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[Retro Games] II: The Adventure of Gex (Coming to Switch, PS4/5, Xbox S|X, & Steam)
Yeah, I spent time a few months ago getting a PS3 emulator running on my wife's Steam Deck so she could play through Eternal Sonata again.
I don't know why, but I find it funny that there is an emulator that will run on a Steam Deck while my physical PS3 is still connected to my primary TV.
It's the "classic rock" debate all over again. Is it a style of music, or just "whatever music came out 30 years ago"?
Game Center CX recently started doing Gamecube and PS2 games because they fall within the show's rules for "retro" gaming, even if I feel like they aren't retro at all.
It's the "classic rock" debate all over again. Is it a style of music, or just "whatever music came out 30 years ago"?
Game Center CX recently started doing Gamecube and PS2 games because they fall within the show's rules for "retro" gaming, even if I feel like they aren't retro at all.
Yeah, I was making a similar complaint probably 20 pages ago in this thread, also comparing it to the "classic rock" problem. When "retro video games" first became a popular term, gaming was kinda divided by 2D and 3D. Everything Super Nintendo and earlier was "retro", and PS1/N64 and newer were "modern". But we just add more and more to it and it becomes less useful as a way of categorizing.
I prefer the way they do it in comics. Rather than just having "old comics" and "new comics", old comics are divided into different eras. I feel like some people try to divide retro gaming into eras, but none of it really catches on, so everyone still just dumps everything old under the retro label.
Oh, I dunno, we were classing the NES (for example) as retro long, long before its 20th birthday.
I don't think a significant number of people were calling the NES retro in the 90s, but I will concede that the term retro games was in wide use in the PS2 days, which was a few years before the NES turned 20. Like I said in my other comment, I feel like initially retro gaming was defined by modern gaming's shift from 2D to 3D. Kind of like a B.C./A.D. thing. Before and after. It wasn't really about the specific age of the console. But now retro isn't defined by any major shift in technology, but simply "it's old now". And if old is the new criteria, I think 20 years is a nice round number to go with.
Oh, I dunno, we were classing the NES (for example) as retro long, long before its 20th birthday.
I don't think a significant number of people were calling the NES retro in the 90s, but I will concede that the term retro games was in wide use in the PS2 days, which was a few years before the NES turned 20. Like I said in my other comment, I feel like initially retro gaming was defined by modern gaming's shift from 2D to 3D. Kind of like a B.C./A.D. thing. Before and after. It wasn't really about the specific age of the console. But now retro isn't defined by any major shift in technology, but simply "it's old now". And if old is the new criteria, I think 20 years is a nice round number to go with.
We used to have things like the "*-bit eras", didn't we, somewhat analogous to your comics comparison which I think is a good one; 8-bit, 16-bit, the early 32/64-bit, then it all got a bit screwy from there as the categorization no longer worked as there were inaccurate claims of 128-bit processors while we effectively had newer 32/64-bit ones. The numbered generations of consoles hasn't really caught on as a popular alternative; I often find myself trying to remember which number gen is which, despite knowing well which consoles were contemporaries.
Also video gaming as a whole is now so much older with 20+ more years of history plus what was already there (getting back to the classic rock comparison), so I think it does actually make sense as you propose to simply impose a rough cutoff of a number that would've felt unthinkable a couple of decades back. Combined with longer console lifespans now, far more common backwards compatibility, as well as diminishing returns on new hardware making games age more gracefully in many cases, and longer/extended lifespans for many games themselves. A ten-year-old game nowadays is not the same as a ten-year-old game in the early/mid '90s, if you get what I'm on about and probably not articulating particularly well.
But sure, let's roll with it and talk about some of our favorite retro games, like Horizon II: Forbidden West, and God of War: Ragnarök. We can also talk about upcoming retro games like Black Ops 6.
I don't think you can call 3DS retro if Nintendo (and others) keep releasing full priced ports/ remasters of those games on their current console (Luigi's Mansion 2 and the Edgeworth games, to name 2).
I feel like it's worth calling something 'retro' once actually buying and playing a console hits a certain level of difficulty. I think they stopped manufacturing of new ps3s in 2016, which is 8 years ago, and it isn't possible to play ps3 titles on modern playstation hardware. At this point I think it's safe to start calling it retro.
I tried JSRF on Xemu and there was slowdown everytime you hit the boost. CXBX didn't slow down, but had weird shadow flickers. Older versions of CXBX didn't have the flickers, but the graffiti was fucked up.
With the only alternative being going back to OG hardware at 480, I decided the flickers annoyed me the least.
anything older than the "last gen" of consoles can go into a retro bucket. I hate calling Xbox 360 retro but that console came out 19 years ago, so... yeah.
