I want to shove whoever said the Liberator ending is unambiguously the good ending into a LOCKER.
SHE LITERALLY YADA YADA’S THE CONVERGENCE.
I feel like I’m taking crazy pills. For a reminder, Coral exposure KILLS PEOPLE. You got lucky because you were in a mech and have coral literally implanted into your body and brain. Normal people JUST DIE.
So Ayer asks you to kill the character who literally saved your life, you do so, we stop Xylem from burning the coral and....
That’s IT!!!!! We get an ending that goes, word for word, “I know we can do something about the convergence, TOGETHER!”
You, a coral corpse piloting merch, and the voice in your head, are somehow going to solve coral convergence. You know, after killing two of the formost experts on coral in the UNIVERSE.
Which is, by the way, only bad for YOU AND HUMANITY. Aint nothin gonna happen to Ayer.
And this game, this fucking game, RUNS with it.
They didn’t have to not elaborate at all on it. That was a purposeful CHOICE. Fromsoft, on purpose, refused to elaborate on how to fix an existential crisis to humanities continued existence and instead filled it with hopeful feelgood anime BULLSHIT and I LOVED it.
Game still really good. Time for FINAL.
Ayre's ending is about humans co-existing with Coral, remember the Dosers get high on Coral. Of course she's naive thinking that humans want to coexist with it instead of just exploiting it. I agree it's not the "good" ending but the "naively optimistic" ending.
I do believe NG++ should clear some more things up for you.
So this spoiler doesn’t get quote treed, this is regarding Coral, and an ending to the game. Do not click unless you have seen TWO endings.
So here’s the thing. Coral Convergence isn’t simply about Coexistence vs. Exploitation. Coral Convergence is, quite literally the point where Coral levels will reach a point that it will multiply so quickly that Coral will CONSUME THE UNIVERSE.
Sure there’s basic questions about even if that is avoided there’s still Corporations and the fact that Coral is just data oil. But the actual existential crisis is Coral annihilating all life other than itself in the universe.
Human beings to this point, CANNOT EXIST in an area oversaturated with Coral. At best we’re talking about negotiating with a species so that they LIMIT their population. Which is it’s own brand of fucked.
I’ll wait till my NG++ is complete to give final thoughts.
I want to shove whoever said the Liberator ending is unambiguously the good ending into a LOCKER.
SHE LITERALLY YADA YADA’S THE CONVERGENCE.
I feel like I’m taking crazy pills. For a reminder, Coral exposure KILLS PEOPLE. You got lucky because you were in a mech and have coral literally implanted into your body and brain. Normal people JUST DIE.
So Ayer asks you to kill the character who literally saved your life, you do so, we stop Xylem from burning the coral and....
That’s IT!!!!! We get an ending that goes, word for word, “I know we can do something about the convergence, TOGETHER!”
You, a coral corpse piloting merch, and the voice in your head, are somehow going to solve coral convergence. You know, after killing two of the formost experts on coral in the UNIVERSE.
Which is, by the way, only bad for YOU AND HUMANITY. Aint nothin gonna happen to Ayer.
And this game, this fucking game, RUNS with it.
They didn’t have to not elaborate at all on it. That was a purposeful CHOICE. Fromsoft, on purpose, refused to elaborate on how to fix an existential crisis to humanities continued existence and instead filled it with hopeful feelgood anime BULLSHIT and I LOVED it.
Game still really good. Time for FINAL.
Ayre's ending is about humans co-existing with Coral, remember the Dosers get high on Coral. Of course she's naive thinking that humans want to coexist with it instead of just exploiting it. I agree it's not the "good" ending but the "naively optimistic" ending.
I do believe NG++ should clear some more things up for you.
So this spoiler doesn’t get quote treed, this is regarding Coral, and an ending to the game. Do not click unless you have seen TWO endings.
So here’s the thing. Coral Convergence isn’t simply about Coexistence vs. Exploitation. Coral Convergence is, quite literally the point where Coral levels will reach a point that it will multiply so quickly that Coral will CONSUME THE UNIVERSE.
Sure there’s basic questions about even if that is avoided there’s still Corporations and the fact that Coral is just data oil. But the actual existential crisis is Coral annihilating all life other than itself in the universe.
Human beings to this point, CANNOT EXIST in an area oversaturated with Coral. At best we’re talking about negotiating with a species so that they LIMIT their population. Which is it’s own brand of fucked.
I’ll wait till my NG++ is complete to give final thoughts.
True, now that you mention it, Ayre's "co-exist with humans" is just assimilating them into it.
I want to shove whoever said the Liberator ending is unambiguously the good ending into a LOCKER.
SHE LITERALLY YADA YADA’S THE CONVERGENCE.
I feel like I’m taking crazy pills. For a reminder, Coral exposure KILLS PEOPLE. You got lucky because you were in a mech and have coral literally implanted into your body and brain. Normal people JUST DIE.
So Ayer asks you to kill the character who literally saved your life, you do so, we stop Xylem from burning the coral and....
That’s IT!!!!! We get an ending that goes, word for word, “I know we can do something about the convergence, TOGETHER!”
You, a coral corpse piloting merch, and the voice in your head, are somehow going to solve coral convergence. You know, after killing two of the formost experts on coral in the UNIVERSE.
Which is, by the way, only bad for YOU AND HUMANITY. Aint nothin gonna happen to Ayer.
And this game, this fucking game, RUNS with it.
They didn’t have to not elaborate at all on it. That was a purposeful CHOICE. Fromsoft, on purpose, refused to elaborate on how to fix an existential crisis to humanities continued existence and instead filled it with hopeful feelgood anime BULLSHIT and I LOVED it.
Game still really good. Time for FINAL.
Ayre's ending is about humans co-existing with Coral, remember the Dosers get high on Coral. Of course she's naive thinking that humans want to coexist with it instead of just exploiting it. I agree it's not the "good" ending but the "naively optimistic" ending.
I do believe NG++ should clear some more things up for you.
So this spoiler doesn’t get quote treed, this is regarding Coral, and an ending to the game. Do not click unless you have seen TWO endings.
So here’s the thing. Coral Convergence isn’t simply about Coexistence vs. Exploitation. Coral Convergence is, quite literally the point where Coral levels will reach a point that it will multiply so quickly that Coral will CONSUME THE UNIVERSE.
Sure there’s basic questions about even if that is avoided there’s still Corporations and the fact that Coral is just data oil. But the actual existential crisis is Coral annihilating all life other than itself in the universe.
Human beings to this point, CANNOT EXIST in an area oversaturated with Coral. At best we’re talking about negotiating with a species so that they LIMIT their population. Which is it’s own brand of fucked.
I’ll wait till my NG++ is complete to give final thoughts.
That seems like a ridiculous concern. As far as I can tell, Coral is something humanity discovered on Rubicon. If it didn’t eat the universe in the last however many millions or billions of years why is it going to now? Apparently it is eaten by mealworms... are those native to Rubicon? Is it like an invasive species, we've taken it away from it's natural predators? But then how is burning the Coral on Rubicon going to help? You came to Rubicon already augmented using Coral... so there must still be Coral available outside of Rubicon right?
HamHamJ on
While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
0
Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
Yeah, the Liberator ending
BARELY shifts the status quo. And the only shift is that the Rubiconians control their planet and the Coral instead of the corporations. Otherwise, that's it. And the Rubiconians want to exploit Coral as much as anybody else, even knowing it may have other properties and they SHOULDN'T use it. They aren't freedom fighters, they're the Rubicon Corporation.
The people wanting to burn the Coral are also wrong, but they don't know it. And the way to find that out is exposing the universe to a potentially humanity-ending event, so they're taking the safe bet.
But overall it's a tragic ending, not a "good" ending.
And a spoiler about Coral (big spoilers, including NG++)
it doesn't seem exposure kills you so much as it absorbs you. So everybody killed by Coral? Their mind still lives in the Coral. And is also destroyed when Coral is consumed as fuel or burnt to prevent the spread of Coral.
Basically, using the stuff is using human life as fuel, and the people you're killing are dying as you burn them up. The Coral has intelligence, it just couldn't TALK to anybody until Augmentation happened and people started using Coral-derived machine interfaces. Ayre can literally hear the other people trapped in the buried Coral on the planet, and the movement of Coral is people trying to reconnect with more Coral.
With the full NG++ ending, Coral seems to largely ascend humanity to a near-godlike state, not wipe it out.
