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I didn't think I was going to play it, at least not right away, but I'm kinda digging my little purple dragon evoker dude....
Eh, everything is super cheap and they give essence like candy with the various quests. If you have an alt at all at max level (which is trivial) you can easily pick up 100 or essences in 15 minutes of work
Also got the trinket hooray!
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Deeeecisions.
~ Buckaroo Banzai
And Dragonflight has way less systems than Legion.
I will say having taken a monk tank out recently after not tanking with them in shadowlands, you need at least 3 action bars for all the buttons. But you get a metric shit ton of "oh shit" buttons.
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Because I've run the new Uldaman THREE times without receiving any loot. That's very no bueno since there's 5 bosses. 1 piece per party member COME ON BLIZZ.
Yeah Uldaman feels super unforgiving in giving out gear for the amount of bosses you kill. Like I've done two runs and only got one piece of gear. Where as the tank in the group in one of my runs got 3 separate drops.
pleasepaypreacher.net
I ran it once my 300 ilvl Warlock and got three drops. And I was the only cloth class in the group. <.<
RNGesus remains whimsical.
It's also crazy good for XP if you're level 50 or higher. Depending on your rest and heirlooms, it's pretty easy to go from 50 to 60 in a couple of hours or less
If you're going to do that, you probably want to join a group for the XP. Just be careful and join a farm group and not a boss group. Farm groups will be parties (and give you an XP bonus). Boss groups will be raids, and give you no XP for most kills. The Group Finder seems pretty good about making the distinction.
Also, if you're farming for the components for the heirloom trinket, you can use the GF to just go from boss group to boss group until it drops for you.
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TBH, I hope they never touch BRD. You haven’t really experienced the fullness of WoW if you haven’t been so completely fucking lost in BRD that your healer hearths out.
Just not a very mobile spec, even with the wings. Feels like you’re rooted in place channeling and ‘empowering’ all the time. It plays like the sickly child of SLs S1 Shadow Priest and Legion S3 Havoc DH.
Might be rose colored glasses but I liked those massive sprawling dungeons. It sucked if you went into it without a mission but they felt like actual places. Not just hallways with cannon fodder that lead to bosses.
Devastation honestly feels like it's missing something. That "something" used to be Eye of Infinity before the nerf, because that generated a ton of extra essence bursts. Now. Don't get me wrong. I definitely think the EoI nerf was warranted. It was too good and it warped the whole spec. It was a degenerative talent and needed to be changed. So I am 100% in favor of them making that change. However, now that it is changed, Devastation needs a new proc. Something more balanced. Something that doesn't completely warp the entire spec around it. But also something that makes the spec feel a little bit more dynamic to play, because right now the rotation is extremely static.
Regarding empowered spells:
For Devastation and Preservation, they have mirror parallels.
Fire Breath and Dream Breath both work exactly the same way, and Eternity Surge and Spiritbloom work exactly the same way.
For FB and DB, the empowerment moves the spell from "Mostly DoT up front to mostly DD up front." The decision making all comes down to timing and how long the enemies are expected to live. At empower level 1, it's a 20 sec DoT by default, can become a little longer with talents. And Dream Breath's HoT is 16 sec. So the decision is "Do I need Burst or can I get by with DoT/HoT?" The overall damage/healing amount remains the same. So you're not charging for damage. Your charging for how much of your Damage/Healing payload is delivered up front.
For ES and SB, the empowerment adds additional targets. So the decision making is literally "how many targets do I want to hit?"
I think both sets offer enough decision making to be interesting. Yes, if you know that mobs are going to live for 20 sec, Empower 1 is all you need. But depending on the difficulty of content and what type of mobs you're hitting with your spell, 20 sec might be a waste of potential damage if they die before the DoT runs its course.
And of course "Tip the Scales" is pretty much a mandatory talent. Fortunately, it's right in the middle of the tree and it doesn't connect to anything so you can pick it up no matter which side of the tree you spec down.
I liked them when i was 24 with no responsibilities
PSN: ShogunGunshow
Origin: ShogunGunshow
As my debate also is I can make a alliance envoker if I do. But they are my undead monk [I really don't play a monk that often so they got parked for quite sometime because of real life stuff} my worgen warlock which I slapped on the herilooms this summer to get them to 34 before stuff happened. my undead hunter I wanted to see what survival was about and my orc rogue I made as a joke to do the pre legion event and have not touched since
Yeah, BRD would have been an awesome setting for something like Timeless Isles or Nazjatar.
I don't disagree with any of that, though I haven't played Preservation. I feel like both specs have some cool ideas kicking around in them and the empowered spell stuff has promise, but so far Devastation ain't it.
I think the core of my issues with Devastation is Disintegrate. They implemented a cool new variable cast-time gameplay element for the spec, and then they ignored it in favor of making a 3s channel the cornerstone of its rotation. Depending on procs, optimal play is sometimes to be channelling Disintegrate twice in a row (note that It's actually a little worse than that, because totally optimal gameplay is to clip the first Disintegrate with the second at just the right time). Like... why didn't they just make Disintegrate empowerable, too?
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I think it uses the blood elf base model, based on /dance
that's why we call it the struggle, you're supposed to sweat
VISAGE FORMS CAN BE ANYTHING except for you, you have to look like a hot human with scales
(I imagine the in-lore explanation is that Dracthyr are significantly more limited in forms due to their lower power/recent awakening. Hopefully that means they expand customization in the future, but of course *waves at allied races* that's always optimistic.)
That might be, but the game doesn't ever say that. That's just what most people have injected as their headcanon. Ebonhorn literally tells you to become whatever you want. And then you become a BE/Human.
that's why we call it the struggle, you're supposed to sweat
that's why we call it the struggle, you're supposed to sweat
PSN: ShogunGunshow
Origin: ShogunGunshow
What
When you're horde your ambassador is Ebonhorn, who transforms into a Highmountain Tauren and explains explicitly how why he chose that form then says "now choose a form for yourself" and you pick blood elf.