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Darkest of Days - Time travel for fun and profit

HJE-CobraHJE-Cobra Registered User regular
edited September 2009 in Games and Technology
Anyone else heard of this game? I read an article in the July PC Gamer talking about it. It had some screenshots, too, but I can't find any online. Here's the official press release from the company's website. (Phantom EFX, apparently. Never heard of 'em.)
Phantom EFX Announces First Ever Action Title

Darkest of Days

Historical War-Based FPS Promises Exhilarating Blend of Story and Action



(Cedar Falls, IA) – May 23, 2007 – Phantom EFX, a leading developer and publisher of interactive entertainment titles for PC and Mac, today announced Darkest of Days, a story-rich first-person shooter and the company’s first foray into the hardcore PC game arena. Created by newly formed developer 8Monkey Labs, the game presents an intriguing story of time-travel to some of the darkest periods in the history of mankind and melds it with amazing graphics and physics powered by the developer’s proprietary Marmoset game engine.



In Darkest of Days, the action begins with the player being ripped from his period in time by a mysterious organization moments before his grisly death. In order to ensure the future of mankind, he is then tasked with the mission to travel back and forth through time – to famous, turning-point battle campaigns in world history – acting as the organization’s agent in a larger, seemingly otherworldly, battle between good and evil.



Using a combination of both futuristic and historical weapons, players will be immersed in a world where in one instant they will be fighting against the Huns in World War I and the next find themselves battling at Antietam in the U.S. Civil War. A variety of combat missions, such as stealth, artillery assaults, and sniper attacks will keep players on their toes through dozens of levels spread out over five historical time periods – all while discovering the secrets of the mysterious organization for which they have been working. Fighting on one side of the action, then sometimes coming back to fix mistakes on the opposing side gives the player a chance to experience conflicts from both sides.



“All of us at Phantom EFX and 8Monkey are dedicated to making an immersive, exciting and completely well-rounded title for our first venture into the hardcore gaming arena,” said Aaron Schurman, CEO, Phantom EFX. “We’re confident that Darkest of Days is going to exceed our expectations and absolutely blow away any fans of first-person shooters – especially those craving a deep and engrossing story to drive the action.”



About Darkest of Days

Created by newly formed development team 8Monkey Labs, Darkest of Days is a combat-based, first-person shooter (FPS) action title which takes players on a journey through time to some of the darkest days in the history of mankind. Developed with the company’s proprietary Marmoset game engine, Darkest of Days features spectacular visual effects, superb gameplay, and one of the most compelling storylines conceived for a videogame. For more information on 8Monkey Labs or Darkest of Days, go to www.DarkestofDays.com.



About Phantom EFX

Founded in 1998, Cedar Falls, IA-based Phantom EFX, Inc. is a leading developer and publisher of interactive entertainment titles for PC and Mac. The privately owned company’s flagship product is the popular, award-winning Reel Deal line of casino parlor games – the best selling casino games on the market. Featuring top-notch game development, a highly effective in-house production team and an unparalleled worldwide distribution system, Phantom’s expansion into the development and distribution of hardcore gaming titles is a natural evolution for the company. For more information about Phantom EFX and its products, visit the company’s website at www.phantomefx.com.

So the short version is that it's a FPS based on time travel.

Apparently the official www.darkestofdays.com website isn't up yet.

EDIT (1/11/08): The official website IS up now. I dunno when it came up, but probably a while ago and I didn't notice.

Now, I love me the time travel variety in which you accidentally kill your own mother and need to fix the past to save the future, but their previous titles include "Reel Deal" casino games. This is their first foray into action games... That doesn't sound terribly promising, but who knows? Maybe they'll pull it off. The concept sounds pretty interesting to me.

If you'd rather read this next part straight from PC Gamer, they probably describe it better than I can, but whatever.