+1
ArmsForPeace84Your Partner In FreedomRegistered Userregular
edited September 2023
That's the ending that I went with.
"Yeah, that it's it. Call me tourist one more time, you spacecrank slash poppler snorting strumpet. One. More. Time."
And Walter was already MIA, which for all I know she had something to do with. Making sure 621 knows this plan of hers was something she cooked up with him. And are we just assuming that this merc with a fried brain has some non-implanted reason to feel affection for his handler?
Plus, I gotta do all three endings, anyway. And it's clear that I don't have the full picture after just one.
The RLF seem to be following some kind of religious ideas about coexistance with the Coral so I don't think it's accurate to say they are no different from the corps in that regard.
While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
The RLF seem to be following some kind of religious ideas about coexistance with the Coral so I don't think it's accurate to say they are no different from the corps in that regard.
Ehhh, the difference as far as coral use is basically just scale.
ArmsForPeace84Your Partner In FreedomRegistered Userregular
edited September 2023
PSA: Maybe hold off on selling rewarded parts. I'm reading online that, possibly due to a bug, the parts awarded by Training Missions can't be recovered if sold. It might work for some people, not for others, if it truly is a bug. And might not be limited to parts rewarded by these simulator sessions. So for now, I'm playing it safe, sticking to just selling parts I know I spent money on in the shop.
I was about to go on a selling spree, when it occurred to me to check what the buzz is surrounding how well the "you can re-buy parts" feature works.
the part that hangs open after you use an extention also opens temporarily while you are assault boosting, I mostly only notice in cutscenes though
0
NEO|PhyteThey follow the stars, bound together.Strands in a braid till the end.Registered Userregular
I was getting absolutely bodied by about half of the bosses, so unless damage taken is weighed very minimally on those, I am not even going to bother trying for the S ranks
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
0
zepherinRussian warship, go fuck yourselfRegistered Userregular
edited September 2023
I think I’m going to not sell any parts.
In previous Armored Cores it was a tough thing to get money, but being able to repeat missions means I can just get everything I want.
Hell I’ve been repeating an early kill mission because I can do it really fast.
Mashing the 10 cells as they come off of reload is like 90% of my boss strategy. Occasionally I try timing the launches so it's between bursts of dodging.
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
Mashing the 10 cells as they come off of reload is like 90% of my boss strategy. Occasionally I try timing the launches so it's between bursts of dodging.
I’ve already cheesed a boss with missiles.
I expect to cheese more with them.
They are really the only way to cover fight bosses effectively.
Missiles are great for building stagger fast on mobile, large targets like Balteus, Cataphract, Cleaner etc.
yeah but like i can shoot those guys no problem
it's the zippy little guys who are trouble and when i was still using them the missiles had like, a 5% hit rate
The plasma missiles work good for these guys.
You know what works even better? Funnels.
Man I have an even less accurate hit rate with funnels than I do with missiles, those things seem like an absolute trap! They look cool and then do nothing
My only solution to zippy little guys has been to hit them with a sword until they're stunned and then hammer every other attack button as quickly as possible.
They have trouble dodging the sword, and sometimes you can catch them with a big direct fire explosive like a grenade launcher.
I do think the plasma weapons might be a good option, though! I hadn't thought of it, but they are very fragile when you do hit them, and the AOE is big.
That fucker in the arena with the dual bubble cannons, god.
there are three specific types of Guy in Armored Core that give me trouble
1. real, tough bosses. your sea spider, your chapter 4 boss
2. dodge-spamming PCA nerds
3. the fuckers with the little tank treads who somehow move at 200 mph, wildly outracing any reverse joint i've ever run while spamming the most toxic combination of huge missile ranks and bazookas they can load up with
like, every single thing i've had to attempt more than two or three times has been one of the above
0
ArmsForPeace84Your Partner In FreedomRegistered Userregular
In previous Armored Cores it was a tough thing to get money, but being able to repeat missions means I can just get everything I want.
Hell I’ve been repeating an early kill mission because I can do it really fast.
I've found three that work well. The really early one for ~90k credits, a mid-late game one for ~160k that takes only slightly longer and is better for testing builds, including for multiplayer since it feels like one of those fights. And one at the very end for ~250k that's just a little less useful for testing purposes, since I've only been able to clear it with a tank.
Tester AC, of course, followed by Defend The Spaceport, and then the last battle in the Liberation path.
