I just now used him for the first time WITH yukong.
He just insta killed that side of MoC 4. I get that's not usually a floor i worry about anyway, but this was like hit auto battle look away look back it's over
That's not Jingliu's character trailer, it's just a Myriad Celestia video.
Also I'd say that the Luofou MC videos are the weakest because they are all about that ancient Chinese philosophy at a surface level and the other MC videos either develop characters or expand the lore in a meaningful way.
Progressed a little further into the Path of the Trailblazer for Swarm Disaster and picked up some more Chapters. Currently at the "Have 1000 credits when reaching the Boss" and "Do 4 different domains in a row 5 times" portions. Also only need Preservation 2 and both Elations to unlock Propagation in SU.
I think I've found the blessing setup I'll use to take on Difficulty 5 when it's time, using Cooler Daniel (can easily replace with QQ), Silver Wolf (mostly to add Imaginary weakness but debuffs are good too), Luocha, and Fu Xuan. It's basically a mix of Hunt, Abundance, and Remembrance + Propagation for extra flavor. The key blessings are the 2 Star Hunt that gives energy back on kill, the 3 Star Hunt that gives another turn after breaking weakness, and the 1 Star Abundance that has a 30% chance to refund a skill point every time healing is done. If you can snag the Remembrance blessing that freeze enemies every 6th hit it adds safety. Add in any Blessings that boost stats when you heal or Propagation for damage and it's one hell of a soup.
Every phase of the Boss Swarm is the same pattern. Let the boss summon adds, use either Luocha or Fu Xuan ult to deplete their break bars, then Cooler Daniel goes to town carefully targeting enemies in a way that ideally only one is broken/killed each turn so it never stops being his turn until all the adds are dead or next boss phase. Qingque could probably do the same thing.
Tons of leaks out for the next patch out now, as usual. Putting quick descriptions of the updated kits for Huohuo, Argenti, and Hanya in spoilers, as well as the new relic sets, for those who don't feel like going digging for it.
Huohuo (5* Wind Abundance): Her skill heals a target and removes a debuff from them, and also heals adjacent allies. This also gives her 12 stacks of her talent; a stack is used whenever an ally starts their turn or uses an ultimate, which heals them a bit. It seems to trigger additionally on allies who are below 50% HP. Her ultimate regenerates energy and raises the attack of the other party members (up to 20% and 24%, respectively, at trace level 10).
Argenti (5* Physical Erudition): All about energy and his ultimate. His skill just hits all enemies. His ultimate can be used at half cost (90 energy) to do good damage to all enemies. If used at full cost (180 energy), it does more damage to all enemies, and then further does extra hits to random enemies. He gets energy and a stacking crit rate buff whenever he attacks or his turn starts, goes up to a 25% crit rate buff at trace level 10.
Hanya (4* Physical Harmony): Her skill deals damage to an enemy, and applies a "Burden" debuff to them. Burden is replaced if used on a different enemy, and expires after its effect is triggered three times. Whenever an ally uses a basic attack, skill, or ultimate to attack an enemy with Burden, their damage is increased for 2 turns (40% at level 10), and they get a small attack boost. Furthermore, every two times that happens, a skill point is generated. Her ultimate increases the speed of a party member based on her own speed (24% of her speed at level 10), and also boosts their attack (70% at level 10), for two turns.
One of the new relic sets increases follow-up attack damage, and its 4pc effect seems to increase damage for each time the follow-up attack hits. I think it largely benefits characters whose follow-up attacks hit a lot of times, so particularly Topaz and Jing Yuan. The other new relic set increases attack, and the 4pc effect causes you to ignore some of the enemy's defense based on how many DoTs the enemy has, up to 3.
One of the new planar relic sets increases attack, and further increases your damage if your speed is at least 135, or more at 160. The other planar set increases energy regeneration, and increases the damage of all allies in the party who share the same damage type as the user.
