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Irond WillWARNING: NO HURTFUL COMMENTS, PLEASE!!!!!Cambridge. MAModeratorMod Emeritus
edited June 2007
I propose we make an effort to explore our southern continent. The northern land mass appears to have a chokepoint we could use for defensive purposes if our diplomatic efforts fail. Perhaps establishing a city on or just north of the chokepoint and tentatively focusing our exploration and development southward?
edit: Is it agriculture which allows granaries? We need those.
Science: I saw we research agriculture, so we can build farms to feed our people and exploit the rice.
Delhi should build a monument to increase culture - expand out territory, make our city bigger, which in turn will make construction of other stuff faster. Following the monument, we should go for a settler and a worker.
I see more plains north and more hills south. A new city north would be better. So I say we send our warrior to scout the north.
The northern land mass appears to have a chokepoint we could use for defensive purposes if our diplomatic efforts fail.
I disagree. It looks like there's a small lake east of us then more land beyond it. The northern and southern lands might be connected, i.e. the world could be donut-shaped with this lake being the hole. In which case we'd be no more protected in the north: our ennemies could just go around.
edit: Is it agriculture which allows granaries? We need those.
Isn't that one of those friendly villages next to the river in the northeast? We should definitely go for that. Besides, that river looks promising as a site for a new city.
Were there any benefit in life greater than that one may find in the Bounty of the Sea, we would pursue that. There is not. We will take initiative to, as quickly as possible, acquire crabs.
I further !nominate myself onto the council, for I am the appointee of the sea herself-- I am the stewardess to her wishes, and under my watch we will not ever go hungry or needy again.
Science: I say we invest in agriculture so we can produce more food, it is also another step on the way to constitution and a representative form of government rather than despotism.
We definately send somebody to the nearby neutral village and see what they have to offer.
We should scout the four corners of the world. We should have at least a north and a south scout if not an east and a west scout. Our job number one is scouting, so we have more information on what needs to be done and so we can find as many nuetral villages as we can.
It occurs to me that if we don't have rules for council elections, we can just make them.
To save the hassle of having constant elections, I !propose that council elections shall be held upon the vote of a simple majority of citizens OR two of the three incumbent council members. Furthermore, any council member may resign at any time, triggering a special election to fill just that seat.
Perhaps for Monday we can aim for the vote to be concluded by 7 or 8 pm, the council given a couple of hours to get back to me, and the round played and posted before the night is over.
It occurs to me that if we don't have rules for council elections, we can just make them.
To save the hassle of having constant elections, I !propose that council elections shall be held upon the vote of a simple majority of citizens OR two of the three incumbent council members. Furthermore, any council member may resign at any time, triggering a special election to fill just that seat.
I am fully opposed to this amendment without constant elections the thread will be boring and the game will die, because only 3 people will have anything to do in the game. Also what does majority mean in a game like this with no player list and anybody can play.
It occurs to me that if we don't have rules for council elections, we can just make them.
To save the hassle of having constant elections, I !propose that council elections shall be held upon the vote of a simple majority of citizens OR two of the three incumbent council members. Furthermore, any council member may resign at any time, triggering a special election to fill just that seat.
Already beaten to it by andrew jay
True but irrelevant as I'm proposing a rule change.
It occurs to me that if we don't have rules for council elections, we can just make them.
To save the hassle of having constant elections, I !propose that council elections shall be held upon the vote of a simple majority of citizens OR two of the three incumbent council members. Furthermore, any council member may resign at any time, triggering a special election to fill just that seat.
I am fully opposed to this amendment without constant elections the thread will be boring and the game will die, because only 3 people will have anything to do in the game.
Except not really, because if the council wishes to stay in power they have to curry some favor with the masses. Granted, there's a difference between asking to have a button pressed and pressing it yourself, but it's still just a single degree of separation. The role of non-council is effectively as important as that of the council, especially since they can do things like throw up !anarchy if they were that desperate.
It occurs to me that if we don't have rules for council elections, we can just make them.
To save the hassle of having constant elections, I !propose that council elections shall be held upon the vote of a simple majority of citizens OR two of the three incumbent council members. Furthermore, any council member may resign at any time, triggering a special election to fill just that seat.
I am fully opposed to this amendment without constant elections the thread will be boring and the game will die, because only 3 people will have anything to do in the game.