In the PC Gamer, they mentioned three different scenarios... a World War I part, where you rescue a Russian soldier and inadvertantly make the German forces lose, so you come back and help the Germans to win as they were supposed to, a Civil War part, and a Pompeii part, where it doesn't matter so much what you do because it's about to be covered by a volcano. Otherwise you're supposed to be careful not to show off your awesome future weapons. There were also some screenshots of stuff, but I can't seem to locate any on the interwebs.

So anyways, that's all I had to say. Thoughts/comments?


EDIT (9/25/09): Holy shit this thread has been here over 2 years? That's pretty nuts.

The game is actually out now. It got released on 9/8/09, and I completely didn't notice.

Demo available for xbox or over here for PC...
http://www.darkestofdays.com/demo/

Overall it got pretty... uh... bad reviews. Gamespot gave it 4.5, IGN gave it 3.6

They seem to say, though, that it's got a really cool premise! Just not that strong execution. I haven't bought it yet, but I'll buy it based on the premise alone. I wanna be the Time Squad!

I'm just an 8-bit guy in a 32-bit world.
HJE-Cobra on
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  • HJE-CobraHJE-Cobra Registered User regular
    edited June 2007
    A bit of an update, looks like IGN's got a preview up for the game.

    http://pc.ign.com/articles/794/794658p1.html

    Some screenshots too. (Click to go to the bigger ones on IGN.)

    darkest-of-days-20070621092335558_thumb_ign.jpg


    darkest-of-days-20070621092339402_thumb_ign.jpg


    darkest-of-days-20070607021137554_thumb_ign.jpg

    And a few more, too. Also some more shots of civil war cannons and farmhouses and stuff.

    The article says how enemy AI will vary depending on the time period. Like the tactics soldiers would use in the Civil War era would be different from the World War I ones, and how they'll have morale, too, which means they could flee in terror. Like if you're firing futuristic auto-shotguns at terrified Pompeii citizens.

    And apparently other time travelers from the future would be coming back to hunt you down, too! From the IGN article, "These fights should be pretty interesting, especially since identifying soldiers from the future won't always be easy. They're all coming back looking the same as you. They're wearing period clothing and using period weapons. Sometimes you'll only get the feeling that something is amiss while others you'll definitely know people aren't supposed to be there."

    I don't know why I'm going on and on about this game. It's being made by people who make casino games! That's not promising... But time travel! I loves me the time travel.

    HJE-Cobra on
    I'm just an 8-bit guy in a 32-bit world.
  • LewiePLewieP Registered User regular
    edited June 2007
    You have to use your hands?

    That's like a babies toy

    LewieP on
  • HJE-CobraHJE-Cobra Registered User regular
    edited January 2008
    Well, looks like their official website, www.darkestofdays.com, is online now. It contains the usual stuff, like screenshots, downloads, basic info, etc.

    Am I the only person who cares about this game? Or even heard about it? I guess we don't really know terribly much about it, and the developer has an atrocious track record thus far, but still. Time travel! Go to ancient Pompeii! Those are two things have fascinated me since I was a child.

    I can only hope this game turns out not-terrible. Like, TimeShift, for instance, was a decent game. It wasn't Game of the Year, but I enjoyed it well enough.

    EDIT: Almost forgot to mention, RISE FROM YOUR GRAVE! I am the Thread Necromancer!

    HJE-Cobra on
    I'm just an 8-bit guy in a 32-bit world.
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited January 2008
    I'll give this game a shot. Even if the company has a bad track record... That doesn't mean they can't put out a good game.

    urahonky on
  • TravanTravan Registered User regular
    edited January 2008
    I have heard of this game, but its been a long time since I've last heard it mentioned. Didn't know it was by people whose previous products were casino games, but I do like the concept. Here's hoping.:?

    Travan on
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  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited January 2008
    ...I saw the topic, and all I could think about was this.

    LBD_Nytetrayn on
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  • ZombiemamboZombiemambo Registered User regular
    edited January 2008
    I have absolutely no hope for this game. I'm sorry.

    Zombiemambo on
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  • urahonkyurahonky Cynical Old Man Registered User regular
    edited January 2008
    I have absolutely no hope for this game. I'm sorry.