Posts
Steam: betsuni7
You have to decrypt the discs. There is a program for that. It even copies the game files to a folder so it can be used by the emulator.
Really, I wish the emulator used the decrypted iso. It would make things easier.
https://steamcommunity.com/profiles/76561197970666737/
I don't know why, but I find it funny that there is an emulator that will run on a Steam Deck while my physical PS3 is still connected to my primary TV.
Edit: Had to clarify my primary TV.
Steam: betsuni7
Hopefully, they did not censor it much.
I did not like that they censored the Japan Darkstalkers games in the last release.
I do like how it is collapsable. You can fold it up.
The annoying thing about the controller is that you know it really is not worth what they charged for it.
It is mostly plastic.
Steam | XBL
Game Center CX recently started doing Gamecube and PS2 games because they fall within the show's rules for "retro" gaming, even if I feel like they aren't retro at all.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Yeah, I was making a similar complaint probably 20 pages ago in this thread, also comparing it to the "classic rock" problem. When "retro video games" first became a popular term, gaming was kinda divided by 2D and 3D. Everything Super Nintendo and earlier was "retro", and PS1/N64 and newer were "modern". But we just add more and more to it and it becomes less useful as a way of categorizing.
I prefer the way they do it in comics. Rather than just having "old comics" and "new comics", old comics are divided into different eras. I feel like some people try to divide retro gaming into eras, but none of it really catches on, so everyone still just dumps everything old under the retro label.
That is good.
I don't think a significant number of people were calling the NES retro in the 90s, but I will concede that the term retro games was in wide use in the PS2 days, which was a few years before the NES turned 20. Like I said in my other comment, I feel like initially retro gaming was defined by modern gaming's shift from 2D to 3D. Kind of like a B.C./A.D. thing. Before and after. It wasn't really about the specific age of the console. But now retro isn't defined by any major shift in technology, but simply "it's old now". And if old is the new criteria, I think 20 years is a nice round number to go with.
Next, I will try the PS2 emulator.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
We used to have things like the "*-bit eras", didn't we, somewhat analogous to your comics comparison which I think is a good one; 8-bit, 16-bit, the early 32/64-bit, then it all got a bit screwy from there as the categorization no longer worked as there were inaccurate claims of 128-bit processors while we effectively had newer 32/64-bit ones. The numbered generations of consoles hasn't really caught on as a popular alternative; I often find myself trying to remember which number gen is which, despite knowing well which consoles were contemporaries.
Also video gaming as a whole is now so much older with 20+ more years of history plus what was already there (getting back to the classic rock comparison), so I think it does actually make sense as you propose to simply impose a rough cutoff of a number that would've felt unthinkable a couple of decades back. Combined with longer console lifespans now, far more common backwards compatibility, as well as diminishing returns on new hardware making games age more gracefully in many cases, and longer/extended lifespans for many games themselves. A ten-year-old game nowadays is not the same as a ten-year-old game in the early/mid '90s, if you get what I'm on about and probably not articulating particularly well.
Steam | XBL
The defaults for them are wrong. I think the rest of the settings are right.
You're not wrong, but the thought of that becoming the new metric is profoundly depressing.
Steam | XBL
The practice mode goes too fast. The Aeromsmith one has a more friendly tutorial to test stuff out.
I am pretty sure the whammy bar is set right. I have not tried it yet.
I just learned that. The more you know.
Steam: betsuni7
But sure, let's roll with it and talk about some of our favorite retro games, like Horizon II: Forbidden West, and God of War: Ragnarök. We can also talk about upcoming retro games like Black Ops 6.
PS4 is far from dead though, with still half of Sony's online players there. Jedi Survivor is coming out soon too.
Retro should at least imply "going back" but some consoles have yet to leave.
I'm down with the 3DS/Vita being retro, that shit be dead.
So, I bought the original XBox version. They gotta quit screwing up these remasters.
Xemu is annoying me. It is just too damn buggy to use. I am having better luck with CXBX Reloaded.
With the only alternative being going back to OG hardware at 480, I decided the flickers annoyed me the least.
Sorry. I was trying to be funny, but failed.
Honestly I still just call everything from around the Sega Genesis and SNES era as retro.
Edit: Mainly because I don't want to admit that I'm old and want to stay at the time when I bought the PS1 and thought that was the future.
Steam: betsuni7
Then, he has a photo where the game is open.
Liar.
Honestly I can see that.
Steam | XBL
current gen
last gen
retro
anything older than the "last gen" of consoles can go into a retro bucket. I hate calling Xbox 360 retro but that console came out 19 years ago, so... yeah.
Get out the cattle prod.