I shouldn't have bought the Cain to Horizon. Five tries to use it on the last enemy, four times I was killed in the blast because I couldn't get far enough away while still not getting killed as I charged up, fifth time it missed entirely.
Heavy weapons on the whole seem too risky to use in Insanity; sticking your head up for any kind of charging time is just asking to get murdered.
Dunno if anyone knows, but if I've done the suicide mission and got the Insanity II trophy could I now, theoretically, drop the difficulty for the remaining missions (LotSB, Arrival) back down to hardcore without imperilling the third Insanity trophy for ME3? I'll be doing it all with the same character.
It's probably fine but I also wouldn't risk it personally just because of how much of a pain in the ass it would be to do it over again.
That last horizon fight is tough on insanity. I think I eventually beat it because it got stuck on some scenery so it couldn't chase after me. The collector beam is pretty good, though, and has no charging time. I think that's what I took with me to that fight (or kept with me, as you pick it up on that mission), but I probably used most of it up on the two scions, who are also no joke.
I shouldn't have bought the Cain to Horizon. Five tries to use it on the last enemy, four times I was killed in the blast because I couldn't get far enough away while still not getting killed as I charged up, fifth time it missed entirely.
Heavy weapons on the whole seem too risky to use in Insanity; sticking your head up for any kind of charging time is just asking to get murdered.
Charge it behind cover and pop out just as it's about to fire.
I shouldn't have bought the Cain to Horizon. Five tries to use it on the last enemy, four times I was killed in the blast because I couldn't get far enough away while still not getting killed as I charged up, fifth time it missed entirely.
Heavy weapons on the whole seem too risky to use in Insanity; sticking your head up for any kind of charging time is just asking to get murdered.
Horizon boss isn't worth using the Cain on anyway imo. You can just kite it around the truck.
I shouldn't have bought the Cain to Horizon. Five tries to use it on the last enemy, four times I was killed in the blast because I couldn't get far enough away while still not getting killed as I charged up, fifth time it missed entirely.
Heavy weapons on the whole seem too risky to use in Insanity; sticking your head up for any kind of charging time is just asking to get murdered.
Yeah it's a tough one to use there, regardless of difficulty, because it's really easy to miss that boss and then welp guess I have the extremely heavy paper weight for the rest of the fight.
That last horizon fight is tough on insanity. I think I eventually beat it because it got stuck on some scenery so it couldn't chase after me. The collector beam is pretty good, though, and has no charging time. I think that's what I took with me to that fight (or kept with me, as you pick it up on that mission), but I probably used most of it up on the two scions, who are also no joke.
I remember Horizon's finale being definitely the single toughest fight in my ME2 Insanity Infiltrator run back in the day.
Do we know what information Keiji discovered that “if the Council ever got wind of this, the Alliance could be implicated?
Yes.
To expand
The Alliance conducted a black ops raid on a batarian group that was studying Reaper technology. Keiji was convinced that if this information was released, the batarians would likely go to war with the Alliance.[/b]
Where do we learn this information? Is it explicitly stated as part of the mission somewhere? I just did it last night but I admit I wasn’t paying full attention.
It's mentioned in ME3. Ultimately it doesn't matter to the story of ME2 what the information was.
Ok. I mean, it’s a weird thing to leave hanging for an entire game. I guess it doesn’t matter now because I can jump right to 3 from 2, but that additional context would have been nice.
It definitely depends on your squadmate choice and what class you're playing but the toughest ME2 insanity fights (without doing the last two bits of DLC) for me, mostly rolling with Miranda and Zaeed when I had the choice, were:
End of Horizon.
Collector ship platform fight.
Collector ship Praetorian.
The scion plus husks on the Long Walk.
Varren attack while you guard the Quarian.
Anything with two or more YMIR mechs.
I was expecting the collector base fight to be as hard as the ship but by then I was pretty tough, even though I'd missed a who shop's worth of upgrades on Illium by being dumb. The two scion platform fight only killed me once, because once you know what's coming you can just hang back and snipe them. Getting the sniper rifle on the collector ship is an absolute must have for a vanguard, I think.
Posts
Yeah it's not really a "real" one.
You can get one with
Followed immediately by a Critical Failure screen.
If you're on PC (and I guess on PS5? Don't know the fine details there, and don't know about Xbox) you can cheese the paramour (and insanity) achievements with a bit of file fuckery, if you don't trust the game to actually grant you them when you accomplish them (I sure didn't!). It requires you to have a save prior to the appropriate scene in the games (so prior to Ilos in ME, Prior to the suicide mission in ME2, and wherever the hell it is in ME3).
It also frees you up from worrying about being faithful or whatever across all 3 games, since it's impossible (unless todays patch changed it?) to be with one squadmate for all 3 games.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
There’s one in Citadel.
It’s actually one of the best romance scenes in the series IMO.
But it's time. The ONLY DLC I did for ME3 was Javik's, so, VERY looking forward to Leviathan and especially Citadel.
I'm looking forward to ME3. It's actually the ME I remember the least about, as I only played through it once. And the only DLC I bought for it was Citadel.
There are some tricky and frustrating spots, but overall Insanity in ME3 has been a fun romp. My hundreds of hours in multiplayer served me well.
I did The Citadel before the base game ending. Felt more appropriate to have it be a last big celebration before the final push.
Citadel is my canon ending. Get on last elevator, hit alt-F4, reload save from before, play Citadel, game done.
They've got a screen in their helmet for their other eyes, so they can catch up on their shows while they're working.
For heavy weapons, would the Cain be the best choice for the last fight, or would I get more damage from repeated shots with something else?
I'd say Miranda and Grunt; Miranda for explosions, and Grunt for squad incendiary, if you have the points.
Shout out to Christopher Lennertz for nailing it (along with the big moments for Priority Palaven and Priority Citadel). His opening for LotSB still gives me chills
https://youtube.com/watch?v=L4L7zBzjU6Y
"Someone tried to kill your friend, Commander Shepard."
Ugh! The crime thriller drama of it all. So pitch perfect
Yes.
To expand
Ashley Shepard Headmorph
Ashton Shepard Headmorph
Where do we learn this information? Is it explicitly stated as part of the mission somewhere? I just did it last night but I admit I wasn’t paying full attention.
It’s in ME3, in Kasumi’s side quest there.
It's mentioned in ME3. Ultimately it doesn't matter to the story of ME2 what the information was.
Also when you radio back to the holding line you can see someone clearly blown backwards to the floor not getting up at all while you're talking to your contact and I was sure that guy was dead as well. It's not helped by the trophy for keeping everyone alive not triggering until you reach the credits, unlike all the game completion ones that ping off as you're running out of the base.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
Heavy weapons on the whole seem too risky to use in Insanity; sticking your head up for any kind of charging time is just asking to get murdered.
It's probably fine but I also wouldn't risk it personally just because of how much of a pain in the ass it would be to do it over again.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
Charge it behind cover and pop out just as it's about to fire.
Horizon boss isn't worth using the Cain on anyway imo. You can just kite it around the truck.
Yeah it's a tough one to use there, regardless of difficulty, because it's really easy to miss that boss and then welp guess I have the extremely heavy paper weight for the rest of the fight.
I remember Horizon's finale being definitely the single toughest fight in my ME2 Insanity Infiltrator run back in the day.
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Ok. I mean, it’s a weird thing to leave hanging for an entire game. I guess it doesn’t matter now because I can jump right to 3 from 2, but that additional context would have been nice.
I was expecting the collector base fight to be as hard as the ship but by then I was pretty tough, even though I'd missed a who shop's worth of upgrades on Illium by being dumb. The two scion platform fight only killed me once, because once you know what's coming you can just hang back and snipe them. Getting the sniper rifle on the collector ship is an absolute must have for a vanguard, I think.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
In ME2, yes, the one on the left sticking out as you look at it (the scion's right).
Steam | XBL