    Which can then make the game really good to you. I love playing games that I have low expectations for, because they end up 100x better than I originally thought.

    urahonky on
  • HJE-CobraHJE-Cobra Registered User regular
    edited January 2008
    I have absolutely no hope for this game. I'm sorry.

    I agree, I have low expectations.

    But I have hope. That is the difference. I can hope this game will not suck horribly. That's all I'm really hoping for... something decent and playable.

    Back to details about the game, the official website says there are five time periods. Antietam, WW1, Pompeii, and two unannounced periods. Wonder what those could be.

    Also, on the "Gameplay" page, in addition to the usual stuff like "Participate in epic battles" and "use future weapons" and "fight in five time periods" and the like, they also have this cryptically listed... "SECRET Gameplay Ability Not Yet Announced".

    Wtf? That's weird. Is it really so SECRET?

    I'm sure it'll be something boring like bullet-time or whatever, but who knows.

    HJE-Cobra on
    I'm just an 8-bit guy in a 32-bit world.
  • Waka LakaWaka Laka Riding the stuffed Unicorn If ya know what I mean.Registered User regular
    edited January 2008
    The thought of me with a chaingun vs 1000 civil war era military men all standing in a row tickles me only slightly.

    Waka Laka on
  • HJE-CobraHJE-Cobra Registered User regular
    edited June 2009
    Holy smokes, another update on this game like an eternity later! It's been like over a year since I heard anything, but they seem to have a release date of August 25th, 2009.

    There's a developer update here...
    http://www.darkestofdays.com/news/index.php/2009/06/02/developer-update-state-of-the-union/

    August 25th is actually pretty soon! Maybe I'll be able to time travel and shoot Russians or whatever and critically alter the time stream sooner than I thought!

    As a side note, it has been a little over two years since I started this thread. And it's got like ten posts in it. I hope there wasn't a new thread at some point that I didn't notice.

    HJE-Cobra on
    I'm just an 8-bit guy in a 32-bit world.
  • DarkewolfeDarkewolfe Registered User regular
    edited June 2009
    Man, reading this thread is like being a time traveler.

    Awesome concept, no faith in the devs.

    Darkewolfe on
    What is this I don't even.
  • Lord_MordjaLord_Mordja Registered User regular
    edited July 2009
    http://www.gametrailers.com/video/auras-darkest-of/52585

    http://www.gametrailers.com/video/exclusive-firearms-darkest-of/53410

    So these two videos were released recently. Colour me surprised, this doesn't look half bad! I mean, just comparing it to the last video it certainly looks a hell of a lot more polished (especially animation wise) and the shooting looks a lot more solid.

    Mainly though I'm just a sucker for time travelling. D:

    Lord_Mordja on
  • ZombiemamboZombiemambo Registered User regular
    edited July 2009
    Hey, I saw an interview of one of the devs at E3 a couple of years ago (before or after my post in this thread, I don't know). It sounded awfully ambitious, and I'm really surprised it's not vaporware.

    Zombiemambo on
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  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited July 2009
    Huh

    Well apparently this game exists

    Looks like it'll probably be pretty generic, but I am very fond of the sense of humor they've got goin' on in those videos

    -BAYONET IDEAL FOR CLOSE QUARTERS COMBAT
    -USED IN DEADLY VOLLEY FIRE TACTICS
    -LOOK AT THIS BAYONET

    Olivaw on
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  • DarkewolfeDarkewolfe Registered User regular
    edited July 2009
    "You can use this shotgun for... everything. It's a shotgun."
    -Is a Shotgun

    Darkewolfe on
    What is this I don't even.
  • PeewiPeewi Registered User regular
    edited July 2009
    "-High speed violation of Geneva Convention"

    Seems like a silly game.

    Peewi on
  • DarkewolfeDarkewolfe Registered User regular
    edited July 2009
    Peewi wrote: »
    "-High speed violation of Geneva Convention"

    Seems like a silly game.

