Options

What are your favorite archetypes?

Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
Simple question, but one I've thought about a lot recently. I find whenever I play card games, I tend to focus on things that steal what my opponent does. Then I realized that my favorite way to play Master of Orion 2 is focusing on stealing enemy ships. And I love nothing more than playing a faction that's good at spying and stealing good tech and abilities from my opponent.

This led me to thinking, what are other people's favorite archetypes? What characters do you like to play as, strategies you like to employ, and other idiosyncrasies that you just love to experience?

Humor can be dissected as a frog can, but dies in the process.
«13

Posts

  • Options
    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Aside from the aforementioned stealing from my opponent, I have also found I tend to prefer characters that run in and melee the SHIT out of whoever they are fighting. I'm not big on being a glass cannon or sniper, I'd MUCH rather be Zug-Zuging my way as I carve through an enemy squad as I charge from skirmish to skirmish. Bonus points if I can leap in and leave a crater in my wake.

    Humor can be dissected as a frog can, but dies in the process.
  • Options
    3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    I like to demoralize people with value. Just bring things back from the dead and grind over 'em.

    Played a lot of Golgari.

  • Options
    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    3cl1ps3 wrote: »
    I like to demoralize people with value. Just bring things back from the dead and grind over 'em.

    Played a lot of Golgari.

    Yeah if you can't tell I'm a Dimir man myself.

    Humor can be dissected as a frog can, but dies in the process.
  • Options
    DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    I like defensive, tanky play styles. Gimme lots of health, armor, and abilities that let me deflect or absorb attacks. I want to outlive everyone around me in a game.

    I also like supporting teammates in multiplayer games. Let me heal or give ammo/mana, let me buff friends, give me gadgets that increase my teammates awareness or gives them new abilities. If a game is worth half a shit then supporting my teammates is colossally more helpful than just being another person shooting folks or whatever.

    Oh, I also like minion master archetypes in games. Whether it's immobile turrets or pets that follow me around, I want em all. I prefer lots of minions, but one big beefy minion is acceptable.

    JtgVX0H.png
  • Options
    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    3cl1ps3 wrote: »
    I like to demoralize people with value. Just bring things back from the dead and grind over 'em.

    Played a lot of Golgari.

    yessssssss....

  • Options
    OghulkOghulk Tinychat Janitor TinychatRegistered User regular
    Oghulk play dum barbarian man

    Big guns, big arms, small brain

    Big smash smash

  • Options
    Houk the NamebringerHouk the Namebringer Nipples The EchidnaRegistered User regular
    If we're talking like, competitive card games like Magic or whatever, I've always been a sucker for the big stompy huge damage playstyle. It was always my downfall as a kid because I didn't really understand mana economy and the value of being able to play something on every turn. Why the hell would I put some puny 1/1 creature in my deck when I could save up for this giant 10/10 wyrm? Oh I lost before I had enough mana to cast it? Alas. Next game for sure!

    If we're talking co-op games, D&D, single-player games, stuff like that, I wanna be the acrobatic sneaky boy, doing flips and stabbing dudes from behind. I'm not into stealing per se, but picking locks and cracking safes? Yes please.

  • Options
    tsplittertsplitter Registered User regular
    I like tempo decks. It's fun to play small creatures, using disruption to stay on top, then losing when I only draw lands for the rest of the game

    FqmsaJ6.png
  • Options
    JragghenJragghen Registered User regular
    I'm a fan of blind arches and Tudor arches.

  • Options
    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    Casts the spells that makes the enemies fall down. I always go mage build if the game lets me.

    wVEsyIc.png
  • Options
    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Darmak wrote: »
    I like defensive, tanky play styles. Gimme lots of health, armor, and abilities that let me deflect or absorb attacks. I want to outlive everyone around me in a game.

    I also like supporting teammates in multiplayer games. Let me heal or give ammo/mana, let me buff friends, give me gadgets that increase my teammates awareness or gives them new abilities. If a game is worth half a shit then supporting my teammates is colossally more helpful than just being another person shooting folks or whatever.

    Oh, I also like minion master archetypes in games. Whether it's immobile turrets or pets that follow me around, I want em all. I prefer lots of minions, but one big beefy minion is acceptable.

    I always want to be the minion master guy. But it's always a pipedream that seems so much better in my head than I actually enjoy it. Closest I get to that nowadays is strategy games.
    If we're talking like, competitive card games like Magic or whatever, I've always been a sucker for the big stompy huge damage playstyle. It was always my downfall as a kid because I didn't really understand mana economy and the value of being able to play something on every turn. Why the hell would I put some puny 1/1 creature in my deck when I could save up for this giant 10/10 wyrm? Oh I lost before I had enough mana to cast it? Alas. Next game for sure!