Tons of leaks out for the next patch out now, as usual. Putting quick descriptions of the updated kits for Huohuo, Argenti, and Hanya in spoilers, as well as the new relic sets, for those who don't feel like going digging for it.
Huohuo (5* Wind Abundance): Her skill heals a target and removes a debuff from them, and also heals adjacent allies. This also gives her 12 stacks of her talent; a stack is used whenever an ally starts their turn or uses an ultimate, which heals them a bit. It seems to trigger additionally on allies who are below 50% HP. Her ultimate regenerates energy and raises the attack of the other party members (up to 20% and 24%, respectively, at trace level 10).
Argenti (5* Physical Erudition): All about energy and his ultimate. His skill just hits all enemies. His ultimate can be used at half cost (90 energy) to do good damage to all enemies. If used at full cost (180 energy), it does more damage to all enemies, and then further does extra hits to random enemies. He gets energy and a stacking crit rate buff whenever he attacks or his turn starts, goes up to a 25% crit rate buff at trace level 10.
Hanya (4* Physical Harmony): Her skill deals damage to an enemy, and applies a "Burden" debuff to them. Burden is replaced if used on a different enemy, and expires after its effect is triggered three times. Whenever an ally uses a basic attack, skill, or ultimate to attack an enemy with Burden, their damage is increased for 2 turns (40% at level 10), and they get a small attack boost. Furthermore, every two times that happens, a skill point is generated. Her ultimate increases the speed of a party member based on her own speed (24% of her speed at level 10), and also boosts their attack (70% at level 10), for two turns.
One of the new relic sets increases follow-up attack damage, and its 4pc effect seems to increase damage for each time the follow-up attack hits. I think it largely benefits characters whose follow-up attacks hit a lot of times, so particularly Topaz and Jing Yuan. The other new relic set increases attack, and the 4pc effect causes you to ignore some of the enemy's defense based on how many DoTs the enemy has, up to 3.
One of the new planar relic sets increases attack, and further increases your damage if your speed is at least 135, or more at 160. The other planar set increases energy regeneration, and increases the damage of all allies in the party who share the same damage type as the user.
Why on earth would you not release the follow-up relic set with the new character that's built around follow-ups? It's not super egregious or anything, but if you already have the thing in planning, surely you could have timed it better.
Also, "largely benefits characters whose follow-up attacks hit a lot of times, so particularly Topaz and Jing Yuan"?
Ya think you're forgetting somebody here?!
Bits of Clara's relics could have used improving, but I guess I'll put that on the backburner if I'm just going to start from scratch again. I'm assuming it and that DoT set will be the same farm, so I can rebuild Kafka/Sampo/Luka at the same time.[/spoiler\
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Tons of leaks out for the next patch out now, as usual. Putting quick descriptions of the updated kits for Huohuo, Argenti, and Hanya in spoilers, as well as the new relic sets, for those who don't feel like going digging for it.
Huohuo (5* Wind Abundance): Her skill heals a target and removes a debuff from them, and also heals adjacent allies. This also gives her 12 stacks of her talent; a stack is used whenever an ally starts their turn or uses an ultimate, which heals them a bit. It seems to trigger additionally on allies who are below 50% HP. Her ultimate regenerates energy and raises the attack of the other party members (up to 20% and 24%, respectively, at trace level 10).
Argenti (5* Physical Erudition): All about energy and his ultimate. His skill just hits all enemies. His ultimate can be used at half cost (90 energy) to do good damage to all enemies. If used at full cost (180 energy), it does more damage to all enemies, and then further does extra hits to random enemies. He gets energy and a stacking crit rate buff whenever he attacks or his turn starts, goes up to a 25% crit rate buff at trace level 10.