    I think any game that let's you take auto-targeting machine guns with flechette rounds to the Revolutionary War can be assumed to be somewhat silly leaning.

    Darkewolfe on
    What is this I don't even.
  • EvilBadmanEvilBadman DO NOT TRUST THIS MAN Registered User regular
    edited August 2009
    DEMO IS OUT.

    Silly Game CONFIRMED (still fun as fuck though).

    EvilBadman on
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  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited August 2009
    Downloading the demo as we speak

    I would love to be pleasantly surprised by a good funny game coming out of nowhere, but I must admit that my expectations are not particularly high

    Olivaw on
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  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited August 2009
    Well

    That demo just sold me a copy of the game

    Everyone should try it, it's short but it definitely gets across what the design philosophy of this game is - participating in historical battles with startling accuracy before acquiring far future weaponry and fucking those primitives up the ass

    I like the guy who voices Dexter, he does a good job

    Olivaw on
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  • DarkewolfeDarkewolfe Registered User regular
    edited August 2009
    Definitely fun. A bit buggy, though. I got stuck on the terrain during the training, and then at one point during the mission I got launched like 60 feet in the air while just standing there.

    Darkewolfe on
    What is this I don't even.
  • KazhiimKazhiim __BANNED USERS regular
    edited August 2009
    Olivaw wrote: »
    Everyone should try it, it's short but it definitely gets across what the design philosophy of this game is - participating in historical battles with startling accuracy before acquiring far future weaponry and fucking those primitives up the ass

    I like this concept

    I hope every time period is like this; you play through a portion of it on equal footing with the chrono-locals, using their own weapons, and then you get future support and wreck their shit

    Kazhiim on
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  • DarkewolfeDarkewolfe Registered User regular
    edited August 2009
    The only thing I don't get is: why send you back with primitive weapons in the first place? I originally thought it was "We're sending you back with primitive weapons so as to preserve the time stream" but then they give you the future weapon for no obvious reason.

    Darkewolfe on
    What is this I don't even.
  • KazhiimKazhiim __BANNED USERS regular
    edited August 2009
    Because the time traveler who can't survive in a foreign time with native weapons is a bitch

    Kazhiim on
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  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited August 2009
    Kazhiim wrote: »
    Because the time traveler who can't survive in a foreign time with native weapons is a bitch

    This is the correct answer

    Also dayum the shooting is this game is nice, feels very powerful

    Olivaw on
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  • elliotw2elliotw2 Registered User regular
    edited August 2009
    Olivaw wrote: »
    Kazhiim wrote: »
    Because the time traveler who can't survive in a foreign time with native weapons is a bitch

    This is the correct answer

    Also dayum the shooting is this game is nice, feels very powerful

    It does, after you change the sensitivity, it's way too low at start. I wonder if they are going to do any multiplayer, and if so, how it'll play

    elliotw2 on
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  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited August 2009
    the game has several flaws, in my opinion (after playing the demo)...but they're not game-breaking.

    i made a post to tell the devs about them, so i'm just going to copy what i said at their forums. :P
    the bad:

    -the player handles like a quake character. if i'm just an unaugmented guy, there should be no way i can jump like that. secondly, there's no reason why the player character should feel so "loose". it makes the game feel like a mod of a sci-fi FPS- textures and environments changed, but the underpinnings of the game remain the same. add more weighty movement (mirror's edge does this well).

    -the option to change overlay color is all well and good, but ALL colors are GUFFING HARD TO SEE against the environment. i don't care if it's green, orange, blue, or red - i need to see it clearly wherever i'm looking. if i'm looking at the sky and in order to see the text i need to look at the ground, that's bad design. Go with full-opacity text, and a dark outline around it. this is a basic, basic usability issue.

