HELL LET LOOSE is a new squad-based WWII FPS that came out of early access a week or two ago for PC and is due out later this year for Xbox/PS5.
It also rules.
https://www.youtube.com/watch?v=NjjhPqGZMMU
The setup is pretty simple. It's WWII. There are two sides fighting for control of a map in battles that last between 30-60 minutes. Each side has up to 50 (!) players, one of whom is an overall battlefield commander who gets a detailed, RTS-like map of the situation, can summon in various assets like air raids and supply drops (and can do this more often as territory is taken and resources are captured), and can issue orders.
The twist is that the commander isn't ordering little NPC sprites, but the other 49 players on the team.
Thankfully, that doesn't mean you're on voice comms with all of these people. Each side is divided into multiple squads of varying sizes (up to 6 per infantry squad, 3 for a tank crew, or 2 for a sniper/spotter recon team). Squadmates can only talk to each other or in proximity chat. Each squad has a commander who has a second voice channel with which to speak to the general and the other squad commanders.
What this means is that success isn't just about having leet FPS skills - in fact, being great at bunny-hopping, circle-strafing, and shooting may carry little weight here, as almost all non-diagetic information is stripped away, leaving you firing your bolt-action rifle at a distant speck that might be a bad guy or might be a bush, and with no popups telling you "jacobkosh annihilated xXFartHammerXx", so...did you get 'im? Or did they just take cover? Or were never there? Who knows! The guns are chunky and have a real kick; as my friend Other Jake put it, they feel like instruments of death that you point in a direction and hope for the best rather than surgical scalpels that let you cleanly remove enemies.
Instead, what matters is communication and coordination. When you see something, you need to flag it to your squad leader, who in turn passes it up to command, who come back with orders. So a recon squad saw a tank heading west? Cool, their squad leader will phone that in and command might call in an air strike, or order another tank to intercept, or call in Baker squad with the bazooka. Your squad leader will get on comms and say "okay, folks, we've got to secure the objective. We need to take that village church and fortify it" or "we need to pull back to the river and keep them from crossing the bridge!" Being part of a team that rises as one, vaults over a stone wall in the French countryside, and charges an enemy position under cover of smoke is both exhilarating and genuinely terrifying in a way I've never really felt in a military shooter before.
You can contribute in ways other than shooting, too. Medics can revive downed allies (unless the ally was headshot, in which case they're out of luck, lol), engineers can build entrenchments and sandbags, machine gunners can post up in a nest and dump huge amounts of lead downrange, sappers can destroy tanks and enemy fortifications, etc. For someone like me, who for obvious reasons isn't a great shooterman, it's really cool to be able to meaningfully help in a myriad of other ways.
The maps are realistically huge, with things rendered in 1:1 scale, but thankfully, dying doesn't mean either waiting an hour+ for the end of the match or hoofing it back from base. Squad commanders can use captured resources to build Garrisons and Outposts, respawn points that allow your squad - or your entire army - to quickly return to the front lines (or even behind them, if you're clever and sneaky). Of course, the enemy will be building these too, so finding them and rooting them out is an important part of gameplay.
The game strikes a balance between being xxleet hardcorez like ARMA and accessible and zany like Battlefield. Nobody's hopping out of planes onto other planes here, but at the same time, the interface isn't opaque and you don't feel like you're being punished for not being a turbo-grognard who knows everything about the turn speed of a Sherman turret or whatever. The interface is clean and slick and the whole project is surprisingly accessible.
TL;DR: I want chatters to grab this! I want to make this a thing! It's really good, y'all.
Polygon article from today:
https://www.polygon.com/22620125/world-war-2-team-shooter-100-players-hell-let-loose-explained
the Waypoint gang streaming a couple quality hours of content here (hot xxx tank action starts about 90 minutes in):
https://www.youtube.com/watch?v=FjzfatILQBQ&t=7098s
Posts
That's surprising! You're a Destiny, I thought this sort of thing might be up your alley.
i don't honestly know why i liked Destiny so much (until i very much didn't)
shooters really don't tend to be my thing
it's probably because i played with @Haphazard a lot and he's just so darned friendly
Unlike Jacob, who I can tell you from experience, is a real piece of shit.
i'm super mean
I mean, the straight roads were all fine and such, but it was the turns where he got the knives out.
I dunno if I'm just a little punchy since my work day is about to be over, or what, but I laughed hard at this post.
He ate it, in my innocence
and the gengars who are guiding me" -- W.S. Merwin
implicit in the very existence of the burrito is that it is to be eaten, by me
and the gengars who are guiding me" -- W.S. Merwin
this is just to say
I have eaten the burrito,
Have you eaten the pam-cake?
Im a sensitive corpse
i still think it looks pretty cool, just never gonna play it in my life.
How many of your SO’s are a little too into serial killers?
these books are so good you guys aaaagh
https://youtu.be/J4RdcE6H4Gs
Hahnsboo has seen SO many Murder Shows.
She's not into modern true crime but years ago she'd be on a Jack the Ripper kick when she was upset, would binge Wikipedia for a night and would be super-weird after
-Indiana Solo, runner of blades
-Indiana Solo, runner of blades
DateGrrl was pitching me today on her ideas for a serial killer “story”
I think we know she means alibi
:bro:
We're here if you need us.
I want to be clear that I was not trying to suggest you were saying anything about Jacob or the others who might be playing this game.
I purely just wanted to call him a piece of shit.
I mostly feel for Dad and my aunts, who were a lot closer to her.
-Indiana Solo, runner of blades
this just reminded me about the murder mystery book Irving Finkel co-wrote. He talks about it here starting at 18:30
https://www.youtube.com/watch?v=zOwP0KUlnZg
The book is out and is called The Writing in the Stone. just added that to the ole amazon cart
so you don't like jacob
i see
did you settle your differences?
"So in this story, the killer starts dating this person solely to use them as a scapegoat for the murders. See all the bodies and evidence are stored in the apartment but the killer's name isn't even on the lease and nobody in the building ever sees them, so everyone assumes it's the other person. It's brilliant!"
look i get it