The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
Please vote in the Forum Structure Poll. Polling will close at 2PM EST on January 21, 2025.
[Magic: The Gathering] Kellen's Excellent Adventure
Maybe I'm insane but that feels a little great as a control deck finisher. Play it turn one and double when you have the mana to spare. Feels like you'll get a lot just playing magic.
ehhhh assuming you start with like 5-10 tokens from untapping your shit for a few turns it still takes 8-7 activations to get there without juicing it somehow
If you play it turn 1, make a land drop every turn and untap that land every untap and start activating the calendar on turn 5, it goes off on turn 11. If you untap any additional permanent at any point before turn 9, it goes off turn 10.
Not that I'm saying the card is good or anything, but it goes off a lot faster than people think.
Edit: I forgot to include Calendar untaps as adding counters starting on turn 6, so it actually goes off turn 10 if you start activating on turn 5.
For the most part, the nature of exponential growth means counters from untaps will have negligible impact past 16 or 32 or so. However, the nature of exponential growth also means that 32 is the halfway point, and you only need to activate it five more times to win.
yeah I would assume if you're playing that card you have a deck that has some sort of "untap artifacts" spells so you can activate the doubler multiple times a turn to advance the clock
For sure. Lots of good ways to untap it in Commander, and Unwinding Clock basically wins the game within two turn cycles on its own with it (assuming you have at least 2 mana worth of mana rocks).
For standard? There's exactly two cards in standard right now that can untap it without first making it a creature (Teferi, Who Slows the Sunset, Component Collector). Neither are exactly cheap or efficient ways to do it...
Clock of Omens with a decent amount of any artifact token generation + Calendar goes to 1000 very, very fast. If only there was a way to generate a lot of food, clues, treasures or blood easily.
Clock of Omens with a decent amount of any artifact token generation + Calendar goes to 1000 very, very fast. If only there was a way to generate a lot of food, clues, treasures or blood easily.
I do find it amusing how many clocks are really good for advancing the calendar rapidly.
Clock of Omens with a decent amount of any artifact token generation + Calendar goes to 1000 very, very fast. If only there was a way to generate a lot of food, clues, treasures or blood easily.
I do find it amusing how many clocks are really good for advancing the calendar rapidly.
The clock to calendar relationship has always been strong.
0
Kevin CristI make the devil hit his kneesand say the 'our father'Registered Userregular
Sealed + Draft is how most large-scale limited events are run in paper, for a couple reasons. First of all, Sealed is just faster from a logistics standpoint: register the pools, give 'em 40-50 minutes to build, and go. It also holds up better over the multiple rounds you need for day one. Even at the Pro Tour they only draft for 3 rounds a day, mostly to keep everything in-pod and thus more balanced.
That said, the Arena Open isn't paper. They could run day one as a draft league if they wanted (and IIRC they have in the past?).
went down a rabbit hole trying to figure out if it actually is modeled on a caravel or some other style of ship and the best I can figure is probably a more generic and modern Ship, from the 1700s-1800s, since it has masts that are all square-rigged.
went down a rabbit hole trying to figure out if it actually is modeled on a caravel or some other style of ship and the best I can figure is probably a more generic and modern Ship, from the 1700s-1800s, since it has masts that are all square-rigged.
I figured they just started with that pun in mind and the art did whatever.
Some of the set icons in the last year have been busy in a way that really draws attention to how the rarity colours only really pop if there's a big solid uninterrupted block of them. I've definitely found myself starting to glance at the rarity letter in the bottom left as my default more lately
that "1 or greater" clause is pure cowardice and I'm not even sure what it would do without it
Shoot your own token to flip into a card without mana cost and cast it. I'm pretty sure you could reliably turn 2 Crashing Footfalls in Modern and such without that clause. Also prevents it from just being a hard kill spell against manlands.
Edit: That said, there's a couple MDFCs where the back side is lower mana value that you might be able to shenanigans into a costless spell with this. Egon, God of Death (as Throne of Death) into this would let you rig Discover 1 without any 1-drops, for instance.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
that "1 or greater" clause is pure cowardice and I'm not even sure what it would do without it
Fairly, kill tokens and manlands. Unfairly, have a 2-MV way to cascade into 0 mana spells instead of the current 3 MV ways. Would you give up multiple 3 MV cards with Cascade just to have this guy? Probably not, but it's not something they'd want to mess with.
Milski on
I ate an engineer
0
admanbunionize your workplaceSeattle, WARegistered Userregular
that "1 or greater" clause is pure cowardice and I'm not even sure what it would do without it
Shoot your own token to flip into a card without mana cost and cast it. I'm pretty sure you could reliably turn 2 Crashing Footfalls in Modern and such without that clause. Also prevents it from just being a hard kill spell against manlands.
Edit: That said, there's a couple MDFCs where the back side is lower mana value that you might be able to shenanigans into a costless spell with this. Egon, God of Death (as Throne of Death) into this would let you rig Discover 1 without any 1-drops, for instance.
That seems like a worse combo then current Crashing Footfalls since you need a T1 token generator, a token that lives, and you can only run four Zowaya's instead of 4xShardless + 4xOutburst.
Other ways to shenanigans the zero-cost suspend stuff would be prototype (the mana value of the permanent is reduced while in play), or a commander (as they don't go back into the deck).
As a practical matter, the clause shuts off one potentially problematic interaction in Modern, one use case in Standard (manlands), and doesn't otherwise seem to have much impact.