    -maps and radar. i see you've combined them into one. it doesn't work very well. radar in games is only useful if it's available on-the-fly. an overall map of the battlefield is crazy useful, yes, but when you make me STOP MOVING ENTIRELY IN THE MIDDLE OF A FIREFIGHT just to pull out a map that takes away my ability to shoot, that's REALLY bad design. this is the future. put the radar in an ocular implant or something if you don't want it to be seen externally.

    -objectives. these need to be visible on the radar as arrows, or visible as soon as they appear in the game. too often, i'd reach one objective and the next one wouldn't appear at all until i first consulted the map and got close enough. it's like you're having a fight between the map guy and the radar guy over which one actually needs to be used the most often, so you put in a crappy compromise. THE RADAR GUY IS RIGHT. you should not have to open the map to just navigate, since you're FROM THE FUTURE, and happen to have all this modern technology.

    -the reloading minigame. It's gotta go. take it out. it's got no place in the game, and it only serves as a distraction from the gameplay. every single time you finish a clip, it pulls your attention away from the battlefield. in gears, that's not so bad. you've got COVER, so you can afford to take 10 seconds fiddling with your weaponry. if you're in a cornfield getting forced confederate lead fillings, you don't have time for a reloading minigame. "but that's why you can ignore it!" you say. not so. in most games, once your clip runs out, you can keep mashing down on the fire button while you reload. in this game, that just SCREWS YOU OVER EVEN MORE. horrible decision to put the reloading minigame in this title. it belongs in cover-based games, not straightforward action shooters like this.

    -presentation: find someone to work on the main menu, please. your game logo and cover are ok, but the menu looks like a 90s web page.

    -that "special" glow. are you telling me that with all of the physx and ambient occlusion and fancy settings that you have to make the glow around the special guys look like something out of an N64 game? please. you've got the shaders to make the time-travel spheres have that shiny effect. just look at mass effect's biotics glow to see what you need to do.

    -last one best one: i'm supposed to have TWO choices of campaign in the demo, but antietam is the only option there. what the eff is up with THAT? either the demo is broken, or you've deceived a lot of players, because antietam is not even a quarter of an hour long.

    the good:

    -load times. what load times? this game has virtually no load times, not even for the menu, which comes up instantly. kudos on that.

    -lotsa options. not all that many PC games come with options anymore. good thing this one does.

    -the fog of war/immersion. there's a lot going on, there's a lot of enemies, there's a lot of confusion. it really makes the player feel that they're at that time in history.

    curly haired boy on
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  • elliotw2elliotw2 Registered User regular
    edited August 2009
    the game has several flaws, in my opinion (after playing the demo)...but they're not game-breaking.

    i made a post to tell the devs about them, so i'm just going to copy what i said at their forums. :P

    ~snip~

    -last one best one: i'm supposed to have TWO choices of campaign in the demo, but antietam is the only option there. what the eff is up with THAT? either the demo is broken, or you've deceived a lot of players, because antietam is not even a quarter of an hour long.

    I'd say this is because it's a demo and it's only 700MB, they used the mission where they can reuse assets

    elliotw2 on
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  • PeewiPeewi Registered User regular
    edited August 2009
    elliotw2 wrote: »
    the game has several flaws, in my opinion (after playing the demo)...but they're not game-breaking.

    i made a post to tell the devs about them, so i'm just going to copy what i said at their forums. :P

    ~snip~

    -last one best one: i'm supposed to have TWO choices of campaign in the demo, but antietam is the only option there. what the eff is up with THAT? either the demo is broken, or you've deceived a lot of players, because antietam is not even a quarter of an hour long.

    I'd say this is because it's a demo and it's only 700MB, they used the mission where they can reuse assets

    The advertising on Steam is the following:
    Play the Darkest of Days Demo on Steam. The hour long demo lets you travel back and forth through time as you fight through two battles, Little Bighorn and Antietam using historic and futuristic weapons.
    It does include those two battles, but I don't really see how a single playthrough of the demo could be stretched to two hours.