Hanya (4* Physical Harmony): Her skill deals damage to an enemy, and applies a "Burden" debuff to them. Burden is replaced if used on a different enemy, and expires after its effect is triggered three times. Whenever an ally uses a basic attack, skill, or ultimate to attack an enemy with Burden, their damage is increased for 2 turns (40% at level 10), and they get a small attack boost. Furthermore, every two times that happens, a skill point is generated. Her ultimate increases the speed of a party member based on her own speed (24% of her speed at level 10), and also boosts their attack (70% at level 10), for two turns.
One of the new relic sets increases follow-up attack damage, and its 4pc effect seems to increase damage for each time the follow-up attack hits. I think it largely benefits characters whose follow-up attacks hit a lot of times, so particularly Topaz and Jing Yuan. The other new relic set increases attack, and the 4pc effect causes you to ignore some of the enemy's defense based on how many DoTs the enemy has, up to 3.
One of the new planar relic sets increases attack, and further increases your damage if your speed is at least 135, or more at 160. The other planar set increases energy regeneration, and increases the damage of all allies in the party who share the same damage type as the user.
Why on earth would you not release the follow-up relic set with the new character that's built around follow-ups? It's not super egregious or anything, but if you already have the thing in planning, surely you could have timed it better.
Also, "largely benefits characters whose follow-up attacks hit a lot of times, so particularly Topaz and Jing Yuan"?
Ya think you're forgetting somebody here?!
Bits of Clara's relics could have used improving, but I guess I'll put that on the backburner if I'm just going to start from scratch again. I'm assuming it and that DoT set will be the same farm, so I can rebuild Kafka/Sampo/Luka at the same time.[/spoiler\
By "hit a lot of times", I meant, like, per follow up attack. I'm honestly unclear on how it works, but I'm assuming that Clara would only get one stack of its effect, or maybe three if it counts AOE? If it counts AOE hits as separate, then I could see Himeko getting some good value out of it.
First 10 pull: Jingliu and a copy of Make the World Clamor that got my much-used Serval's LC to S5. I wasn't anywhere near pity (got her at 35 or so) and won the 50/50 too, guess it was my lucky day. Prefarmed stuff and today's stamina got her + LC barely to 80 but traces are only 6 and didn't get all the passives done yet either. Maybe one of the events will give out destruction trace materials.
Now I have 100+ pulls for Topaz and her little piggy, not really something I was expecting at all.
Procrastination pays off again. It took doing some house cleaning in the unfinished Swarm SUs, but I got enough rolls in to bring Jing in. Her LC seems really strong, might shoot for that one, don't really care about the next couple chars.
edit: oh shit, reading the prydwen review for her, this seems real worth noting:
Usually, I don’t mention characters’ Techniques unless they’re of particular note, and Jingliu’s most definitely is. She creates a dimension around herself for 20s, freezing all enemies around you. Entering combat while the dimension is active will immediately regenerate 15 Energy for Jingliu and grant a stack of Syzygy. This head start is nothing particularly new since a lot of characters have something like this, but it also has a 100% base chance of Freezing all enemies for 1 turn. Because this is a dimension effect, this Freeze will also be reapplied at the start of every new enemy wave, which is exceptionally powerful, especially in Memory of Chaos.
Raiden333 on
0
SaldonasSee you space cowboy...Registered Userregular
That's cracked. I'm a little worried that the power creep is going a little too quickly. Hopefully they find a bit better balance after the first year or something.
I rolled to get Sampo's E4, and got it within 20 rolls. But I also got a random early Yanqing, which I'm happy with despite it being him instead of literally anyone else. Now I'm on a guarantee, and I need to decide if I want to spend what I got to pick up Jingliu, or save for any of the other upcoming characters. Decisions, decisions...
As far as the 5*s themselves go, I have a feeling that Jingliu might be the most helpful for me. But I'm expecting that I'll like Topaz more than her, and I also really want to pick up Guinaifen and Hanya. I think I'm leaning towards passing because of that... but I might change my mind if it appears that Jingliu is more busted than I think she is.
0
ShadowfireVermont, in the middle of nowhereRegistered Userregular
Doctor DetroitNot a doctorTree townRegistered Userregular
I seem to have good 50-50 luck (won 5/6), but bad “early 5-star” luck (only 2/7 under 70 warps). Took literally the 50th pull (at like 80 pity), but I got her.
I seem to have good 50-50 luck (won 5/6), but bad “early 5-star” luck (only 2/7 under 70 warps). Took literally the 50th pull (at like 80 pity), but I got her.
With MHY rates you have roughly 2/3 odds of hitting the soft pity instead of getting one early so that's not really bad luck.
Also PT8TF72MQ93X
+2
Doctor DetroitNot a doctorTree townRegistered Userregular
Interesting, Prydwen says the best relic set for Jingliu is 4-piece Genius of Brilliant Stars. Yes, the Quantum Damage set.
0
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Interesting, Prydwen says the best relic set for Jingliu is 4-piece Genius of Brilliant Stars. Yes, the Quantum Damage set.
I've been seeing this a lot. From the maths I've seen, it's very close between that and the ice set, and which is better depends on other factors (how much other defense ignore you are using, whether the enemy is weak to quantum). I think the main reason to farm the quantum set for her instead is just because it's more broadly useful.
Aside, I'm starting to get annoyed at guides that are assuming that everyone is using everyone's signature weapons. It's fine to say that they're good and potentially worth rolling for, but in Jingliu's case, I keep hearing people say that your other party members need to have ~3500 max HP on average to max Jingliu's buff, and don't seem to take into account that they need less than that if you're using other light cones.
0
ShadowfireVermont, in the middle of nowhereRegistered Userregular
Also that's the best set for a lot of DPS folks because its 4pc bonus is kinda busted. But again, only by a smidge.
Started up last night with the PS5 release, which uh… why would you unlock the game during scheduled maintenance?
That aside, early thoughts are:
1. Menus and the feel of movement seem “off”; very cumbersome compared to Genshin
2. Maybe I’m misunderstanding something, but it feels like inputs in combat aren’t always acknowledged, so (for example) I end up having to hit triangle multiple times to just initiate “use skill”
It’s interesting enough, but the console release may be a little early (much like Genshin’s was).
Aside, I'm starting to get annoyed at guides that are assuming that everyone is using everyone's signature weapons. It's fine to say that they're good and potentially worth rolling for, but in Jingliu's case, I keep hearing people say that your other party members need to have ~3500 max HP on average to max Jingliu's buff, and don't seem to take into account that they need less than that if you're using other light cones.
You see this sort of thing constantly. A guide somewhere says "when X, then Y is best by a small margin" and the game of telephone eventually translates it to "Y is best, everything else sucks and you are an idiot if you don't use Y". Always annoys me but usually it's not worth trying to correct as people just get mad at you.
Looks like Jingliu slots in with Blade very well, which is hilarious considering their character dynamics. Though I have seen Cooler Daniel and Blade in a team for MoC before so I guess now it's Blade's turn to be tormented.
Also the 3500 HP for party members thing is once again people seeing Grimro's calcs, because he's the one doing all the theorycrafting work you see everyone else play telephone with, and only reading part of it. Same with the 4 pc Genius set thing, because it only triggers against a Quantum-weak enemy.
Her LC is incredibly busted though, that much is true. It's not required for her though, S5 Fall of an Aeon in Herta Shop works fine. If you have S5 Secret Vow that's good too.
0
SaldonasSee you space cowboy...Registered Userregular
I think part of why the quantum set is so good is because she already gets so much free crit and damage boosts elsewhere for her and defense ignore is better the more you have of it. The 4pc on non-quantum targets is just a smidge less than the 4 piece ice set but then it jumps ahead on anything with quantum weakness. So with this knowledge she pairs quite well with Silver Wolf or Pela.
First they hype up an amazing card game, then it's just plain old pokemons. Boo!
ETA: Also Topaz isn't a cop or a tax collector, she's more like a Chinese diplomat after China has "graciously" funded some harbor project in your poor country and you find yourself not being able to pay the associated loans.
Started up last night with the PS5 release, which uh… why would you unlock the game during scheduled maintenance?
That aside, early thoughts are:
1. Menus and the feel of movement seem “off”; very cumbersome compared to Genshin
2. Maybe I’m misunderstanding something, but it feels like inputs in combat aren’t always acknowledged, so (for example) I end up having to hit triangle multiple times to just initiate “use skill”
It’s interesting enough, but the console release may be a little early (much like Genshin’s was).
The "input lag" you're feeling is probably because you have to double tap triangle. You start a turn ready to basic attack, and you hit triangle to sort of "shift" to using your skill, and then again to use it. It sounds funny but it's by design. Skills usually have completely different targeting and it's so you can properly target what you want. If you change your mind and press square to basic attack, you'll "shift" back and have to press it again. The mobile game does this too. Once you realize what it's doing it makes sense.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
First they hype up an amazing card game, then it's just plain old pokemons. Boo!
ETA: Also Topaz isn't a cop or a tax collector, she's more like a Chinese diplomat after China has "graciously" funded some harbor project in your poor country and you find yourself not being able to pay the associated loans.
We just did a whole event and box stacking minigame around that where we helped Space China who is also Space India
0
SaldonasSee you space cowboy...Registered Userregular
Man, I told myself I was gonna skip a couple banners but now that I see what Jingliu can do it's kinda tempting. I have everyone but Clara though so I'm not exactly hurting in the DPS department.
I’ve reached an account point where I don’t think I need anything in particular (except maybe bronya) so I’m just gonna toss a couple 10 pills at each banner that has “she cute tho” vibes.
And anyway I got my first 5* before soft pity, getting jingliu as a guarantee at like 17ish pulls. That 10 pull very politely also included my s3 for the secret vow which helps me having two destruction units now.
I had not farmed anything for her and cooler Daniel is claiming my herta store cone so I guess we’re on slow build status for her though
The new Pokemon event will go a long way toward getting Jingliu up to speed. I mean, it even includes a bunch of the Destruction materials for traces/light cone.
The new Pokemon event will go a long way toward getting Jingliu up to speed. I mean, it even includes a bunch of the Destruction materials for traces/light cone.
There's more trace materials than I was expecting really, I might get her traces close to 10 once I'm done with the event. Not sure what to do next with all my stamina, maybe finally farm the apparently totally OP quantum set for QQ so she doesn't have to use the cowboy set any more.
0
ShadowfireVermont, in the middle of nowhereRegistered Userregular
The event last month did the same thing for Kafka, so maybe that's going to be a trend going forward. Would be nice.
Finished the Pokemon event. Honestly that was quite a bit more substantial than I was expecting. I've got nothing bad to say about it.
Minor spoilers regarding what I had difficulty with:
I didn't lose any battles initially, and only came close during the battle against Silver Wolf in the tournament. Then, after unlocking Exhibition battles, it gave me Silver Wolf as an opponent again. And uhh, that rematch took me a few attempts. I had to retool things a bit to clear that, but I didn't swap any of the pokemon creatures I was using.
0
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Posts
I've had dan heng Il since whenever he came out.
I just now used him for the first time WITH yukong.
He just insta killed that side of MoC 4. I get that's not usually a floor i worry about anyway, but this was like hit auto battle look away look back it's over
Also I'd say that the Luofou MC videos are the weakest because they are all about that ancient Chinese philosophy at a surface level and the other MC videos either develop characters or expand the lore in a meaningful way.
Now I'm at ~60 pity with a guaranteed 50/50 and I feel like I have to stop rolling the dice because Jing would slot so well into an ice team.