My only solution to zippy little guys has been to hit them with a sword until they're stunned and then hammer every other attack button as quickly as possible.
They have trouble dodging the sword, and sometimes you can catch them with a big direct fire explosive like a grenade launcher.
I do think the plasma weapons might be a good option, though! I hadn't thought of it, but they are very fragile when you do hit them, and the AOE is big.
That fucker in the arena with the dual bubble cannons, god.
The AoE isn't that big, so for that first slow firing plasma rifle, nimble enemies will just dodge almost every shot unless you're dual wielding.
0
ArmsForPeace84Your Partner In FreedomRegistered Userregular
Wow, don't sleep on the pulse shield launcher. I just tried it out on my RJ build that's more about lining up melee attacks than trying to land big hits at range, and it was putting in work blocking damage and getting staggers.
Cataphract might have been the easiest boss so far
Me: Hello
Cataphract: Why are you literally right here nestled in front of me, between my tank treads?
Me: Zimmermans
Cataphract: What does that mea—
[Dual Zimmerman sounds, Stun needle sounds, Moonlight sounds]
Me: ha ha now I’m riding on your armor
Cataphract: WHAT THE FUCK ARE YOU GET OFF
Me: [drops back down in front of the MT part of the Cataphract]
Cataphract: Ah fu—
Cataphract might have been the easiest boss so far
Me: Hello
Cataphract: Why are you literally right here nestled in front of me, between my tank treads?
Me: Zimmermans
Cataphract: What does that mea—
[Dual Zimmerman sounds, Stun needle sounds, Moonlight sounds]
Me: ha ha now I’m riding on your armor
Cataphract: WHAT THE FUCK ARE YOU GET OFF
Me: [drops back down in front of the MT part of the Cataphract]
Cataphract: Ah fu—
Yeah, I'm not seeing much complaint about Cataphract.
Though in classic FromSoft boss difficulty fashion I'm confused by no one complaining about Cleaner, when it was wall for me until I completely retooled to fight it with hover legs, but do see people complain about Sea Spider a lot, even though it was a very learnable, relatively easy fight that went down after a few attempts to learn its moves.
Assault armor is great when a boss or AC is going in for a melee when your weapons aren't quiiiite reloaded yet. You dodge/pop AA and the get instant stagger, and can go nuts with your weapons.
Assault armor is great when a boss or AC is going in for a melee when your weapons aren't quiiiite reloaded yet. You dodge/pop AA and the get instant stagger, and can go nuts with your weapons.
You can also stagger while assault charging and then pop it point blank for pretty nutso damage
Cataphract might have been the easiest boss so far
Me: Hello
Cataphract: Why are you literally right here nestled in front of me, between my tank treads?
Me: Zimmermans
Cataphract: What does that mea—
[Dual Zimmerman sounds, Stun needle sounds, Moonlight sounds]
Me: ha ha now I’m riding on your armor
Cataphract: WHAT THE FUCK ARE YOU GET OFF
Me: [drops back down in front of the MT part of the Cataphract]
Cataphract: Ah fu—
Yeah, I'm not seeing much complaint about Cataphract.
Though in classic FromSoft boss difficulty fashion I'm confused by no one complaining about Cleaner, when it was wall for me until I completely retooled to fight it with hover legs, but do see people complain about Sea Spider a lot, even though it was a very learnable, relatively easy fight that went down after a few attempts to learn its moves.
I had the same issue, and also did a floating build to hit it in the chimney.
But on subsequent runs I learned it's actually quite easy to just stay away from it and constantly hit the frontal weak for staggers.
Posts
So this spoiler doesn’t get quote treed, this is regarding Coral, and an ending to the game. Do not click unless you have seen TWO endings.
Sure there’s basic questions about even if that is avoided there’s still Corporations and the fact that Coral is just data oil. But the actual existential crisis is Coral annihilating all life other than itself in the universe.
Human beings to this point, CANNOT EXIST in an area oversaturated with Coral. At best we’re talking about negotiating with a species so that they LIMIT their population. Which is it’s own brand of fucked.
I’ll wait till my NG++ is complete to give final thoughts.
The people wanting to burn the Coral are also wrong, but they don't know it. And the way to find that out is exposing the universe to a potentially humanity-ending event, so they're taking the safe bet.