    Peewi on
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited August 2009
    Peewi wrote: »
    elliotw2 wrote: »
    the game has several flaws, in my opinion (after playing the demo)...but they're not game-breaking.

    i made a post to tell the devs about them, so i'm just going to copy what i said at their forums. :P

    ~snip~

    -last one best one: i'm supposed to have TWO choices of campaign in the demo, but antietam is the only option there. what the eff is up with THAT? either the demo is broken, or you've deceived a lot of players, because antietam is not even a quarter of an hour long.

    I'd say this is because it's a demo and it's only 700MB, they used the mission where they can reuse assets

    The advertising on Steam is the following:
    Play the Darkest of Days Demo on Steam. The hour long demo lets you travel back and forth through time as you fight through two battles, Little Bighorn and Antietam using historic and futuristic weapons.
    It does include those two battles, but I don't really see how a single playthrough of the demo could be stretched to two hours.

    It uh

    It says "hour long"

    Olivaw on
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  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    edited August 2009
    Peewi wrote: »
    elliotw2 wrote: »
    the game has several flaws, in my opinion (after playing the demo)...but they're not game-breaking.

    i made a post to tell the devs about them, so i'm just going to copy what i said at their forums. :P

    ~snip~

    -last one best one: i'm supposed to have TWO choices of campaign in the demo, but antietam is the only option there. what the eff is up with THAT? either the demo is broken, or you've deceived a lot of players, because antietam is not even a quarter of an hour long.

    I'd say this is because it's a demo and it's only 700MB, they used the mission where they can reuse assets

    The advertising on Steam is the following:
    Play the Darkest of Days Demo on Steam. The hour long demo lets you travel back and forth through time as you fight through two battles, Little Bighorn and Antietam using historic and futuristic weapons.
    It does include those two battles, but I don't really see how a single playthrough of the demo could be stretched to two hours.
    It says one hour, but you're right, it's not nearly that long.

    Fencingsax on
  • PeewiPeewi Registered User regular
    edited August 2009
    Olivaw wrote: »
    Peewi wrote: »
    The advertising on Steam is the following:
    Play the Darkest of Days Demo on Steam. The hour long demo lets you travel back and forth through time as you fight through two battles, Little Bighorn and Antietam using historic and futuristic weapons.
    It does include those two battles, but I don't really see how a single playthrough of the demo could be stretched to two hours.

    It uh

    It says "hour long"

    Damn, you're right. I have no idea why I read it as two hours.

    Peewi on
  • LookFreeGrenadeLookFreeGrenade Registered User regular
    edited August 2009
    Alright so I downloaded this demo. Gotta say I did like the feel for the historic weapons along with the idea of just saying fuck it and using assault rifles on confederates like an asshole

    LookFreeGrenade on
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  • TaranisTaranis Registered User regular
    edited August 2009
    I played this and it wouldn't let me beat the mission. I took the glowing guy to the circle and nothing happened.

    Taranis on
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  • PeewiPeewi Registered User regular
    edited August 2009
    Taranis wrote: »
    I played this and it wouldn't let me beat the mission. I took the glowing guy to the circle and nothing happened.

    Did you go to all the checkpoints? After going to a checkpoint, there's a new one farther ahead. Check your map.

    Peewi on
  • TelMarineTelMarine Registered User regular
    edited August 2009
    if anyone has a creative sound blaster card and gets this to work, let me know.

    TelMarine on
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  • KazhiimKazhiim __BANNED USERS regular
    edited August 2009
    I hope someone mods the game so that you can time travel back to the 1980's, find a computer, and then post about it on the internet twenty years later.

    Kazhiim on
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  • alset85alset85 Registered User regular
    edited August 2009
    There's a demo available here so that should go in the OP. Looks pretty fun.

    edit: ah wow I should pay attention next time

    alset85 on
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  • elliotw2elliotw2 Registered User regular
    edited August 2009
    TelMarine wrote: »
    if anyone has a creative sound blaster card and gets this to work, let me know.

    Worked perfectly fine, but it doesn't have any EAX or surround support as far as I can tell

    elliotw2 on
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