LAST TIME ON SUPERPOWER IDOL:
Gravity manipulation defeated its weather-based counterpart 51-14, and precognition defeated waterbreathing by the same margin. Every round 2 matchup has one power placed, now let's start finding them opponents.
24 left, with two more about to go. Primer for those new to this:
*For as long as we're able to do so (which means up until the final), we'll have two matchups going at once. There will be four poll options, containing each of the four possible winner combinations (for matchups of A vs. B and C vs. D, you'd see A/C, A/D, B/C, B/D). This is done to save time. You're not meant to combine the powers.
*Each set of matchups will be considered for about three days. Each matchup, as you'd expect, is calculated individually- if A/C has 10 votes, A/D has 12 votes, B/C has 7 votes and B/D has 2 votes, A beats B 22-9 and C beats D 17-14.
*Each power is considered as a broad category. For 'energy blasts', you're considering everything from Cyclops to Starfire to Jubilee. For 'shapeshifting', think everything from Mr. Fantastic to Mystique to Clayface. And so on.
*When voting, consider whatever the hell you feel like as long as you're considering only the powers given. Consider the science behind each power or write it off as 'it's a comic book, who cares', the havoc you could wreak, downsides, whatever. You're voting for the 'best', but I leave the definition of 'best' up to you.
*Again,
please don't combine powers when voting. It's just A vs. B and C vs. D, not A and B vs. C and D.
THE BRACKET:
Play-In Round (Salem Center, NY):
Invulnerability 54, duplication 24
Time manipulation 65, invisibility 13
ROUND 1 REGIONALS
Portland, OR regional:
Invulnerability vs. telepathy
Flight 52, pheromone manipulation 27
Teleportation vs. force fields
Gravity manipulation 51, weather manipulation 14
New Orleans, LA regional:
Fire/heat manipulation vs. telekinesis
Superhuman senses 65, wallcrawling 7
Immortality 53, shadow manipulation 26
Shapeshifting vs. intangibility
Annandale-on-Hudson, NY regional:
Time manipulation vs. electric manipulation
Cold/ice manipulation 48, superhuman vision 35
Superhuman speed vs. energy blasts
Precognition 51, waterbreathing 14
Deerfield, IL regional:
Healing 45, air/wind manipulation 27
Superhuman strength vs. probability manipulation
Superhuman intelligence vs. earth manipulation
Mind control 72, self-detonation 11
(Final 4 is set for Anchorage, AK.)
Up for votes in this matchset:
*Teleportation vs. force fields (Portland regional)
*Superhuman speed vs. energy blasts (Annandale-on-Hudson regional)
A quick primer on these four:
...okay, really? You need PRIMERS on these four? About the only thing that I should probably have to be telling you is that I'll let you pick where the energy blasts are coming from. Hands, eyes, you can have a Hyper Cock Of Doom if that's what you really want.
Votesies!
Posts
Superhuman speed Vs energy blasts: energy blasts are more tuned for supervillains due to the potential for collateral damage, while superhuman speed could be used for good or ill. As powers at any rate they're both quite nifty.
I think I'll wait for more people to chime in before making the call.
Same thing with superspeed over energy blasts. Besides the Flash would totally beat the crap out of cyclops.
Steam: pazython
Can I regulate the spread of my energy blasts?
I think we can assume that speed comes with the ability to endure the speed.
Teleportation wins.
Flawless Victory.
Seriously, forcefields can basically be used as sort of a clumsy TK, plus they're forcefields.
If all you had was teleportation, you wouldn't be able to react fast enough to save yourself from super speed.
I keep looking at them as, like, if I were me, only with a power.
Super-speed would mean that you could get all kinds of shit done in the blink of an eye. This would be very useful. Force fields, not so much.
Or fuck up the only other superpowed person I know about, maybe. Like the amazing Mr. Aroduc. using my TK like darth vader to instantly crush throars.
Judging from the time it took to spellcheck this, I think my nutmeg is kicking in.
Anyways, yeah, I'm kind of looking at these powers and trying to gauge how easily they'd get me out of my soul-crushing life as a defense contractor.
You guys are being totally unimaginative with your application.
Bridge down? Teleport. Cat in a tree? Teleport. Need drink table? Teleport over and get one. Need to go anywhere ever again? Guess what? Teleport. About the only advantage of force-fields is that it gives you an instant glass-bottomed plane.
Man.
Someone shoots at you from behind.
OH SHIT my invisible forcefield stopped it because I have that shit on ALL THE TIME.
Trump that.
Also: An omnidirectional energy blast would fuck the speedster up.
Fixed.
Unless they were far enough away in time to not be hit. Which they are. Cause they've seen you preparing to blast them and reacted in time to avoid it. Cause they've got super speed.
Superspeed would probably fuck me up as soon as I run into a fly and have a gaping hole in my chest, and you know. Hyper Cock of Doom.
I wants my force fields and energy blasts.
These the super powers of kings.
Fighting isn't implied. It's just a question of which power you would rather have.
Pfft. I ain't some new guy to this forcefield shit.
No ones gonna shoot my in the nostril or mouth. Still, we're assuming the speedster is someone like the Flash versus someone like Cyclops. Imagine Quicksilver vs Nova.
Quicksilver can run fast, but Nova can charge a blast that will surround him and cause a huge shockwave. Quicksilver might get away, but there's no guarantee that Nova won't instinctively release when he feels something connect with the back of his head.
Yes, but they don't go together, do they? I prefer teleportation to force fields, and super-speed to force blasts. This is mainly because I have no real desire to blast anyone with force, and, well, Crimson King is right about the overall higher utility of teleportation. Teleport rapidly enough and you can even fake flight, if uncomfortably.
Teleportation, as was said earlier, carries the risk of you not knowing where the hell you're plopping yourself down and winding up in a wall or some person or the ocean or (if you REALLY suck at teleportation) outer space. (This would require you to be so bad as to be mentally handicapped, but there you go.)
As usual, what I vote for depends on how the powers work in detail. I kinda like speed (Flash) over energy blasts (Cyclops) assuming your body and mind can cope with the increased speed since that seems more useful in *most* situations. Force fields vs. teleportation basically comes down to the details before I can make a call. Stuff like range, time/energy required, strength of the fields, etc. Being able to project force roughly equal to what you could do yourself but at a small distance isn't much, but it would probably beat a 3-foot range teleport that requires a minute of concentration and leaves you utterly exhausted.
meh. I'm going speed, teleportation and hoping that the limitations on them don't make 'em suck.
Super speed also allows you to do things quickly. Teleportation is limited to gross movement.