Except not really, because if the council wishes to stay in power they have to curry some favor with the masses. Granted, there's a difference between asking to have a button pressed and pressing it yourself, but it's still just a single degree of separation. The role of non-council is effectively as important as that of the council, especially since they can do things like throw up !anarchy if they were that desperate.
True but it does remove some of the fun from the non-councilors. There is also no way to determine what a majority is. It just seems a fairly pointless amendment that reduces the fun of the game. As such I am opposed to it and !vote funkywaltdogg for execution (Oh wait wrong game)
It would really suck for one person to propose a rule or Civic change and everyone miss it and thus not know to vote against it.
I think it would be less suck and more funny, but you're the moderator. In that case I !withdraw my proposed rule change since it's incompatible with this method of vote counting.
Back to policies: somehow I missed that there was rice right fricking there. Agriculture, then Meditation.
Is there no further vocalization in support of our Lady the sea's offering?! Crab! Fishing, and an immediate departure towards the teeming seas northwest!
Oboro on
words
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tuxkamenreally took this picture.Registered Userregular
edited June 2007
The only problem with that plan is that we cannot reach the succulent scavengers of the sea yet.
In the meantime, we'll have to do with bread and gold.
I suggest we work on our agriculture, bring that rice under our heel, and then aggressively expand our territory.
I'm more a fan of Hinduism myself, but I am just generally in favour of founding religions... I love the gold we can get late game from religious buildings.
I agree that we should do our best to explore the territory surrounding our home. The best way to do this, of course, would be with Scouts rather than Warriors--Scouts have much greater movement and will glean us much improved results from tribal villages.
I suggest that we research Hunting before Agriculture. Agriculture is important for the Rice that is so close and would be so helpful in our early development.
Further, I think that our second city, when it comes time for us to establish it, could do well founded near the Crabs that I have heard many clammouring for. We could found the city on the grassland to the left of the forest that has coast on three sides and would allow the city to make use of the Crabs right away. This also positions the city nicely to ensure we secure access (within our cultural borders) to the Wine. I also like the looks of this location as a lauching point for whatever sea ventures we may choose to embark on, although with some scouting it may become clear that there are better launching points. Either way, I believe that, to appease the Crab-crowd, secure that resource, as well as the Wine, our second city should go there.
LaOs on
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tuxkamenreally took this picture.Registered Userregular
edited June 2007
You can't really go wrong with crabs, rice, and wine. I'm thinking risotto.
If anyone were to run for Council on a platform of Agriculture then Buddhism, oppressing the natives, and expansion to the north I would totally vote for them.
The only way we'll get a religion is not only if we research the proper tech, but if we research it first. So if we want a religion early on (there are other ones coming later in the game), we need to research either meditation or polytheism now.
That said, I still say we go for agriculture first. Rice > God.
I agree with Richy... if we want to focus on getting the Religions, we need to act now. I find that going for Hinduism then Judaisim works really well and can usually get them both. Someone else will get Buddhism in the meantime, but we get two.
I really don't know that it will serve us best, though, to go for the Religions. We can get later ones (like Christianity and Islam) along the line, and I think we're better off going for the Rice.
I still support Agriculture and Hunting, although I'm no longer set on Hunting being first.
I believe, now, that we would actually be better off getting Agriculture first and then Hunting, and so would ammend my platform as such.
I haven't played Civ in a very long time so at the moment I don't want to be a council member. Maybe I'll start playing it again run for a position later though.
I agree with the majority so far that agriculture should be our priority. Also, I would say hold off on religion for now. Also, I concur that a second city should be located to take advantage of our natural resource: the crabs.
On a side note, if Oboro would be willing to wait just a little before launching off into a sea-frenzy, my vote might be secured.
why agriculture? We don't need to build workers that quickly, and thus it would be better if we went for a religion.
Um, are we playing Civ 4 normal or Warlords. It changes which specifics Gandhi has, which affects whether we should go for a Parthenon shot or not.
Posts
edit: Is it agriculture which allows granaries? We need those.
Of course we could research fishing first, because of crabs.
Delhi should build a monument to increase culture - expand out territory, make our city bigger, which in turn will make construction of other stuff faster. Following the monument, we should go for a settler and a worker.
I see more plains north and more hills south. A new city north would be better. So I say we send our warrior to scout the north.
I disagree. It looks like there's a small lake east of us then more land beyond it. The northern and southern lands might be connected, i.e. the world could be donut-shaped with this lake being the hole. In which case we'd be no more protected in the north: our ennemies could just go around.
