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[City Builders, Economic Games] - Food, Metal, Stonks, Pipes and Six Sigma charts
It finally happened. I found an economic colony builder that I enjoy and its called
Northgard.https://youtu.be/8CUZXiiIdvI
I have to get ready for
Dune: Spice Wars, after all, made by the same developers.
https://youtu.be/5mz_hPMU3gQ
And then have you
seen Falling Frontier? A space RTS in which supply lines and logistics
matter. Sorry, you gotta feed your defensive posture (and pay for it.)
https://youtu.be/w3ZGdZMnA4A
Come and discuss your favorite colony sims, city builders and economic games.
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Posts
What's good in that genre these days?
Ever tried. Ever failed. No matter. Try again. Fail again. Fail better
bit.ly/2XQM1ke
Cities: Skylines aka the traffic jam simulator
Tons and tons of mods and continued support by the devs after years still.
Which has integrated into Steam now.
Just build a bunch of trains and then try to stop the trains from jamming.
However, I'd say Anno 1800 has the best city building gameplay. Though it's Ubisoft, so it also has the most money grubbing DLC's.
And for a more futuristic colony builder, though not nearly as complex or detailed as the previous two, I'd go with Surviving Mars. Though I'd consider the Green Mars DLC mandatory for the terraforming features it adds to the game.
Banished also a city builder I ended up playing a lot of.
Timberborn looks interesting, but I'm not sure there's enough there for a purchase yet.
I have an awful lot of city builders but not many of them have landed.
I really like Stonehearth a lot, but it's abandonware and is not without its problems. Fans have taken over development, but that's crawling along at a snail's pace.
I think it's wonderful, but it missing some important pieces to the puzzle to making it a complete game.
I tried Gnomoria, which was okay, but the interface was too janky.
Edit: It's not really a city builder, but World Box looks kind of neat. I'm not sure how much longevity the game has, but the concept seems like it would be fun for a while.
Edit-edit: I think the main problem with city builders as a genre right now is that so many of them are indie and go into early access on steam way too soon and just never get out of it.
https://www.youtube.com/watch?v=MdjAcB-bDt8
The devs are cooking up a pretty big update (AI kingdoms you can negotiate with), available in their beta builds
https://www.youtube.com/watch?v=G4BYaBnbRVA
I could never get past the two cities that both got attacked by barbarians.
Also earthquakes were rude in that game.
Still great.
And could just change the configuration file so that digging gave you 50000 gold or some such
I liked Tropico 2 and have enjoyed none of the other entries in the series half as much. They are good games but I want to be a pirate lord.
I do wish they'd move away from the hunt and peck quests though. I get they're a thing for Anno but I find them just tedious
I've gotten pretty good at making a stable civilization but am mastering larger populations that won't die off in droves during the dry season.
It's not the best city builder I've ever played, but I quite liked slowly building up a small stone age community.
Same, I went to start CS today and most of my mods threw up error messages.
Soo gonna have to wait a week or two until they all get updated, cuz I don't think I can play Cities Skylines anymore without the traffic manager mod.
https://youtu.be/va7XjJk-05o
It's pretty simple, given the limitations of a phone game
Kind of like a more approachable Sim City 2000
-Indiana Solo, runner of blades