But overall it's a tragic ending, not a "good" ending.
And a spoiler about Coral (big spoilers, including NG++)
Basically, using the stuff is using human life as fuel, and the people you're killing are dying as you burn them up. The Coral has intelligence, it just couldn't TALK to anybody until Augmentation happened and people started using Coral-derived machine interfaces. Ayre can literally hear the other people trapped in the buried Coral on the planet, and the movement of Coral is people trying to reconnect with more Coral.
With the full NG++ ending, Coral seems to largely ascend humanity to a near-godlike state, not wipe it out.
And Walter was already MIA, which for all I know she had something to do with. Making sure 621 knows this plan of hers was something she cooked up with him. And are we just assuming that this merc with a fried brain has some non-implanted reason to feel affection for his handler?
Plus, I gotta do all three endings, anyway. And it's clear that I don't have the full picture after just one.
Ehhh, the difference as far as coral use is basically just scale.
Obviously NG++ will be the ending that gives the most context and positive resolution but Jesus H one of those endings is bad dude
…it does have the cooler missions though
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
I was about to go on a selling spree, when it occurred to me to check what the buzz is surrounding how well the "you can re-buy parts" feature works.
Enjoy how the battle damage almost makes Selene look cel shaded
that's gonna suuuuuuck for some of them
has anyone seen the exactly rules/limits for S-Rank for the missions somewhere?
Some of them have strict time limits, and since you can't see completion time in the results screen, makes it even harder.
Warframe/Steam: NFyt
In previous Armored Cores it was a tough thing to get money, but being able to repeat missions means I can just get everything I want.
Hell I’ve been repeating an early kill mission because I can do it really fast.
i was not impressed by missiles
Warframe/Steam: NFyt
it's the zippy little guys who are trouble and when i was still using them the missiles had like, a 5% hit rate
I expect to cheese more with them.
They are really the only way to cover fight bosses effectively.
The plasma missiles work good for these guys.
You know what works even better? Funnels.
Man I have an even less accurate hit rate with funnels than I do with missiles, those things seem like an absolute trap! They look cool and then do nothing
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
They have trouble dodging the sword, and sometimes you can catch them with a big direct fire explosive like a grenade launcher.
I do think the plasma weapons might be a good option, though! I hadn't thought of it, but they are very fragile when you do hit them, and the AOE is big.
That fucker in the arena with the dual bubble cannons, god.
1. real, tough bosses. your sea spider, your chapter 4 boss
2. dodge-spamming PCA nerds
3. the fuckers with the little tank treads who somehow move at 200 mph, wildly outracing any reverse joint i've ever run while spamming the most toxic combination of huge missile ranks and bazookas they can load up with
like, every single thing i've had to attempt more than two or three times has been one of the above
I've found three that work well. The really early one for ~90k credits, a mid-late game one for ~160k that takes only slightly longer and is better for testing builds, including for multiplayer since it feels like one of those fights. And one at the very end for ~250k that's just a little less useful for testing purposes, since I've only been able to clear it with a tank.
Me: Hello
Cataphract: Why are you literally right here nestled in front of me, between my tank treads?
Me: Zimmermans
Cataphract: What does that mea—
[Dual Zimmerman sounds, Stun needle sounds, Moonlight sounds]
Me: ha ha now I’m riding on your armor
Cataphract: WHAT THE FUCK ARE YOU GET OFF
Me: [drops back down in front of the MT part of the Cataphract]
Cataphract: Ah fu—
Yeah, I'm not seeing much complaint about Cataphract.
Though in classic FromSoft boss difficulty fashion I'm confused by no one complaining about Cleaner, when it was wall for me until I completely retooled to fight it with hover legs, but do see people complain about Sea Spider a lot, even though it was a very learnable, relatively easy fight that went down after a few attempts to learn its moves.
when everyone knows FromSoft games are easiest if you just kill the enemy before it can do anything tricky
guess I need to try the others out...
You can also stagger while assault charging and then pop it point blank for pretty nutso damage
I had the same issue, and also did a floating build to hit it in the chimney.
But on subsequent runs I learned it's actually quite easy to just stay away from it and constantly hit the frontal weak for staggers.
https://www.reddit.com/r/armoredcore/comments/16cm3cc/a_weapon_to_surpass_all_handhelds/