Nope, pottery.
Hmm, true. Your proposed monument would help, so I guess I can support this notion!
I further !nominate myself onto the council, for I am the appointee of the sea herself-- I am the stewardess to her wishes, and under my watch we will not ever go hungry or needy again.
(it is probably not a good idea to elect me)
awesome game (I love civilization).
We definately send somebody to the nearby neutral village and see what they have to offer.
We should scout the four corners of the world. We should have at least a north and a south scout if not an east and a west scout. Our job number one is scouting, so we have more information on what needs to be done and so we can find as many nuetral villages as we can.
!vote frandelgearslip for council
You... you pirates!
So your platform is that the councilors should be lazy? ;-)
To save the hassle of having constant elections, I !propose that council elections shall be held upon the vote of a simple majority of citizens OR two of the three incumbent council members. Furthermore, any council member may resign at any time, triggering a special election to fill just that seat.
We shall have crab.
7 pm sounds good to me
I am fully opposed to this amendment without constant elections the thread will be boring and the game will die, because only 3 people will have anything to do in the game. Also what does majority mean in a game like this with no player list and anybody can play.
True but irrelevant as I'm proposing a rule change.
True but it does remove some of the fun from the non-councilors. There is also no way to determine what a majority is. It just seems a fairly pointless amendment that reduces the fun of the game. As such I am opposed to it and !vote funkywaltdogg for execution (Oh wait wrong game)
I assume that a majority simply consists of 51% of ballots from any given vote. There really isn't any other way that makes sense.
EDIT: This is the same as AJ's second choice: requiring active votes against policies you oppose.
I prefer his third choice (the edit choice).
Requiring people to no vote policies makes it too easy for civic and constitutional amendments to pass, when they should be harder to pass then that.
We should also be investigating and subjugating the primitive tribes around us with haste.
Also, I demand that we invent Gods and worship them! Polytheism!
I think it would be less suck and more funny, but you're the moderator. In that case I !withdraw my proposed rule change since it's incompatible with this method of vote counting.
Back to policies: somehow I missed that there was rice right fricking there. Agriculture, then Meditation.
In the meantime, we'll have to do with bread and gold.
I suggest we work on our agriculture, bring that rice under our heel, and then aggressively expand our territory.
(Also, Buddhism 4 afterlyfe)
Games: Ad Astra Per Phalla | Choose Your Own Phalla
GrimmyTOA makes a good point. We need gods! Polytheism must be taught in our city!
I agree that we should do our best to explore the territory surrounding our home. The best way to do this, of course, would be with Scouts rather than Warriors--Scouts have much greater movement and will glean us much improved results from tribal villages.
I suggest that we research Hunting before Agriculture. Agriculture is important for the Rice that is so close and would be so helpful in our early development.
Further, I think that our second city, when it comes time for us to establish it, could do well founded near the Crabs that I have heard many clammouring for. We could found the city on the grassland to the left of the forest that has coast on three sides and would allow the city to make use of the Crabs right away. This also positions the city nicely to ensure we secure access (within our cultural borders) to the Wine. I also like the looks of this location as a lauching point for whatever sea ventures we may choose to embark on, although with some scouting it may become clear that there are better launching points. Either way, I believe that, to appease the Crab-crowd, secure that resource, as well as the Wine, our second city should go there.
Games: Ad Astra Per Phalla | Choose Your Own Phalla
Just sayin'.
The only way we'll get a religion is not only if we research the proper tech, but if we research it first. So if we want a religion early on (there are other ones coming later in the game), we need to research either meditation or polytheism now.
That said, I still say we go for agriculture first. Rice > God.
I really don't know that it will serve us best, though, to go for the Religions. We can get later ones (like Christianity and Islam) along the line, and I think we're better off going for the Rice.
I still support Agriculture and Hunting, although I'm no longer set on Hunting being first.
I believe, now, that we would actually be better off getting Agriculture first and then Hunting, and so would ammend my platform as such.
I haven't played Civ in a very long time so at the moment I don't want to be a council member. Maybe I'll start playing it again run for a position later though.
On a side note, if Oboro would be willing to wait just a little before launching off into a sea-frenzy, my vote might be secured.
Um, are we playing Civ 4 normal or Warlords. It changes which specifics Gandhi has, which affects whether we should go for a Parthenon shot or not.