GET OUT OF HERE YANG! NOBODY LIKES YOU!
https://youtu.be/fMiYAEj46Rc?si=uGRFkxYQUMAzVVJF
https://steamcommunity.com/profiles/76561197970666737/
I think I've found the blessing setup I'll use to take on Difficulty 5 when it's time, using Cooler Daniel (can easily replace with QQ), Silver Wolf (mostly to add Imaginary weakness but debuffs are good too), Luocha, and Fu Xuan. It's basically a mix of Hunt, Abundance, and Remembrance + Propagation for extra flavor. The key blessings are the 2 Star Hunt that gives energy back on kill, the 3 Star Hunt that gives another turn after breaking weakness, and the 1 Star Abundance that has a 30% chance to refund a skill point every time healing is done. If you can snag the Remembrance blessing that freeze enemies every 6th hit it adds safety. Add in any Blessings that boost stats when you heal or Propagation for damage and it's one hell of a soup.
Every phase of the Boss Swarm is the same pattern. Let the boss summon adds, use either Luocha or Fu Xuan ult to deplete their break bars, then Cooler Daniel goes to town carefully targeting enemies in a way that ideally only one is broken/killed each turn so it never stops being his turn until all the adds are dead or next boss phase. Qingque could probably do the same thing.
Argenti (5* Physical Erudition): All about energy and his ultimate. His skill just hits all enemies. His ultimate can be used at half cost (90 energy) to do good damage to all enemies. If used at full cost (180 energy), it does more damage to all enemies, and then further does extra hits to random enemies. He gets energy and a stacking crit rate buff whenever he attacks or his turn starts, goes up to a 25% crit rate buff at trace level 10.
Hanya (4* Physical Harmony): Her skill deals damage to an enemy, and applies a "Burden" debuff to them. Burden is replaced if used on a different enemy, and expires after its effect is triggered three times. Whenever an ally uses a basic attack, skill, or ultimate to attack an enemy with Burden, their damage is increased for 2 turns (40% at level 10), and they get a small attack boost. Furthermore, every two times that happens, a skill point is generated. Her ultimate increases the speed of a party member based on her own speed (24% of her speed at level 10), and also boosts their attack (70% at level 10), for two turns.
One of the new relic sets increases follow-up attack damage, and its 4pc effect seems to increase damage for each time the follow-up attack hits. I think it largely benefits characters whose follow-up attacks hit a lot of times, so particularly Topaz and Jing Yuan. The other new relic set increases attack, and the 4pc effect causes you to ignore some of the enemy's defense based on how many DoTs the enemy has, up to 3.
One of the new planar relic sets increases attack, and further increases your damage if your speed is at least 135, or more at 160. The other planar set increases energy regeneration, and increases the damage of all allies in the party who share the same damage type as the user.
Also, "largely benefits characters whose follow-up attacks hit a lot of times, so particularly Topaz and Jing Yuan"?
Ya think you're forgetting somebody here?!
Bits of Clara's relics could have used improving, but I guess I'll put that on the backburner if I'm just going to start from scratch again. I'm assuming it and that DoT set will be the same farm, so I can rebuild Kafka/Sampo/Luka at the same time.[/spoiler\
I wonder if I should try to grab Seele light cone in a 2 weeks, if I will save up enough for it.
Now I have 100+ pulls for Topaz and her little piggy, not really something I was expecting at all.
edit: oh shit, reading the prydwen review for her, this seems real worth noting:
Switch: SW-1493-0062-4053
As far as the 5*s themselves go, I have a feeling that Jingliu might be the most helpful for me. But I'm expecting that I'll like Topaz more than her, and I also really want to pick up Guinaifen and Hanya. I think I'm leaning towards passing because of that... but I might change my mind if it appears that Jingliu is more busted than I think she is.
https://steamcommunity.com/profiles/76561197970666737/
With MHY rates you have roughly 2/3 odds of hitting the soft pity instead of getting one early so that's not really bad luck.