...I am kind of wondering now about some kind of Living End self-mill option, with how many of the ways to force this to hit Living End are in black.
that "1 or greater" clause is pure cowardice and I'm not even sure what it would do without it
Shoot your own token to flip into a card without mana cost and cast it. I'm pretty sure you could reliably turn 2 Crashing Footfalls in Modern and such without that clause. Also prevents it from just being a hard kill spell against manlands.
Edit: That said, there's a couple MDFCs where the back side is lower mana value that you might be able to shenanigans into a costless spell with this. Egon, God of Death (as Throne of Death) into this would let you rig Discover 1 without any 1-drops, for instance.
Discover cares about the mv of the spell you cast in addition to that of the card you find. Discover 3 can find Picnic Ruiner (mv 2) but not cast Stolen Goodies (mv 4).
EDIT: Oh you're talking about going the other way. Still, a good reminder.
that "1 or greater" clause is pure cowardice and I'm not even sure what it would do without it
Shoot your own token to flip into a card without mana cost and cast it. I'm pretty sure you could reliably turn 2 Crashing Footfalls in Modern and such without that clause. Also prevents it from just being a hard kill spell against manlands.
Edit: That said, there's a couple MDFCs where the back side is lower mana value that you might be able to shenanigans into a costless spell with this. Egon, God of Death (as Throne of Death) into this would let you rig Discover 1 without any 1-drops, for instance.
That seems like a worse combo then current Crashing Footfalls since you need a T1 token generator, a token that lives, and you can only run four Zowaya's instead of 4xShardless + 4xOutburst.
I didn't say it was necessarily good, I'm just guessing that was a concern of theirs. (Though frankly, it's probably not worth worrying about! The part where it could otherwise read "shuffle target creature land into its owners deck and they get nothing" might be more relevant to the clause showing up)
I don't think creature lands are good enough that a 2-mana "do nothing except Doom Blade a Restless Cottage" would be problematic.
Explicitly writing exceptions into removal so it can't hit <thing the set is doing> isn't uncommon. Look at LotR and the multiple carve outs for Armies, for instance. And granted, the lands are all at rare, but.
Posts
If you play it turn 1, make a land drop every turn and untap that land every untap and start activating the calendar on turn 5, it goes off on turn 11. If you untap any additional permanent at any point before turn 9, it goes off turn 10.
Not that I'm saying the card is good or anything, but it goes off a lot faster than people think.
Edit: I forgot to include Calendar untaps as adding counters starting on turn 6, so it actually goes off turn 10 if you start activating on turn 5.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
For standard? There's exactly two cards in standard right now that can untap it without first making it a creature (Teferi, Who Slows the Sunset, Component Collector). Neither are exactly cheap or efficient ways to do it...
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
I do find it amusing how many clocks are really good for advancing the calendar rapidly.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Magic Online - Bertro
The clock to calendar relationship has always been strong.
The skeleton inside you wants to dance.
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
Is Sealed + Draft a normal tournament format?
Sealed + Draft is how most large-scale limited events are run in paper, for a couple reasons. First of all, Sealed is just faster from a logistics standpoint: register the pools, give 'em 40-50 minutes to build, and go. It also holds up better over the multiple rounds you need for day one. Even at the Pro Tour they only draft for 3 rounds a day, mostly to keep everything in-pod and thus more balanced.
That said, the Arena Open isn't paper. They could run day one as a draft league if they wanted (and IIRC they have in the past?).
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
flametongue boat
Flametongue Caravel
I figured they just started with that pun in mind and the art did whatever.
Steam: https://steamcommunity.com/profiles/76561198004484595
Yeah I'm hoping that's just a problem with the digital images.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
that "1 or greater" clause is pure cowardice and I'm not even sure what it would do without it
Shoot your own token to flip into a card without mana cost and cast it. I'm pretty sure you could reliably turn 2 Crashing Footfalls in Modern and such without that clause. Also prevents it from just being a hard kill spell against manlands.
Edit: That said, there's a couple MDFCs where the back side is lower mana value that you might be able to shenanigans into a costless spell with this. Egon, God of Death (as Throne of Death) into this would let you rig Discover 1 without any 1-drops, for instance.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Seek up zero cost spells by Saccing a token
Fairly, kill tokens and manlands. Unfairly, have a 2-MV way to cascade into 0 mana spells instead of the current 3 MV ways. Would you give up multiple 3 MV cards with Cascade just to have this guy? Probably not, but it's not something they'd want to mess with.
That seems like a worse combo then current Crashing Footfalls since you need a T1 token generator, a token that lives, and you can only run four Zowaya's instead of 4xShardless + 4xOutburst.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
I was mostly joking about the cowardice
...I am kind of wondering now about some kind of Living End self-mill option, with how many of the ways to force this to hit Living End are in black.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Discover cares about the mv of the spell you cast in addition to that of the card you find. Discover 3 can find Picnic Ruiner (mv 2) but not cast Stolen Goodies (mv 4).
EDIT: Oh you're talking about going the other way. Still, a good reminder.
I didn't say it was necessarily good, I'm just guessing that was a concern of theirs. (Though frankly, it's probably not worth worrying about! The part where it could otherwise read "shuffle target creature land into its owners deck and they get nothing" might be more relevant to the clause showing up)
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Clever girl...
Also, this thing could be a beating.
Explicitly writing exceptions into removal so it can't hit <thing the set is doing> isn't uncommon. Look at LotR and the multiple carve outs for Armies, for instance. And granted, the lands are all at rare, but.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy