LAST TIME ON SUPERPOWER IDOL:
Healing and air/wind manipulation fought an even battle early, but then healing found its footing and surged ahead to win 45-27.
Meanwhile, wallcrawling ain't a pretty boy no more, losing to superhuman senses 65-7.
26 left, two more set to be voted out. Primer for those new to this:
*For as long as we're able to do so (which means up until the final), we'll have two matchups going at once. There will be four poll options, containing each of the four possible winner combinations (for matchups of A vs. B and C vs. D, you'd see A/C, A/D, B/C, B/D). This is done to save time. You're not meant to combine the powers.
*Each set of matchups will be considered for about three days. Each matchup, as you'd expect, is calculated individually- if A/C has 10 votes, A/D has 12 votes, B/C has 7 votes and B/D has 2 votes, A beats B 22-9 and C beats D 17-14.
*Each power is considered as a broad category. For 'energy blasts', you're considering everything from Cyclops to Starfire to Jubilee. For 'shapeshifting', think everything from Mr. Fantastic to Mystique to Clayface. And so on.
*When voting, consider whatever the hell you feel like as long as you're considering only the powers given. Consider the science behind each power or write it off as 'it's a comic book, who cares', the havoc you could wreak, downsides, whatever. You're voting for the 'best', but I leave the definition of 'best' up to you.
*Again,
please don't combine powers when voting. It's just A vs. B and C vs. D, not A and B vs. C and D.
THE BRACKET:
Play-In Round (Salem Center, NY):
Invulnerability 54, duplication 24
Time manipulation 65, invisibility 13
ROUND 1 REGIONALS
Portland, OR regional:
Invulnerability vs. telepathy
Flight 52, pheromone manipulation 27
Teleportation vs. force fields
Weather manipulation vs. gravity manipulation
New Orleans, LA regional:
Fire/heat manipulation vs. telekinesis
Superhuman senses 65, wallcrawling 7
Immortality 53, shadow manipulation 26
Shapeshifting vs. intangibility
Annandale-on-Hudson, NY regional:
Time manipulation vs. electric manipulation
Cold/ice manipulation 48, superhuman vision 35
Superhuman speed vs. energy blasts
Waterbreathing vs. precognition
Deerfield, IL regional:
Healing 45, air/wind manipulation 27
Superhuman strength vs. probability manipulation
Superhuman intelligence vs. earth manipulation
Mind control 72, self-detonation 11
(Final 4 is set for Anchorage, AK.)
Up for votes in this matchset:
*Weather manipulation vs. gravity manipulation (Portland regional)
*Waterbreathing vs. precognition (Annandale-on-Hudson regional)
A quick primer on these four:
*Weather manipulation- Think Storm without the flying.
*Gravity manipulation- Ability to manipulate gravity. Duh. (A caveat so this isn't flying-plus: There has to be some sort of center of gravity. We'll say it works sort of like Gravity Man from MM5- you can make stuff fall in a certain direction, but they eventually have to 'land' somewhere, be it a wall, a ceiling, your hand, etc. You may also remove gravity entirely and make stuff float like on the space station, but then things float uncontrollably until you restore gravity.)
*Waterbreathing- Aquaman without the talking to fish.
*Precognition- Miss Cleo, but legitimate. And probably not faux-Jamaican.
Votesies!
Posts
Weather manipulation is kinda meh. You wouldn't want to make days sunny or whatever too often for risk of fucking up the climate. You could make it rain in a small area for a little while if for some reason you didn't have access to water, or maybe give your car battery a jolt if the battery dies (though that could easily go awry), but situations where it'd be useful seem infrequent.
Water breathing would be neat, though I wonder how often I'd actually use it once the novelty wore off. You couldn't drown, which is definitely nice.
The benefits of precognition are obvious.
I'm gonna go with gravity manipulation and precognition.
Anyways, here is my take.
Gravity manipulation > weather manipulation. You can't fly yourself, but you can stand on top of a piece of metal and make that one fly toward a certain direction. If you live in a city, you can basically "fly" anywhere by pulling the metal toward any building around you. You can also kill people by pulling knives toward them.
Weather manipulation might be good if you work as a weather forecaster and change the weather to whatever the hell you say, so your forecast is always 100% correct. This could make you a very valuable person to tv stations.
Precognition >>>> watherbreathing. What the hell does waterbreathing get you? You still swim slow as hell and pretty much any predatory fish at sea can easily catch up to you and kill you.
Water breathing sucks, totally worthless. Still, the details of precog are important. Most importantly, can you change the future?
I'll go with weather and precog.
As for weather: when in doubt, listen to what the primer says. When I say "Storm without the flying", go with that.
The key would be how quickly either could produce the changes in gravity/weather.
but it also doesn't make sense... if I see the future, and someone wins the lotto with certain numbers, and I play those numbers, I've changed the future.
alternatively, those numbers don't come out, I don't win, but the numbers changed.
I went back and forth between water breathing and precognition.
I eventually went with precognition. I'm still pretty conflicted about it though.
I'm a fan of the theory that if you try to play those numbers, you spontaneously have a heart attack because having a sudden heart attack is merely improbable while playing the numbers is impossible.
Gotta go w/ waterbreathing then...at least you can see how that would be beneficial, even if it has it's limits.
and I think gravity man. > weather man....or at least has greater potential. It would still be tricky to figure out how best to use, but in the end I think it would be more useful.
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What pushed me over to vote for precog was remembering Bill Murray walking around the town in Groundhog Day, knowing what we going to happen.
But then you did change the future. That drunk driver didn't drive into your house when you looked at the future before. What if someone else is in the house as well and I make sure that in order to hit me, a drunk driver would have to go through the other person. That person who didn't get hit by a car before, is now getting hit by a car.
Very oracle-ish. You might know about Croesus getting advice on attacking Persia, hearing from Delphi "If you cross the river, you will destroy a great empire", so he crosses the river, and then he winds up getting his ass handed to him by Persia. An empire was destroyed, but it wasn't Persia's.
Ah, ok, gotcha now. I'm gonna go waterbeathing. Little too close to aquaman for my liking, but at least I can fufill my dreams of becoming a drownball champion.
I understand you're trying to keep precognition from being too powerful, but as it is it's almost worse than useless since you'd have to live with the knowledge that a given bad thing will happen with no hope of preventing it. That's pretty much worse than having no power at all.
Now that...would be quite awesome. Till you faced someone who could fly.
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Ahh, but what you don't know is that the neighbor's dog, who's name is Meat Grinder, is going to sneak into your house and pee in your kitchen while you're in the bathroom. Then, here you come walking into the kitchen, slip on the pee puddle, and crack your skull open on the granite countertops your wife insisted on having put in last fall.
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Then you just reverse the gravity until they plummit like a rock.
I would rather control weather than control gravity, since I am not a superhero I don't need the better combat ability.
Precoginition looks good in theory, but hey it didn't help Issac much.
I agree
I went precog hands down, but that was before we learned that it was Cassandra-style, aka worst power ever.
Doesn't matter if my mom believes me when I tell her that she's about to get stabbed in the face. It's not like we can stop it.
Really shitty flying and telekinesis. If you change gravity then anything with mass will be influenced, thus moving a single object would be impossible. As far as I know there is no "range" for gravity, so changing the gravity in a small area seems like it would be fairly difficult to control.
When you break down gravity manipulation it is basically the ability to change the force of gravity (which I assume means that you would create a focal point that would act as if a large mass was there). You would be limited to applying forces toward that mass. Weather manipulation can also apply forces through pressure differences created by controlling the wind. But weather manipulation wouldn't need to have a focal point that attracts anything with matter, you could be much more accurate. I would go so far as to say that control of the wind would be an easier method of "flying" than control of gravity. On top of that you can control every other aspect of the weather ( i even think Storm can control electromagnetic fields). Therefore I say weather manipulation for the wind.
If you can create point-based gravity fields, you should be good to go. Force varies by distance squared, so a field that's strong enough to rip someone apart at close range would be mostly safe from a distance, at least more so than having winds and lightning flying around everywhere.
And as you pass from this world to the next, your last thought is, "Wait a minute, I'm not even married."
Steam: pazython
"So tell me. You're making this fog...how do you expect to control the fog when your arms weigh 700 pounds?"