Also PT8TF72MQ93X
Only against a Quantum weak enemy, however
It's a fiddly enough setup for only the most miniscule improvement over Hunter of Glacial Forest that I wouldn't bother
I've been seeing this a lot. From the maths I've seen, it's very close between that and the ice set, and which is better depends on other factors (how much other defense ignore you are using, whether the enemy is weak to quantum). I think the main reason to farm the quantum set for her instead is just because it's more broadly useful.
Aside, I'm starting to get annoyed at guides that are assuming that everyone is using everyone's signature weapons. It's fine to say that they're good and potentially worth rolling for, but in Jingliu's case, I keep hearing people say that your other party members need to have ~3500 max HP on average to max Jingliu's buff, and don't seem to take into account that they need less than that if you're using other light cones.
https://steamcommunity.com/profiles/76561197970666737/
That aside, early thoughts are:
1. Menus and the feel of movement seem “off”; very cumbersome compared to Genshin
2. Maybe I’m misunderstanding something, but it feels like inputs in combat aren’t always acknowledged, so (for example) I end up having to hit triangle multiple times to just initiate “use skill”
It’s interesting enough, but the console release may be a little early (much like Genshin’s was).
You see this sort of thing constantly. A guide somewhere says "when X, then Y is best by a small margin" and the game of telephone eventually translates it to "Y is best, everything else sucks and you are an idiot if you don't use Y". Always annoys me but usually it's not worth trying to correct as people just get mad at you.
https://youtube.com/watch?v=TLF278aUTv8
Looks like Jingliu slots in with Blade very well, which is hilarious considering their character dynamics. Though I have seen Cooler Daniel and Blade in a team for MoC before so I guess now it's Blade's turn to be tormented.
Also the 3500 HP for party members thing is once again people seeing Grimro's calcs, because he's the one doing all the theorycrafting work you see everyone else play telephone with, and only reading part of it. Same with the 4 pc Genius set thing, because it only triggers against a Quantum-weak enemy.
Her LC is incredibly busted though, that much is true. It's not required for her though, S5 Fall of an Aeon in Herta Shop works fine. If you have S5 Secret Vow that's good too.
Switch: SW-1493-0062-4053
ETA: Also Topaz isn't a cop or a tax collector, she's more like a Chinese diplomat after China has "graciously" funded some harbor project in your poor country and you find yourself not being able to pay the associated loans.
The "input lag" you're feeling is probably because you have to double tap triangle. You start a turn ready to basic attack, and you hit triangle to sort of "shift" to using your skill, and then again to use it. It sounds funny but it's by design. Skills usually have completely different targeting and it's so you can properly target what you want. If you change your mind and press square to basic attack, you'll "shift" back and have to press it again. The mobile game does this too. Once you realize what it's doing it makes sense.
We just did a whole event and box stacking minigame around that where we helped Space China who is also Space India
Switch: SW-1493-0062-4053
And anyway I got my first 5* before soft pity, getting jingliu as a guarantee at like 17ish pulls. That 10 pull very politely also included my s3 for the secret vow which helps me having two destruction units now.
I had not farmed anything for her and cooler Daniel is claiming my herta store cone so I guess we’re on slow build status for her though
There's more trace materials than I was expecting really, I might get her traces close to 10 once I'm done with the event. Not sure what to do next with all my stamina, maybe finally farm the apparently totally OP quantum set for QQ so she doesn't have to use the cowboy set any more.
https://steamcommunity.com/profiles/76561197970666737/
Switch: SW-1493-0062-4053
https://steamcommunity.com/profiles/76561197970666737/
Minor spoilers regarding what I had difficulty with:
Hit E6 Sampo off my first 10 pull here, I might just be saving for Topaz or Argenti now. Haven't decided yet.
Yep, hit E6 Tingyun here (already had E6 Sampo for Kafka shenanigans).
https://steamcommunity.com/profiles/76561197970666737/