    If we're talking co-op games, D&D, single-player games, stuff like that, I wanna be the acrobatic sneaky boy, doing flips and stabbing dudes from behind. I'm not into stealing per se, but picking locks and cracking safes? Yes please.

    When we're talking story driven stuff like table-top I invariably play the same roguish dickbag who is trying to protect something/someone that he keeps secret. I like playing guys full of bravado and guile who will absolutely faceplant by tripping on their own arrogance.

    Humor can be dissected as a frog can, but dies in the process.
  • Options
    The Lovely BastardThe Lovely Bastard Registered User regular
    my favorite way to play a game is to stop you from playing the game

    7656367.jpg
  • Options
    ChicoBlueChicoBlue Registered User regular
    my favorite way to play a game is to stop you from playing the game

    Ah, a Blue player.

  • Options
    MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Yeah I always played Denial in MtG

    Which I'm pretty sure just means I'm a bad person

  • Options
    Kristmas KthulhuKristmas Kthulhu Currently Kultist Kthulhu Registered User regular
    sekiro is my ideal. able to end a fight before it starts through the element of surprise, can also deflect anything if you keep your cool. makes good use of tools to gain an advantage.

    i also love completing an objective while leaving no trace of your presence. if i can ghost a level, i will endeavor to do so

  • Options
    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    sekiro is my ideal. able to end a fight before it starts through the element of surprise, can also deflect anything if you keep your cool. makes good use of tools to gain an advantage.

    i also love completing an objective while leaving no trace of your presence. if i can ghost a level, i will endeavor to do so

    This makes me think I would really like Sekiro, now that I've cut my soulsborne teeth a little

  • Options
    ZonugalZonugal (He/Him) The Holiday Armadillo I'm Santa's representative for all the southern states. And Mexico!Registered User regular
    edited April 2023
    In a first person shooter, if you offer me the opportunity to only use pistols, I will be a pistoleer through & through.

    But sometimes, like in Battlefield 1, I will elect to be an animalistic ferocity-focused warrior whose primary tactic is charging and physically murdering my opponents while they scramble to reload their guns.

    I will summon this exact energy:

    https://www.youtube.com/watch?v=kpcQOPz-HaE

    Zonugal on
    Ross-Geller-Prime-Sig-A.jpg
  • Options
    AvalonGuardAvalonGuard Registered User regular
    Shotguns.

  • Options
    MrMonroeMrMonroe passed out on the floor nowRegistered User regular
  • Options
    VeldrinVeldrin Sham bam bamina Registered User regular
    edited April 2023
    I like to make robot do the big steppy

    Veldrin on
  • Options
    Indie WinterIndie Winter die Krähe Rudi Hurzlmeier (German, b. 1952)Registered User regular
  • Options
    Fig-DFig-D Tustin, CA, USRegistered User regular
    In every single player game: stealth character with ridiculously stacked from-stealth multipliers on damage but dies if the enemy so much as sneezes on me.

    In every multiplayer game: the support archetype with the coolest damaging abilities and some type of chores mechanic (does more healing after dealing damage, gains heal recourse from doing damage, healing is based on damage dealt, etc.) OR the support class with the coolest mobility.

    SteamID - Fig-D :: PSN - Fig-D
  • Options
    SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    In 4x, I favor building up tech an economy in 4x for as long as possible with minimal defense spending.
    But if you attack me, I will war for everything you got.
    This doesn't work in much of civ as the AI knows your military power and will attack someone they perceive as weak very quickly.

    I'll also play stealth / silent headshots when available.

    I'll choose the 'bard' class / skills almost every time ( talk bonuses, boost your allies etcet)

    Steam: SanderJK Origin: SanderJK
  • Options
    discriderdiscrider Registered User regular
    Backstabs.

    Or otherwise other difficult, stupid things that wind up being effective.

  • Options
    WotanAnubisWotanAnubis Registered User regular
    Whichever faction has the biggest Nature/Forest theme going for them.

    Failing that, Vampires.

  • Options
    PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    In Yu-Gi-Oh I've definitely accepted that I'm a control player - comboing off for 30 minutes or sitting behind obnoxious floodgates just feels dirty, but the strategy around when to use my interruptions and keep the board state simple? That's my jam.

  • Options
    RMS OceanicRMS Oceanic Registered User regular
    White Weenie 4 lyfe

  • Options
    RingoRingo He/Him a distinct lack of substanceRegistered User regular
    In team games - ttrpgs, mmos, fps, arpgs I prefer battlefield control. I want to annoy, pester, distract, delay, and outright stop you from getting to do your thing. I generally pair this with some kind of teammate support - I tend to only focus on damage when it's clear that there aren't other teammates better suited for the role.

    In head to head competitive - ccgs, board games, pvp deathmatch I tend to be less engaged in perfecting strategy and more amenable to silly gimmicks. I find that my preferred style of contemplative counter-play requires effort in understanding both the game system and my opponents to be successful, and that the more effort I put in to trying to secure a win the more volatile I become emotionally during the game and definitely during a loss.

    So instead of investing the time and energy to "git gud" I instead choose to play gimmicks. I tend to favor anything that allows for pure luck or ridiculousness. Success through whimsical fluke or inevitable demise via statistical certainty! It keeps me uninvested enough in the outcome to enjoy the game while also occasionally delivering a truly outrageous or improbable moment to reminisce about later.

    Mostly I enjoy my gimmicks, but it does tend to remove the skill component of "challenge+skill" and in turn be less satisfying overall to engage with. Thus I tend to avoid head to head competition almost entirely.

    Sterica wrote: »
    I know my last visit to my grandpa on his deathbed was to find out how the whole Nazi werewolf thing turned out.
    Edcrab's Exigency RPG
  • Options
    #pipe#pipe Cocky Stride, Musky odours Pope of Chili TownRegistered User regular
    I am most naturally drawn to the sneaky infiltrator. Bonus points for sniping and backstabbing.

    But if I can't make that work I want a large, dirty man with animal/robot friends.

    I almost never pick magic users. They always seem like the most complicated to play and you gotta worry about elemental types and mana economy and shit. I also seriously struggle to remember any special abilities or consumable buffs. My pack overfloweth with potions and boosts.

  • Options
    SolarSolar Registered User regular
    I've played a lot of tabletop and video games over the past 20 odd years and pondered this a lot

    I definitely trend towards combined and diffused tactics, I.e no single piece is critical and there are lots of angles and ways for me to win. I want to be able to always be able to succeed regardless of casualties or loss of resources.

    I don't like combos, they're too fragile and easily broken. I like efficient value, synergy and offensive power. And I definitely tend to make an attempt to cripple my opponent with some kind of alpha strike.

  • Options
    LucedesLucedes might be real Registered User regular
    big dps, preferably with a really big sword or a really fast sword. stealth is for people without peerless blade techniques. archery is for cowards and also people who can aim, similarly not me.

    in MtG i like affinity, ie aggro-combo, but also to see large chunky bois do large damage, like in stompy or midrange. but also storm is pretty sick. never control.

    i like to deal a lot of damage! either quickly or in very large chunks, or both. the ultimate CC is to run the opponent out of hp.

  • Options
    TraceTrace GNU Terry Pratchett; GNU Gus; GNU Carrie Fisher; GNU Adam We Registered User regular
    edited April 2023
    White Weenie 4 lyfe

    Black/White although it's been a while since I've magiced.

    What's a black/white deck look like these days? Mine was all built around lifesteal, cheap creatures that could be buffed to insane levels, and Sorin.

    Trace on
  • Options
    sarukunsarukun RIESLING OCEANRegistered User regular
    I like high dexterity dodging and healing in equal measure. I am the healer in MMOs. Healpriest/white decks in TCGs. Bananas combat regen in RPGs.

  • Options
    DepressperadoDepressperado I just wanted to see you laughing in the pizza rainRegistered User regular
    I'm a punchin' guy who wishes he was a stealth guy who really wishes he was a magic guy

    the three food groups

  • Options
    Raijin QuickfootRaijin Quickfoot I'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPA regular
    I generally like to play the biggest most armored person I can in games. I kill with brute force.

    I always want to be more stealthy and magical and shit but I end up playing those characters the same and that doesn’t work at all.

  • Options
    SolarSolar Registered User regular
    Trace wrote: »
    White Weenie 4 lyfe

    Black/White although it's been a while since I've magiced.

    What's a black/white deck look like these days? Mine was all built around lifesteal, cheap creatures that could be buffed to insane levels, and Sorin.

    In standard? Midrange/control-y with walkers

  • Options
    Mortal SkyMortal Sky queer punk hedge witchRegistered User regular
    I tend to like glass cannon archetypes even if I'm often terrible at actually playing them

    otherwise a Bethesda gaem all-rounder or Dark Souls 1 pyromancer is fine too, at least on a first playthrough

  • Options
    DepressperadoDepressperado I just wanted to see you laughing in the pizza rainRegistered User regular
    I had a green deck that was all squirrels, spells that made squirrel tokens, and druids that made/modified squirrels

    so I'd have like, 20 torn up bits of paper that were each 2/2 squirrel tokens and I'd attack with all of them and cast Overrun and they'd all get +3/+3 and trample

    that deck didn't stay in play too long.

  • Options
    Raijin QuickfootRaijin Quickfoot I'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPA regular
    I had a friend who had a squirrel deck like that.

    I managed to make a deck to just overpower him and it worked every time so he quit using it against me.

Sign In or Register to comment.